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Neil Brock

What's that? A new Wishlist Thread? What you would like to see in future FM versions.

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I have to say l hate this recurring idea of being able to spend the money. Even if we could buy cars and yachts, we still wouldn't be able to use these imaginary symbols of wealth, and it's a football management game, not a life simulator.

They need to introduce some sort of Forum 'Like' button and allow it to be used a billion times so I can give this post all of them. Utterly pointless addition, up there with fancier chip vans and 'Design your manager'.

A mate of mine was doing a LL save and got a Headline that United had sold Martial in his prime to Chelsea for £ 22 million plus some addons. Wish SI would focus on fixing that sort of nonsense rather than worrying about making the graphics prettier. It isn't bloody FIFA and it isn't The SIMS.

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Not sure if this is something that should go in the tactics forum. When setting up set piece routines I can't find an option to keep a player on the edge of the box. This seems like a massive oversight to me as it should be possible to instruct a player to wait on the edge of the box for either a shooting opportunity or most importantly breaking down a counter attack. This is a common set up and wouldn't expect it to be overlooked, maybe I am not looking in the right place.

There's an option called "Edge of Area" or "Lurk Outside Area" (can never remember which one is for defending and which for attacking). Pretty sure that's what you're looking for

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1. Dynamic Youth Rating for nations, since in real life their talent production is not that consistent. For example, Belgium began producing top wonderkids a few years ago, while in the last decade not so much. Maybe, it could work using tournament results and/or world rankings every two/four years to increase or decrease the rating, or a player from a minor nation having a very successful career, inspiring the "youth" to follow their steps. Either way, it would be neat, and would help a lesser nation break the status quo in a long term save.

2. Maybe this wouldn't count as an suggestion, but the EPL really needs to get nerfed/downgraded, most of their players are massively overrated, and it ends with them dominating the continental competitions. On almost every save I play, all four English teams reach the Round Of 16 in the UCL as the 1st placed on their group, and not only that, it mostly ends on a all-english final, mainly Arsenal vs. Man Utd. The EPL teams also give priority to the Europa League, fielding their strongest teams, while in real life, they prefer fielding reserve teams to play and preserve the main squad's energy.

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Not sure if this has been mentioned but when im controlling a team im always selling transfer clauses to increase my transfer budget.ive never seen the ai do this once.

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I'm still on '15 so some of these may have been implemented.

1, a record of warnings and fines. If I warn a player over a bad performance in August, I should be reminded in say November when I go to discipline him again and up the punishment should I wish to.

2, On a general info for players, a record of their bonuses for the month, below their wage.

3, a scout's assignment able to be adjusted individually, rather than deleted and started again with your chosen perameters. In fact this who area could be streamlined. Say scout Europa Cup and tick box which scouts you want to send out. Not have to go through the process x number of times.

4, automatic tactical change menus in game. Maybe I want to go ten minutes down the left, ten down the right, with player's attack/ support options changing accordingly. I'd also like to swap my two strikers in the DLP and AF roles but swap sides also, to accommodate their left and right feet, but this cant be done automatically.

5, When the opposition change formation, it should be made more clear that one of my players who was marking a right midfielder is now marking the left back and pulled all over the pitch.

6, Players need to want to move more for financial benefit at other clubs. Had a defender move to Forrest. Went from earning £5k to £44k. Why would my other players not want a slice of the action and demand a move? Any move? And why would some players not move to my club for double the wages they've been offered at another club in a lesser league?

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3d match engine graphics, something like fifa. Real looking players, time for the matchstickmen to go.

Very, very, very unlikely to happen with the kind of budget and priorities that SI have.

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not for future versions but future updates of FM16, the new league cup structure in Scotland for next season to be added now. someone on the editors section says it should be included in the next update, can anyone confirm that?

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not for future versions but future updates of FM16, the new league cup structure in Scotland for next season to be added now. someone on the editors section says it should be included in the next update, can anyone confirm that?

As has been the case with every rule change, if it's been agreed, ratified, and enough is known about it, then they'll add it in. Definitely for FM17 obviously, but next update...not sure. Wouldn't be surprised if they didn't.

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Sometimes it's not possible to have season 2 rule changes added after the initial release, SI will endeavour to include all competition changes in an update.

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Very, very, very unlikely to happen with the kind of budget and priorities that SI have.

But it will be a feature with the most potential for other parts in the game too.Training can be simulate like a real one and give a feeling about attributes,show us how things work.Training is the biggest part in real life and we have to reflect this in the game,its not only set a tactic and click from week to week.Scouting can be better than ever before,if u have a realistic view on the players performing.There are a lot of chances with a much better graphic.

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Manager Playing History

Seeing as the last couple of games have focused more on the manager sprite, first with the attributes, now with the appearance; and since we can already choose our past playing experience, I'd love to have the option of inputting my (imaginary) career history:

1989/90 Stoke City - 13 apps 0 gls

1990/91 Stoke City - 34 apps 13 gls

1992/93 Stoke City - 41 apps 37 gls £2m

1993/94 Leeds Utd - 26 apps 11 gls

1994/95 Leeds Utd - 40 apps 34 gls £12m

1995/96 AC Milan - 38 apps 25 gls

1996/97 AC Milan - 32 apps 31 gls

1997/98 AC.... ok I was getting carried away there, planning the whole thing in my head!

Think it would be mint if we could add that though. And have the stats show up in club info, my 37 goals in the season showing as Stoke's record league goalscorer and my £50m transfer to Barnsley being their record transfer. My exploits in Milan also getting me on AC's list of legends and the appropriate news messages. 'AC Milan's legendary striker and record goalscorer Dirk Pitt returns as manager - fans party in the streets!'

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But it will be a feature with the most potential for other parts in the game too.Training can be simulate like a real one and give a feeling about attributes,show us how things work.Training is the biggest part in real life and we have to reflect this in the game,its not only set a tactic and click from week to week.Scouting can be better than ever before,if u have a realistic view on the players performing.There are a lot of chances with a much better graphic.

It doesn't really matter what "potential" it brings though, it doesn't make it any more likely to happen. EA can do it for two reasons - first, they have unbelievable resources both in money and staffing, and second, because their match engine is pretty simplistic, so it's easy to fit a 3D engine around it.

The money and resources SI would have to sink in to the feature to make it work wouldn't be worth it. Neither of the things you mention really grab me as being essential, just window-dressing. Spending an entire development cycle on window dressing doesn't really strike me as the best decision.

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This is something I miss from playing Premier Manager 99/00 (I think it was called something like that).

There was a feature where you had a say on building car parks and other stuff and where you could put them (you would drag the shape of whatever you were building and it would turn red or green depending on whether you'd chosen a viable location).

Now, I wouldn't want to have a say in whether those things were built because realistically managers don't. What would be nice is if I was informed that stuff like that was happening. I know it doesn't have much of an effect on the game but it would be interesting to know because of its effect on finances. Maybe you could talk the board out of building a car park or new club shop because you've got your eye on a player. Maybe you could encourage them to do it to bring more money in long term.

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I think this might have been discussed many times before, but I can't remember for sure.

I would like to get more input from training, in real life a lot of decisions of whom is going to play in each game is based on how they look in training. I would like to get more detailed reports from my coaches regarding their percieved form of different players based on training.

Before every game there should be a "Training performance report" that doesnt just show increases in abilities but rather give a decent overview:

"Pepijn Linders reports that Divock Origi has been looking very sharp in training the last few sessions. He suggests to have him ready on the bench in case of Sturridge not performing well."

"Zeljko Buvac reports that Sakho looked sluggish and tired during our latest training sessions. Despite him doing a match winning performance in the last game Buvac suggest you to let him rest and play Lovren against West Ham."

Basically a report for suggested players for each position based on percieved training form.

Since I can't get this data myself in the game it's something that could complement what I see during matches.

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3d match engine graphics, something like fifa. Real looking players, time for the matchstickmen to go.

If the graphics were improved to FIFA-type stuff that would probably be too much for my PC. I'm no PC gamer, I have a business laptop which, thankfully, runs big FM saves. I certainly wouldn't want to splash out on a separate PC strictly for FM. A good thing about FM is that you don't need a gaming rig to get enjoyment from it, which is a good thing for me and many of the FM players I know who also don't give a monkeys about high-end PC gaming. If it went into EA Sports territory it'd actually be pricing me out of the game.

Sure, some of the animation stuff can be annoying (players falling over etc), but I really don't care if my players look 'real', my saves go on long enough to be populated entirely by regens, and to me the matchstick men show me exactly what I need to see. FM has never been about appearance anyway, my missus reckons I'm looking at a massive spreadsheet of imaginary statistics of non-existent events (she's right, of course), and it's this which gives me greater enjoyment than anything EA Sports have churned out.

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If the graphics were improved to FIFA-type stuff that would probably be too much for my PC. I'm no PC gamer, I have a business laptop which, thankfully, runs big FM saves. I certainly wouldn't want to splash out on a separate PC strictly for FM. A good thing about FM is that you don't need a gaming rig to get enjoyment from it, which is a good thing for me and many of the FM players I know who also don't give a monkeys about high-end PC gaming. If it went into EA Sports territory it'd actually be pricing me out of the game.

Sure, some of the animation stuff can be annoying (players falling over etc), but I really don't care if my players look 'real', my saves go on long enough to be populated entirely by regens, and to me the matchstick men show me exactly what I need to see. FM has never been about appearance anyway, my missus reckons I'm looking at a massive spreadsheet of imaginary statistics of non-existent events (she's right, of course), and it's this which gives me greater enjoyment than anything EA Sports have churned out.

That's also another big minus against it. FM would go to becoming a game that needs a much better system to run it, which would decrease sales on what is already a niche game.

And you reminded me of another one - if they start getting the representation so good that you can make out the features of players, then they'd either need to buy rights to the likenesses of said players (which might not even be possible if EA hold exclusive rights), or go Konami style and have them look "roughly" like the players they're representing. Neither exactly fills me with the need to see it happen.

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It doesn't really matter what "potential" it brings though, it doesn't make it any more likely to happen. EA can do it for two reasons - first, they have unbelievable resources both in money and staffing, and second, because their match engine is pretty simplistic, so it's easy to fit a 3D engine around it.

The money and resources SI would have to sink in to the feature to make it work wouldn't be worth it. Neither of the things you mention really grab me as being essential, just window-dressing. Spending an entire development cycle on window dressing doesn't really strike me as the best decision.

The engine is one,the graphic is another part.Dont get me false,i only think it is a better feature like lots of the older one.With sega in background something better like now is possible and it can open the market much more.And what is windows-dressing?A better,realistic view on the pitch,with more tactical instruments whould be nice.Like pressing,the positioning of defender,the style of players.Its a difference if a u see how a player`s first touch is and i really wants to see it,so i get a better understanding.Also a game is entertainment,football is spectacular,bring it to the one whos viewing.I dont need a excel-version of a managergame.

At end,this is a thread for wishes,so whats up?If i wants to know what not possible is,i ask in another thread.

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If the graphics were improved to FIFA-type stuff that would probably be too much for my PC. I'm no PC gamer, I have a business laptop which, thankfully, runs big FM saves. I certainly wouldn't want to splash out on a separate PC strictly for FM. A good thing about FM is that you don't need a gaming rig to get enjoyment from it, which is a good thing for me and many of the FM players I know who also don't give a monkeys about high-end PC gaming. If it went into EA Sports territory it'd actually be pricing me out of the game.

Sure, some of the animation stuff can be annoying (players falling over etc), but I really don't care if my players look 'real', my saves go on long enough to be populated entirely by regens, and to me the matchstick men show me exactly what I need to see. FM has never been about appearance anyway, my missus reckons I'm looking at a massive spreadsheet of imaginary statistics of non-existent events (she's right, of course), and it's this which gives me greater enjoyment than anything EA Sports have churned out.

Sure,but u can set the graphic low or view it in 2D.If u cant get a better hardware,please dont make it to a problem for all of us.

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Sure,but u can set the graphic low or view it in 2D.If u cant get a better hardware,please dont make it to a problem for all of us.

It's not about whether it's a problem for users, more of a problem for SI. They can't really afford to have a "oh well, sucks to be you" attitude like you've given. Believe it or not, they actually care about selling copies to people who can't afford gaming PCs.

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It's not about whether it's a problem for users, more of a problem for SI. They can't really afford to have a "oh well, sucks to be you" attitude like you've given. Believe it or not, they actually care about selling copies to people who can't afford gaming PCs.

Did you realize for what the thread is made for?We speaking about wishes,we are in 2016 and i think we can speak about a better graphic.No question for people without good hardware it can be problematic,but if u can set the details lower,i dont think it can be problem.It sounds more selfish to myself if someone dont wants to see a improvement.I have a 3 years old pc and can play lot of games on highest perfomance,so i dont see your point.

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Did you realize for what the thread is made for?We speaking about wishes,we are in 2016 and i think we can speak about a better graphic.No question for people without good hardware it can be problematic,but if u can set the details lower,i dont think it can be problem.It sounds more selfish to myself if someone dont wants to see a improvement.I have a 3 years old pc and can play lot of games on highest perfomance,so i dont see your point.

And I find it immensely selfish for someone to say "well I can play it, what's the problem?" Go look in the Laptop Help thread, and look at all the people that want a laptop that will play FM, and they have a budget of £300. Then ask yourself whether it would be a good business decision for them to alienate all of those users. Whether it's a good addition or not, the fact that a lot of users wouldn't be able to use it is an undeniable fact, and one that's backed up by a mod (Barside possibly, who used to work for SI, or maybe another) who said that the spec information gathered from users was very interesting as to how poor some systems are.

And I'm well aware of what the thread is for, but if someone posts up an idea that gets put up a hundred times a year, and remains something that SI will be very, very unlikely to ever do...well there you go.

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And I find it immensely selfish for someone to say "well I can play it, what's the problem?" Go look in the Laptop Help thread, and look at all the people that want a laptop that will play FM, and they have a budget of £300. Then ask yourself whether it would be a good business decision for them to alienate all of those users. Whether it's a good addition or not, the fact that a lot of users wouldn't be able to use it is an undeniable fact, and one that's backed up by a mod (Barside possibly, who used to work for SI, or maybe another) who said that the spec information gathered from users was very interesting as to how poor some systems are.

And I'm well aware of what the thread is for, but if someone posts up an idea that gets put up a hundred times a year, and remains something that SI will be very, very unlikely to ever do...well there you go.

Its selfish to formulate a wish?If someone is playing on a toaster its not my problem.If people have a problem with the perfomance on laptops its not my problem too.I bet,most of complications are more a error of the user than the software.In every gamingthread is someone who is claming about it....

For 300€ i can buy a system which is running fifa,come on.Si`s have to grow with there buisness like every company in this world or do you think they wants to stagnate?Who are u,that u wants to define the corporate objectives(is it the right word for it?sorry,i learned english in school only for 2 years :D ) ?

At end,it can be boring for you or not,im a new costumer,i playing fm now for 2 versions and i im new to this forum,so wants to bring my ideas in this thread.If other ppl was posting it 100 times before the last years,okey,so not read it?Thread was made for upcoming versions,so for myself its fm 17.

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3 Big wishes

1-Club player injury insurance. If player get's injured club is insured not paying his wages during the injury period. Yes it does exist in real life.

2-Better 3D pitch styles and allowing players to change pitch styled (look of grass cut style) through he season

3-A better Director of football handling unwanted players with contract options included e.g. sell players and have clauses in like 20% profit next sale etc etc.

many thanks

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When you compare your team vs next opposition you can see how your defense compares to theirs, attack vs attack, midfield vs midfield etc. In case of midfield everything is ok, but I think that it doesn't make much sense comparing defense vs defense since my defense will counter their attack so that kind of comparison would be helpful to see.

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Posted this on another thread but thought it should really go in here. It didn't start off as a wish but it kind of turned into one.

One thing I would like to be able to do is get jobs as a youth team manager.

Two examples of what I mean:

1) Pick a youth team to manage (say Arsenal) and carry that job out like normal. If Wenger wants you to use the same tactics as he does then you have to do that. He might give you responsibility to bring in youth players if he trusts you. Then if you do well, a lower league club (or Arsenal) if they're impressed offer you a first team management job.

2) Start off as a youth manager in the lower leagues or even as a first team manager in the lower leagues. Maybe if you get sacked you could apply for jobs with U18 teams to keep you in the game. That would then put you in the same scenario as the above example.

Just an idea but I'd quite like that, especially when you consider how many managers have gone that route (Brendan Rodgers, Tim Sherwood, Nigel Adkins (he was a physio but you get the idea)).

This would mean you're still a manager but it's a different route in to top flight management. Personally I would love it but I would understand if people weren't into it. What do you guys reckon?

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I have to say l hate this recurring idea of being able to spend the money. Even if we could buy cars and yachts, we still wouldn't be able to use these imaginary symbols of wealth, and it's a football management game, not a life simulator.

Whilst I agree there is potential there. Your buying habits could build up a lifestyle of what you're like away from the game. You could 'buy' books, visit training centres, meet up with managers you've gelled with over the years to gain more experience. Or you could buy flash cars, yachts, trips to Dubai but don't let the media get wind of it.

Not an important feature but potential to add to the game somewhat.

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What would it add to the gameplay other than the act of buying things?

Over the years nobody has come up with a compelling reason for such a feature to be considered.

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In fact, one other thing I'd like on next years game is the option to give your manager glasses and a beard. Can't remember if I've already put this in here so apologies if I have.

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Posted this on another thread but thought it should really go in here. It didn't start off as a wish but it kind of turned into one.

One thing I would like to be able to do is get jobs as a youth team manager.

Two examples of what I mean:

1) Pick a youth team to manage (say Arsenal) and carry that job out like normal. If Wenger wants you to use the same tactics as he does then you have to do that. He might give you responsibility to bring in youth players if he trusts you. Then if you do well, a lower league club (or Arsenal) if they're impressed offer you a first team management job.

2) Start off as a youth manager in the lower leagues or even as a first team manager in the lower leagues. Maybe if you get sacked you could apply for jobs with U18 teams to keep you in the game. That would then put you in the same scenario as the above example.

Just an idea but I'd quite like that, especially when you consider how many managers have gone that route (Brendan Rodgers, Tim Sherwood, Nigel Adkins (he was a physio but you get the idea)).

This would mean you're still a manager but it's a different route in to top flight management. Personally I would love it but I would understand if people weren't into it. What do you guys reckon?

I'd love this. Mentioned it a couple of times myself, in the past.

It would probably be a bit harder and more frustrating at times, but that, for me, would be brilliant.

Actually climbing the manager ladder.

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I'd like the option to override my assistant's training choices for some individual players.

Overall I much prefer letting my assistant deal with it (provided he's got good man management), but every now and then I spot a player who I'd like to focus on something other than what my assistant is currently making him, but I can't override it without taking control of the whole shebang.

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I'm not sure if this has been posted but think it would be a great idea.

When creating your manager being able to add some past experience to his profile, this would help when going for positions at higher reputation clubs and also increase his starting knowledge. for example when selecting your past football experience instead of just selecting professional footballer you can add what clubs you played for the higher reputation the club the more well known you are throughout the football community. Also selecting a team based in lets say Spain i.e Barcelona saying you played for them for two years this would give you some scouting knowledge of there leagues and players from the start.

Also very rarely do managers start there career as a manager normally they will develop from a coach very early in there career train up and then become manager ect. being able to add previous coaching roles would not only increase your coaching attributes but also your reputation clubs you want to manage. I often like to start unemployed and this would be great. Also if you say you spent 18 months as a coach at lets say ajax but you perhaps had not loaded Holland when setting up the game database, you would start of with the knowledge of there first team players aswell as these players all now becoming visable on the game and loaded on the database and a certain level of respect from there players. or you could say you was a youth coach and have extensive knowledge and respect of there youth players. this would also help with persuading those players to come on loan or sign for you at a new club.

this is only a rough idea I have just thought of I'm sure you get where I'm coming from and would fine tune all the details ect

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Please allow an option to offer the player to all interested teams instead of individually doing a search and select for each team.

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Virtual training pitch, marked out with cones and our manager character giving the orders. A Meeting room where the whole team sits and you can click team weaknesses etc. Options will open to opposition tactics previously used and how to exploit.

Expand our financial control, kit sales, ticket prices, drinks, food, hotel costs for away days, choice of transport, sponsorship deals which we can choose from.

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Please allow an option to offer the player to all interested teams instead of individually doing a search and select for each team.
That's what the offer to clubs feature already takes care of by default, there should be no need to manually add interested clubs.

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Speaking as a fan of the game since my early teenage years (when Adriano was playing for Parma) having come back to it for the first time in 4 years the one thing about the game i would definitely not invest in is making the 3D better. I remember in old version once the 3D became available i woulvd always use the old 2D version. This is not FIFA, i am pretty sure they have a career mode in FIFA. If in 50 years EA and SI want to get together and make the ultimate mixture of both worlds i would be all for that however i think that the core of this game is the match engine, the ability of the user to develop his young talent, and his ability to change the flow of games through tactics. All of those 3 sections of the game currently are incomplete particularly the match engine.

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In fact, one other thing I'd like on next years game is the option to give your manager glasses and a beard. Can't remember if I've already put this in here so apologies if I have.

And at least have a choice from more than 5 hairstyles (well, even those mohawks on newgen heads actually look better :D )

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No more player unhappy because they don't play regular after one month in the team even if they are on rotation or backup very annoying to keep talking to them or give me the option to tell them to bugger off.

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When I scout players the media always assume we are interested in this particular player.

Need an option to stop this, like having less reputable scouts going unknown to the media or particular club.

Really annoying when I'm playing online and the media let slip who I've scouted giving away my options.

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I have a few suggestions..

1. Primary and secondary choice of players to pass to. Normally we use a targetman, but I would like to have the option where you can tell a player which player he has to try to find on the field for passing, with a primary and secondary target so he will look for the best option.

2.Tactical instructions should be leading in a match, not pre-match interviews. Right now the pre-match interviews really make the game less fun.These interviews should be less influencing the team performance of that day but more on the individual side. Personal relations between the player and the coach should be more influencing the performance of players on the field, like teamplay, how good a player is following instructions and the motivation of a player on the field.

Maybe you can make problems rise between the player and the coach. Which one can try to solve via interviews, teamtalks, personal talks and downright warnings and fines.This way you can add many different random events like wife pregnancy, car accidents, pub fights, player personality issues in the team, marriage problems, gambling problems and groupie stalkers and performance hypes, where players get hyped after a good match and burned down after a bad one. And also personelle problems between staff and the coach and between the owner and the board, where talking to the media about internal issues by staff or board can create payer or team issues. (for example a board member calling a player lazy after a bad match where you have to choose between staying neutral or siding with either the boardmember or the payer.) Having to choose between two players in a team after a fight breaks out in training, where two opposing groups arise in the team so one half of the team gets issues with the other half resulting in less teamplay on the field between players or transfer requests. This way the boring repeating interviews can become more targeted and the issues arisen in the performance of the team is more related to how you manage players and how good your tactical coaching is instead of how good you can interpret a really awful described and translated questions about the oncoming match.

3. Teams in the world should be rated better and more balanced, historical performances are a good indicator of how good teams really are, although the money is more in the competitions like England, Spain and Germany. Smaller leagues still have teams that are overall better then subtop teams from England or Spain leagues. I would like to see clubs like PSV, Ajax, Boca Junios, Gremio, Lyon, Sporting and Porto to have better rated players. One can see in the performances and the quality of the sold players of those teams that they are very underrated. A team like Ajax who has won the world cup for teams and several Europa cup I and PSV who have won the europa cup I and Uefa cuo, is now playing the 1/8th final against atl. Madrid after defeating teams like Wolfsburg, CSKA and Man utd. This is something clubs like Ajax, PSV and Benfica have done more often in the past and thus have proven they are more then a few incidental good players in a team. They are teams that have great history and football knowledge and attract a lot of good talents and grow top players as Ajax has shown in the recent past with Suarez, Chivu, Sneijder, Huntelaar and Ibrahimovic, and PSV with Robben, van Nistelrooij, Memphis, Wijnaldum and van Bommel. It would be more of a realistic and more respectful to clubs like that who have had such a great influence over the game in the past. As a football lover I miss the realism in this. Money is a sign of where the best players will go, but performances in the past show where the best players are grown.

And finally a much more realistic transfer system, where teams from small leagues and clubs don't ask as much for a player then the topclubs. Transfer prices should be more based on performance, age, team where he plays, how many teams are bidding, how close you are to the transerdeadline and what club is bidding. Teams with sugar daddy's should automaticly have to pay more. Clubs from Germany. Portugal, England and Spain pay more and ask more for their players. Italy, Belgium, Holland, Brazil, Argentina and France pay less and ask more. Smaller countries like Poland, Bulgaria, Uruguay. ask less and pay less. African teams are of course the cheapest. And Chinese and Major league are buying high selling low.

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Also making an option so that you as manger can invest your money in useless attributes like apearance, women, boats and cars might be interesting. If you add the change in how the media works with/against the team. You can create situations in the media based on actions you make. For example you buy a yacht in Monaco and the media thinks you are going to change jobs and go for Monaco. Players and board start to panic and you have to do talks with your players and some board members you forgot to talk to start to dislike you and badly influences the transferbudget for the next year.

Media can play a big role in relationship[s between you and players, staff and board/owner. The relationship with the players should influence how well tactics are followed by the player, how well his teamplay is, and how motivated a player is towards the team. The relationship with the staff should influence their performance of their tasks, the training effects on the players and their injury recovery time. The relationship with the board/ owner should influence Jobsecurity, Transferbudget, your own contract fee.

This could bring a bigger depth to the media influence + it will bring a better divide between tactics and player managing.

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Allow users to manage under 18s and under 21s. Being able to start off as a youth coach would be ace. And i mean, just the under 18s or just the under 21s.

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Manager contract options.

Ok so this is something thats been bugging me for a while its a small thing in general but worth alot in my opinion.

So you're contract is running out, few months left doing a good job and board offer you a new one, currently we get 3 options, open talks, discuss vision and decline. More options are required.

Option One Request to delay contract talks - by waiting till the end of the season can benefit both the club and the manager.

Option Two Leave at the end of contract - A manager might fell its time to move on but wishes to see his contract out, leaving at the end of the contract allows the club to look at other options and manager to plan his next move/sabbatical. This option could also be asked about in press conferences and if made private either the club or manager could make it public.

Option Three Take time to consider options - Similar to a delay only this could allow the club to make an offer, the manager then takes some time to consider if he wants to accept or move on. Manager could then go into the board room to declare his intentions at a later time, while some boards could be pushy and request answers.

Option Four Discuss and sign new contract - Just as it says on the tin

and of course we can keep the discuss current vision part of the options as well.

I'd also like to see players leaving clubs when their contracts expires instead of going onto that month to month stuff, I know thats to protect players who haven't been offered a contract at a club they want to stay at, but in the ideals of realism please get rid of it.

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I would like the scouting assignments screen to be divided between nations/leagues/regions and players to give me a better overview.

As it is now when I scout a large amount of players (100+) I have to do a lot of scrolling back and forth in the assignment tab if I want to check the progress of my nation/region/league scouting because it is cluttered with players.

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I'd like the following features to be added to the in game editor...

- To be able to transfer a player to another team with a transfer fee.

- To be able to loan a player to another team.

- To be able to transfer national managers.

- To be able to edit squad numbers.

- To be able to edit transfer/loan status of players from other clubs.

- To be able to edit players transfer value.

- To be able to retire players/staff

- To be able to place teams under transfer embargo

- To be able to add injuries or bans

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I would like the game to replicate the Indian football environment better.

-Add state leagues in the game, like Brazil, they are quite important. At least The Calcutta Football league, on of the oldest in India

-Add the IFA shield. It is one of the oldest competitions in the world, in fact only 3 competitions(English FA Cup, Scottish FA Cup and Durand cup in India) are older. This year, we will see Crystal Palace take part in this competition.

-Add the ISL. It is a major event in the Indian Football Calendar and also the third Largest Football league in the world by Attendance.

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Finally, somewhere I can post my Editor request!!

Please let us edit Scouting Knowledge/Club Knowledge. Thanks!

Better yet, make it directly affected by "Time Spent [At Club/In Country]".

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