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Neil Brock

What's that? A new Wishlist Thread? What you would like to see in future FM versions.

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This may already have been mentioned. But in the game you can interact with the Media and the Board to address concerns etc. I think it could be a good idea to be able to interact with Supporters Groups too. For example if you have sold your star player and the Supporters are unhappy. You could hold a conference where the Supporters Group are present and speak to their Spokesman. A bit like you do with the Press, but hopefully it would add more variation. It could also open up the possibility of the Supporters losing faith in you, or gaining respect which could pressurise the Board to sack you or even keep your job when there are hard times.

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Being able to negotiate the wage demands of a player who is leaving to join another club but want you to continue paying them, rather than a basic accept/reject demands option.

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This may already have been mentioned. But in the game you can interact with the Media and the Board to address concerns etc. I think it could be a good idea to be able to interact with Supporters Groups too. For example if you have sold your star player and the Supporters are unhappy. You could hold a conference where the Supporters Group are present and speak to their Spokesman. A bit like you do with the Press, but hopefully it would add more variation. It could also open up the possibility of the Supporters losing faith in you, or gaining respect which could pressurise the Board to sack you or even keep your job when there are hard times.

Brilliant idea. Thought of something along the lines of this myself. Would work well especially with the 'ultra' groups in other countries where the head ultra or leader of a fan group etc could request a meeting about selling/signing a certain player/board takeover/poor run of results etc and you could choose whether or not to go. It would work kinda along the lines of a press conference (can't imagine the 'storm out' or 'send assistant' options would go down well :p )

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not sure if it has been mentioned, but it would be nice if you are leaving a club to enter into exit talks with the board.

Specifically around taking your back room staff with you, rather than going through mutual terminations and new offers, it would be nice to have a select couple follow you after successful talks with previous board and staff you wish to take (they might not want to leave)

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I'd prefer that to be part of negotiations with the club I am leaving for, contracted guarantee to pay the compensation to bring my selected staff with me & release the people they will replace.

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A small one, but one I'd like to see: ranges for CA when creating players rather than fixed values, similar to the negative PA values.

This is a post I made on the editor's hideaway forum a few days back: http://community.sigames.com/showthread.php/431582-New-Team-Creation-CA-problems. It hasn't had any replies, probably because no-one knows how player generation works.

It's all very well leaving CA at 0, but that's seemingly *very* random - I create 25 players with -7 PA and at least a third of them end up with sub-25 CA, and in many cases in the single figures. I'd like to set them a -7 PA (110-140) and a -3 CA (30-60) for example.

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When playing intra squad friendlies I think we should be able to 'bend the rules' a little.

For example, my first game back from the summer break is a game with my u21 side. 6 minutes in one of the young defenders is sent off for a professional foul. Now don't get me wrong it was a red card, but I gain nothing from him being sent off. I wanted to see how he got on.

Seeing as it's behind closed doors surely I should be able to, either sub him off, so it's still 11 v 11. Or just let him stay on, but warn him about it in future.

Obviously if I sub him off I still don't get a chance to see him but at least someone else can take his place and gain a bit of fitness

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2 ideas:

1

I wish I could select free kick taker depending on distance

I have an awesome set piece specialist but he is a CB and I rather use him only for short distance ones so he can just shoot straight at the goal because at longer distance he would cross and he's not so great at that

taker and aim selection

2

when checking the analysis and clicking on, say, a missed net opportunity I get a video of it during the match. The thing is there is no way to pause or control that bit. When clicking to see a goal though ( like when it's reported in the inbox for a match result, for which it generates a match report) you have the option for that.

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Being offered trialists. These happen rarely but then neither is there any competition to be the club to trial them. I've not had one get cancelled due to another team coming in for them, ever. Unlike say the competition for a signiture when I offer a players up for loan, or want a loan player myself.

And if I offer my players for loan, say ten players per pre season, then there should be in theory other clubs doing the same thing for me to receive their fax. Yes you can search for loans in your scouted players but shouldn't your assistant be placing them into your inbox for offered players for loan for that week or day from all the clubs who have offered. As an offered loan player is different to a player with a loan status.

You could of course make this information specific, to divisions above your current one, or from certain clubs etc so you wouldn't get everyone of them.

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Love the idea about negotiating with both boards about taking staff with you to your next appointment... there is nothing worse than accepting a new job only to find that your new club wont let you sign any of your former staff.

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Thought of something today, how about clubs having short/long term plans in place? A club could have plans in place such as a 3 year plan to get promoted, 5 year plan to get to the Premier League from League 1 etc? This could work in a similar way to philosophies like a club might already have a philosophy in place (E.g. Swansea possession) and you can agree/disagree with plans in place or ask to put a plan in place.

Just a thought....

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^^ That is a very good idea :thup: Adds a bit more longevity relative to the single season targets we currently have.

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Thought of something today, how about clubs having short/long term plans in place? A club could have plans in place such as a 3 year plan to get promoted, 5 year plan to get to the Premier League from League 1 etc? This could work in a similar way to philosophies like a club might already have a philosophy in place (E.g. Swansea possession) and you can agree/disagree with plans in place or ask to put a plan in place.

Just a thought....

I like this idea very much.

Would make my own game more interesting.

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Hi guys I requests to do, you can place on FM16 regions of birth of the individual player? perhaps with the editor it would be great because you can do so many things with this place:

Marchisio (Turin, Piemonte)

De Rossi (Roma, Lazio)

Building (Naples, Campania)

and so on ... I hope so because I would then make a career SOLO players having a single region only at the moment this is not possible you could add this option ??? I hope so! but the important thing is that this thing then SEE FM, I just want to make a career with regional players!

then being a huge fan of the Athletic club bilbao is possible that the young players are stronger as they really are in real life as the team B has risen in series b Spanish?

and maybe have a few more in youth team you can have?

ps, the IDs of FM15 that there are in the database you can already find here officially for FM16 ???

Last week I wrote this message...

guys any response to these things?

there is also the possibility that they are finally added new championships in the underlying database?

thank you so much ... you do know something!

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Just had a second half collapse against my local rivals. I want a '...and you're all in for training tomorrow. Early!' option for team brollickings.

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well, I hope that fm will take care of set pieces more. so even player switching position,the set piece placement of them should be the same still.

I mean,for example, I'm using Real madrid. on left winger, I put Cristiano ronaldo. On right, I put Gareth Bale. But I would want them to switch position each other.

Bale is corner kick taker,while ronaldo is not. so of course I expect ronaldo to stay at spesific position on box.for example,far post,for far post corner. no matter wheter he's on left or right winger

this is impossible when I activate swap option

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My suggestion is for individual training i would like to see more options in this for example instead of only having roles and single attributes to pick from i can say i want them to work individually on the physical side of things or the technical side of things.

please make it happen SI.

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I would like the press conferences/questions asked improved so that if you take over a club mid-season or a player joins on loan, the slate should be wiped clean rather than having to answer questions as though you were the manager before or the player, who does not score on his debut, is critised for not scoring...

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I would like to see when you replace managers, that staff loyal to the previous manager also leave and follow them out the door.

Like Mourinho and his travelling band of staff

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I'm sure this will have already been mentioned, but I think that the way the AI deals with the signings they make needs to be looked at. I'm managing in France and brought in a player who ended up being the top scorer in the league with 37 goals. he won the Golden Shoe and made his debut for France too. About 25 teams became interested in him and he asked me to let him go if a club in the Champions League came in for him. I agreed to that because I thought I would get a large fee for him, which I did and didn't want to keep a player who could be unhappy. Liverpool bought him shortly afterwards. Anyway I signed his replacement and a few weeks later decided to see how my former striker was getting on. I eventually found him in the U21 squad with a status of 'not needed' too! Literally a couple of weeks after they signed him. I think instances like that need to be looked at because either the buying team should be forced to include him in their squad as they have just spent big money on a player. Or ideally, they should have realised that he wasn't technically as good as the players already there, and not put in a bid in the first place.

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I seem to recall it used to be a lot harder to keep your players if you were a smaller club - It seems like all you have to do is reject a bid and that is it - I oddly enjoyed that!!!

Also I sent a player on loan to an Argentine club on fm08 (I think) and he came back a lot heavier and the report said something about pounding some Argentine steaks - I miss stuff like that! Bring it back!!!!

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I seem to recall it used to be a lot harder to keep your players if you were a smaller club - It seems like all you have to do is reject a bid and that is it - I oddly enjoyed that!!!

Also I sent a player on loan to an Argentine club on fm08 (I think) and he came back a lot heavier and the report said something about pounding some Argentine steaks - I miss stuff like that! Bring it back!!!!

Strangely enough I never used to have too many problems keeping my players away from bigger clubs in previous versions. When I thought a bid might come in I just used to increase my asking price to a level which I thought would put the clubs off. This time though - I was half tempted to sell, so increased my asking price to a level I didn't expect the AI to bid at, but a price that I knew I'd accept. When the bid came in I thought I'd better sell because if my player becomes unhappy his form might drop. I think it's good that the AI are aggressive in trying to sign your players, I was just a bit disappointed that my former player became 'not needed' as soon as he signed and was banished to the U21s.

I like your story about your player coming back from Argentina a lot heavier. I think you're right that the game should include instances like that. I remember years ago (can't remember the version), I bought a player who was instantly disliked by 4 players in my team and they said to me that either, he goes or they go. I haven't seen anything like that on any recent versions, so think it's something else that could be included again.

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I want decent transfermoney for my wanted players, not what he is actually worth in 12 or 24 monthly payments.

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I would like to see when you replace managers, that staff loyal to the previous manager also leave and follow them out the door.

Like Mourinho and his travelling band of staff

That and also when arriving to a new club, to point some players from our previous club.

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3D Stadium Builder while the stadium builds, allow to choose temporary stadium.

Season Ticket & ticket price management, receive ad board offers with negotiation.

Remember colour blinds(even minor ones) colour blind friendly UI.

Allow to build club facilities and upgrade them (like in Total Club Football Manager aka F*FA Manager).

International Youth Academies.

Provide more talents generated of youth players +with dual nationalities.

Match ball selection.

Shirt sponsors after the first season.

Create your own club with facilities

Something un-put-downable feature so we can show off or play with friends, can't know.

Cheers..

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Throw-in defensive options like free kicks and corners is something missing and asked for every single year.

Also to be considered closing down different options, not just close down less or more.

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For me, having played CM/FM for about 15 years now, the biggest failing of the game, and one that's got more and more noticeable with each release, is the AI's inability to negotiate and refusal to accept anything less an arbitrary expectation it has when it comes to contract offers.

Yesterday, for example, I attempted to sign Juan Cuadrado. He (or rather, his agent) wanted £160k p/w, £5m signing fee, £500k agent fee, £800k CL bonus, and other minor bonuses. By the time of my third or fourth offer, I was offering £125k p/w, £4m signing fee, £1m agent fee, £250k CL bonus (frankly ludicrous as there's already a bonus pot for that) and other bonuses which were more generous than he wanted, but he refused to come below £155k p/w, £4.5m sign-on and refused to budge at all on the £800k CL bonus. Not only is this annoying, it's also ridiculously unrealistic: this is a player on £30k p/w at Fiorentina (I never play with January databases because realism) with no other offers on the table and no other clubs showing interest. Now sure, he'd like£155k p/w but in reality if that offer isn't forthcoming, he would at the very least consider (and let's be honest, probably grab with both hands) the quadrupling of his wages, plus an extra £4m for doing nothing, plus an extra £250k for winning a competition he's not even going to be in otherwise. But in-game he is in fact staying in Italy on his sub-par £30k contract and not getting a sniff of CL action, and all because the AI is incapable of negotiation or compromise. I could understand the stubbornness if he had other big-money offers on the table, but nobody else was even looking at him.

TL;DR: player refused 4x wages because he wanted 5x so he's now stuck where he was with no pay rise at all.

This is just one example of a regularly-occurring issue that has often influenced me to just give up on FM for weeks or months at a time.

I've read elsewhere that the salary a player expects is based largely on the stature of the club making the offer, which is why a player will be happier to earn £750 p/w at Kilmarnock than £10k p/w at Celtic.... If this is the case then it is utterly ludicrous. So basically, what I want to see:

1. Massive improvement to AI negotiation logic and willingness to compromise. By all means players/agents should go into negotiations expecting to get more from bigger/richer clubs but they should not have such a ludicrously high and stubborn "floor", especially when it's still a massive pay rise on offer.

2. Shift expectations away from club stature a bit - take into account various factors (depending on player personality) such as adaptability, how likely they are to play, etc.

3. More variety of agents. at present it seems like 90% of agents in FM are greedy, ruthless robots who don't care about their clients' careers. Sure, there are some like this IRL, but if the proportion was this high, nobody would have agents as the risk would be too great. I'm not asking for things to be easier, just more realistic.

4. Make players, particularly the young and unproven, the aging and the injury-prone (and maybe others depending on personality types) more open to low-wage contracts with high bonus incentives. IIRC Michael Owen joined Man Utd on a deal with relatively low wages but huge appearance fees, known as a "pay-as-you-play" contract.

5. While we're on the subject of contracts, make staff more willing to listen to offers: if a guy is listed as a scout and a coach and an assistant manager, then if he has no assman offers he should be open to the idea of becoming a coach or scout. Otherwise why is he listed under those staff roles if he's not interested?

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I'd like to see some more control and flex on the loan system - at present, you offer a player out on loan, set his wages and loan fee, then clubs come back with offers - this may not match any of the requested wage, fee or squad status required. If you could set non-negotiable areas on % of wages or fee's this would make it a lot easier and less tedious. I think there could also be more focus on youth development as this is a key part of the game once you are 3-4 seasons in and the scouting system could be utilised further also.

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I'd like to see the scouting next opposition taken to a new level. I'd like the scout you have set to offer you tactical advise for the next game like if they have slow defenders tell you this and maybe make the suggestion to use fast strikers, or if they spot a player that is supposedly weak to a certain ability offer the suggestion to play a player of yours that would do well against him.

This! +1

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With all the inflated transfer bids/fees going around at the moment even at lower league level

(Blackburn turning down £12 million for Rhodes, Wolves turning down £10 million for Ofobe etc etc etc), and just to name a few examples..

What I'd like to see this implemented in FM16 is a much more in depth realistic transfer window in line with IRL transfer windows, to me it still lacks that "Excitement element" we all get during and especially on the deadline day.

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I would like to see where you could go back to a season in past every season would be too much but you could say have a season from 60's/70's/80's/90's think you can do it in Franchise Hockey manager would be a great addition. Or have great teams from the past like Aberdeen 1980's, Ajax 70's, Liverpool 80's, Burnley 60's, Manchester United's 1999 Treble winners, Pep Guardiola's Barcelona, AC Milan 90's, Arsenal 2004, Real Madrid 1960

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Fix the communication with loaned out players. When a loaned player has an average performance of 7.5 and I compliment him, he responds very confused, stating that he doesn't feel that way (wtf?). Also, when I want a player to perform better, I almost always get the response that the player is unhappy at his loan club. He could choose from 15 clubs, and the one he picked makes him unhappy. Anyway, why would this be a valid reason for underperforming? No further communication is possible. This really deserves some attention.

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- I've always found it a bit of a 'chore' offering contract upgrades to the many staff I have (usually at a big club). I would love an option for the chairman/board to offer staff contract extensions/terminations subject to your approval.

- I hate to use FIFA as an example, but they, I believe use some intelligent AI software which tracks player form in real life, and implement this into the game. I think this should occur for all AI clubs only and not the club you're managing.

- The added extras on FM such as 'classic mode' and 'challenge' etc is pointless and probably takes up too much time and money for the developers to create. Any FM user I speak to (very many) have never bothered with these features.

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3D Stadium Builder while the stadium builds, allow to choose temporary stadium.

Season Ticket & ticket price management, receive ad board offers with negotiation.

Remember colour blinds(even minor ones) colour blind friendly UI.

Allow to build club facilities and upgrade them (like in Total Club Football Manager aka F*FA Manager).

International Youth Academies.

Provide more talents generated of youth players +with dual nationalities.

Match ball selection.

Shirt sponsors after the first season.

Create your own club with facilities

Something un-put-downable feature so we can show off or play with friends, can't know.

Cheers..

This is awesome ideas.

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When arranging friendlies you currently have the option for a range of teams based on reputation. A option to choose affiliate clubs and those you have agreed to play as part of a transfer from this menu, would save time.

Arrange friendly> choose affiliate club

Arrange friendly>choose other>your club>affiliates

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When you score a goal it would be nice if you could choose a 'celebration' angle, say Director that would have close up of the player who scored, and could be from behind the goal with the stadium in the back ground to get a sense of the atmosphere. Your player scores and a ground level close up has the team mates run over and congratulate. Would be really nice.

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The manager should not be have control over the DoF and should not be able to sack/hire one.We can request the board to sack him at the time of your interview or at a later date but the board may reject/accept it.In real life DoFs are often involved in hiring and firing of managers but you hardly hear about a manager firing a DoF or restricting his duties.So,I think the DoF staff role should be redefined in future FMs to make it more realistic.

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i was reading a thread where i think a user is really on to something, it involves cutscenes in fm, said user was specific about c.l entance, but i think cutscenes could be used in alot of things, like a that big signing getting introduced to the fans, or at the end of the game where your team lifts the league title or FA cup, me personally would find this kind of thing a nice touch to immerse me ever more into the game.After you win something at the moment its so anticlimactic, wins said competition, read same news about winning thats been in fm as far back as i can remember and move onto next game.

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When arranging friendlies you currently have the option for a range of teams based on reputation. A option to choose affiliate clubs and those you have agreed to play as part of a transfer from this menu, would save time.

Arrange friendly> choose affiliate club

Arrange friendly>choose other>your club>affiliates

yes

I normally leave my fixtures to my assistant, but it would improve things for those that don't

when setting up pre-season

choose friendly -> friendly clauses -> team X (due date)

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yes

I normally leave my fixtures to my assistant, but it would improve things for those that don't

when setting up pre-season

choose friendly -> friendly clauses -> team X (due date)

Good ideas :thup:

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Famous Pre-Season tournements (Juan Gamper, Teresa Herrera, International Champions Cup and so on)

Player List for Champions League and Europe League is currently inaccurate at least for Portugal because clubs are allowed to present two lists of players.

I think it would be awesome to see replicated famous tactical sets (tactic, philosophy, model) of famous teams or known managers (Guardiola, Bielsa, and so on, or even old styles like the Brazil from the 70ties or Catenaccio) and to be allowed to build our own or choose one.

Scout reports should include Mentality and Team Shape

oh and the very old request: give us different sets of closing down / pressing not just intensity (close down more or close down less)

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stop greying out player instructions for some roles. instead make it green or red so we can change it if we see fit.

i want my winger/inside forward to pass instead of run with the ball yet there is nothing i can do about it as "run with ball often" is active and greyed out. so i have to watch time after time my inside forward get dispossessed as he tries to dribble players instead of giving the simple pass which i want him to do. dont tell me to put him in the ML,RL position because my players have no ratings in those positions which is also a mistake as i think players should get the same position ratings in ML/RL and AML/ARL.

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Player List for Champions League and Europe League is currently inaccurate at least for Portugal because clubs are allowed to present two lists of players.
A & B lists are in FM. the B list is simply players who meet the registration exception due to being under 21 & at the club for 2 seasons, FM automatically places these players on the B list.

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A & B lists are in FM. the B list is simply players who meet the registration exception due to being under 21 & at the club for 2 seasons, FM automatically places these players on the B list.

Oh, that's nice to know :) but I'm asked only about the A list and another issue is clubs use the B list to the meet the UEFA requirements about players under 21 and players developed in the club.

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Players must be named on the A list to be counted towards the home-grown criteria.

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Players must be named on the A list to be counted towards the home-grown criteria.

1- UEFA states 8 locally trained players and these might come from club-trained players or associaton-trained players. FM ignores the second option, unless FM translates association to country

2- UEFA states that If a club has fewer than eight locally trained players in its squad, then the maximum number of players on List A is reduced accordingly. This is algo ignored in FM.

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