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Neil Brock

What's that? A new Wishlist Thread? What you would like to see in future FM versions.

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When scheduling friendlies at the start of the season, it would be nice to have a menu for required friendlies, ie from transfer clauses and affiliates. I find it hard to keep track sometimes and this would make it easier to sort out these friendlies before you get prompted.

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being in a bubble, aka knowing what is going on only with your own team could be relatively easy dealt with as all the info is already in the game but SI should improve screen flow feature.

A) by making it easier to set up all news feed that should be only set up once and not for each save

B) by showing this info while the game is processing. so you'd have tables, statistics, results, trasfer rumours and stuff at a glance while you are waiting. should also be presented in more graphical pleasing way as it is done on tv, newspapers, websites

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When beeing interviewed after a match, when like a red card or an wrongly given offside goal, you should be able to see a much better replay of that situastion, before commentating to the media.

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I think it would be great if you could ask player agent(s) to recommend players to you. You would then receive the agent's "scout" report of the player with the player's attributes fully or largely visible. Depending on the agent's charachteristics this report, and even the visible attributes, could be wildly inaccurate - the agent lies about, or has a very optimistic view of, the player to get his client hired.

Should you sign a player an agent recommended, you could get some positive carma with the agent. As it is now, most of the agents you deal with end up hating you.

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Another thing, it would be nice to have the questioning in an interview that the team approaches you for, reflect that in some way. Rather than almost questioning my ability, if you approached me you should know what I offer to some extent.

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The AI must evolve and recognize what type of possession my team is making: if my is passing the ball, unbalancing the opponent, closing down agressively and after 60-65 minutes even winning, weaker opponent teams can't have the ability to come back into the match like they were on the top of their shape.

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During pre-season matches (friendly) it's completely out of logic players being constantely not interested or complacent. Come on SI, pre-season is precisely when players are more motivated to grab a place in the first team. And during the season, having players in the bench with high moral and immediately after entering the match becoming complacent is also very wrong.

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Don't know weather this has been mentioned before but I think a good thing to put in future release is at the final home match of the season seeing the players do a lap of honour for the fans. Also if they've won the league or cup parading the trophy around the stadium.

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Does the quality of corporate facilites have an effect on sponsorship deals? If it doesn't, I think it should. If it does, then I think clubs ought to be capable of renovating/improving their corporate facilities. Generally I think it would be great if SI could introduce stadium category system similar to the UEFA stadium categories. It would make sense to have successful and ambitious clubs improving their stadiums in ways other than merely increasing spectator capacity.

It would also be good if clubs could build new youth stadiums and training grounds that are separate from the main stadiums.

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I play lower league. Surely travel time needs to be factored into the game when my team need to travel from Devon to Gateshead. A squad set to travel will need to be decided on a day before whenever the journey starts. Is it the day before on a coach, or perhaps very early in the morning on the train? But having training on a Friday and picking the team at 3pm Saturday when 400 miles away needs rectifying.

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Hello,

I've been a FM fan for a long time. I have enjoyed the evolution of the game over the years.

Here are some ideas I have and would love to see in future games.

a) Sponsors: Sponsors play such a major role in the club's finances and growth. I would love see an option to be able to play in the Football Manager mode where you can deal with sponsors and negotiate contracts directly with them. If not, hiring someone who would have deal with them. It would also be neat being able to seek out to sponsors after a good season and work deals with them.

b) Stadiums: Before jumping on this franchise, I played another football manager game and my only favorite feature I had with it was being able to customize and build stadiums. You would be able to look at the stadium, choose to close down one section to rebuild it or upgrading it, while being able also to choose if you were to use banners, tv's, screens, etc... for advertisements. I feel it would be much easier to bargain with the board to upgrading only one section of the stadium, rather than upgrading the whole stadium or building a brand new one. This would even be more relevant for smaller clubs with smaller budgets.

c) Social media: I love what FM has done with media interaction. The interface is also smooth and easy to navigate, as well as quickly responding interviews. We're in 2015 and social media has a huge influence on sports. Although I don't think it's a major necessity, maybe being able to have a Twitter account and interacting with other players/managers/fans that way could be a nice plus. I love the way NBA 2K has done with its social media aspect in the game. I'm sure FM could find a way to make it even better.

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I would like to see a "shout at referee" option to influence possible fringe calls. For example, if one of my players gets tackled hard with no foul given and is visibly upset, I should be able to shout at the ref to perhaps calm my players down (sympathize) and possibly influence a future call depending on the character of the referee. My players will also remain focus and let the manager or captain deal with the ref.

Or perhaps, a foul and card was given unjustly to my player and by shouting aggressively, maybe a make-up call will go in my favor later in the match. Of course doing this too many times and/or with the wrong tone can have a negative effect such as being ignored,riling up and unsettling my players causing a dirty match and a complete lack of focus, or even being dismissed and fined. A reputation rating can also be given to all the managers in their profile for those that contest constantly vs.those who remain quiet and calm. Of course when the quiet ones voice their opinion it is taken with much more substance.

Shouts can also be given against numerous close off-sides to maybe influence the A.R. to second guess his next call. Or maybe for or against an attacking player going down inside of the box.All of these shouts should have no effect whatsoever on a good just referee, as I'm sure the hidden ratings for each ref are already in the game as to how good they are, but maybe, just maybe, my team is on a cold streak and with a timely favorable call from a shaky ref I can try to get them that elusive victory.

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the transfers need a overhaul, human players pay well over the odds for players and get a lot lower fees for players, definitely needs balancing out.

FA interaction, better media interaction.

Bring 'free roles' into the player instructions .

When a team has debt but has millions in the bank/transfer funds there should be a option/question to board to 'clear debt with transfer or funds in account. Or something along them lines.

More in depth player interaction, should be able to talk to all players before offering a contract not just the ones who aren't really interested.

better interaction with other managers to be able build relationships good and bad ,

also media coverage needs a massive lift either give it a whole new level, more questions, more answers, be able to build games up more, mind games etc..... or scrap it end of.

Would like to be able to have a say in the stadiums, expanding, building etc...

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I would like to see some declaring bankruptcy and then being relegated of 2 or 3 divisions, losing their professional status, selling their assets like in reality Parma. Or being relegated because of financial difficulties by the FA like Grenoble in France.

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On Steam 'View game info' make it possible to see the current score of that particular game

Example 4118857b75a83ef2c16a6a96f16f681f.png

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Training needs to be improved.

It really annoys me that I can only set training for a month at a time and no option to automatically repeat the previous months training.

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When you win a Golden boot for a particular tournament or Nation, I would like the achievement listed to include the number of goals scored.

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It's never going to happen because the player attribute rating system could not cope with modelling players who are that young, all you would get a players with a load of attributes of 1 & maybe a couple as high as 5.

As for recruitment of foreign players under 16 as that is illegal under international transfer rules it is also not something that will likely ever make it into FM, links with overseas academies are more or less covered through the current club affiliation system.

sorry for the late reply to this.

Clubs get around this all the time - if a player moves country, for reasons other than football, they can be signed by clubs if they are under 16. Also, if they do not belong to any club at all, aren't they are free of those restrictions?

I just hate this system currently where you have no say in anything in your youth team, and it's just luck if you get someone who is any good or not. I know there are a few things you can upgrade to apparently help your youth team, but it is still just potluck at the end of it. I still don't see how it would be so difficult to have players under the age of 16- FM has a system currently whereby players have different rates of improving, I don't see why it would be so tough to reduce the age of youth players (and reduce the stats they have accordingly- Total Club Manager used to have players as young as 10 on your books, and that was about 10 years ago). At the very least, they could try and allow you to set parameters for the type of youth players you want, to help with the ones that come through (eg. players with good work ethic, or fast players, etc). Plus, it would make more sense if you actually got each position come through - i've had youth crops come through with 5 goalkeepers and no defenders.

Lastly, the affiliation system on FM is awful at the moment, the only thing it seems to do is improve your reputation in the country that the affiliate is in. I've had games where I've had an affiliation with clubs for over 10 years without getting any players of that nationality come through.

ok, something different that I would like a change in, is the way players decide they want to move on. Too many times I have a player decide he wants to join a bigger club before anyone has even bid for him. It seems silly that they would do this - surely they should wait for a bid to come in first before saying something like this? I'd like it if bigger clubs pursued the younger players at my club more aggressively too - at the moment, they opt out if i slap a price tag on them of 3m or more (when i'm a league one or championship side), when in reality that wouldn't stop them (It does happen in real life, Crewe sold Nick Powell for around £4m when they were in league one)

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I agree that youth system has to be remodeled.

It's absolutely absurd for example to have each year regens who play winger if we have a tactic without wingers isn't it?

Last thing, i would like to see the youths squad of big europeans clubs to be more multi nationalized. Take a look at FC Porto and Intermilan academy :

1431384165-capture-d-ecran-2015-05-11-a-23-35-23.png

1431384166-capture-d-ecran-2015-05-11-a-23-41-26.png

Just a detail but it would still be an improvement to the game :thup:

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I agree that youth system has to be remodeled.

It's absolutely absurd for example to have each year regens who play winger if we have a tactic without wingers isn't it?

To me this is a ridiculous argument and a non-issue.

For one tactics change over time as do managers so a first team might not play with wingers now but in five years time who knows what their tactics will be.

Secondly if a good player turns up to your youth academy but happens to be a winger do you think a real life club would say "Ah sorry you're a winger we don't want you, go away".

Also once in your youth team you have the option of retraining them to another position.

Last thing, i would like to see the youths squad of big europeans clubs to be more multi nationalized. Take a look at FC Porto and Intermilan academy :

They are to some extent but maybe not as much as real life.

In my save Porto have three Russians & a Moroccan in their youth team while Inter have five non Italians (Albania, Portugal, Germany, Indonesia & Ghana)

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I agree that youth system has to be remodeled.

It's absolutely absurd for example to have each year regens who play winger if we have a tactic without wingers isn't it?

Not in any way, shape or form to me. So if the old system was going to generate a 5* once in a generation winger, but you don't play wingers, you would rather he never existed or went to a rival? It's a lottery - one year you might get 8 strikers, and other years you'll get players that don't fit into your system. It would be incredibly boring to get eleven players in that all fit nicely into your system. And not remotely realistic.

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Not in any way, shape or form to me. So if the old system was going to generate a 5* once in a generation winger, but you don't play wingers, you would rather he never existed or went to a rival? It's a lottery - one year you might get 8 strikers, and other years you'll get players that don't fit into your system. It would be incredibly boring to get eleven players in that all fit nicely into your system. And not remotely realistic.

Agree to a point, but I would like to see the youth system changed slightly. Maybe having more control over players before they get into your youth intake? For example, a scouting option such as 'scout local clubs for youth players' which would send a scout into the local junior leagues, or being able to see the u-16 or u-15 teams etc.

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Agree to a point, but I would like to see the youth system changed slightly. Maybe having more control over players before they get into your youth intake? For example, a scouting option such as 'scout local clubs for youth players' which would send a scout into the local junior leagues, or being able to see the u-16 or u-15 teams etc.

I just don't see the youth intake as being like that. Up for interpretation of course, but I see it as a pool of players that were brought in from the local area/wherever. You have no control over which people picked up a ball at some point in their childhood, and even less control on what kind of player they are when they reach you.

What it seems like others want is a stage prior to this where my theoretical pool of players arrives, and is then whittled down into those players that you - the manager - want to see. The only way that would be made realistic is if some years you ended up with very few or perhaps no players coming in because none fitted in with your system. If you always have 10 or so youths coming in that fit into your system then you're pretty much inventing players rather than it being an organic process.

If that makes sense.

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There should be a way to auto reject loan offers from a specific club. It is tiring to keep rejecting loan offer from a league to club for my players rated good player for league 1 or championship.

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I just don't see the youth intake as being like that. Up for interpretation of course, but I see it as a pool of players that were brought in from the local area/wherever. You have no control over which people picked up a ball at some point in their childhood, and even less control on what kind of player they are when they reach you.

What it seems like others want is a stage prior to this where my theoretical pool of players arrives, and is then whittled down into those players that you - the manager - want to see. The only way that would be made realistic is if some years you ended up with very few or perhaps no players coming in because none fitted in with your system. If you always have 10 or so youths coming in that fit into your system then you're pretty much inventing players rather than it being an organic process.

If that makes sense.

Yeah, I see what you mean. Seems like some people want a 'la masia' style academy in FM, in which they can instruct coaches to teach players to play a certain style of football, and fit into a certain way of playing etc. I see the youth intake as more than just a random set of players, more so as the best of the kids from the academy. So if you had more control over the academy, you'll have more control of the types of player coming through. Of course there should still be room for a variety of players, such as you should still get wingers or defensive midfielders or whatever coming through as that would happen in real life (plus if you decide to change your tactics, you may need some!!). Of course, this would only be an option once you've maxed out your upgrades (in my opinion).

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Yeah, I see what you mean. Seems like some people want a 'la masia' style academy in FM, in which they can instruct coaches to teach players to play a certain style of football, and fit into a certain way of playing etc. I see the youth intake as more than just a random set of players, more so as the best of the kids from the academy. So if you had more control over the academy, you'll have more control of the types of player coming through. Of course there should still be room for a variety of players, such as you should still get wingers or defensive midfielders or whatever coming through as that would happen in real life (plus if you decide to change your tactics, you may need some!!). Of course, this would only be an option once you've maxed out your upgrades (in my opinion).

I've no issue with wanting to have that kind of academy, but you should have to try and teach whoever comes in rather than being able to be more selective IMO.

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SI are missing a trick here because I believe some players rate this issue very highly. They could give you a number of different options e.g

1. Odd player comes through and you search for better younger players. They should base this on the clubs present performance on bringing young players through. Maybe a coefficient that changes if you bring more through.

2. Very little youth structure for the players that just want to dabble with transfers.

3. More advanced young players for those who want to build a team for the future.

This could be added into the type of coach you are when starting the game.

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I'd like to see above all, when you use add/remove leagues, when adding a new league mid-season, there should be the option to add as "non playable", just like when you start a new save, and also, for those who start a new save as soon as FM is out in the stores, and play it for 30 or 40 seasons, there should be the possibility to include customized DB without having the need to start a new save

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Not sure if it's been said but if you take over a club when a new manager has arrived, the game should recognise the previous manager hasn't taken control of that club.

For example I took over at Manchester United at the start of FM15. Van Gaal in theory never took charge of the club. He now manages Tottenham and whenever we play he is asked about the job I'm doing after his reign.

Only minor but worth a look as it should be looking a manager I.e David Moyes/Ryan Giggs.

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I'd love to be able to create training plans and sessions. So if you have a bad game in front of goal, you can create a training session that focuses only on shooting etc. Also to introduce more things into what you want being trained, now we have; Fitness, balanced, tactical, ball control, defending, attacking, team cohesion. Introduce things such as, shooting, positioning and so forth. After every training session you should get a report on how the session went, who looked good, who looked bad etc. I remember playing a game that had this and it was so good because you could then decide who should be dropped for the next match.

Better and more realistic transfer offers and requests. I've lost count on how many times I've bid for a player worth 5m then get counter offered saying they want 30m even though he will never reach that price. Also when receiving an offer for a player worth 3m I've have numerous offers of like 600k and then money over a certain amount of time. Its stupid and annoying and needs to be fixed

I think the main thing that needs to be done is the AI, its awful this season.

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It would be nice to see more interactivity with sponsors, we could choose the sponsorahip considering lenght of contract and value

We should have the option to shout with referee during match, if there was a penalty or offside that we dont agree with. (If the manager strong on the complains he could get red card and not manage the team for the next number of match)

It could have an marketing director on the board, that we could ask how much it will be the marketing impact of a player that could be hired.

Financially realistic, its very easy to "make it money" during the game, selling some players and won 1 or 2 championships and then you dont have financial issues anymore (and we all know that is not like that in real life)

Also the option to pay it clubs debt if you make it money selling a few players.

Option to star as a under 18 manager, for example: if wen you starting you manager career, if you choose your background as amateur player you will have only offers to be under 18 manager, if you choose semi-amateur ex player then your options will be under 18 and some third dividion clubs, if you choose a low profile player then U18, 3division and 2 division players and there will go.

Also as a manager you have to do the manager training for manager license class C, B, A and Continental, otherwise you will not get offers from national teams or bigger clubs, you can pay that with your wages.

Also with your wages you can have the option to invest or purchase a club after you decide to finish your manager carrer and became a club owner.

Wen a president of a club is replaced all thr board of directors should change too

Prizes for manager reaching goals: wen negociating a contract with a club you should have the option to ask for a prize for cup or league winner or reaching top 4 on the league.

Option to watch the trainig to correct players position and tactics

make promisses with players: like if you are in a small club and want to hold on that stricker or your midfield star or the 5star defender but the big teams are offering him a contract that is financially unreacheble for you, you could talk to him and promisse that you will bring more players to make it the club more competitive if he stay's.

And I love it to play it with the 3D engine, if was to stay with the 2d, I would still be playing the CM03/04, by saying that I need to poit that the 3D mach need serious improvments!! Its urgent!!! The amount of stupid plays and mistakes are too high! Like for example: after a corner kick the ball is launched to your defence, it pass right in front of your two defenders feet, it rools trough the other team foward and he scores!

I think that the FM fans dont want to play Fifa or PS, we dont care that much about graphics we want more realism than graphics.

Thanks!

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Pitch Graphics

Hi, I am bored with the style of pitches we are playing on. There are some nice style grass cuts playing other teams. It would be nice to have an option before the season starts to allow you to choose what type of style pitch you want to play on, i am not talking about the size/dimension of the pitch. I am talking about the grass cut look of it.

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How about the ability for clubs to rebrand and change colour?

Or changing kits? Just a few templates which go around for each club would be fine.

Or how about the ability to add female players in the editor?

Or managing U21/18 teams properly?

Better, more realistic match engine, with added burger van menus would be even better?

More nations to manage in?

More in depth conversations with players, staff and media?

An actual use for manager wages?

Ability for players' favourite staff and players to actually play a part in getting the player to join your club if you're not their favourite?

Just a few for you to munch on.

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Please add the option to select the penalty taker once your team wins the penalty, would make much more sense, if you have a player who hasn't scored in a while you could give it to him or a player playing in his final game for the club.

Also please please please make the back-up players of the squad less grumpy, they always complain about not playing & it's not just once a season it's every few months & there should be an option to tell a player that they are not playing regularly because they are a back up player. It's not very realistic anyway because there's no chance players would approach Mourinho or Wenger every two months to complain about not playing regularly when they are not good enough to do so.

Also I don't like the way clubs just totally disregard players who have been there long & are legends once they hit a certain age, for example in my game Gerrard stayed at Liverpool but never played a single league game in his final two seasons, that's not very realistic. Surely something can be done so that these players who are club icons & still very good players even when they get on a bit in age are still involved in the first team matches, sort of like Giggs in his later years at United, never played every week but still an important member of the squad.

Also, the option to talk to a national team manager to tell them not to pick one of your players for selection if that player has just been out injured, I've seen players being out for 3 months, back to training for a week & then playing two 90 minute games for their country a week later then when they come back to my club they are needing a long rest or injured again.

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Probably a common one, but how about starting as an under 18 or under 21 manger (like Brendan Rogers at Chelsea) then progressing. Being able to control them without being forst choice manager. Thanks.

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- Stadiums which visually resemble current ones rather than generic stadiums.

- Ability to set squad training focus & intensity, in international management.

Thanks

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No replays for penalties. Yours or otherwise. So dull. At least give us the option.

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Unnecessary clicks of the mouse.

There are often sub-menus that only have one option. Like when a player is injured and you are asked 'Quick sub?' but you click the sub-menu option to keep him on. Why not just have them side by side? Oh and when an injury happens, lets see where his fitness rating is at. When this determines whether I do keep him on, why am I having to go into the team screen to check this? Its just more clicking.

When the grey top right box appears in match to say an opposition player has been subbed on - include his position so we know if its one we should make adjustments for. Its just more clicking!

Scouting assignments are made one at a time. If I want a scout in France, show all the competitions in France I can send him to scout - all on one screen in tick box form. As it stands, its just more clicking!

Opposition instructions. More drop down boxes. No! Instead have symbols for each of the three options under marking, closing down etc. Show onto foot could be L, R, W (for weaker) so we can just choose with one click. Drop, drag and click is too much.

Another one. I want a player on trial. Club offers player for trial. Player agrees to come on trial. Then its player is ready to start trial. And then player is at club on trial. That can surely be streamlined. Especially when you've just had a trial match and you have five coming in and they all have their own messages at different times during the day. You make trial offers on the same day, have their turning up messages all on the same page, and a tick box, not drop down menu, for which squad you want to place them into. Same too with transfers. Player agrees contract with club, sign player, player is at club? should be on the same message, but its split in two. Just more clicking.

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I would like for the game to have actual documentation, a useful manual, explanation of its game mechanisms for the first time in its history. Virtually half if not more of its options and content are basically guesswork, or an important concept is just brushed under the carpet with two sentences.

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I would like for the game to have actual documentation, a useful manual, explanation of its game mechanisms for the first time in its history. Virtually half if not more of its options and content are basically guesswork, or an important concept is just brushed under the carpet with two sentences.

Hell yes.

I have my youth training facilities being upgraded yet I can ask the board to increase junior level, junior coaching and youth scouting... what does it all mean???

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Probably been mentioned already but manager records that carry over from club to club, for example if you break goals/points/win runs etc with club 'A' when you leave they are saved in your profile so you can see your best stats.

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How about being able to talk to national managers about your players? I have two quality Danish players in my team and both of them are uncapped and not even in the squad. it would be good to either talk to the national manager directly or through the media and ask why they aren't being selected

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Also bring back the Ass Mans opinion when it comes to offering a contract to a new signing!

Scouts provide you with this info.

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These ideas may have already been mentioned and if so apologies :cool:, I don't fancy sifting through 54 pages.

- Currently 100%/95%/75% screen zoom's options are available. 85% needs to become an option. Especially for laptop users with smaller screen resolutions.

- More interaction with sponsors needs to happen, this includes with players and at club level. Most professional players have there own sponsors these days.

- Player interaction need improving to ensure the task of answering media and player questions doesn't become laborious, this feature should become fun more than a pain in the ass.

- Perhaps we need interactions from players parents (especially if they are in the u18s/u21s) players wifes, partners, children even.

- All you can do with the stadium currently is 'upgrade' the size, again more features around improving the stadium need to be investigated and implemented.

Cheers

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I wish:

- in the 3d more hair possibility (as in the Real....)

-to on/off regen players at hte first year (as for transfers)

-to be the technical director in the game.. (the game as now.. but not to sack actual managers)

-improve finances

-to fix WEATHER... (temperatures should be improved... actually there are 5degrees a day and 30 next week.. It should be more graduated....) then there are cities (in the same region) too more difference...

I agree with him. Add various haircut (vidal style, afro style, semi bald, ibra style, long hair, etc) in the 3d match engine for more realistic game.

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- Perhaps we need interactions from players parents (especially if they are in the u18s/u21s) players wifes, partners, children even.

I'm sure the researchers will thank you if they have to dig up all that information for the database.

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Starting with Managing Reserve/Youth teams

This has probably been mentioned countless times, but I'll mention it again in conjunction with the introduction of coaching badges (I think they are new! I did not play the last 2/3 years of FM) and try and explain why I'm suggesting it.

Realistically, few players do their badges while playing and then go on to manage a "big" or higher level club, e.g. Roy Keane at Sunderland. Whereas managers with no or limited football expereince like André Villas-Boas or José Mourinho work their way up at clubs as scouts/youth coaches etc (No I'm not suggesting Football Scout 2016).

I'm not saying when you start a new game, your previous is Sunday league and therefore you arent allowed to manage Real Madrid, my suggestion would be to implement a new type of manager, along being unemployed or starting as unemployed with a basic badge to manage the reserve team of a Blue Square North/Conferance Team. E.g. Barnet have a Academy Manager who I'm guessing manages the reserve/youth teams.

So in case the above did not make any sense (which I'm sure it didn't).

I would love to start a new game unemployed, with the lowest level coaching badges (I have none), Sunday League experience (don't even have time to do that) and would love to be offered a job at Barnet to manage their academy and possibly work my way up to Barnet Manager? In addition, with a bit of expereince (managing and more badges) and sucess even get offered a manager position at another club (lower or same division) or even to manage a nation (San Marino level)/England U17 etc etc.

I understand its not for all, for example managing Barnet U17s with no transfers, not having a influence over training and possibly even being told by the manager to play a certain tactic or player. However, I do think this is realistic.

Note: I would appreciate views whether they are positive or negative and possibly how to implement it or make it better, etc.

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I agree with him. Add various haircut (vidal style, afro style, semi bald, ibra style, long hair, etc) in the 3d match engine for more realistic game.

I'd prefer they concerntrate on things that actually matter.

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