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Quickfire Questions and Answers Thread (Tactic and Training Questions Only)


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2 horas atrƔs, Snootch disse:

Could someone explain defensive width for me? As in the key differences between force opposition inside or outside? I understand that by the label they're rather self-explanatory, but I don't fully get it.Ā 

Is it as simple as formations with multiple wide players, all else being equal, should like to force opposition outside where theyĀ  have numbers and vice versa?

There is a specific topic about it below.

However, to be quick and simple: if you defend narrower, you will compact the center of the pitch and your team will play more narrow in defense. If you defend wider, your players will shut down the flanks and be more distant from each other.

Why would you do this? Well, in my current save the teams love to cross the ball into the area and there is nothing I can do to stop it, but my CDs are very good at jumping and heading, so I will invite them to cross, reduce space in the middle and hope the lack of space helps us defending. It is also a counter weapon, as I invite more attacking through the flanks and open the opponentsĀ“ones for my counters.

The opposite can be done if you play with 3 CDs or with 2 DMCs - you want them to attack through the middle because your defense is more strong there than on the flanks. So you close the flanks and say "hey hey, come at the middle...and now...pass if you can".

I however do as Rashidi says and take off the "Defend Narrower" when I am trying to hold on a lead, because other teams will press me a lot and the space on the flanks could cause too much crossings into the area, so many that maybe one or two could work. When I am winning I change the defensive width to normal.

Ā 

Ā 

Edited by Tsuru
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5 hours ago, Johnny Ace said:

Just a quick one while I'm here, I understood defensive line but seem to have forgotten, at what point do you see the defensive line that you've set?

When opposition have possession in their half. Once they progress up the pitch, your defensive line will drop naturally.

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10 minutes ago, madskull.93 said:

In a 433 DM, the mezzala seems to "steal" space to the inverted winger of his side, is it true?

The short answer is - no.

For a longer answer, you'll have to start a separate topic, because the whole tactical context matters, not just 2 roles.Ā 

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Anyone have any suggestions or idea to make the board allow me ask to increase recruitment? I understand requests are not always granted but it's 2025 now and the option to request such an improvement has never come up.

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A bit concerned as it is my understanding it is one of the few ways to improve youth intakes

Edited by witticism
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Anyone having trouble with learning / delearning traits?

I had a youth player arrive who spent considerable amount of time learning an undesirable trait. Once complete I tried to remove, but after 18 month he's still in the process of delearning. Almost feels it's become glitched/stuck. Just had another young loanee start developing one recentlyĀ which I'm just going to leave.Ā 

I'd assume it's the AI dictating this which I guess makes sense since it's technically their player. However I'm unable to player these to my players out on loan, so i'm unclear if that is the case.

Not a major problem in the scheme of things- only reason I case is takes away from their attribute progress and I'm quite keen poaching both at the expiration of their parent club contracts.Ā 

Ā 

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39 minutes ago, dannyfc said:

Anyone having trouble with learning / delearning traits?

I had a youth player arrive who spent considerable amount of time learning an undesirable trait. Once complete I tried to remove, but after 18 month he's still in the process of delearning. Almost feels it's become glitched/stuck. Just had another young loanee start developing one recentlyĀ which I'm just going to leave.Ā 

I'd assume it's the AI dictating this which I guess makes sense since it's technically their player. However I'm unable to player these to my players out on loan, so i'm unclear if that is the case.

Not a major problem in the scheme of things- only reason I case is takes away from their attribute progress and I'm quite keen poaching both at the expiration of their parent club contracts.Ā 

Ā 

As long as the learning or delearning makes sense, I had no problems, achieving success around 80% of cases.

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If I have a young hot prospect, a striker for exemple... Is it best to train him as a complete forward first because he'll be trained in "more attributes" than in other specific role and after maybe 3 years is better to train him in the role that I use in my tactic?

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19 minutes ago, Sharkn20 said:

As long as the learning or delearning makes sense, I had no problems, achieving success around 80% of cases.

How long on average do you think it takes for either? 18 months+ seems excessive which is why I'm concerned it's a glitch. The description specifically references 'started to remove trait' as well.

10 minutes ago, LucasBR said:

If I have a young hot prospect, a striker for exemple... Is it best to train him as a complete forward first because he'll be trained in "more attributes" than in other specific role and after maybe 3 years is better to train him in the role that I use in my tactic?

Focus on which attributes you actually want to improve, then choose the individual training that specifically targets them. (e.g. Targetman for strength/heading, Poacher for attacking movement, False 9 for technical ability)

This can be used to either exacerbate what they're already good at, or try to address an underlying weakness.Ā 

Consider where you envision them playing long-term, and decide whether the weakness can be overlooked or needs improvement. For example, if you want them to be a False 9 you probably wouldn't worry about increasing their Heading attribute so would focus just on technical attributes. Alternatively, you may have a Poacher in mind with poor Strength that could mean they get easily knocked off the ball. Even though Strength isn't a critical attribute for a Poacher, excessively low is a hindrance so using Targetman training for a short period could address that.

If you aren't yet sure where they're best suited to, then in your example Complete Forward could be most appropriate as that will just increase everything proportionally.Ā 

Personally I always like to specialise early on, but it's all preference really. Much of it depends on their potential as well, if it's limited you'd probably be better off focusing on a small number of attributes to ensure they reach a high level at least in a few of them.Ā 

Ā 

Ā 

Edited by dannyfc
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2 hours ago, dannyfc said:

How long on average do you think it takes for either? 18 months+ seems excessive which is why I'm concerned it's a glitch. The description specifically references 'started to remove trait' as well.

Focus on which attributes you actually want to improve, then choose the individual training that specifically targets them. (e.g. Targetman for strength/heading, Poacher for attacking movement, False 9 for technical ability)

This can be used to either exacerbate what they're already good at, or try to address an underlying weakness.Ā 

Consider where you envision them playing long-term, and decide whether the weakness can be overlooked or needs improvement. For example, if you want them to be a False 9 you probably wouldn't worry about increasing their Heading attribute so would focus just on technical attributes. Alternatively, you may have a Poacher in mind with poor Strength that could mean they get easily knocked off the ball. Even though Strength isn't a critical attribute for a Poacher, excessively low is a hindrance so using Targetman training for a short period could address that.

If you aren't yet sure where they're best suited to, then in your example Complete Forward could be most appropriate as that will just increase everything proportionally.Ā 

Personally I always like to specialise early on, but it's all preference really. Much of it depends on their potential as well, if it's limited you'd probably be better off focusing on a small number of attributes to ensure they reach a high level at least in a few of them.Ā 

Ā 

Ā 

18 months is indeed too long, he probably will fail at it eventually.

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17 minutes ago, goranm said:

Is there a difference between 'show onto weaker foot' and e.g. 'show onto left foot' assuming the left foot is the weaker one?

If they are the same foot: no.

Bit more info here in regards to scenarios for why one than the other: https://www.guidetofm.com/match-day/opposition-instructions/3/

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On 03/12/2020 at 11:57, HUNT3R said:

AFAIK, it does. @Seb Wassellcan maybe just confirm, to be safe. I am sure I can remember a post about a player picking up a lot of injuries and then gaining the 'is fairly prone to injuries' tag. Will try and search for something more concrete if I get time.

Yep, Injury Proneness can increase with injury.

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I know this tread is for tactics and trainings but I didn't find a tread for scouting. I hope it's OK that I raise my question here.

I cannot assign an assignment to a scout. I'm responsible for this but when I create an assignment it is not assigned to the scout I want to (here Bert van Marwijk).

How can I assign an an assignment to a special scout?

Thanks in advanceĀ 

1176177191_Bildschirmfoto2020-12-08um09_16_55.thumb.png.fbec14970c47f271b2a476d114b52b90.png

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vor 3 Stunden schrieb sgevolker:

I know this tread is for tactics and trainings but I didn't find a tread for scouting. I hope it's OK that I raise my question here.

I cannot assign an assignment to a scout. I'm responsible for this but when I create an assignment it is not assigned to the scout I want to (here Bert van Marwijk).

How can I assign an an assignment to a special scout?

Thanks in advanceĀ 

Found it. Thanks

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12 hours ago, Johnny Ace said:

Can it reduce with the player going long periods of time without picking up an injury?

I'veĀ seen this happen in my long term FM19 and 20 savesĀ but they weren't huge changes. Ā A lot of care needed to be taken managing workloads right after the player came back from injury to get it to drop.Ā Ā Ā 

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sorry for the question , I guess it's not the first time it's been asked ...

what is the main difference between IW and IF Āæ?

i'm think IW is a runner & creator and IF its a goalthreatĀ  , its that true ?

Ā 

thx

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1 minute ago, llado01 said:

sorry for the question , I guess it's not the first time it's been asked ...

what is the main difference between IW and IF Āæ?

i'm think IW is a runner & creator and IF its a goalthreatĀ  , its that true ?

Ā 

thx

If you look at the PI you see the IF has "cross less" and "more risky passes", so you will look for a player with more passing and vision rather than a plain winger that is playing on the opposite foot.

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One way to look it is that, yes, an IW is more of a creative force vs the IF being more of an attacking threat. But the overall system matters, as you can have IW that chip in with lots of goals and IF that contribute plenty of assists.

Instead, I would suggest that the main difference is when and how aggressive they come inside. Inside Forwards are more aggressive and move into those half spaces earlier than an Inverted Winger typically does IMO.

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2 hours ago, Aquaplex said:

Quick question, does a Mez on attack duty run into the same space as IW on support?Ā 

Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā  IW(s)

Mez(A)

In my experience, these 2 roles in that particular combination of duties work nicely together, so I personally like that combo. That's the simplest answer.Ā 

For potentially more details, you'll need to start your own thread topicĀ :thup:

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4 hours ago, Teme55 said:

What type of movements does my CMsu does if I tick "move into channels"?

Exactly what the in-game description says - looks to explore space between opposition defenders (usually a CB and FB/WB) in an attempt to make himself available for a pass.

Key attributes - off the ball, anticipation, decisions.Ā 

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9 minutes ago, Englishhammer said:

Do the TIā€™s ā€œUseĀ tighter markingā€Ā and ā€œUse Offside trapā€Ā work better together or apart. Or completely unrelated because of player abilities, traits etc?

The latter (i.e. unrelated due to abilities)Ā :thup:

Although I personally never have the TM and OT together, simply because I use OP only when playing with a high(er) DL, in which case I never use tight marking.Ā 

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Hopefully this is relatively simple answer...

If it set my Attacking Width to Narrow or Fairly Narrow but then set my wide players to 'stay wider' would they

1) Hug the touchline but be slightly isolated as my inside players stay narrower

2)Ā  Be the widest of my players but well in from the touchline because the TIs tell them to stay narrow overall?

Hope that makes sense...

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31 minutes ago, BrickCommo23 said:

If it set my Attacking Width to Narrow or Fairly Narrow but then set my wide players to 'stay wider' would they

1) Hug the touchline but be slightly isolated as my inside players stay narrower

No. Because:

1. Instructions are not literal

2. Narrow width means that all players will generally look to be closer together, not just those in central positionsĀ 

33 minutes ago, BrickCommo23 said:

2)Ā  Be the widest of my players but well in from the touchline because the TIs tell them to stay narrow overall?

As I said above, instructions are not literal. Rather, they only serve to encourage certain types of behavior on the pitch. Even a winger (role) will not hug the touchline all the time despite being hard-coded to stay wide, let alone other roles.Ā 

For any further discussion, please start a separate thread.

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1 hour ago, Experienced Defender said:

No. Because:

1. Instructions are not literal

2. Narrow width means that all players will generally look to be closer together, not just those in central positionsĀ 

As I said above, instructions are not literal. Rather, they only serve to encourage certain types of behavior on the pitch. Even a winger (role) will not hug the touchline all the time despite being hard-coded to stay wide, let alone other roles.Ā 

For any further discussion, please start a separate thread.

got ya, thank you

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6 minutes ago, goranm said:

Is it not possible to train the "Tries to play way out of trouble" trait? None of my coaches offer to train that trait in any of the categories.

No, it's one of the traits that can only be picked up from teammatesĀ 

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Playing as Newcastle, first season, no transfers. Is it remotely possible to play an even game against Liverpool at Anfield? I've been trying various things now but they always play me off the pitch. Worst result so far is 8-0, "best" 5-0. Mane, Salah, Firmino ... those guys are ridiculously OP.Ā 

Any advice?Ā 

I've been using a 4-4-1-1 but I'm on FMT so I can chop and change without worrying about familiarity. So, open for input!

I don't usually replay matches, but this particularĀ game is so insanely hard it's funny. Just trying for learning here. I don't mind losing, but not in this manner!

Edited by Footix
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42 minutes ago, f.zaarour said:

Quick questin about Counter and Hold shape. What are the differences between the 2? And the pro's and cons...? In simple language hehe, would appreciate it.Ā 

How fast your team attacks in transition.Ā 

With CounterĀ your team will look to attack quickly during transition, to try and exploit potential space in the opposition formation after winning the ball back. The downside is that players can be become isolated and also potentially lose possession again.

Hold ShapeĀ has your team approach the transition with more patience. Slow things down so your teammates can get into position before launching an attack and players are less likely to be isolated. Downside is it also gives the opposition a chance to get back into their defensive shape.

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1 hour ago, f.zaarour said:

Quick questin about Counter and Hold shape. What are the differences between the 2? And the pro's and cons...? In simple language hehe, would appreciate it.Ā 

It is how fast your team attacks in transition AFTER taking the ball from the opponentĀ 

Counter is when you push most of your players (wingbacks, midfield and forwards) forwardĀ very quickly and move the ball into the oppositions box quicklyĀ in order to exploit space left by opposition.

You do this when you have a team (FOWARDS) with quick pace, or when you are a weaker side,

  • 2015 Leicester CityĀ  and 2020 Tottenham are good examples of teams that counter

The weakness of this is that you leave yourself vulnerable against counters.

Ā 

Ā 

Hold Shape is when your players do not change their position after taking the ball off the opposition, your teams shape is still intact, and your team do not push forward as quickly as possible.Ā (wingbacks, midfield and forwards stay in their position )

  • Manchester City 2020 are a good example of a team that Holds Shape

You do this when you play possession football or when your team is stronger than the opposition, or when you are playing against a low block, or when you have a strong midfield.

The weakness is that you allow the other team to get back to their original shapeĀ 

Edited by kingking
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Someone else had noted that players seem to be picking up playing positions from their mentors and it seems to be true; is this intentional behavior or a bug? I have a DM/M(C) who is being mentored by an influential D(C) and he is now Accomplished in D(C) despite not training or playing there. Also have a D(R) of limited skill who I didn't bother trainingĀ as a D(L) as he would be useless inverted, yet he is now an accomplished D(L).

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13 minutes ago, woolymuffler said:

Someone else had noted that players seem to be picking up playing positions from their mentors and it seems to be true; is this intentional behavior or a bug? I have a DM/M(C) who is being mentored by an influential D(C) and he is now Accomplished in D(C) despite not training or playing there. Also have a D(R) of limited skill who I didn't bother trainingĀ as a D(L) as he would be useless inverted, yet he is now an accomplished D(L).

@Seb WassellĀ Sounds like a bug to me, but not 100% sure?

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