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Quickfire Questions and Answers Thread (Tactic and Training Questions Only)

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You've basically got no defensive cover at all. 4 attack duties down the flanks is extremely aggressive. The midfield 3 is not a particularly good shield either. The BBM and BWM will frequently be out of position meaning your DLP will just get overrun. I actually see your DLP is suspended - probably just a co-incidence but could be an indication he is picking up bookings as he has so many tackles to make.

I'd remove at least one of your flank attack duties and consider changing your outside CM's as simple Support duty CM's.

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@kiad_ to echo what AFC Beer said, a plain old Central mid can do more for your defense than a BWM.  You might be thinking, a BWM is primarily a defensive player so he'll help me defend, but it doesn't work that way.  You need a player sitting in the middle of the park to stop counters if you play very attacking.

put it this way...IRL some defensive midfielders excel in the role because they rack up a large number of tackles.  Or fouls.  They actively break up plays.  Others are effective in the role in a way that's hard to see on TV, you need to be at the game.  Those players don't focus on stopping the man with the ball.  The focus on making sure the man with the ball can't do anything with it.  If you're very attack minded, that type of defensive minded mid is better than a BWM.  The latter is hopeless in a 2v1.  The species of dm that focuses on blocking passing lanes is better.

you replicate that with CM (d) or maybe a CM (s) with hold position.

it took me like 8 seasons of my current save game to figure this out, so it's not like I'm smart. :idiot:

In particular, BBM and BWM is a terrible combination.  There's no solidity.

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Thank God i found this thread. Here is my question:

What's wrong with defenders trying to pass the ball back with the head from long balls from behind? This occured to me like 5,6 times by now. From the start of the season already twice. They pass the ball back to GK, but it's too short, the striker comes picks the lost ball and scores. I play a 4-3-2-1 with high line and pressing all over the field. 

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28 minutes ago, Muerte706 said:

Thank God i found this thread. Here is my question:

What's wrong with defenders trying to pass the ball back with the head from long balls from behind? This occured to me like 5,6 times by now. From the start of the season already twice. They pass the ball back to GK, but it's too short, the striker comes picks the lost ball and scores. I play a 4-3-2-1 with high line and pressing all over the field. 

Without seeing anything else about your setup: if they are heading balls over the top back to the keeper then your line is probably too high- the defenders aren't back enough to get a proper touch on the ball and make a good pass. Either get faster defenders or drop your d-line slightly.

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1 hour ago, Dr. Hook said:

Without seeing anything else about your setup: if they are heading balls over the top back to the keeper then your line is probably too high- the defenders aren't back enough to get a proper touch on the ball and make a good pass. Either get faster defenders or drop your d-line slightly.

Here are the screenshots. 

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Even my LB did the same mistake.

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Edited by Muerte706

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@Muerte706

I would say that it almost certainly a problem of your d-line being too high. You can tell in game when the opposition launches a forward ball toward your half, if you players have to turn around and haul back to get into position, your line is higher than it should be for safety. In your case, your line is pretty high- you already play control which sets a high line, and then you are telling them to push up even more. They are at risk of getting caught out. Since your guys are getting beat over the top completely, probably all you need to do is drop your line to normal, which, with control, is still high. That *should* sort out your problem more or less. 

 

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1 hour ago, Dr. Hook said:

@Muerte706

I would say that it almost certainly a problem of your d-line being too high. You can tell in game when the opposition launches a forward ball toward your half, if you players have to turn around and haul back to get into position, your line is higher than it should be for safety. In your case, your line is pretty high- you already play control which sets a high line, and then you are telling them to push up even more. They are at risk of getting caught out. Since your guys are getting beat over the top completely, probably all you need to do is drop your line to normal, which, with control, is still high. That *should* sort out your problem more or less. 

 

Could he also reduce this error by setting his GK to keeper-sweeper, or whatever it's called?

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Just now, superdave said:

Could he also reduce this error by setting his GK to keeper-sweeper, or whatever it's called?

Possibly- the SK could rush out and pick up the ball; they don't always work as they should though, so better if he can address the core issue first :)

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Hopefully a simple question.  It seems that no matter what I try, when playing against 2 CBs, 1 centrally positioned Striker is more effective than 2 side by side of any type.  Is there anything I can do to encourage a 2 striker formation to create space as effectively?  It seems counter-intuitive that I should have more success with one striker than with two.  BTW I play almost exclusively LLM so the quality of strikers is pretty shoddy :)

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5 hours ago, Barnet said:

Hopefully a simple question.  It seems that no matter what I try, when playing against 2 CBs, 1 centrally positioned Striker is more effective than 2 side by side of any type.  Is there anything I can do to encourage a 2 striker formation to create space as effectively?  It seems counter-intuitive that I should have more success with one striker than with two.  BTW I play almost exclusively LLM so the quality of strikers is pretty shoddy :)

You have to have them moving around- I always play very LLM and you are right about the strikers, but then the defenders are pretty shoddy too :)  A classic advanced/deep lying combo works well, but what is really helpful is to make sure you have a midfielder getting into the box. Essentially, you overload the two CBs when possible. You may have to play around a bit to find the best combo for your particular guys and tactical setup, but don't be afraid to try two support strikers. You want to drag the defenders around as much as you can to create space. The reason single striker formations tend to work is because there are always multiple guys getting forward and from different areas of the pitch, which can create a marking/positioning dilemma for a two man center back setup.

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15 hours ago, superdave said:

Could he also reduce this error by setting his GK to keeper-sweeper, or whatever it's called?

Same mistake happened with slightly low defensive line. I will try the sweeper keeper. 

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maybe not the best section to put it in but here goes, has anyone had problems with the defenders positions at attacking throw ins? always set it up to have the 2 cbs and the right fb stay back if its on the left, left fb stay back if its on the right but the 2 cbs are switching to the opposite sides, i have 1 cb set as defend, the other as cover, is that maybe why they are switching?

conceded on a couple of occasions after losing the ball at a throw in and the 3 defenders trying to swap positions with each other while the opposition run through on goal, annoying!

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I was wondering if there's any advantage in signing a coach as a fitness coach instead of a regular coach?

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34 minutes ago, Areolys said:

I was wondering if there's any advantage in signing a coach as a fitness coach instead of a regular coach?

I believe you can use specialist coaches (fitness and goalkeeping) in your youth teams. Normal first team coaches are first team only.

Not that it is really an advantage.

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Am I right in thinking there's currently no way to make your team defend narrowly as the team width setting only affects positioning in possession?

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20 minutes ago, 71834 said:

Am I right in thinking there's currently no way to make your team defend narrowly as the team width setting only affects positioning in possession?

There's no need to as this is done by default.  When out of possession your team transitions back into a compact defensive unit already.

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5 minutes ago, herne79 said:

There's no need to as this is done by default.  When out of possession your team transitions back into a compact defensive unit already.

There is a need if I want a more compact defensive unit than usual. Trying to play with a Simeone style of defending is impossible currently it seems

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1 minute ago, 71834 said:

There is a need if I want a more compact defensive unit than usual. Trying to play with a Simeone style of defending is impossible currently it seems

More compactness is something different and not something mentioned in your original post :).

You can't currently influence defensive compactness through tactical settings, could be interesting to be able to do so though.

Raise it in the Feature Requests forum.

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16 minutes ago, herne79 said:

More compactness is something different and not something mentioned in your original post :).

You can't currently influence defensive compactness through tactical settings, could be interesting to be able to do so though.

Raise it in the Feature Requests forum.

Not really sure what you're on about to be honest. Compactness is just defined as: 'arranged within a relatively small space' i.e keeping your players close together, you seem to be implying it's something particularly special. Even spielverlagerung has its footballing definition as 'to maintain a short distance between the furthest players both horizontally and vertically' here:

http://spielverlagerung.com/2015/05/08/tactical-theory-compactness/

You can already affect vertical compactness through the team shape setting according to this post

You apparently cannot however, affect horizontal compactness which being able to decrease defensive width would obviously do.

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16 minutes ago, 71834 said:

Not really sure what you're on about to be honest. Compactness is just defined as: 'arranged within a relatively small space' i.e keeping your players close together, you seem to be implying it's something particularly special. Even spielverlagerung has its footballing definition as 'to maintain a short distance between the furthest players both horizontally and vertically' here:

http://spielverlagerung.com/2015/05/08/tactical-theory-compactness/

You can already affect vertical compactness through the team shape setting according to this post

You apparently cannot however, affect horizontal compactness which being able to decrease defensive width would obviously do.

I'll repeat:

34 minutes ago, herne79 said:

You can't currently influence defensive compactness through tactical settings

I'm fully aware that Team Shape affects vertical compactness, but only when you are in possession of the ball I think is the part that you are missing.

Likewise, mentality does indeed affect width (horizontal compactness) - again, when you are in possession of the ball.

When you lose possession you may be able to transition slightly faster back into your compact defensive shape if you play more compactly simply because your players don't have quite so far to run, but that still doesn't affect your actual defensive shape as that can't be affected by any tactical setting.

 

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What stats effect the players speed to get full 'tactical familiarity' ? 

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1 hour ago, herne79 said:

but that still doesn't affect your actual defensive shape as that can't be affected by any tactical setting.

 

Thank you for the clarification, that's quite annoying to learn. Seems like there's quite a few oversights in the tactics part of the game from what I can tell anyway, forgive me if I've any of these wrong. Things like only very basic pressing options with no way to use pressing triggers. A basically broken target man role. Very limited customisation of roles. A team shape setting that makes very little sense and includes the unrelated settings of offensive compactness and creative freedom together. No in game clarification of how TIs, PIs and PPMs interact with each other. Stupidly wide sitting wingers when defending which you can't change. No option to allow three players to rotate positions with each other. No way to adjust how often two players switch position with each other. The number of longshots that False 9s take. No real way to allow massive amounts of positional freedom, making Cruyff-esque football impossible. The IWB role still not being brilliantly implemented, despite the newest update making some progress. Even the best AI managers failing to use the right players in the right roles most of the time.  Do you know if there's even any way to fix the half back role this year? Doesn't seem to push the CBs wide enough in my experience, haven't tried in a 3 cb formation yet though. Also can wingers be used a similar to way to how Guardiola used them at the start of the season? Basically sitting very wide and providing the team's main source of width. They seem to drift inside a little too much for me.

I'm aware this isn't the feature request forum and that games will always have issues but the lack of sophistication in tactics in fm can get pretty frustrating at times.

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How do you stop two-footed challenges? I'm up to my fifth red card this season because of them and I'm now in March.

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2 hours ago, OneUnited said:

How do you stop two-footed challenges? I'm up to my fifth red card this season because of them and I'm now in March.

Find players with lower dirtiness ratings- on your coach report, you should see "has a competitive streak" note for guys that are prone to bookable offenses. Without more info, its hard to say specifically- is it the same player, players in same position, instructed to tackle harder? There are ways to mitigate it a bit, but you'd need to tell us the pattern of how this is happening.

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5 minutes ago, Dr. Hook said:

Find players with lower dirtiness ratings- on your coach report, you should see "has a competitive streak" note for guys that are prone to bookable offenses. Without more info, its hard to say specifically- is it the same player, players in same position, instructed to tackle harder? There are ways to mitigate it a bit, but you'd need to tell us the pattern of how this is happening.

Latest player is Oscar. Playing as a Shadow Striker. Doesn't have any traits that would necessarily make him do this. I don't use 'get stuck in' or tackle harder as I know these usually get you booked or sent off. Hard to fine out why it's happening as nothing logically suggests they should be going in with two-feet.

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8 minutes ago, OneUnited said:

Latest player is Oscar. Playing as a Shadow Striker. Doesn't have any traits that would necessarily make him do this. I don't use 'get stuck in' or tackle harder as I know these usually get you booked or sent off. Hard to fine out why it's happening as nothing logically suggests they should be going in with two-feet.

Sometimes they are just random events that happen in a game too- and it can happen to anyone. I've had players that never had a booking get sent off for a two-footer. It is pretty rare though. That many would suggest either really bad luck or some sort of low sportsmanship/high dirtiness combo in players that are not enough to trigger a coach report but enough to make them susceptible to bad challenges.

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Are there any ways to increase scouting range other than signing staff with regional knowledge? 

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3 minutes ago, Rummy said:

Are there any ways to increase scouting range other than signing staff with regional knowledge? 

If you mean actually allowing scouts to be able to visit certain regions, you'll need to request that from your Board as and when you become more successful.  I think sometimes the Board will do this automatically following a promotion.

If on the other hand you mean just gaining the regional knowledge, send any scout to the region for a while.

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Stupid question time. Last season I had great success with a 4-1-2-1-2 diamond. My full backs were attacking wing backs and they tore defences apart.

This season I'm getting exploited on the break more often. The FBs have pushed up and the opposition attacks as they struggle to get back. I can resolve this by adding wingers to add cover, but I lose my potency in attack.

would a higher defensive line (therefore having more bodies forward to quickly stymie any counter attack) help? 

Edited by beardymouse

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5 hours ago, beardymouse said:

Stupid question time. Last season I had great success with a 4-1-2-1-2 diamond. My full backs were attacking wing backs and they tore defences apart.

This season I'm getting exploited on the break more ofteny. The FBs have pushed up and the opposition attacks as they struggle to get back. I can resolve this by adding wingers to add cover, but I lose my potency in attack.

would a higher defensive line (therefore having more bodies forward to quickly stymie any counter attack) help? 

The high line can help, sure, but does open a new set of things to watch for like balls over the top or through the line. Another way to deal with this (and what I prefer) is to make sure I have central midfielders that will cover the space when the fullbacks are way out. I have a diamond that I use regularly- one of two things I have done: two BWM supports to cover the space on the flanks, or CM(S) with players that have good workrate, teamwork, and aggression who will move out to cover. Currently, I have 2 wingback in my diamond, and on one side a BWM, the other a CM(S), and they do a fine job of moving out wide to cover.

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4 hours ago, Dr. Hook said:

The high line can help, sure, but does open a new set of things to watch for like balls over the top or through the line. Another way to deal with this (and what I prefer) is to make sure I have central midfielders that will cover the space when the fullbacks are way out. I have a diamond that I use regularly- one of two things I have done: two BWM supports to cover the space on the flanks, or CM(S) with players that have good workrate, teamwork, and aggression who will move out to cover. Currently, I have 2 wingback in my diamond, and on one side a BWM, the other a CM(S), and they do a fine job of moving out wide to cover.

Great, thank you. I was trying to work out how to get my two midfield players to do this, so will give that a go first. Thanks!

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Stupid training question, would like to hear some opinions:

I like to teach very one-footed GKs and defenders to avoid their weak foot, and MCs and strikers to develop theirs.

Do you think this is beneficial or am I just wasting training time and stuff?

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1 minute ago, JWVG said:

Stupid training question, would like to hear some opinions:

I like to teach very one-footed GKs and defenders to avoid their weak foot, and MCs and strikers to develop theirs.

Do you think this is beneficial or am I just wasting training time and stuff?

You're never wasting time if it's what you like to do.

If on the other hand you're asking whether it's necessary to help your players play better, that's probably debatable.  Personally I don't think it is and have never bothered developing the weaker foot (or avoiding it).  I'll even quite happily play a left footed inside forward on the left wing for example.  That doesn't make me right and you wrong of course, that's just anecdotal and simply personal preference - there is no right or wrong.

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4 hours ago, beardymouse said:

Great, thank you. I was trying to work out how to get my two midfield players to do this, so will give that a go first. Thanks!

Welcome- the BWM will be the role that does this for you, but the CM(S) offers a bit more reliability but requires the right player to cover well. Let me know how it works for you :)

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I'm about to end my 6th season as Hammarby and I'm the dominant team in Sweden and I've used a range of different tactics over the years.  I've been the best team in Sweden for quite a while so I'm used to teams sitting in against me but I've always struggled to create and score against a flat back 4, 2 defensive midfielders, 2 wide midfielders and either 2 strikers or 1 striker plus 1 attacking midfielder (4-2-2-2 / 4-2-2-1-1)

Just wondering how others would set up against a formation like that as I've tried many ways with only limited success

I'd also like to ask what people think of a midfield set up of Anchor Man, BBM CM(A), BBM set up with attacking wing backs

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3 hours ago, Nozzer said:

I'm about to end my 6th season as Hammarby and I'm the dominant team in Sweden and I've used a range of different tactics over the years.  I've been the best team in Sweden for quite a while so I'm used to teams sitting in against me but I've always struggled to create and score against a flat back 4, 2 defensive midfielders, 2 wide midfielders and either 2 strikers or 1 striker plus 1 attacking midfielder (4-2-2-2 / 4-2-2-1-1)

Just wondering how others would set up against a formation like that as I've tried many ways with only limited success

I'd also like to ask what people think of a midfield set up of Anchor Man, BBM CM(A), BBM set up with attacking wing backs

I'm not sure this qualifies as a stupid question and might deserve a separate thread.

Breaking down very defensive sides is not easy indeed, the following thread by Cleon helped me a lot, maybe it can serve you too:

The art of attacking football

 

When I play against these type of teams I tend to do the following:

- Switch the roles of all my attacking players to "support", except the FB's which I leave at attack (in a 4-2-3-1). This way the attacking players don't go too far forward and find some space to use. The full backs provide width.

- Dribble less. Dribbling through 6 defenders doesn't usually work ...

- Untick "pass into space" as there is very little space to run in to.

- Put the tempo slightly higher (I play a lower tempo normally).

 

This is what works for my side, I play control/fluid usually. This could be completely different for your team, goal is to position your players in the best space to play in. Other ways of getting more space against these teams is to drop your defensive line or to change the team shape to more structured. Haven't personally tried these though. 

 

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So the inevitable is happening. We've gone from absolute domination to struggling to hold a 2 goal lead against Leicester and then Southampton. I have 5 league games to go this season, and I'm joint on points with the formidable Arsenal. 

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My remaining games have been kind to me. Watford a home, and then in a cruel ironic twist Stoke away and then, Arsenal away, Man City at home and finally, Liverpool at home. which is the reverse of the 4 games we screwed up in the middle of the season when I was threatened with the sack. 

My question is, we are so clearly better than any other team in the league. We've scored the most, conceded the least, dominate possession and shots in almost every game. However, this always happens and usually I correct it. However, I don't have time to try new things. I only have 5 games to secure the title. What can I do as a quick fix, which programatically will work. The game must be programmed to throw up this kind of scenario to 'make things interesting' as it happens to everyone. Usually I'd watch for signs of things changing, but the last two games show me nothing except that we've conceded every goal with 30 minutes to go.

How can I prevent this? We always score early, and we've always held our nerve to see out the games. I usually make a couple of small adjustments in the final 20 minutes when we're ahead just to give us more cover, but conviniently it has stopped working.

Ideas, please.

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There are different ways to close out a game. Eg, maybe you like to put a DM in on or fight fire with fire by being more attacking. Depends on what you prefer. You are still on a roll so there is nothing to much to worry about.

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Well gents I am down to a final game against Man City for the title.  Problem is it's away and they have been banging them in recently!!  I have got to win which is a shame because I reckon I could grab a goalless draw there.  So before I play I was wondering what others would do?  They generally play a 433/451 and I tend to go 4141.  I have a 4411 but I think I need a DM away from home.  Not sure whether to keep it tight and hope for a set piece and then have a go late on, or try and have a go from kick off and try to catch them off guard.  My lot seem better getting a goal up and holding on,.  My struggles tend to come from going behind and then trying to force a goal.  So fellow managers how would you go about this?

Untitled.jpg

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15 hours ago, Sussex Hammer said:

Well gents I am down to a final game against Man City for the title.  Problem is it's away and they have been banging them in recently!!  I have got to win which is a shame because I reckon I could grab a goalless draw there.  So before I play I was wondering what others would do?  They generally play a 433/451 and I tend to go 4141.  I have a 4411 but I think I need a DM away from home.  Not sure whether to keep it tight and hope for a set piece and then have a go late on, or try and have a go from kick off and try to catch them off guard.  My lot seem better getting a goal up and holding on,.  My struggles tend to come from going behind and then trying to force a goal.  So fellow managers how would you go about this?

Untitled.jpg

Personally mate, you can't expect a real answer for that. There's no detail on how city play, how you play, what your weak/vulnerable areas are and vice versa with Man City. 

Who's their key player? Who's the top goal scorer? I'd personally place one of my best defensive midfielders on to man mark their main attacking threat.

 

But on the other note, that's one hell of a table! 

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7 hours ago, SirManager said:

Personally mate, you can't expect a real answer for that. There's no detail on how city play, how you play, what your weak/vulnerable areas are and vice versa with Man City. 

Who's their key player? Who's the top goal scorer? I'd personally place one of my best defensive midfielders on to man mark their main attacking threat.

 

But on the other note, that's one hell of a table! 

Thanks,...  I played the game anyway.  Drew 1-1 so they beat me by a point.  Did ok as 9 shots on goal with 5 on target to their 18 and 3, so kept it fairly tight but got countered on the counter after 47 minutes when we had a perfect break that broke down and they just countered better than we did.  Then they just played keep ball for half an hour which was frustrating because we just couldn't get the ball off them.  Switched to a 442 with 10 minutes to go and scored in the 92 minute but too little too late.  Pity but there you go "that's football!!"

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I have a stupid question about the editor.  Please keep in mind that I'm playing 15-16 (12th season at the helm of Notts County!)

I play a 4-2-3-1 most of the time, and the way my 2 CMs play has been evolving.  Now, 1 is a DLP (D), but sometimes I go support if the match viewing suggests it.  The other is now playing as a CM, (S), but hold position.  I'm thinking that central mid would be better if I got a player with a very high work rate and very high positioning.  The platonic ideal of what I'm seeking (I've finished 4th, 3rd, and 3rd the last 3 seasons, to give you an idea of the quality of my squad...very, very good but not great) would have a bunch of 12s, 13s, and 14s in the attribute ratings, but if you added up stamina, workrate, and positioning, you'd get 50+.  I'd experiment with the PI "Close down more."*  The idea is to have a player sit in the middle of the park and work for 90 minutes at getting on the player on the other team trying to provide a quick linkup from back to front.  I want to stop counterattacks in the midfield.

Can I use the editor to take one of my so-so central mids and upgrade him and just experiment with this before I go into the transfer market?  Is it considered cheating provided I'm not keeping those results (I just want to see if it works)?  Finally, I see an editor I can get for 99 cents.  Is that the right one?

*I say "experiment" because I changed that role from CM (D) to CM (S) to take out the close down more hard code.  My opinion is that when that player closes down more, he too often tries to break up a play with a tackle rather than blocking the passing lane.  What I'm trying to figure out is if the reason it's a problem is the "close down more" coding, or the specific skill set of my options.

Edited by superdave

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20 minutes ago, superdave said:

I have a stupid question about the editor.  Please keep in mind that I'm playing 15-16 (12th season at the helm of Notts County!)

I play a 4-2-3-1 most of the time, and the way my 2 CMs play has been evolving.  Now, 1 is a DLP (D), but sometimes I go support if the match viewing suggests it.  The other is now playing as a CM, (S), but hold position.  I'm thinking that central mid would be better if I got a player with a very high work rate and very high positioning.  The platonic ideal of what I'm seeking (I've finished 4th, 3rd, and 3rd the last 3 seasons, to give you an idea of the quality of my squad...very, very good but not great) would have a bunch of 12s, 13s, and 14s in the attribute ratings, but if you added up stamina, workrate, and positioning, you'd get 50+.  I'd experiment with the PI "Close down more."*  The idea is to have a player sit in the middle of the park and work for 90 minutes at getting on the player on the other team trying to provide a quick linkup from back to front.  I want to stop counterattacks in the midfield.

Can I use the editor to take one of my so-so central mids and upgrade him and just experiment with this before I go into the transfer market?  Is it considered cheating provided I'm not keeping those results (I just want to see if it works)?  Finally, I see an editor I can get for 99 cents.  Is that the right one?

*I say "experiment" because I changed that role from CM (D) to CM (S) to take out the close down more hard code.  My opinion is that when that player closes down more, he too often tries to break up a play with a tackle rather than blocking the passing lane.  What I'm trying to figure out is if the reason it's a problem is the "close down more" coding, or the specific skill set of my options.

Cheating?  Absolutely not.  Experiment away, it's the best way to learn.  Crack on :thup:.  By the way, "Hold Position" is an in possession shout.  Oh and one other thought while you are experimenting, don't overlook the deep 4231 formation (ie., DMC instead of MC and MC/L/R instead of AMC/L/R).  I'm not saying to use it, just keep it in mind if you are struggling.

In terms of in game editors, bear in mind that there is only one official editor that is supported by SI.  Any others are unofficial 3rd party add ons which can't be discussed on this forum.

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2 hours ago, herne79 said:

 By the way, "Hold Position" is an in possession shout.

In terms of in game editors, bear in mind that there is only one official editor that is supported by SI.  Any others are unofficial 3rd party add ons which can't be discussed on this forum.

1.  Yeah, I know.  The idea is for him to kind of sit back a little and be there to do something when we lose the ball.  His job is to get the ball to the rest of the Front Five.

2.  I wouldn't say I'm struggling.  But I just had a match against Liverpool running a 4-4-2, and every freakin' time we lost the ball it looked like they were going to counter and score.  My keeper played out of his mind and we drew 2-2 despite CCC and half chances being well in Liverpool's favor.

3.  I just wanted to make sure it's the same editor...it shows up as an add on within the program when I'm running it.

 

Speaking of experiments, and kind of on topic for this thread...a few seasons back I created a 4-1-3-2 tactic for reasons that aren't interesting.  One of my players was extremely productive as an F9 paired with a CF.  So at the beginning of one season, I wanted to see what he might be able to do if that's all I ran.  It's a poor tactic defensively; I only use it if I'm chasing a game late, or I've got a match against an overmatched team in the FA Cup, or someone like a Belgian or Greek team in the group stage of the Champions League.  I "went on vacation" and skipped all of my non league matches, after setting the lineup.  I played the matches with key only, which made my results worse.  After 10 matches, the player in question had something like 8 goals and 6 assists.  Now, we were scoring (and conceding) freely, but that was outstanding production.

It's just odd how a player in a specific role can be so much more productive than he is in another.  Keep that in mind, everyone, as you play around with tactics and players.  This particular player excelled because he passed the ball well when he had a strike partner, and his movement off the ball was unstoppable when playing as an F9 and having another forward to play off of.

Edited by superdave

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well, I have a youngster, a central midfielder.. he's got a great potential. but since he's not ready to play in Liga BBVA yet, I loan him out at Liga adelante clubs

he's playing well, the team likes to use 4-3-1-2 formation in which he play at cm frequenly. this is so good of him.

unfortunately, I didnt monitor him closely. And by april, I notice that his position were now mc, mr and amr . After check his club, I notice that his club were sack 3 coach during that season, and current manager likes to play 4-4-1-1 with 2 dm, 2 side midfielder pairing, and 1 attacking midfielder. he's now playing often as mr.

My team would play 4-3-3 formation that I wont need any mr. and he's right footed. I wont put him on AMR for sure. so mr and amr position familiarity is uselss for him. as I aware, that two position would took big chunk (40 points) from his potential ability,which I would rather him to spend anywhere else rather than becoming right wide midfielder

is there any way to defamiliarizaze him from mr and amr position? I would like his potential ability spend at other places.

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3 hours ago, Hanan96 said:

is there any way to defamiliarizaze him from mr and amr position

No there isn't.  Keep a close an eye on him and if you notice his MR / AMR position familiarity increasing either talk to his club or recall him (if you can).

However, I'm not sure where you have got 40 points from.  If that was the case, lower league players that can play in more than one position would never develop, and decent players wouldn't have such good attributes.  Don't worry so much about CA and PA :).

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46 minutes ago, herne79 said:

No there isn't.  Keep a close an eye on him and if you notice his MR / AMR position familiarity increasing either talk to his club or recall him (if you can).

However, I'm not sure where you have got 40 points from.  If that was the case, lower league players that can play in more than one position would never develop, and decent players wouldn't have such good attributes.  Don't worry so much about CA and PA :).

thanks for your reply.

unfortunately, this were near end of season. hsi team on liga adelante just have 4 match remaining, Even if I recall him now,I wont made much difference as the color on mr/amr is bright grey.

about 40 points, I know from fmrte. I regulary using this for scouting,since I always play classic mode. Each position familiarity would range from 1-20.

Previously I plan to train his 2nd position as AML to become inside forward,replacing aging ronaldo, or becoming dm , unfortunately,It does seems I can only use him as mc by now

I wish my another youngster wont share same fate lol

Edited by Hanan96

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What makes a good tutor?

I know they need a good personality like Professional, Resolute etc and good determination helps, but what are the other factors? Because I've been having very little success with tutoring (minor personality changes after multiple tutoring sessions at best).

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55 minutes ago, Repsalty said:

What makes a good tutor?

I know they need a good personality like Professional, Resolute etc and good determination helps, but what are the other factors? Because I've been having very little success with tutoring (minor personality changes after multiple tutoring sessions at best).

So long as the player matches the criteria to become a Tutor (age, rep, club status and so on) that's pretty much all there is to it.  Tutoring always has the potential to fail, or not be overly effective, so you can be unlucky.

That being said, the player to be tutored may influence things as well.  Players with particularly poor personalities can take a fair bit of tutoring to get right, and even then it might not work.  When Ravel Morrison was at West Ham it would be a minor miracle if I could even get someone to start tutoring him let alone actually complete a tutoring session.

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21 minutes ago, herne79 said:

So long as the player matches the criteria to become a Tutor (age, rep, club status and so on) that's pretty much all there is to it.  Tutoring always has the potential to fail, or not be overly effective, so you can be unlucky.

That being said, the player to be tutored may influence things as well.  Players with particularly poor personalities can take a fair bit of tutoring to get right, and even then it might not work.  When Ravel Morrison was at West Ham it would be a minor miracle if I could even get someone to start tutoring him let alone actually complete a tutoring session.

So the tutor being a very famous player (let's say Ronaldo or Messi) does not affect it?

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