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Quickfire Questions and Answers Thread (Tactic and Training Questions Only)

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Why does the CM support have such drastically lower closing down than CM defend? I was messing about with a new everton save and started off with Barry and Mccarthy as CM (D) and (S) respectively however the closing down instructions for those would be the opposite of what I want. Now I can't decide what sort of roles Barry and McCarthy would have in the CM strata, I ended up thinking that Barry would be a DLP or CM(D) with less closing down with McCarthy either as a bwm (d) or a cm (s) with hold position and close down more. I want them to play as two holding midfielders with overlapping full backs, pretty close to their actual playstyles.

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I am conceding the majority of my goals off set pieces and have no idea how to stop it from happening. Which attributes are the most important when it comes to defending set pieces?

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Hello.

I'm trying to emulate Jürgen Klopps famous Dortmund side from a couple of seasons ago. (I know I know 'hipster')

What I am struggling with is to get the two cm's to each take their turn on the defensive side. As I experienced Gündogan and Bender shared this responsibility during matches.

Example, the right back has the ball and is looking to start an attack, the RCM goes higher up the pitch and the LMC sees this and takes the defensive responsibility. The next attack vica versa.

I do not see the switch position as a solution because I want them to exchange responsibility not position...

Anyone have a good method of getting this done?

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I am conceding the majority of my goals off set pieces and have no idea how to stop it from happening. Which attributes are the most important when it comes to defending set pieces?

heading?

how you set up the players is probably the most important though

-you're not going to have too much success if you put everyone on 'stay forward' (although it might work for offside purposes :p )

likewise you're not going to have much success if everyone stays back, as you've got no outlet to start an attack of your own

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I want to be able to test, but since I can't at the moment, I'm gonna ask. Debating on the forward role in a 4-1-4-1 counter tactic. The player in question (Abel Hernandez) has good pace and finishing, and was quite lethal on the counter in another tactic I used. That was using him as an AF with a DLF-S beside him. I never found him as effective if I had him as a DLF-S, but that seems like it would be one of the better options in this shape. As an AF, he might be too far forward to help out on the counter and make deadly use of his pace to run at defenders. CF is one of the roles he's rated as strong at, so I'm curious how a CF-S would be likely to do as a lone striker. Will he drop deep, hassle, etc?

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FM16 has brought up a couple of questions, some may be dumber than others:

My "twin" tactics: Dense defensive football, 0-0 tie would be preferred to conceding any goals. The mid offset triangle keeps it shape very well in defense, and then shotguns apart during transition. Fairly direct, keep the WB's within 10 yards of the sidelines to open up lanes for folks to slip in. The DLF will usually get the ball hold it up, then make a decision between the onrushing MC(a), the practically poaching AF(a), or swing it out to one of the WB's. Watching half a dozen friendlies and about the same of actual matches, works pretty well, have faced 4 EPL teams and have conceded 7 goals to them, whilst only scoring 1. In Sky Bet 2, no losses, 2 draws, 2 wins which the ME gifted us with 90+ minute goals, one an OG (so it doesn't just happen to HUM players), other wins were all standard 1-0, 2-0, or 2-1 results. (Only have scored more than 2 goals in "morale friendlies") It is fun to see the counter attack trigger, even if half the time the pass is intercepted on the far side...

5-3-2 DM WB Defensive Fluid

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5-3-2 WB Standard Fluid

2015-11-27_00002.jpg

Same TI: Play fairly wide, one notch of "more wide". This was the last tweak I did.

1) I switch from one tactic to the other, why does the ME or whatever make it to where I have to change at least three players. All that should happen is the DM steps up, takes off his Regista hat,takes the place of MC with his less adventuresome DLP hat on... Any idea why?

2) Do Regista NOT count as Playmakers? When I have the Regista, my GK, who has the Distribute to Playmaker PI throws, rolls, and kicks it to everyone BUT the Regista. With the DLP it is much more common. (I typically highlight these two positions as they are suppose to be the major pivot for transition)

3) Have both Get Wider and Mark Tighter PI's on the WB's, had Close down more, but they couldn't seem to understand it was only the wide players I need them closing down on... Still, the CB's come out and cover the wide players more than the WB's do. Is this "normal" for single wide out formations?

4) Consistency problems: I go from 3 shots on goal, scoring 1 from a CCC and all three being on target, to 24 shots on goal with 8 on target, doesn't seem to be a rhyme or reason. (As in same opposing formation, skill level of teams about the same, and not that much variety in player skills at any given position) Is it just good day/bad day or is there something glaring that needs to be fixed?

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At the risk of asking a question already answered here, but is there something wrong with fullbacks defensively? Mine are all over the place, usually either closing down way too high or closing down in the center (leaving my flanks wide open).

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It's something they're working on.

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Thought as much. Going to put the game back on the shelf for now then, because it pretty much makes things unplayable for me right now. The amount of goals I'm conceding from crosses is hilarious. I'm trying to do the same, but I just can't involve my wingers for some reason.

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Use more rigidity in your formation, as well as stick to positions. It helps.

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Hey all,

In my current creation I have a central trio (AM-MC-MC), I've set it up so the two MC's are holding midfielders - CM/D and DLP/S.

The AMC I put down as an AP/S as I want him to be the 'trigger' of the killer balls into an Advanced Forward and Raumdeuter (or Inside forward, whatever haven't decided yet!)

One thing I notice is that the AP/S often falls back and sits on top of the DLP. Is that what is meant to happen? When I switch him to AP/A he gets forward a lot more and we have a neat triangle, but I'm reluctant to have too many attacking duties on the front line, so I just wanted to ask if anyone is seeing that kind of behaviour and if it is meant to do that?

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Hey all,

In my current creation I have a central trio (AM-MC-MC), I've set it up so the two MC's are holding midfielders - CM/D and DLP/S.

The AMC I put down as an AP/S as I want him to be the 'trigger' of the killer balls into an Advanced Forward and Raumdeuter (or Inside forward, whatever haven't decided yet!)

One thing I notice is that the AP/S often falls back and sits on top of the DLP. Is that what is meant to happen? When I switch him to AP/A he gets forward a lot more and we have a neat triangle, but I'm reluctant to have too many attacking duties on the front line, so I just wanted to ask if anyone is seeing that kind of behaviour and if it is meant to do that?

It's probably likely that he is a playmaker so on support, he's dropping deep in search of the ball. The fact that the DLP is also a support playmaker then he's probably not releasing the ball as quickly as the AP wants, so he's coming deeper to look for the ball.

Did you read my Enganche threads? Sounds like the sort of thing you are looking for tbh.

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The Team Instruction: Overlapping, is that only for the wingers/backs, or does this also apply to the rest of the team?

Thanks in advance!

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It's probably likely that he is a playmaker so on support, he's dropping deep in search of the ball. The fact that the DLP is also a support playmaker then he's probably not releasing the ball as quickly as the AP wants, so he's coming deeper to look for the ball.

Did you read my Enganche threads? Sounds like the sort of thing you are looking for tbh.

I'll have a look see. I've always worried an Enganche will just be marked out of the game though, especially with sides throwing in 2 DM's against me thesedays! :(

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Can someone explain the effect of tight marking for centre backs. I ask this because I find that when I play a deep defensive line and stand off in other to maintain our defensive shape, I concede goals where a winger crosses the ball into the box, I have 5-6 players in the box and the other team has only one, but all of my defenders just stand and watch as the only striker scores the goal.

I'm considering having the defenders tight mark, but I don't know if it will help it. I was wondering if bravery plays a role, maybe defenders with low bravery wouldn't try to block crosses/shots.

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The Team Instruction: Overlapping, is that only for the wingers/backs, or does this also apply to the rest of the team?

Thanks in advance!

It is fullbacks/wingers primarily, but it can also apply to anyone who is out wide and running into a channel

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Can someone explain the effect of tight marking for centre backs. I ask this because I find that when I play a deep defensive line and stand off in other to maintain our defensive shape, I concede goals where a winger crosses the ball into the box, I have 5-6 players in the box and the other team has only one, but all of my defenders just stand and watch as the only striker scores the goal.

I'm considering having the defenders tight mark, but I don't know if it will help it. I was wondering if bravery plays a role, maybe defenders with low bravery wouldn't try to block crosses/shots.

Sounds more like an anticipation and positioning issue, though bravery is always useful for getting them to stick their head in where it hurts.

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Can someone explain the effect of tight marking for centre backs. I ask this because I find that when I play a deep defensive line and stand off in other to maintain our defensive shape, I concede goals where a winger crosses the ball into the box, I have 5-6 players in the box and the other team has only one, but all of my defenders just stand and watch as the only striker scores the goal.

I'm considering having the defenders tight mark, but I don't know if it will help it. I was wondering if bravery plays a role, maybe defenders with low bravery wouldn't try to block crosses/shots.

This is something of ME issue where marking in the box can be a bit loose and unreactive, so it's not entirely you. Tight marking would help, yes, and especially if you have a specific individual to be marked.

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It is fullbacks/wingers primarily, but it can also apply to anyone who is out wide and running into a channel

Thank you! I only have 1 wide man, so ima drop that instruction!

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Use more rigidity in your formation, as well as stick to positions. It helps.

Not enough. I'm conceding nearly all of my goals through crosses to the far post, followed by an easy tap in. And that's just because the opposing winger doesn't get covered properly and because the FB on the other side always loses his man for some reason. :(

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Not enough. I'm conceding nearly all of my goals through crosses to the far post, followed by an easy tap in. And that's just because the opposing winger doesn't get covered properly and because the FB on the other side always loses his man for some reason. :(

The fullbacks currently have trouble with covering wide players in open play, especially in transitions and when the flank is switched quickly- they tend to become too narrow. In addition to rigid and sticking to positions, if there is a winger who poses a wide threat, set your fullback to man mark him, and this should help some as well.

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The fullbacks currently have trouble with covering wide players in open play, especially in transitions and when the flank is switched quickly- they tend to become too narrow. In addition to rigid and sticking to positions, if there is a winger who poses a wide threat, set your fullback to man mark him, and this should help some as well.

I went for a formation without fullbacks instead. I have another problem with my 3 CD formation though. The central defender is always the first one to step out of the line to close down a loose player but the outer CD's don't push inside after, leaving huge gaps to be exploited by the opposition. Any ideas on how to counter this? I've tried player the central CD as a cover CD with close down less, but that doesn't stop him from going out either.

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I went for a formation without fullbacks instead. I have another problem with my 3 CD formation though. The central defender is always the first one to step out of the line to close down a loose player but the outer CD's don't push inside after, leaving huge gaps to be exploited by the opposition. Any ideas on how to counter this? I've tried player the central CD as a cover CD with close down less, but that doesn't stop him from going out either.

I haven't played much with 3 at the back in this recent match engine. It used to be that they three backs were really spread out wide, and one of the changes introduced this year was to keep them more compact. Beyond that, I can't really be of help to you on this one at this point in time. :(

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Has look for overlap any affect on wide forward's forward run ?

If you mean someone in the AMR/AML slots, yes. This will instruct him to hold up the ball and look for an overlapping runner from deep. It can also happen with a central forward who moves out wide, but this I haven't seen near as much.

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If you mean someone in the AMR/AML slots, yes. This will instruct him to hold up the ball and look for an overlapping runner from deep. It can also happen with a central forward who moves out wide, but this I haven't seen near as much.

But it does not affect their out off ball movement, it does ?

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But it does not affect their out off ball movement, it does ?

No, look for overlap just tells wide players to hold ball and look for an overlapping runner. It doesn't change their movement patterns on the pitch.

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Hello guys.

This sounds strange but i've just started to play FM15 yesterday, the most recent FM i played was FM12. I'd like to have some help in the training part please.

I'm a little confused by the general training part, do you guys think it's important as individual training? What do you normally do and at which intensity?

Thank you.

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Hello guys.

This sounds strange but i've just started to play FM15 yesterday, the most recent FM i played was FM12. I'd like to have some help in the training part please.

I'm a little confused by the general training part, do you guys think it's important as individual training? What do you normally do and at which intensity?

Thank you.

It's a bit of reading but this explains how training works. I suggest taking the time to read it though if FM12 is the most recent as training is completely different now and this explains how it functions etc;

http://community.sigames.com/showthread.php/380395-Ajax-When-Real-Life-Meets-Football-Manager-FM14

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Thank you Cleon.

I remember i've read that amazing thread by the time you posted.

I'm at work and i've read it again. You explain what general training does, do you have any other posts where you give examples of how you use it?

I also prefer very much the individual training. How much emphasis do you give to the general one?

Thanks.

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Thank you Cleon.

I remember i've read that amazing thread by the time you posted.

I'm at work and i've read it again. You explain what general training does, do you have any other posts where you give examples of how you use it?

I also prefer very much the individual training. How much emphasis do you give to the general one?

Thanks.

All of this is explained in that thread and you can see how it works with all the examples in the thread. And it clearly states how to handle general training if you want to focus on individual training so you get the best results possible.

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"Remember that because I am focusing on individual attributes or roles that I set general training slider to match training 20% or less and give the players heavy focus for their role. It's also important I leave it on balanced due to the reasons explained in the training section of this thread.

Yes, you are right! Thanks Cleon.

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If i tick exploit the middle does this have any effect on my narrowness? ie does it make my team play narrower? if this is the case, would clicking exploit middle and play wider counteract this?

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If i tick exploit the middle does this have any effect on my narrowness? ie does it make my team play narrower? if this is the case, would clicking exploit middle and play wider counteract this?

The good thing about FM16 is that on the TI screen if one setting makes changes to another you can visualy see it. On the width setting if you change the mentality you can see the number of available options change.

I can't recall if exploiting the middle changes the width setting, if it does then you'll see the width settings change or the number of options change. I strongly suspect not.

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The good thing about FM16 is that on the TI screen if one setting makes changes to another you can visualy see it. On the width setting if you change the mentality you can see the number of available options change.

I can't recall if exploiting the middle changes the width setting, if it does then you'll see the width settings change or the number of options change. I strongly suspect not.

If i tick exploit the middle does this have any effect on my narrowness? ie does it make my team play narrower? if this is the case, would clicking exploit middle and play wider counteract this?

It is possible that it would not show on the width bar. In past FMs, exploit the middle *did* narrow the attacking shape and it isn't clear if anything has changed with that or not. That an exploit the flanks were always different from the focus passing instructions we used to have. The best way to try and tell for sure is to watch the match and compare, though it is hard to tell sometimes.

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Hi,

What's the real importance of the Coach stats for the first season? I'm talking about the character profile (us, the people who is managing the team).

What usually we should use? I normally try to use the real stuff, but the first 6 months are harder... and the players don't feel that you know what you are doing.

I don’t like to be the Super Manager, but at what point should we use a more credible stats to have more realism?

Thanks,

P Pinto

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The Play Narrower / Wider instructions just affect your attacking width (i.e. when you have the ball). No impact on passing focus.

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Is it worrying to play really badly in pre season? Cause I am almost 100% sure it's not my tactics.

No you can't really tell how you will play once the competitive games starts after preseason. Use it to get tactic familiarity all fluid and to get every single player match fit etc.

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From goal kicks, is there any way to get your team to drop deep and wide to pass out from the back? If not, I take it there's no way to say "pass it really short, but if you have to kick it long, kick it to my CF"? My keeper follows my instructions for shorter passing when the ball hasn't gone out of play but for actual goal kicks our team seem to move up the pitch a bit too much and he always passes to the wings presumably as they have the most space, but they predictably lose that battle as the opposition has time to get to the aerial ball. I understand that if the opposition are pressing high up its risky/not possible to pass out from the back but even against passive teams (I use a counter mentality also) my team just automatically push up the field, not giving my keeper any option.

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I'm not a complete tactical dunce in game, but i'm struggling to see why I'm able to dominate the first half most of games and completely lose it the next half.

Generally speaking, i'll score 2 or 3 goals and dominate but then, I can't for the life of me hold on to the lead..

Is there anything specific I should be looking to do? or best to create a detailed thread about this?

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No you can't really tell how you will play once the competitive games starts after preseason. Use it to get tactic familiarity all fluid and to get every single player match fit etc.

Mkay, many thanks. Was freaking out a bit how I was getting dicked on randomly.

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From goal kicks, is there any way to get your team to drop deep and wide to pass out from the back? If not, I take it there's no way to say "pass it really short, but if you have to kick it long, kick it to my CF"? My keeper follows my instructions for shorter passing when the ball hasn't gone out of play but for actual goal kicks our team seem to move up the pitch a bit too much and he always passes to the wings presumably as they have the most space, but they predictably lose that battle as the opposition has time to get to the aerial ball. I understand that if the opposition are pressing high up its risky/not possible to pass out from the back but even against passive teams (I use a counter mentality also) my team just automatically push up the field, not giving my keeper any option.

Distribute to full backs is (unfortunately) the only current distribution option that actually alters the shape of your back line (the full backs will drop deeper). If you use that, you'll achieve a short pass to the defence, and if they're pressed he will instead lump it.

The sort of wide split you want is something that has been raised in wish list threads and warrants raising again as a variety of defensive shapes at these "set plays" would benefit the game.

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I'm not a complete tactical dunce in game, but i'm struggling to see why I'm able to dominate the first half most of games and completely lose it the next half.

Generally speaking, i'll score 2 or 3 goals and dominate but then, I can't for the life of me hold on to the lead..

Is there anything specific I should be looking to do? or best to create a detailed thread about this?

I'd start a thread. It all depends on what got you the two / three goal lead and what you subsequently did.

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I have seen a couple of screenshots showing the roles that the opposition play. Is that related to a skin, or is it an option I can check in the game? In 15 I could also go to the profile of the team and it would show me their last starting eleven and their roles. Can someone help me with setting this up again?

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I have seen a couple of screenshots showing the roles that the opposition play. Is that related to a skin, or is it an option I can check in the game? In 15 I could also go to the profile of the team and it would show me their last starting eleven and their roles. Can someone help me with setting this up again?

It's a skin. Check the skinning forum as I'm not sure any are available for FM16 yet.

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I have always wondered - what does the technique attribute really mean?

I mean, in real life when I say that a player has a good technique I refer to the accuracy of his paasing/crossing abs his ball control, but in fm the technique attribute is seperated from those attributes. Passing describes passing ability, crossing describes crossing ability, dribbling describes ball control and dribbling ability, so what does technique describe?

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I have always wondered - what does the technique attribute really mean?

I mean, in real life when I say that a player has a good technique I refer to the accuracy of his paasing/crossing abs his ball control, but in fm the technique attribute is seperated from those attributes. Passing describes passing ability, crossing describes crossing ability, dribbling describes ball control and dribbling ability, so what does technique describe?

It's how good he is with the ball at his feet. A high technique attribute means he can do the more tricky stuff with the ball.

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I've realized my lone f9 doesn't drop back enough, especially he has PPM to do it. Is this about role ? Do you suggest another role to do it ? Maybe dropped more than f9. May TQ do that ?

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