Neil Brock

11.3 Patch Official Feedback Thread

1,492 posts in this topic

btw i had never seen a team can hit a post 20 times in a season, but in 11.3 u can achieve it.

WHAT A GREAT ACHIEVEMENT!!!

20 times in a season. I don't think that could be classed as excessive. The average top team plays what 45-50 games? So less than 1 every 2 games. Yeah thats really shocking. SI must take responsibility for completely and utterly ruining your life. I mean how dare they? I suppose you are one of the ones they forced at gun point to buy the game too? They are evil aren't they?

Or you could man up and deal with it.

These results happen. Have a look at the other sub forums that aren't GD, see how well people are doing with all kinds of teams in the GPTG or go and learn more about the game in the Tactics discussion forum. Just stop crying like a little girl.

EDIT: and don't swear at me. You utter fool.

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btw i had never seen a team can hit a post 20 times in a season, but in 11.3 u can achieve it.

WHAT A GREAT ACHIEVEMENT!!!

Why couldn't you have just pointed out your issue was the woodwork stat in your first post??

Its fairly obvious that teams hit the woodwork more often in FM than real life and hopefully SI will improve it in the next version.

At the end of the day though its fairly cosmetic as all that will happen is that rather than hitting the post the ball will fly past it - Its still a miss, your not being cheated out of a goal.

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20 times in a season. I don't think that could be classed as excessive. The average top team plays what 45-50 games? So less than 1 every 2 games. Yeah thats really shocking. SI must take responsibility for completely and utterly ruining your life. I mean how dare they? I suppose you are one of the ones they forced at gun point to buy the game too? They are evil aren't they?

Or you could man up and deal with it.

These results happen. Have a look at the other sub forums that aren't GD, see how well people are doing with all kinds of teams in the GPTG or go and learn more about the game in the Tactics discussion forum. Just stop crying like a little girl.

EDIT: and don't swear at me. You utter fool.

i didnt play with milan before, stupid

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i didnt play with milan before, stupid

What does that have to do with anything. Where have I mentioned Milan.

Why must you insist on insulting me you utter imbecile. You clearly need to learn to play the game and realise that whilst it is a sim there are some things that are slightly exaggerated, number of shots taken is one of them, therefore more need to miss, so that all games don't end 7-7.

So now move along and don't insult me again. Because you aint worth getting a ban over.

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i didnt play with milan before, stupid

your a complete buffoon.

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Who deleted his last insult before I got to hit report again??

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Who deleted his last insult before I got to hit report again??

ok, **** you man.

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Idiot keep them coming.

I will keep hitting report and when one of the GD mods get out of bed they can deal with you.

You are a fool. You've been offered help. Even in my posts but your intent is one of being the internet hardmen by swearing at me. Well done. Want a medal?

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What a bunch of stupid posts. I mean some of the complaints about unrealism hold some water but by no means are these woodwork stats excessive.

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Everyone cut out the abuse and personal comments now.

Several posts will be under review for infractions.

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**** u, did u see a team can hit post for 30 times in a season? stfu

I forget which game it was but in a recent RL match, Huddersfield hit the post 3 times and the bar twice whilst the opposition also hit both the post and the bar... REAL-LIFE notice, not the game...

seems about right to me if your team can hit woodwork 2 or 3 times a game with the odd time hitting it 5+. I don't see it as anything other than "normal" (whatever the hell that is), and I tend to try and correct things tactically/personnel wise either during the game or at HT... My last game, incidentally against Huddersfield, my top scorer hit the woodwork twice in the first-half when it was easier to score... (he also missed a few other "sitters") he got an "angry" at HT and scored in the second half (along with 3 others... :p)

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I forget which game it was but in a recent RL match, Huddersfield hit the post 3 times and the bar twice whilst the opposition also hit both the post and the bar... REAL-LIFE notice, not the game...

seems about right to me if your team can hit woodwork 2 or 3 times a game with the odd time hitting it 5+. I don't see it as anything other than "normal" (whatever the hell that is), and I tend to try and correct things tactically/personnel wise either during the game or at HT... My last game, incidentally against Huddersfield, my top scorer hit the woodwork twice in the first-half when it was easier to score... (he also missed a few other "sitters") he got an "angry" at HT and scored in the second half (along with 3 others... :p)

theres been quite a few times irl as well when a team or even 1 player has hit the post twice in the space of 30 seconds. With players often looking to put the ball out of reach of the goalkeeper its no surprise that hitting the woodwork isn't rare.

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SI WTF IS THIS?

b7XTy.jpg

..Im just glad no one replied"its yer tactics!". :-)

No mention of the rebound distance either...Tchh!

There seems to be a sending off in there also, I know its "hard playing against 10 men" but generally that is condisered to lessen your victory chances I would suggest.

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theres been quite a few times irl as well when a team or even 1 player has hit the post twice in the space of 30 seconds. With players often looking to put the ball out of reach of the goalkeeper its no surprise that hitting the woodwork isn't rare.

I think a lot of people view the woodwork stat as missing aswell. Im sure if a team won 5-0, and all goals scored went in off the woodwork, the stats would still read woodwork - 5 wouldnt it? Im assuming the people that have the problem think that the 5 woodworks mean that they missed.

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I think a lot of people view the woodwork stat as missing aswell. Im sure if a team won 5-0, and all goals scored went in off the woodwork, the stats would still read woodwork - 5 wouldnt it? Im assuming the people that have the problem think that the 5 woodworks mean that they missed.

thats actually a good point, i've never thought of that either. I wonder if it does count the if they go in, it should really but then what happens if it hits both posts before either going in or staying out? Does that count as 2?

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I think a lot of people view the woodwork stat as missing aswell. Im sure if a team won 5-0, and all goals scored went in off the woodwork, the stats would still read woodwork - 5 wouldnt it? Im assuming the people that have the problem think that the 5 woodworks mean that they missed.

Serous reply now, maybe remove the woodwork stat. It serves no purpose - off target is off target whether it hits the post or hits the corner flag. Some rebounds may lead to secondary goal scoring oportunities...or may not. Pointless stat,seemingly controversial too - remove it I suggest. Cant recall Sky Sports logging them and they would log their grandmothers bowel movements if they though someone cared about them.

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Aren't there far too many 1 on 1s being missed in the new patch? I'm also having big issues with injuries despite easy-going training regimes.

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I also seem to have too many players on the receiving end of bad tackles which results in a significant drop in their condition in-game - the opposing team never has such occurrences... it's driving me potty!

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Hey guys, got promoted to the championship last year, but throughout this season all I receive is updates about league 1- player and manager of the month, etc but nothing about the champtionship- not even goal of the month for either leagues :D

Apologies if it's been posted before but it's a little annoying. Any way to fix it at all?

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Hey guys, got promoted to the championship last year, but throughout this season all I receive is updates about league 1- player and manager of the month, etc but nothing about the champtionship- not even goal of the month for either leagues :D

Apologies if it's been posted before but it's a little annoying. Any way to fix it at all?

change your subscriptions :thup:

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How the hell do i re-install 11.2 on steam ?

11.3 is utter utter utter garbage.

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change your subscriptions :thup:

Thanks a lot mate, seems obvious now!

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keeps on crashing on 18th June 2016

cannot get around it; tried holidaying, continuing, etc.

driving me ****ing crazy

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Hello' date=' I have a problem with the editor, after installing the 11.3.0 update the tab key does not work anymore ....... my problem and all users of my forum who have tried.[/quote']
I believe this may have been metioned but the tab key does not work in the editor since I patched to 11.3 this evening. This is annoying, to say the least.
Hello' date=' I have a problem with the editor, after installing the 11.3.0 update the tab key does not work anymore ....... my problem and all users of my forum who have tried.

Is the third time I do this question, it is possible to have an answer?[/quote']

Hello' date=' I have a problem with the editor, after installing the 11.3.0 update the tab key does not work anymore ....... my problem and all users of my forum who have tried.

News for this??

Thx[/quote']

I have a fixed workaround to enable the tab key to work again.

THREAD

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The average woodwork hits per match in 11.3 is around 0.9. That is 0.45 per team, which is 17 per team per season over 38 games.

So since you used up over 25% of your quota in one match I'd suggest its something specific to your team ;-) An idea - do you have any players who like to "place" their shots? I'm wondering if that PPM encourages aiming for the corner and so increases the likelyhood of hitting either post........beyond that I cant think of anything really.

English Premier Division

---------------

Games played 380

Goals per match 2.79

Shots per match 25.62

Shots on target per match 9.73 (38%)

Goals per match (home) 1.59

Shots per match (home) 14.30

Shots on target per match(h) 5.42 (38%)

Goals per match (away) 1.20

Shots per match (away) 11.31

Shots on target per match(a) 4.32 (38%)

Penalties per match 0.16

Penalty conversion 0.13 (81%)

Own Goals per match 0.10

Disallowed Goals per match 0.22

Clear cut chances per match 3.20

Blocked shots per match 5.76

Hit woodwork per match 0.96

Passes per match 636.66

Passes completed 488.90 (77%)

Passes key 9.80

Crosses per match 36.74

Crosses completed 6.44 (18%)

Tackles per match 85.87

Tackles completed 56.97 (66%)

Tackles key 3.06

Headers key 14.67

Assists per match 2.51

RPOs per match 15.22

Interceptions per match 63.45

Offsides per match 6.02

Fouls per match 26.85

Throw ins per match 31.87

Corners per match 10.23

Goals from corners 0.41

Goals from DFKs 0.05

Goals from IFKs 0.31

Yellow cards per match 2.86

Red cards per match 0.20

Major injuries per match 0.56

Minor injuries per match 0.33

Hat tricks per match 0.04

First half goals 50%

Goals by strikers 45%

Goals by midfielders 41%

Goals by defenders 11%

Headed shots 14%

Headed shots on target 51%

Headed goals 20%

Long range shots 45%

Long range goals 10%

Close range shots 17%

Close range goals 48%

Draws 18%

0-0 Draws 6%

Win margin 1.58

3 goal wins 11%

4 goal wins 6%

5+ goal wins 2%

npower Championship

---------------

Games played 557

Goals per match 2.65

Shots per match 22.90

Shots on target per match 8.51 (37%)

Goals per match (home) 1.41

Shots per match (home) 12.86

Shots on target per match(h) 4.65 (36%)

Goals per match (away) 1.23

Shots per match (away) 10.00

Shots on target per match(a) 3.85 (38%)

Penalties per match 0.13

Penalty conversion 0.10 (81%)

Own Goals per match 0.11

Disallowed Goals per match 0.17

Clear cut chances per match 2.99

Blocked shots per match 4.91

Hit woodwork per match 0.84

Passes per match 620.33

Passes completed 470.99 (76%)

Passes key 9.59

Crosses per match 38.40

Crosses completed 6.64 (17%)

Tackles per match 80.54

Tackles completed 54.24 (67%)

Tackles key 2.99

Headers key 13.69

Assists per match 2.41

RPOs per match 14.16

Interceptions per match 65.22

Offsides per match 6.76

Fouls per match 23.76

Throw ins per match 35.44

Corners per match 9.69

Goals from corners 0.44

Goals from DFKs 0.04

Goals from IFKs 0.29

Yellow cards per match 2.36

Red cards per match 0.16

Major injuries per match 0.55

Minor injuries per match 0.27

Hat tricks per match 0.04

First half goals 50%

Goals by strikers 47%

Goals by midfielders 38%

Goals by defenders 10%

Headed shots 15%

Headed shots on target 50%

Headed goals 22%

Long range shots 44%

Long range goals 10%

Close range shots 17%

Close range goals 48%

Draws 28%

0-0 Draws 8%

Win margin 1.30

3 goal wins 10%

4 goal wins 4%

5+ goal wins 1%

Serie A

---------------

Games played 380

Goals per match 2.57

Shots per match 24.83

Shots on target per match 9.33 (38%)

Goals per match (home) 1.44

Shots per match (home) 13.69

Shots on target per match(h) 5.18 (38%)

Goals per match (away) 1.12

Shots per match (away) 11.14

Shots on target per match(a) 4.15 (37%)

Penalties per match 0.18

Penalty conversion 0.17 (91%)

Own Goals per match 0.12

Disallowed Goals per match 0.19

Clear cut chances per match 2.81

Blocked shots per match 5.66

Hit woodwork per match 0.84

Passes per match 628.31

Passes completed 482.42 (77%)

Passes key 9.23

Crosses per match 40.86

Crosses completed 7.24 (18%)

Tackles per match 86.03

Tackles completed 57.07 (66%)

Tackles key 2.87

Headers key 15.49

Assists per match 2.33

RPOs per match 15.24

Interceptions per match 63.14

Offsides per match 5.31

Fouls per match 26.93

Throw ins per match 34.39

Corners per match 10.41

Goals from corners 0.41

Goals from DFKs 0.08

Goals from IFKs 0.32

Yellow cards per match 4.71

Red cards per match 0.27

Major injuries per match 0.43

Minor injuries per match 0.36

Hat tricks per match 0.04

First half goals 52%

Goals by strikers 54%

Goals by midfielders 31%

Goals by defenders 11%

Headed shots 15%

Headed shots on target 48%

Headed goals 20%

Long range shots 46%

Long range goals 11%

Close range shots 17%

Close range goals 46%

Draws 27%

0-0 Draws 8%

Win margin 1.36

3 goal wins 12%

4 goal wins 4%

5+ goal wins 2%

Italian Serie B

---------------

Games played 470

Goals per match 2.54

Shots per match 21.81

Shots on target per match 7.87 (36%)

Goals per match (home) 1.48

Shots per match (home) 12.38

Shots on target per match(h) 4.54 (37%)

Goals per match (away) 1.06

Shots per match (away) 9.43

Shots on target per match(a) 3.33 (35%)

Penalties per match 0.12

Penalty conversion 0.10 (79%)

Own Goals per match 0.13

Disallowed Goals per match 0.19

Clear cut chances per match 2.59

Blocked shots per match 4.76

Hit woodwork per match 0.90

Passes per match 634.50

Passes completed 491.56 (77%)

Passes key 8.35

Crosses per match 36.85

Crosses completed 6.82 (19%)

Tackles per match 77.24

Tackles completed 52.03 (67%)

Tackles key 2.50

Headers key 13.45

Assists per match 2.26

RPOs per match 13.69

Interceptions per match 61.67

Offsides per match 5.13

Fouls per match 24.48

Throw ins per match 35.57

Corners per match 9.14

Goals from corners 0.43

Goals from DFKs 0.06

Goals from IFKs 0.32

Yellow cards per match 3.64

Red cards per match 0.18

Major injuries per match 0.54

Minor injuries per match 0.27

Hat tricks per match 0.04

First half goals 50%

Goals by strikers 49%

Goals by midfielders 37%

Goals by defenders 9%

Headed shots 16%

Headed shots on target 48%

Headed goals 24%

Long range shots 45%

Long range goals 10%

Close range shots 19%

Close range goals 50%

Draws 26%

0-0 Draws 9%

Win margin 1.31

3 goal wins 10%

4 goal wins 5%

5+ goal wins 0%

LIGA BBVA

---------------

Games played 380

Goals per match 2.87

Shots per match 25.54

Shots on target per match 10.06 (39%)

Goals per match (home) 1.67

Shots per match (home) 14.59

Shots on target per match(h) 5.66 (39%)

Goals per match (away) 1.20

Shots per match (away) 10.96

Shots on target per match(a) 4.40 (40%)

Penalties per match 0.20

Penalty conversion 0.17 (87%)

Own Goals per match 0.11

Disallowed Goals per match 0.22

Clear cut chances per match 3.41

Blocked shots per match 5.33

Hit woodwork per match 0.98

Passes per match 605.63

Passes completed 463.60 (77%)

Passes key 10.63

Crosses per match 38.34

Crosses completed 6.72 (18%)

Tackles per match 82.51

Tackles completed 54.89 (67%)

Tackles key 3.13

Headers key 14.98

Assists per match 2.62

RPOs per match 15.65

Interceptions per match 60.99

Offsides per match 5.98

Fouls per match 27.01

Throw ins per match 31.51

Corners per match 10.72

Goals from corners 0.40

Goals from DFKs 0.05

Goals from IFKs 0.35

Yellow cards per match 4.42

Red cards per match 0.27

Major injuries per match 0.64

Minor injuries per match 0.26

Hat tricks per match 0.06

First half goals 49%

Goals by strikers 46%

Goals by midfielders 40%

Goals by defenders 10%

Headed shots 14%

Headed shots on target 49%

Headed goals 19%

Long range shots 42%

Long range goals 8%

Close range shots 17%

Close range goals 48%

Draws 22%

0-0 Draws 6%

Win margin 1.53

3 goal wins 12%

4 goal wins 3%

5+ goal wins 4%

LIGA adelante

---------------

Games played 468

Goals per match 2.75

Shots per match 23.56

Shots on target per match 8.62 (37%)

Goals per match (home) 1.49

Shots per match (home) 13.10

Shots on target per match(h) 4.79 (37%)

Goals per match (away) 1.27

Shots per match (away) 10.46

Shots on target per match(a) 3.82 (37%)

Penalties per match 0.15

Penalty conversion 0.13 (84%)

Own Goals per match 0.10

Disallowed Goals per match 0.18

Clear cut chances per match 3.00

Blocked shots per match 5.19

Hit woodwork per match 0.84

Passes per match 615.19

Passes completed 467.18 (76%)

Passes key 10.28

Crosses per match 40.81

Crosses completed 7.20 (18%)

Tackles per match 78.26

Tackles completed 51.92 (66%)

Tackles key 3.03

Headers key 14.78

Assists per match 2.50

RPOs per match 15.08

Interceptions per match 63.78

Offsides per match 5.95

Fouls per match 24.02

Throw ins per match 35.80

Corners per match 10.25

Goals from corners 0.44

Goals from DFKs 0.05

Goals from IFKs 0.30

Yellow cards per match 3.34

Red cards per match 0.19

Major injuries per match 0.56

Minor injuries per match 0.32

Hat tricks per match 0.04

First half goals 50%

Goals by strikers 43%

Goals by midfielders 43%

Goals by defenders 10%

Headed shots 15%

Headed shots on target 49%

Headed goals 21%

Long range shots 45%

Long range goals 11%

Close range shots 18%

Close range goals 49%

Draws 24%

0-0 Draws 6%

Win margin 1.39

3 goal wins 9%

4 goal wins 5%

5+ goal wins 2%

European Champions Cup

---------------

Games played 145

Goals per match 2.85

Shots per match 26.73

Shots on target per match 10.46 (39%)

Goals per match (home) 1.60

Shots per match (home) 14.87

Shots on target per match(h) 5.71 (38%)

Goals per match (away) 1.21

Shots per match (away) 11.68

Shots on target per match(a) 4.68 (40%)

Penalties per match 0.18

Penalty conversion 0.17 (92%)

Own Goals per match 0.11

Disallowed Goals per match 0.21

Clear cut chances per match 3.21

Blocked shots per match 5.56

Hit woodwork per match 0.92

Passes per match 629.33

Passes completed 486.68 (77%)

Passes key 10.00

Crosses per match 38.08

Crosses completed 6.50 (17%)

Tackles per match 82.96

Tackles completed 54.82 (66%)

Tackles key 3.10

Headers key 14.14

Assists per match 2.59

RPOs per match 16.88

Interceptions per match 61.39

Offsides per match 5.48

Fouls per match 26.54

Throw ins per match 30.34

Corners per match 10.41

Goals from corners 0.43

Goals from DFKs 0.04

Goals from IFKs 0.30

Yellow cards per match 4.10

Red cards per match 0.24

Major injuries per match 0.52

Minor injuries per match 0.39

Hat tricks per match 0.08

First half goals 48%

Goals by strikers 52%

Goals by midfielders 35%

Goals by defenders 9%

Headed shots 13%

Headed shots on target 50%

Headed goals 22%

Long range shots 45%

Long range goals 9%

Close range shots 16%

Close range goals 48%

Draws 21%

0-0 Draws 5%

Win margin 1.65

3 goal wins 14%

4 goal wins 5%

5+ goal wins 4%

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Btw I do think the woodwork count is a little high vs RL, but not enough so to lose sleep and delay releases over!

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http://community.sigames.com/showthread.php/257608-Crash-dump...on-new-patch-19th-June-Crash

upload your save and post your details in that thread and SI will fix it :)

11.3, still in first season, not got to JUne yet but is this something that happens to everyone or is it 11.2 save games that are up-patched to 11.3, or what, official reply would be much appreciated. I would have thought that if it was a really big problem patch 11.3 1/2 would be in production?

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Finally decided to purchase FM11 and everything was rosy as. That was until I proceeded to patch it to 11.3. The game would not boot from that point. Oh well as I uninstalled the game along with much profanity directed towards my lappy, guess I will be doing the same tonight lol

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11.3, still in first season, not got to JUne yet but is this something that happens to everyone or is it 11.2 save games that are up-patched to 11.3, or what, official reply would be much appreciated. I would have thought that if it was a really big problem patch 11.3 1/2 would be in production?

no need for a patch, if it turns out you have the problem SI will PM you the fix.

for the record it doesnt happen to everyone games, its something to do with a non league french team so it wont happen everytime.

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no need for a patch, if it turns out you have the problem SI will PM you the fix.

for the record it doesnt happen to everyone games, its something to do with a non league french team so it wont happen everytime.

Thanks I appreciate that reply.

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Dynamic League Reputation is either broken or unrealistic and here's why:

I'm managing 3 teams from the same country, Benfica, Porto and Sporting. In real life they qualified to quarter finals in UEFA CUP while russian clubs didn't and this enables Portugal league reputation to go up and so in real life the 2nd place from portuguese league will allow a direct entrance to champions group while russian reputation goes down.

In FM2011 all russians club did worse then in real life while my 3 clubs did better then in real life and even managed to win Champions league and Uefa cup. Season ends and i go check how reputation was and portuguese and russian reputation didn't change, portuguese league is still behind russian league. 2nd season starts and the 2nd spot still won't allow direct entrance to champions group.

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Dynamic League Reputation is either broken or unrealistic and here's why:

I'm managing 3 teams from the same country, Benfica, Porto and Sporting. In real life they qualified to quarter finals in UEFA CUP while russian clubs didn't and this enables Portugal league reputation to go up and so in real life the 2nd place from portuguese league will allow a direct entrance to champions group while russian reputation goes down.

In FM2011 all russians club did worse then in real life while my 3 clubs did better then in real life and even managed to win Champions league and Uefa cup. Season ends and i go check how reputation was and portuguese and russian reputation didn't change, portuguese league is still behind russian league. 2nd season starts and the 2nd spot still won't allow direct entrance to champions group.

the european coefficients are over 5 years, not one, so you would need to consistently outperform Russia to increase reputation

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I just cant get into 11.3, mainly because defending crosses, especially low crosses, is awful.

My defenders just literally stand there and watch while the opposition player has a tap in. On one memorable occasion, a cross came in from wide, there were no other attackers in the box, my defender decided to turn his back on the ball which then hit his back and went into the net.

I've been playing FM since CM Italia, and I've never been so disappointed.

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the european coefficients are over 5 years, not one, so you would need to consistently outperform Russia to increase reputation

mate the portuguese and russian coefficients are so similar IN REAL LIFE that it only took one year to portuguese coefficient to get higher then russian coefficient. in FM2011 after the first season the portuguese clubs did much better then IRL and the russians did worst then IRL so portuguese coefficient should be higher then russian coefficient and the gap should be even greater BUT in fm2011 after first season portugal is still behind russia. either the coefficients are wrong or bad calculated or it's not even working

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mate the portuguese and russian coefficients are so similar IN REAL LIFE that it only took one year to portuguese coefficient to get higher then russian coefficient. in FM2011 after the first season the portuguese clubs did much better then IRL and the russians did worst then IRL so portuguese coefficient should be higher then russian coefficient and the gap should be even greater BUT in fm2011 after first season portugal is still behind russia. either the coefficients are wrong or bad calculated or it's not even working

You don't seem to understand how the Co-efficients work.

Your first season I presume is 2010/11 and this is the season where you outperformed the Russians. The performance during this season and the previous four effect the seedings for the 2012/13 season NOT the 2011/12 season.

The seedings for the 2011/12 season are decided by years 2005/6, 2006/7, 2007/8, 2008/9 & 2009/10 ie before you start your FM11 save.

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You don't seem to understand how the Co-efficients work.

Your first season I presume is 2010/11 and this is the season where you outperformed the Russians. The performance during this season and the previous four effect the seedings for the 2012/13 season NOT the 2011/12 season.

The seedings for the 2011/12 season are decided by years 2005/6, 2006/7, 2007/8, 2008/9 & 2009/10 ie before you start your FM11 save.

ah thanks ;)

and thx Lazaru5 too

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Perhaps this has already been posted as I didn't read this entire thread.... In the patched version I have teams asking to loan a player over and over again after the loan has either (i) been rejected by the team or (ii) been rejected by the player.

Example (i) - Team A offers to loan a player from team B for a 5K up front payment. Team B says they want 350K up front in rejecting the offer. A few days later Team A makes the exact same offer and it is rejected for the exact same reason. Team A will just keep making the offer until its ability to do so is terminated by the league loan rules.

Example (ii) - Team A offers to loan Player X from Team B. Team B accepts but Player X doesn't want to go and rejects the loan. A few days later Team A will make the exact same offer for Player X, who will reject the loan again if you give him the chance. And then Team A will make the offer again.

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I wonder how those stats for injuries per match that PaulC posted somehow manage to translate to an average of two forced subs per match in FML due to knocks/injuries. I've just stopped playing FM11 right now because sheer frustration, after having three players stretchered off and two knocked in a match. And the injuries tend to happen in the final half hour of the match (I suppose they must be related to the players' condition), when sometimes I have already performed some subs. I've complained about this regarding the FML ME, and I see it in FM11 as well: the sheer amount of ingame injuries/knocks is horrific (not to mention the players that don't even get a green cross before their names, but somehow suddenly get their condition 30% below everyone else's) and is kind of ruining the game for me, because it just feels too unreallistic. For instance, no matter how injury prone a player is, I doubt that in real life one could get a player stretchered off in all of his first four matches for the club - this has happened to me in my current save, and in two of those occasions he went off injured within the first three minutes of the match.

(And by the way: no, I don't use hard tackling at all - in fact, the injury thing got so bad that I've altered my tactics to play with 'More Cautious' tackling, although this had no effect at all in the amount of ingame injuries I get).

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The stats shown are for all teams. Individual teams can have more or less depending on many variables.

Presumably your team is high up the injury table for your league if you are losing 2 players per match?

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A bug still not fixed in 11.3 when playing with another person online:

After both teams submit their line-ups and enter a game, both are changing their tactical settings.

One team's submit can cause another's changes all lost!

This bug never appears in FM10, but in FM11 throughout..

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The stats shown are for all teams. Individual teams can have more or less depending on many variables.

Presumably your team is high up the injury table for your league if you are losing 2 players per match?

Sometimes we are, but what annoys me is that this doesn't seem to be a one-off thing (and the injury table doesn't seem to reflect this very well, because many times I have players stretchered off in a match, and they're not injured afterwards - besides, it's not just injuries; knocks are also very annoying, because they end up forcing a sub). This is the second season, and it also happened in the previous season. And like I said, even in FML (which uses the FM match engine) I get the distinct feeling that I get way too many ingame knocks/injuries. At least too much to feel reallistic to me. Maybe I'm mistaken, but it seems to me that this has gotten worse since FM10, and that previously we didn't get as many ingame knocks/injuries.

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I'm running FM 11 through Steam on my Mac and haven't been able to boot the game since the 11.3 patch was downloaded. Is there a fix for this?

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My issue with the 11.3 patch is the number of offside goals. I get at least one goal per game disallowed for offside! My players do have some forward runs, but we're talking Tevez/Pastore/Ronaldo/Hazard so they know what they're doing. Definitely seems more frequent than IRL.

By contrast, there are hardly any penalties and no handballs. In my game, after 29 matches, I think one team has had five penalties and the remainder 2-3. There are on average about 0.25 penalties per game in top division football so the average should be about four penalties per team, although obviously these should be quite widely distributed in favour of certain teams (principally those on the attack and who dribble into the box).

Finally, the timing of goals feels wrong. There should be more late goals. IRL, 25% of goals come in the last 15 minutes, and not very many in the first 15 minutes. I often get messages saying that 'Man Utd concede most goals in the first 15 minutes' and some such, and the relevant period is only about 1/20 times in the second half!

I want to emphasise, though, what a great game it is! Having a ball :-)

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My issue with the 11.3 patch is the number of offside goals. I get at least one goal per game disallowed for offside! My players do have some forward runs, but we're talking Tevez/Pastore/Ronaldo/Hazard so they know what they're doing. Definitely seems more frequent than IRL.

By contrast, there are hardly any penalties and no handballs. In my game, after 29 matches, I think one team has had five penalties and the remainder 2-3. There are on average about 0.25 penalties per game in top division football so the average should be about four penalties per team, although obviously these should be quite widely distributed in favour of certain teams (principally those on the attack and who dribble into the box).

Finally, the timing of goals feels wrong. There should be more late goals. IRL, 25% of goals come in the last 15 minutes, and not very many in the first 15 minutes. I often get messages saying that 'Man Utd concede most goals in the first 15 minutes' and some such, and the relevant period is only about 1/20 times in the second half!

I want to emphasise, though, what a great game it is! Having a ball :-)

I was just about to mention about goals disallowed, just in case it was just my imagination combined with a couple of isolated runs where I have one (or more) in most out of 4-5 games at a time, mostly to my disadvantage, sometimes costly though I'm in very much a mid-table period so it's not costing me much over the course of a season thankfully, though if I wa involved in a battle at either end it would be more of a problem. While it's not consistent, it does seem to happen a lot, and was wondering whether it was just my perception. Hardly that major a problem but it is one of the more annoying ones I've come across, and I very rarely come across anything that bothers me that much.

Hadn't noticed anything major in penalties, though now you mentioned it there were only a few in total for the whole of my last season, though didn't think much of it. Aside from that I hadn't noticed much difference with the new patch, which given it was running smoothly anyway is definitely a good thing.

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I didn't play FM 11 much because I thought the game was kind of disappointing so I figured I would wait for the third patch when the game usually gets "fixed". Pretty good so far, but I'm seeing a lot of sliding tackle goals. I've only played 10 games, so maybe it's just a coincidence but I've just watched replays of all the goals so far and 25% of them are sliding knock ins where the defender just stands there and the attacker unnaturally slides in and scores. It looks really silly in 3D. Anyone else experiencing the same?

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Actually, the penalties issue seems worse than I thought: the penalties to date in Premiership, La Liga and Serie A (after 31, 29 and 30 games respectively) are 42, 41 and 41. There are ten matches per round so there should be on average 2.5 penalties per round making a total of (for 30 matches played) c. 75 penalties awarded. Penalties are a much bigger part of real life football than disallowed goals! see http://www.skysports.com/story/0,19528,11662_6162871,00.html for penalties per game IRL.

One other issue which is actually more significant as it's more than just cosmetic (I accept that the scorelines and general play are very convincing in the game): job security is FAR higher than it should be. In my current save there are only FIVE managers from the above leagues who aren't 'secure' or safer: two Italian, two Spanish and one English. There's been only one managerial change in the Premiership (Bolton lost Coyle). I want to find a new job having won the Premiership and Champions League at the club I began with, but I can't find a team in the top division that wants me, except clubs in the relegation zone. Why?

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My only feedback is that Ive been playing FM for 11 years and this has to be the worst ME ive ever experienced. All around, too many issues IMO. Mainly the fact that defenders dont do jack...Might as well play one at the back, wouldnt make a difference really..They just stand there and let attackers past them, and cant clear a ball when its crossed into the box. SI, pull the but plug out

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My only feedback is that Ive been playing FM for 11 years and this has to be the worst ME ive ever experienced. All around, too many issues IMO. Mainly the fact that defenders dont do jack...Might as well play one at the back, wouldnt make a difference really..They just stand there and let attackers past them, and cant clear a ball when its crossed into the box. SI, pull the but plug out

Do you never for a second consider that the tactics/players/choices that you select are the cause of some of what you experience?

Your idea that the 11.3 ME is worse than previous versions is simply ridiculous, have you even gone back and tried the other MEs? Its not perfect, it never will be be but it has improved significantly in recent years.

Personally I don't see my defenders "just stand there" as you put it, or least I don't recall it and I see my defenders clearing lots of crosses in every match.

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I didn't play FM 11 much because I thought the game was kind of disappointing so I figured I would wait for the third patch when the game usually gets "fixed". Pretty good so far, but I'm seeing a lot of sliding tackle goals. I've only played 10 games, so maybe it's just a coincidence but I've just watched replays of all the goals so far and 25% of them are sliding knock ins where the defender just stands there and the attacker unnaturally slides in and scores. It looks really silly in 3D. Anyone else experiencing the same?

I noticed this as well. Either this, or my defenders not tracking runners and letting attackers have tap-ins from crosses.

What's really stuck out for me is the sheer avoidability of the goals I concede. I wouldnt mind so much if the opposition snatched a point with a moment of genius or even a well worked goal, but its not, at least in the games I played. Most opposition goals seemed to me to be cheap. I was conceding goals that were so easily avoidable if a defender had even tried to perform his duties.

I tried various settings and defensive tactics, but nothing I could do would get my international class defenders performing their duties properly. I'd love to know what people do to avoid this, seriously, if anyone knows how to get defenders defending crosses properly, please let me know.

Anyhow, I've stopped playing now because of this, which is an incredible wrench given I have played every version since CM Italia in the early 90s. But its either that or boil up in frustration.

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