greco

link between player chat, unhappines and transfer bargains..

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perhaps this question is best answered by SI, but i was wondering if there was some sort of link here.

do the ai use player chat..?

if so, is it to the same random effect as us..?

can the ai intelligently cope with an unhappy player, without selling them for peanuts..?

the random player unhappines and the interaction part of the game, has a huge impact, on other very important areas, mainly transfers and of course the results.. The idea was and is a great one, but so far, it seems to result in too many bargains, when it comes to transfers.

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