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Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.


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Merchandise needs a good boot up the rear end.

Specifically, signing US/Japanese/Chinese players and possible touring of those countries.

When Landon Donovan came to Everton, there was a fair bit of interest in Everton coming from the US; fans of Landon that follow him and the team he plays for. If he signed permanantly, i've no doubt Everton would have picked up some more fans in the US and certaintly raise their US profile. This isn't reflected in the game though.

Also, perhaps Sponsorship could be looked at it. Maybe the Chairmen can sign deals with corporations from country X which raises the profile of the club in that country? Much like Everton and the Thai beer, Chang. Ordinarily, i doubt we would have that big a profile in Thailand if it weren't for the Chang sponsorship deal.

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If you're a top manager, maybe the best even and you take over a crap team/nation the game doesn't really seem to acknowledge it, the media don't wonder why, bookmakers don't trim your teams odds, players dont say things like with X at the helm anythings possible etc etc.

It's a management game, more should be done to reflect the status of the manager in the game imo.

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Hello

I apologize in advance for my English.

There is an especially things that absolutely must change FM.

The daily training: Put the training in 3D.

The training is really not very interesting.

But in reallity the daily training is still the important thing for the coach and players.

It is the training that the coach puts his tactics in place and evaluate players.

Imagine that the players (coach) can choose various phases of play.

Testing Free-kicks with certain players or test offside with defense players etc.

Also see the form of a players before a match. For example: The coach may be a phase of a game against striker against goalkeeper and see which player is in form finition.etc

At the end of the day your assistant makes you a little report of the training.

And it may well go further. Remove squarely attributes of players. They are no longer visible. The coaches must evaluate the players in training, matches and with his assistants.

This will make the game much less bland.

I wait impatiently for your reaction.

Bye

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Just a few ideas.

for starters.

fix set pieces from being screwed over by january when someone finds the 'perfect' setup.

perhaps, even show examples of your set pieces in 2d and 3d, imagine the arrows and detailed player runs etc like what is detailed in the analysis screen on match day, and then replicating what you pick in a 3d example at your stadium, maybe even in training tops!.

player and staff interaction :

be able to tell a player or staff member attend your office where you can have a press conference style meeting without the press, where you choose the topics to talk about, this would be ideal with captains, where you could ask about the team and how the chemistry is. or asking staff members about if players are pulling their weight.

this ones a bit gimmicky but i will say it anyways.

when choosing to go on holiday in close season, have a notice screen informing you of 'possible transfer targets' that are taking leave in different citys, countries. where you could travel to, and have a new style interaction. where the conversation can go down the regular interest in signing right down to the total poaching of players that can improve your chances of signing with a risk of a fine for improper conduct.

improve the sponsorship methods, dont add real companys, jus base them in certain countrys etc.

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Really sorry if this has already been mentioned in this thread already but I couldn't seem to find it if it has. I was thinking it'd be nice if, when viewing the TV view of a match (on a 2D screen, not sure if 3D is the same as I don't use it), you could get all the match stat information (like formations, ass man feedback etc) to line up round the edges. For example, if I take match stats and place it down the bottom, when I open it up (or maximise it) to look at the stats it's fine, but when I go to minimise it the title bar ends up sitting in the middle of the pitch rather than reverting back to the bottom again, and I have to drag it and put it back. It'd just be nice so I could line all the info around the screen and not have to keep dragging it back into position after I look at it.

Here's a few pics just to show what I mean in case it's not clear:

pict1v.th.jpg

pict2.th.jpg

pict3s.th.jpg

It'd be nice if it could be done from the sides too. Hope that's useful! :)

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i hope there add an option where you start from the bottom as a youth team coach or reserve coach and be involved in first team like give the manager you opionon of who should be given ago in the first team from your squad and then you build your reputation up and then go onto be first team manager of a club i feel it would add more depth to the game. who knows the manager your working for as youth coach could take you with him if he gets a new job if your good enough. i feel that the training should be more complexed like you should be able to take sessions and instruct what to do each day like 5 a side games passing drills tackling drills and i think another cool thing would be that you should be able to be chairman and manager of club but not to start off with but when you get enough money from managing like wages and bonuses you should be able to make bids for a club like a lower league club as you wouldnt have enough money for top team to start off with and you should be able to choose a business to manage and obviously you just get updates of how business is doing and not be involved properly like real life but just sim.

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i hope there add an option where you start from the bottom as a youth team coach or reserve coach and be involved in first team like give the manager you opionon of who should be given ago in the first team from your squad and then you build your reputation up and then go onto be first team manager of a club i feel it would add more depth to the game. who knows the manager your working for as youth coach could take you with him if he gets a new job if your good enough. i feel that the training should be more complexed like you should be able to take sessions and instruct what to do each day like 5 a side games passing drills tackling drills and i think another cool thing would be that you should be able to be chairman and manager of club but not to start off with but when you get enough money from managing like wages and bonuses you should be able to make bids for a club like a lower league club as you wouldnt have enough money for top team to start off with and you should be able to choose a business to manage and obviously you just get updates of how business is doing and not be involved properly like real life but just sim.

This is indeed a great idea mate! I have been asking SI for this for a long time but they don't seem to be listening! :thup::(

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This is an idea based upon the newly introduced player biography section.Now,wouldn't it be nice to have something like that for clubs too.We could have it in the history tab,and it could give us a summary of something like every 5 years...the major players,the managers,any stadium/boardroom moves etc etc.

Saying that,we could even have a written summary in the league's history tab too,summarising the Champions,the title contenders,the surprise packages,the underachievers and the major players of that season.

From my other thread.Got a few thumbs up,so I've posted it here.

Thanks.

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* Feedback from job applications, e.g you got the job baecuase of your youth policy, you didnt get the job becasue of your poor financial control.

* Work as an assistant manager, we all have our assistants do something, i always start un-empolyed so this might be a fast track way to the top.

* 3D stadiums (like LMA)

* Set piece creator

* Club and manager biographies like the player biographies currently in game.

* not to be banned for talking about the ref.

* Signing on fee and bonus for managers

* use my real D.O.B

* when adding a manager ask about children, place of birth?

* Ability to edit my favoured clubs, personnel in game, i have many favourite clubs and members of staff now i'm 15 seasons in, but none according to my profile

* Edit future plans in game

* More detailed news reports on sacking etc, manager x leaves having won ??% of games, spendin £££, not just manager x has been sacked media are now speculating etc

* Directors of football, players being signed and having to play in ALL cup games of 75% of league games when available

* Financial control attribute split into wage budget, transfer spending

some good ideas there.

but as for the set piece creator - great and all...but i think you should be able to create and train players to practice in training open play 'moves' for them to try and open up the opposition. or even practices for how to defend set pieces/certain key players/moves/situations.

edit: you should also have an interview for the managers job indicating what you would do with the club if you were employed, an idea ive seen a while ago. (together with reasons why you didnt get the job as you said). and if it is inline with what the chairmen is looking for then you put yourself in good stead to get the job - also if you just say what you think they want to hear and they hire you and you fail to do what you promised, like attractive football, eg real madrid, they get rid of you. i know real madrid sack managers even if they win the title, let alone do poorly, unyet ive seen players manage on fm without winning the title and staying on for years.... needs to change to be more pressurised for certain places.

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im pretty sure you cant do this right now - but if you want to loan a player out and want 100% of the players wages and then you get about 20 teams offer to loan him....you cant tell without clicking every offer if they have offered that or not without checking. i'd say an automatic accept/reject feature with certain criteria set as per your terms.

edit: and also mentioning the clubs division in the offer, and also in accept/reject feature, to only acept clubs from certain divisions etc.

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#1

As an extension of fan/manager/press interaction maybe you could have a match programme comment before each match, in which you can choose what to talk about:

other managers

the club's direction

your players (for example helping boost a player in bad form, or break a youth player in to the first team)

form

transfer policy

I think it would be more interesting than the pre-match press conference as you choose the content and which part the media will pick up on.

#2

If I mention a player in a press conference it shouldn't matter whether the media pick up on it the player would still care what I said.

#3

We have great indicators about how the fans feel about you on a number of measures, is there any way of integrating that into the matchday (notable changes in attendance if you are a small town club, or better atmosphere in all situations - helping morale in matches), if I start the match with an unpopular player can that affect it, or if I bring on a returning hero the atmosphere rises and the momentum has more chance of changing.

#4

on a different tack, I'd like more control on scouting (picking a rotation of clubs and counties - e.g. asking my best youth coach to watch out Real u19's first game of every season, that will repeat).

also more restrictions, if I have a scout in Brazil, I shouldn't be able to ask him to watch Jonjo Shelvey's next three games, or keep an eye on the French reserve league.

#5

Academy director position. A good director should affect the standard of newgens your club gets.

#6

Dynamic potential, if a youth player goes through a period of good form he should improve.

#7

Updates on players on loan from their temporary manager.

#8

improving relationships with managers of feeder/parent clubs. Also I should be able to ask the manager of a feeder side to tell me which positions they would like filling.

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Here are some ideas

Physios

When your player gets a knock during a match, or your physio goes on to treat the player. He must must must must give the manager a report on the injury. The accuracy of the report could depend on the physios judgement.

So he says "Jimmy Bullard has a bruised knee. He's Ok to continue"

And occasionally his judgement is wrong and the injury is more serious. IRL, the Physio is in contact all the time with the manager.

The physio should have different attributes to other members of staff also. I don't care how good he is a judging player potential. I want to know about his treatment skills, fitness work, diagnosis ability, reliability, rehabilitation work, whether he is a risk taker or not etc.

He should be an integral part of the staff team, at the moment he has no impact on the game at all. Physios could be specialists for different types of things, so together you could build a physio team with joint specialists, rehab specialists, massage specialists or whatever.

one minor problem with the game at the moment is the fact you cant sign more than 2 physio's at a club; when infact they have several at a lot of clubs when you start there, but cant replace them with another.

that risk taker idea with the physio is a nice touch i like that one....

ps. how the heck does a bruise come out straight away? aha

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When you're interested in a player and he's on international duty with one of your current players, it'd be pretty cool if there were news stories saying that you're current player had advised him to join the club etc etc.

Xavi is doing it currently with Fabregas (IRL).

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all apologies if any of that had been mentioned before but it's a far too long thread to read and i mention those suggestions every year so thank you in advance for not thrashing me hehe

1. direct/indirect freekick taker - so if my striker is good at taking powerful freekicks or bending them in i don't have to be punished by having him cross freekicks from midfield or touchline

2. setting plays - to make it easier it could be done by combining a set of moves from list and/or off ball positioning and runs, and i know IRL players are not like a chess soldier but still they are given specific moves to exploit or close down opponents

3. in game teamtalk - i want to be able to shout at a player that he's terrible today or telling him he can make the difference or relax and play your game

4. dug out cam - if i'm the manager maybe it'd be interesting if i could watch my players from the right POV, not the supporters or commentator

that's to name a few until i can actually think about it, and of course i already gave up on having the egyptian league in the game hehe

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Cross-posting from the New Ideas thread:

I think it would be interesting to have pre-season interactions with players, where you can propose individual objectives for them to achieve. Higher Ambition players would be more motivated by difficult goals, and insulted by anything they see as too easy. Low Ambition players could find themselves demotivated by anything too difficult. Perhaps as a player is reaching his objective, his performances increase or decrease depending on Determination and Pressure attributes.

Example objectives:

-- Score X league goals

-- Keep Y clean sheets

-- Start Z league matches

-- Earn an international call-up

-- Make the World Footballer of the Year shortlist

There could also be training-related goals, such as pushing a young player to increase for example his physical ability, weaker foot, or a training attribute area i.e. Aerobic, or even just one particular attribute. Of course this would act to the detriment of other areas of training, pushing the player to be a specialist. We already have this option with PPMs, but to extend it to direct attribute training would be a step forwards in terms of player development.

Interactions where there is a good player/manager relationship would be more likely to succeed, and repeated achievements of proposed goals would lead to a stronger relationship being forged.

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I'd like there to be a notes tab available for clubs as well as players.

I know we can make whatever notes we want in the usual fashion, create categories etc. but it would be so useful if, for example, after playing an opposing team, you could click on their notes tab, write down anything you learned about their tactics and players and then, when you meet them next time, click on their notes tab again and bingo, its there for you and its easily accessible.

Should be very simple to do as this facility is already available for players. :)

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I'd like to see a ''secretary'' option, where you can offer new contracts to your staff in one go without having to go through each one yourself. Every year i have to give my staff new contracts to make sure they dont go off to another club and it's really really tedious. I would like to be able to click one button to blanket offer all staff for say a new 5 year deal and be done.

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The ability to tell your assistant manager that you see a specific player as playing in a certain position, and he takes that into account when doing his team reports.

I get annoyed when my assistant reports (for example), have my DR at DC in the report, and my DC as DR, when their stats are far better for the positions I'm playing them in.

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If you have a wage budget of say 3 million and you're only spending 1m, please could you ask the board to allow you to spend a lot more of it, say 500,000 to get a once in a lifetime sort of player, rather than at the moment being powerless to even enter into discussions about the possibility.

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1. When retraining a player to a new position, it would be great if I could tell my Assistant Manager (who runs my reserves) to play him in the new position so he gets experience there without me having to endure several months of bad performances in an unfamiliar position in the first team.

2. A 2D graphic showing my players' positions at set pieces would be great. At the moment, I'm not entirely sure where he's going to run if I ask him to "attack ball from deep". How far outside the area will he lurk? If I could move them slightly as well (as in the old Championship Manager with ball/without ball screens) to refine their runs, that would be a massive help.

3. Improve the coaching feedback.

At the beginning of every season, I assign my set piece takers, in order of their attributes for that particular set piece. Why then, do my coaches tell me that John Smith is not a suitable penalty taker when he has a penalty taking attribute of 17?

In the pre-match advice, the coaches often suggest things. If I ask my Assistant to sort out the Opposition Instructions, he doesn't always do as they suggest, even though he agreed with them in the pre-match meeting.

4. Could we have a tactical feedback screen from the assistant manager? He might then be able to tell me things about my system that need tweaking. Is my tempo too fast for my passing style, given the quality of my players? Am I asking my MCs to work too hard? Is my lack of dedicated defensive-minded MC leaving my defence exposed? I don't think the in-match Assistant Feedback does enough of this.

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Where can i start....

Regens

- The more they get older the more taller they get until they reach a certan age.

- And Just because certain Regens are brothers does not mean that their the same height.

- Feature.... You can have a talent search around England(Wat ever Country) and look for players that have not played at professional level before.

Headlines.....

- Headlines should have a varitey lots of headlines, no the same old same old, When a headline comes up, we shouldnt see dat same form come up again.

-

More Soon

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Being able to specify how you want the ball played to certain players in game. I.E my Milan game I have Pato as the TM with run onto ball, but I want the team to aim for Huntelaar's head for most of the passes that go to him, or to Hazard's feet as well. But, I can't have three target men so that's impossible.

Same for picking a certain player to mainly aim your crosses at, there's no option for that other than "Target Man" and with Pato being mine, he's not the type you want to be heading a ball.

Instead of having a set PA, all players should have a range (like the -10, -9 etc) and with the right training can reach anywhere in that range. So, this means instead of a player being guaranteed to only reach 170 in ability, he could potentially become the greatest player on ever. If you train them right.

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It will add alot of realism to the game if you can choose a training camp in a country of your choice and invite up to 30 - 35 players to join. Then your assistant manager and coaches give you a tip about who should be in the squad seeing from the training camp the cut the amount of players needed have 2 - 3 friendlies and travel 7 days before the world cup. This would add alot of realism to the game, alot and also make the international side of the game better.

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Hello All this is my first post since the old CM days. Firstly I love the FM series and looking at how FMlive is evolving and Steam I see ways that dynamic updating to keep the game relevant and fresh according to what is happening in the real world. By this I do not mean patches (bug fixes/engine updates etc)

> refreshed and updated media interaction. Possibly what is submitted by the fans?

> news stories (rumours/scandals/drug bans etc)

The above maybe fanciful but if you get the idea then dynamic updates working separatly to patches should keep the game playing experiance fresh and even unpredictable.

Another thing is to hand real responsibilty to the assistant and coaches both for planning and team feedback.....why else are there there for than to advise the manager (again thinking of dynamic updates, think of how this can evolve)

For example....

Your assitant can propose team training schedules or or individual schedules. The manage r can proose his but the assitant "coaching philosophy" means that this might be rejected or advice might be given on how best to maximise the teams tactic and playing potential.

Simply having assiatnt and coaches carrying out your every whim is not how and management coaching works and this is also the reason that when a mangaer leaves a club its down to player power or down to internal differences.

This leads onto what also happens in real life, manager (over years) maybe have tried and trusted mebers of his team , therfore when he leaves a club core members of his team either leave with him or when the manager gets another job, takes his backroom team with him.

your thoughts please?

>

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Shouldn't Sale Values of star players be a little more realistic? Most starting 11 players of top teams cost sometimes more than 50million pounds, which is quite unrealistic... For example, Liverpool wanted 70m for Glen Johnson while i offered some 40m; but in reality, won't a club let go of almost any player (especially if it is a defender, which is, in this case) for offers such as 40m pounds (maybe except in the cases of few like Ronaldo, Messi, etc.) ?

Also, clubs with big loan debts don't give a damn about it - Valencia and Man Utd were still charging like crazy for all their players, rejecting 30m bids like they were nothing, while in reality Valencia let go of Villa for some 33m Pounds; Real Madrid are planning on exploiting Man Utd's financial problems by snatching Vidic for 30m, etc.

Your thoughts on this?

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Football Manager 2010 is a revolutionary piece of gaming tool and a fantastic achievement, almost an impossible one. With that type of achievement comes very high expectations, so theres a few things I'd like FM 2011 to incorporate.

1. Improved User manager profiles - I want to be able to compare my stats to other managers and obviously more attributes to match theirs should be included.

The manager stats should change accordingly to accomplishments, achievements, decision making etc. Obviously we only have mental attributes included at the moment so I can understand that the stats change to other factors.

2. Media memory - To give an example, if I were to have managed Inter Milan and later joined Aston Villa, I'd like clubs to link me with players I've created rapport and already worked with at Inter Milan. For example; when Jose Mourinho joined Real Madrid, he was linked to buy Maicon.

This applies to press conferences too, they should link relevant players. This could be identified through how many times I praised a player (implying I favour him).

To make the players less AI and more "human", I want them to have better "memory". So if I bought Sneijder to Villa, I'd like him to comment on being happy to work with me again.

Another situation would be, if I managed Inter Milan and left them for Villa and later re-joined them, I'd like the media to comment on returning to the team and some players to also like/dislike my return. A sense of memory would make it more believable.

Also, it would be great if the media had better memory of my managerial style of play or better yet, distinguishes my style. So for example, if I tend to manage my teams with the "Rigid" philosophy, I'd like the media to comment on my conservative, disciplinarian style e.g. Dunga adapting Brazil for a more rigid style, likewise with Capello/England.

3. More realistic rapport with players

Again, pretty similar to my prior points; I'd like players I bring up from a young age, train them and make them into decent players to acknowledge that in some sort of way. For example; an unknown youngster Muhammet Demir who plays for Bursaspor, I transformed him into a quality player yet his favourite personnel was only Turkey's manager for picking him.

4. Smart Press conferences

Rather than stating the obvious "tedious press conferences", one solution to improve on that would be to make better use of our personal responses during the conferences. When we type a comment, it would be fantastic if the media could feature it in their headlines but somehow understanding it through "keywords". This is obviously quite complex and would require simple answers from us for the computer to understand it, but it would be a great addition.

Whilst playing online, I've noticed press conferences are useless as both the press-set decisions and additional comments aren't seen by the other user. They should appear on the other users screen.

5. Nationality

I think it would be pretty cool to have the option of choosing where you were born and also ethnic background. So for example Spanish descent but born in England thus British.

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Improvement of the Trainings and the Tactics:

A new training mode, more similar to the everyday-job of a real manager, having the possibility of programming the week of trainings and to try new schemes (that should be as well implemented in the tactics, big miss now).

I should be able to program every single day of work with the team, to prepare carefully the players during the pre-season, to try new tactics and schemes (both offensive and defensive), to adapt the players to the different situations that could appear during a match.

I think that the tactical part and the trainings should be linked somehow, it should be possible to do something like that: http://www.soccerbible.net/Tactical/defending-attacking-third.asp

I would like that my player will do what I teach them in every playing situation, of course they will be more confident with the tactics as long as I train them to particular movements. As manager I will also supervise the work of other coaches, for instance I could have chat with fitness coach about improving the fit of the team or with physios about the injuried players, preparing a program to make them recover fastly.

The possibility to prepare schemes for free-kicks and corners.

To have more movements available for a player: for instance if I play with 4-3-3 and I want that my TS will cut inside the box I should be able to do so and I should be able to tell to my MC to pass the ball after maximum 2-3 touches.

I love FM but I think this aspect is a big miss in the game, in these forums I see that everyone would like to have a game as IRL and I agree with this, but before to do it taking care of marginal aspects I think this would be much more important.

Fix the things that are not well tuned now:

- the annoying interviews with media and the fact that they are too much important in the game;

- the co-ownership for italian leagues, it needs to be improved and anyway it would be nice to have an option in the editor to disable this feature;

- improved tutoring mechanism, more realistica and linked to mental attributes of the players (a professional 16yo player would hardly refuse to be tutored by a skilled and experienced player, such refusal could be done by a player with low professionism and high controversy);

- an effective increase of the manager's reputation if the requested results are achieved;

- a more realistic transfer market, especially for managers and staff;

- an improved AI for the transfer market and for the tactics.

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There were two really annoying things that made me stop playing after the first month:

1. The scouting UI is utter crap.

2. I play with huge database and during the "processing..." screen, between days, my CPU usage was at most 50% (on core2 duo). It seems only the match simulations are running in parallel, but the players processing (like attribute changes, injuries) is not. It is a real drawback for number crunching game like this one. And playing with anything less than huge db is pointless as big part of the game is finding the right players.

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There were two really annoying things that made me stop playing after the first month:

1. The scouting UI is utter crap.

2. I play with huge database and during the "processing..." screen, between days, my CPU usage was at most 50% (on core2 duo). It seems only the match simulations are running in parallel, but the players processing (like attribute changes, injuries) is not. It is a real drawback for number crunching game like this one. And playing with anything less than huge db is pointless as big part of the game is finding the right players.

Rubbish. :rolleyes:

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I would like to see a tweak to the way setpiece insructions are assigned from being player specific to instruction specific, as that doesn't make too much sense I think a quick example is in order.

Currently we tell a player to perform a specific task during dead ball restarts currently I tell my agile & tall forward to stand on the near post to try & flick the ball on, I can only give one player that instruction because telling two to stand at the near post would be stupid but what if that guy ends up taking the corner? There is no player now looking for the flick on.

What I would prefer is a menu to assign a couple of players to assume this role & repeat the task for the other dead ball starting positions, it's then up to the AI to make sure the correct player is in the correct position no doubt making use of the player intelligence/decision making attributes, if my winger now goes to take the corner a teammate takes his place on the near post & other players change position to accommodate the switch,

I would also like to see the defend corner options of stand on near/far post to be supplimented with an alternate option of stand on left/right post as in the lower leagues I'd rather not have my left back standing on the right hand post & getting all confused when the ball is cleared, much safer for dumb grassroots footballers to stay on their side of the goal plaus the addition of an option to tell a player to stand outside the box for any clearances as the current stay forward option doesn't seem to do the trick as the player will rarely come deep enough to try & win any loose balls.

Related to all this is also the issue of selecting who takes corners, freekicks etc which forces us to either select no players & hope everything works out or list our preferred takers in a rigid order of preference, what I would prefer to see is that I select say 2 or 3 corner takers but in no specific order of preference & again the AI decides which player takes the corner based on the factors such as match performace, ego (see Drogba & Lampard with penalties), confidence or simple player pecking order.

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Several things i would like to see implemented.

1. Individual Player Specific tactics. ie I have two full backs one attacking and one not so , one will go forward and cross the other will stay at home. It would be nice if i didnt have to change the team tactic everytime depending on who is playing. If the game could remember each players specific instructions in a set team tactic.

2. Corner routines. I would like to be able to place a player to lurk at the far end of the penalty area so that wayward high corners just dont go out of bounds. Be nice to be able to place my defenders that stay back , i have 3 stay back quite often 2 are in the middle and one on the flank. Instructions for stay back central, stay back left and stay back right would solve this.

Cap the number of players that can be in a certain position for attacking corners to prevent overstacking.

3. More player interaction for when they are unhappy . ie: My current players are unhappy because i bought in a DC , however he can play a midfiel role also , hence my midfielders now feel the is too much competition for a place. I would like to be able to tell them that the new player was brought in to play as a CD and they do not need to worry.

4. Team tactic . I would like the last saved tactic to be the default one, half way thru the season and i still have to go and find my tactic thru the scroll down menu and set it manually for each game.

5. Allow my Assistant Manager to take control of the first team games pretty much the way you can set them up to do the reserves. Some games i like to manage full on other i just like the recruiting and financial managment aspect of the game. I know we can go on holiday for the games but it just doesnt feel like the right thing to do.

6. Reserve Games. If i am trying to retrain a player to a new position then i would like the Ass man to play them in that position when he takes control of the reserve team.

If i send a player to the reserves to get match fitness then i would like the ass man to play him.

Any player that is in the first team but is available for reserves should be picked to play in the reserves ahead of just back ups and youth.

7. Friendly matches. Make it less cumbersome to fixture your own friendlies , give the "choose other" option a memory of what settings you have chosen in the filters.

Thanks for the game :)

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I may be in the minority on this one - but I'd love to see the international management side of things given a bit more focus. Obviously the main focus is always going to be on club management, but I do take a lot of enjoyment out of managing my nation to victory.

It would be fantastic if, as national coach, you could become involved in actually improving the calibre of playing produced by your nation. Winning games should not only lift your FIFA ranking and appease the fans - it should earn money (as it does) for your national FA to invest in junior development, stadium construction, and (and this is my main desire) bidding for tournaments.

I think it would be terrific if, in my inbox, I received a message announcing that my nation had opted to bid for a major tournament such as the World Cup or a continental competition and then had the option to pick stadiums to use/upgrade/build; had build up articles that hyped the tournament; and went through the bid wrangling with other confederations etc.

Surely I'm not the only one who'd like to see their work turning Qatar into a passable national side paid off with the ability to host the biggest footballing tournament of them all?

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Several things i would like to see implemented.

2. Corner routines. I would like to be able to place a player to lurk at the far end of the penalty area so that wayward high corners just dont go out of bounds.

I forgot about that one, always bugs me when an overhit corner is left by the attackers.

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I don't know if this has been mentioned but I think it might be a good idea.:o

Would it be possible to have a setting where the Board are in charge of Transfers and you as the manager have to provide them with a short list of players you want at the beginning of each transfer window then they buy what they can/want?

I know this sounds daft in some ways especially as a lot of the fun is in trying to buy players, but it would be a realistic feature.

You could have it set so that when you are negotiating your contract with the club it is specified whether Transfers are handled by you the manager of by the board.

You could have it as say either just a shortlist you produce for them or, you could specify certain positions you want to strengthen and recommend players for those positions

What do people think?:confused:

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Another thing would be,

Is it possible to get it set so that you decide whether or not to load the 3D stuff? my computer is to put it mildly S*** and cannot cope with that... i am happy just to have it with either 2D or even just comentry, i know you can set it so it works with these but it automaticly starts with 3D and that kills my Compy :(:thdn:

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I would like to be able to speak to players not just offer contracts to try to persuade them to join; tell them your plans, outline your vision, promise them the captaincy, tell them they could be just another player at a big club but a god with your smaller side etc etc.

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I would like to have Player position presets for scouting.

For Example;

If I need a target man, I would just tell my scout to find me a target man by picking it from a drop down list rather than putting it all in with the filters and attributes. I know its just a small change from what we can currently do, but that would make it easier to include and less work for SI.

Another Idea was Trial Days.

I know each country has a trial day where un attached players can be watched. But what I want is the ability to arrange and advertise a Club trial day. Interested Free Players can attend and play a friendly game as part of an inter squad friendly allowing my coaches and scouts to run the rule over them. We can currently offer individual trials to players but only if your scouts have already found them. This way we might find players we would otherwise have missed.

I also like the Idea of Dynamic league reputation, as long as it is not too easy for a league rep to increase. It must be based on several teams being successful over a sustained period, rather than just 1 doing well in Europe one year in my opinion.

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sorry if some of these are repeats of other people's ideas, i ain't be reading through all this thread, i'd be here all day, what i have seen though, i've liked. I agree with pretty much everything on this page.

1) It'd be cool if, instead of making board requests, you could actually have a conversation with them about a certain issue. I bet most managers are involved in some way in board meetings. They may not attend every one but i bet there is one scheduled per month or quarter where the board invite the manager to air his views, make requests and they give him feedback on these things plus how they feel he is doing, plus emergency meetings for when things are going badly or you are being linked with other jobs etc. I feel the press conference gives a good model for this but perhaps board meetings would be a bit more conversational than Q+A style.

what i had in mind is something like you make the request as usual but then you get a dialogue box come up asking when you want to raise the issue with options like "annual general meeting", "next board meeting you are invited to", "next board meeting" (with this option you would ask to attend the board's next meeting to discuss X and they could allow it or say that they feel this can wait til your scheduled meeting in x number of weeks) or "now" (which would cause you to ring the chairman and make your plea and then he would either put it on the agenda for the next board meeting, dismiss your request or, if you feel it to be really urgent, ring the other board members for a quick decision). This would be good becaue some things are more urgent than others. if you need extra funds, then you don't want to wait for an answer but long-term projects like improving the youth academy or expanding the stadium aren't that urgent. It would also mean that you could be more detailed, e.g. you could say you think you need £X and why or that you would like to see the team forge X kind of affiliation with team Y.

This could work in reverse, with the board deciding that, for example, they want to put more money into the youth system or look into the possibility of feeder clubs and then you could respond to that and the more respected you are as a coach, the more likely it is that they will listen to you.

This would also allow for a job interview feature.

2) on a related note, international managers should be able to do similar things with their FA, like requesting that they set up another youth level, e.g. England has an U20s but Scotland doesn't (on the game) and England and Ireland have B teams (in real life).

3) There should be more interaction between international managers and their players. for example, telling players they must transfer to or away from certain divisions or teams if they want to be in contention (Rab Douglas - Leicester), or telling players you have faith in them no matter what team they play for (David Beckham - LA Galaxy) and when players are subject to transfer speculation, you should be able to give your opinion on the prospective move also you should be able to tell players their international careers are over as long as you are manager (e.g. Steve McLaren - Becks). It would also be cool to give players a squad status for their national team.

4) Also for international managers, you should be able to set up pre-tournament training camps (e.g. England in Austria) and play freindlies in that country while you are there. Also there should be National team vs. Club freindlies (e.g. England Vs Platinum stars).

5) When my chairman sells a player without my consent why does the press conference assume i am upset? the only available answers to journalists questions are ones which make me see dissapointed, why can't i say something like "it's OK, he was on the transfer list anyway and i was looking to move him on. i'm just delighted team x made such a good bid that the chairman didn't even need to ask ne."

6) I would like to able to comment on all transfer rumours, not just ones concerning my players. Especially i'd like to comment on my team being linked with other players as sometimes i am not interested in a player but the media claim i am and it unsettles him. i don't want to unsettle players i am not interested in, especially if i'm playing multiplayer with my mates. i don't want to unsettle their players and damage their teams for no reason. Also sometimes the fans get concerned at my reported targets so i would like to be able to reassure them. I know the press conference does ask questions about player links but they don't cover every story and it would be tedious if they tried to so i'd like to be able to rebuff incoming speculation as well as outgoing.

7) When the assitant manager takes press conferences, why does he talk like he's the manager? he should have different questions and answers to me.

8) it would be good, as a lot of people have suggested, if we could take up other roles at clubs such as assistant manager, coach, or scout, so that we could gain experience. And/or it would be nice to have the option of writing our manager's previous history and stuff.

9) I think the game should have more youth levels, from under 21 down to, well, some teams have under 8s. Naturally, these players would have to be regens because it would take forever to gather all the necessary squad information, but it would still be good, plus it would give us new board requests such as "disband U21s/U19s/U18s/U17s/U15s/U12s/U10s/U8s" or "set up new youth/reserve team". Obviously, this would create too many tabs on the squad screen etc so the squad screen could show what it does currently: the reserve team tab and the top youth team tab and then it could have an "Academy" or "youth system" tab (depending whether the club has an academy, which could also be a board request - "upgrade youth facilities to academy status") which could look like the national pool tab from international management.

10) It should also be possible to set up training camps or academies in foreign countries, perhaps as a partnership with a local team, where both teams fund the academy and both teams can sign any player from that academy for free at any time. A simillar thing is when local rivals set up local training camps in their city, e.g. Celtic and Rangers or Sheff Wednesday & United occasionally run training schemes for local youngsters as a way of scouting the really young local talent. This only happens every so often as usually they have their own schemes but sometimes they team up for a short period, mainly as a publicity stunt.

11) Players should get testamonial matches. And there should be memorial matches for anneversaries of club events where the current first team takes on a team of legends who come out of retirement for that game or similar. players could get invited to take part in All-Star charity matches and there could be invitations to manage a team in such games.

12) It would be nice to be able to talk recently-retired players out of retirement and offer "pay-as-you-play" contracts.

13) There should be more trabsfer options e.g. when offering players for loan you should be able to choose which divisions to offer to e.g. Arsene Wenger didn't want Jack Wilshere going to anywhere but the premiership last season. Other loan clauses could include Loan swap deals (i.e. JA Reyes + Julio Baptiste in 2006/7), deal becomes permanent after X amount of games, extra fee after X amount of games/goals. Transfers should have other similar clauses like, player is immediately loaned back to selling club for 1 or 2 seasons, selling club gets choice of any 1/2/3 of the selling team's reserve/youth team players for loan, clubs become affiliated, avoid relegation clause, reach playoffs clause, X number of clean sheets clause, cup winners clause. All clauses should have an expiry date on them, so a player has to make X number of appearences in Y number of years., etc.

14) If people in the game have a distinguished career, they should recieve national honours like knighthoods and equivalent.

15) when setting up freindly tours, there should be more than a 4-match limit and you should be able to specify a "home" stadium to use for some games on the tour AND be able to play teams from other nations on the tour like Celtic were going to play Rangers in Boston (USA)

16) When signing a player who needs a work permit but can't get one, why can't i send him on loan to one of my foreign feeder clubs who i'm afilliated with for just that reason? Jus because he can't get a work permit doesn't mean he shouldnt be my property to loan abroad.

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