Jump to content

Search the Community

Showing results for tags 'youth intake'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Football Manager General Discussion Forums
    • Football Manager General Discussion
    • FM Xbox Edition and FM Touch General Discussion
    • Football Manager Mobile General Discussion
  • Football Manager Technical Help and Bugs Forum
    • Football Manager 2021 Bugs Forum
    • Football Manager 2021 Touch Bugs Forum
    • Football Manager Mobile Technical Help and Bugs Forum
    • Football Manager Previous Versions Technical Issues
    • Football Manager 2021 Early Access Beta Bugs Forum
    • Football Manager 2021 Xbox Edition Bugs Forum
  • Football Manager - Help Us Make FM Even Better
    • Football Manager Feature Requests
    • Football Manager Research and Scouting
  • Football Manager Game Help Forums
    • Tactics, Training & Strategies Discussion
    • Good Player & Team Guide
    • Editors Hideaway
    • Skinning Hideout
  • Football Manager Specific Playing Styles
    • FM Career Updates
    • Challenges, Sign-Ups & Experiments
    • FM Online Careers and Game Modes
    • FM Stories
  • Football Manager Local Language Forums
    • Football Manager Chinese Language Discussion
    • Football Manager French Language Discussion
    • Football Manager German Language Discussion
    • Football Manager Korean Language Discussion
  • Eastside Hockey Manager
    • General Questions for Eastside Hockey Manager
    • Eastside Hockey Manager Bugs Forum
    • Eastside Hockey Manager FAQ and Knowledgebase
  • The Community
    • Football Manager Channels, Streams and Community Links
  • Non SI/Football Manager Related
    • Off Topic Forum
    • Football Forum
  • House Rules and Forum Guidelines
    • Hall of Fame
    • House Rules & Forum Guidelines
    • Football Thread Vault
  • Forum Software Issues
    • Forum Feedback and Known Issues
  • Reference

Categories

  • Articles
  • Other Football Game
    • More football stuff

Categories

  • Football Manager 2020
    • Getting Started
    • How To
    • Technical Support
    • Pre-Release Beta Specific Questions
  • Football Manager 2019
    • Getting Started
    • How To
    • Technical Support
    • Pre-Release Beta Specific Questions
  • Football Manager 2019 Touch
    • iOS
    • Android
    • Cross-Sync
    • Store and Unlockables
    • Nintendo Switch
  • Football Manager 2019 Mobile
    • Android
    • iOS
  • Football Manager 2018
    • Getting Started
    • How To
    • Technical Support
    • Gameplay
    • Pre-Release Beta Specific Questions
  • Football Manager Touch 2018
    • iOS
    • Android
    • Nintendo Switch
    • Cross-Sync
    • Store and Unlockables
  • Football Manager Mobile 2018
    • iOS
    • Android
  • Football Manager 2017
    • Getting Started
    • Pre-Release Beta Specific Questions
    • How To
    • Gameplay
    • Technical Support
  • Football Manager Touch 2017
    • iOS
    • Android
    • Cross-Save
    • Store & Unlockables
    • Compatible Devices
  • Football Manager Mobile 2017
    • Android
    • iOS
  • Football Manager 2016
    • Getting Started
    • How To
    • Gameplay
    • Technical Support
  • Football Manager Touch 2016
    • iOS
    • Getting Started
    • Android
    • How To
    • Cross Save
    • Troubleshooting
    • Unlockables
  • Football Manager Mobile 2016
    • Android
    • iOS
    • In-App Purchases

Categories

  • Football Manager 2021
  • Football Manager 2021 Touch
  • Football Manager Mobile 2021
  • Football Manager 2021 (FR)
  • Football Manager 2021 (DE)
  • Football Manager 2021 (IT)
  • Football Manager 2021 (ES)
  • Football Manager 2021 Touch (FR)
  • Football Manager 2021 Touch (DE)
  • Football Manager 2021 Touch (IT)
  • Football Manager 2021 Touch (ES)
  • Football Manager 2020
  • Football Manager 2020 (FR)
  • Football Manager 2020 (DE)
  • Football Manager 2020 (IT)
  • Football Manager 2020 (ES)
  • Football Manager 2020 Touch
  • Football Manager 2020 Touch (FR)
  • Football Manager 2020 Touch (DE)
  • Football Manager 2020 Touch (IT)
  • Football Manager 2020 Touch (ES)
  • Football Manager Mobile 2020
  • Football Manager 2019
  • Football Manager 2019 (FR)
  • Football Manager 2019 (DE)
  • Football Manager 2019 (IT)
  • Football Manager 2019 (ES)
  • Football Manager 2019 Touch
  • Football Manager 2019 Touch (FR)
  • Football Manager 2019 Touch (DE)
  • Football Manager 2019 Touch (IT)
  • Football Manager 2019 Touch (ES)
  • Football Manager Mobile 2019
  • Football Manager 2018
  • Football Manager 2018 (FR)
  • Football Manager 2018 (IT)
  • Football Manager 2018 (ES)
  • Football Manager Touch 2018
  • Football Manager Touch 2018 (FR)
  • Football Manager Touch 2018 (IT)
  • Football Manager Touch 2018 (ES)
  • Football Manager Touch 2018 (Console)
  • Football Manager Mobile 2018
  • Football Manager 2017
  • Football Manager Touch 2017
  • Football Manager 2017 (FR)
  • Football Manager 2017 (IT)
  • Football Manager 2017 (ES)
  • Football Manager Touch 2017 (FR)
  • Football Manager Touch 2017 (IT)
  • Football Manager Touch 2017 (ES)
  • Football Manager Mobile 2017

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Biography


About Me


Interests


Favourite Team


Currently Managing

Found 7 results

  1. Ok, there are a couple of guides how to create a custom nation in FM, so this topic is not about it. Let's say, we already created a custom nation by editing a famous "Pre-1922 Ireland". We will call our nation "X-Nation" from now on. Now we decide that our X-Nation will be fantasy one, which resides on a newly created piece of land. A big archipelago in the Asia, just maybe a little bit east of Japan and Sakhalin Island. So far so good, now we going to set "Continent" of "X-Nation" to East Asia, choose currency (whatever you like, no matter). Creating backstory: X-Nation was formed by people of Russia East and Japan North. Secretly they developed a way to rise a land from ocean depths (whatever) to create a new nation where they can escape hostility and politics of the other world and offer a true safe spot on the Earth for everyone. Lore-wise, this young nation should use a mixture of RU and JP languages throughout all archipelago with a dominant EN as a common language for everyone. Logically, we are setting "Languages" tab in editor to: English - 100 Japanese - 50 Russian - 50 This will represent a portion of people knowing their first language (RU or JP) and everyone speaking EN as official one. Geography: In the center of archipelago the Center City is located. It is the true definition of globalization idea. Mixture of styles, culteres, languages, people, fashion and ideas. This is the capital of the whole X-Nation, the biggest megapolis holding it's ideas. Creating a new city. Center City will be the name, choose appropriate lat and long, 10mln - 20mln population, choose weather (any). Attraction - 11. Language - English. But, we miss a region! Let's create a Center Region for our capital. Setting it to X-Nation, population 18mln. Languages: English - 100 Japanese - 50 Russian - 50 Now we set our Center City to Center Region and it's done. Not enough cities and regions! We decide that our X-Nation likes the idea of globalization the most, but is also understands that they need to preserve their original culture! So, we are creating a region for each native language we have. JP Region and RU Region, each has aboth 5mln people residing, and the only language spoken there is native language. So we are setting Russian - 100 for RU Region Japanese - 100 for JP Region Lore-wise, we can explain those regions also used as adaptation zones for immigrants, so each region has only it's native language. Now, for each of 2 regions we create some cities, let's say... 3 for each. RU City 1, 2, 3. JP City 1, 2, 3. All of them have identical stats in Editor: 1mln - 2.5mln population, 10 attraction, region language, but different coordinates. "Hey, and what about football?" - someone is asking. Ok, we are getting there! This beatiful game is used by X-Nation to sing all over the world about their safe spot! How? The X-Nation has NO LEAGUES, that's how! The capital city (Centre City) has its own club. We will call it FC X-City. This club has a stadium in the Centre City, but participates in no active leagues. We will leave it as a placeholder for now. Each region has it's own club too, and a stadium in one of the regional cities respectively. Aaaaaand! Those clubs participate on the low leagues of original nations! FC RU City plays somewhere in Russian Third League, FC JP City plays somewhere in Japanese Third League, but both clubs still reside and train on the X-Nation grounds. We are getting closer to the point where the game slaps me in a face and spits all over my crying body. As I see it - FC RU City plays through Russian divisions, maybe getting promotions. Same for FC JP City. ALL of the regens and youth intake for FC RU City should have X-Nation nationality. Working as intended, no questions. They play in their home nation, and local kids born here go through local academies. MOST (if not ALL) of the regens and youth intake for FC RU City should have one of the RU Cities (1,2,3) as their place of birth and have Russan names/surnames. Same for JP counterparts. HELL NO THEY ARE NOT!!! The game decides to use FIRST LANGUAGE used for the WHOLE NATION as the base for names. For example, setting Russian - 50 English - 100 Japanese - 50 Gets me all of Victor, Ivan, Oleg, etc names for BOTH Russian and Japanese region clubs! Setting English - 100 Russian - 50 Japanese - 50 Gets me Billy, John, Kevin, etc named for BOTH Russian and Japanese region clubs! In both cases, I have NO control over surnames. Most of them use EAST ASIA database, so I am getting Kim, Lee, Shimada, Kyota, etc - a mixture of Korean, Chinese, Japanese names, maybe with like 5-10% of them are Russian surnames and another 5-10% English (or Ireland from pre-1922 database) This system SHOULD work - USA nation has English and Spain as languages and about 80% to 20% names and surnames English and Spain. But not for my nation!! And futhermore - each of the regens, all thousand of them simulated in a game, have ONLY ONE birth place. Centre City, the capital. Setting capital to "none" in editor still gives the same birth place for EVERYONE. This is SO INFURIATING, I can't even... AAARGHHH
  2. How do you make institute/academy clubs produce regens in the game? What should I edit in the Pre-Game Editor? I have never seen these clubs produce players.
  3. How do you find wonderkids ive tried searching and they just say like young striker
  4. York City, Premier league, in Europe, Extensive Youth Recruitment, Exceptional Junior Coaching, Excellent Youth Facilities, Huw Jennings Resolute HOYD, Under 18 Manager, Assistant, 2 coaches, 2 Lower League Youth Intake Affiliates Currently Spawning 1/2 to 1 1/2⭐️ ability max And Spawning 1/2 to 4 ⭐️ potential Reloading on intake day to test it. Should I not be yielding any ⭐️ ⭐️ ⭐️ current ability? Like surely the boxes I’ve ticked I should have a desirable intake after 15-20 reloads?
  5. Hi guys, I'm after some thoughts on how to best set up my individual scouts before and after the newgen dates. I understand that I can find a list of all Youth Intakes through the World - Transfers tab, and then I can scout every single player at each intake date. However this is time consuming and also difficult with a small team of scouts as there can be hundreds of players coming through at each date. Obviously the AI will be able to identify the best newgens earlier than me, so I'm looking for some advice on how to stop missing out on the best young talent that comes through each season. A few years ago on FM, I found it easier to bring in quality 16/17 years old and build a strong unit from U18 age group up to the seniors. Though I do think it is better now that maybe less are coming through and/or they are more difficult to identify, i'm currently playing a save where I am aiming to bring through a new 'Class of 92' 'Pep's Barca' etc.... Thanks for the help in advance. I know many of us love the scouting part of the game and i'm sure plenty have some useful tips to pass on...
  6. Is there a way of applying Bilbao-type signing/transfer rules to other clubs? For example could Aston Villa be made to only sign players from the West Midlands, or for Chelsea it would be players from London... however the game breaks down club location? Would this have to be done individually for every club or would a database be achievable where a rule like this was global? I tend to do youth development saves, so I can keep my own policy in check, but it would be cool to widen it out to see how other clubs get on in the game. I also like the idea of a no-transfers-allowed database, but I've heard that clubs being taken over by new owners can upset this and wipe out any embargoes - Similar idea to the region specific rules, but a bit more of a challenge.
  7. Ok so way back in fm 14 or 15 I had this free agent wonderkid offered to me by his agent. It was just after the English youth intake and he had been at some English non league team and for some reason they had not agreed a contract. Since then nothing remotely similar has occurred which makes me wonder whether this was a freak occurrence, whether this was taken out of the game or whether this still happens. I did think it made a sense since youth players move around so much nowadays.
×
×
  • Create New...