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Showing results for tags 'thresholds'.
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Right now you have the option to set 3 thresholds in the game (by default at 16, 11 and 6) so in the player profile screen there are 4 different colours dividing the attribute grading. I would like to have at least one more threshold to divide the attributes. That way I can divide the attributes in 1-9 (bad), 10-12 (average), 13-14 (good), 15-16 (very good) and 17-20 (exceptional) for example. As I said by default you have the some colour for 11-15, but for me 15 is way better than 11 so there should at least be one extra colour to number of attributes per group. Like to hear what others think