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Showing results for tags 'target man'.
Introduction Something I love about FM is the way there are many different ways to be successful, just like in real life football. For example you can mainly focus on tactics, scouting or youth development. You can tweak tactics game by game, analysing the smallest details. You can concentrate on improving your squad year on year, built around one main system. You can develop your own players from your academy, or completely ignore it and sign players rejected by other clubs. On FM16 I took Merthyr Tydfil from non-league to the Premier League. My aim was to do it playing passing foot
I'm playing a lone striker with counter attack tactics as Leicester. None of my forwards are that big so i want balls either played into their feet or into the channels for them, but the team are playing high balls up to them which the CD marking them just heads back. What settings do i need to change to get the passing up to them how i want it?
The key to a quality target man isn’t just a physical specimen but also one with great bravery, aggression and determination. I find it relatively easy to find older target men who have these mental attributes. In my 4th season with Auxerre I’ve managed to sign Marco Tuminello who seems to be the only young target man with the required mental attributes who was willing to join. There appear to be plenty of young tall players who are strong but lack the mental attributes. In training you can’t increase aggression and bravery, so the questions is this - are these attributes set in ston
Hey, everyone. Quick question - but felt the answer might benefit everyone so set it up as a thread - is there still a Target Man mechanism within the match-engine causing players with a TM role to attract the ball, similar to a playmaker? I remember years ago we used to select designated Target Men or tick a box and they'd attract the ball more. Not sure if that is still the case. Obviously assuming no other changes, in terms of the player, team around him or any other tactical tweaks literally just will a Target Man (Support / Attack) attract the ball more than a role with ide