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Showing results for tags 'rest'.
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In training schedule we have a checkbox option to automatic rest day after match. Please add an extra option to specific how many days to rest after match instead of just one day. Right now If I need to rest my team for two days after match I have to do it manually every time after match.
In November of my first season, I've been asked to send first team players on vacation 8 times, with some players needing to be sent out multiple times. The player always indicates he wants a rest. This seems really excessive and unlikely that any EPL side would need or be willing to sit players for weeks at a time in the middle of the season (especially since they are still playing for their teams in international breaks, even friendlies).
Hi Si, Loving the game as ever. 100s of hours played. It's the 2018 World Cup around the corner. I have a few FM 2018 HOTFIX requests that will hopefully improve the experience for managing National teams. Primary request: Introduce the 'rest' function into International management: This will be especially useful in World Cups etc. At the moment you can only access 'rest' through the training function. Ideally that will mean bringing in training. (which is realistic as an International window is 2 weeks and there is much longer for the full tournaments. However, if that's not possible to add the training function please add 'rest'. Expand 'rest' to be 1 Day, 2 Days, 3 Days, 4 Days, 5 Day, 6 Days, 7 Days - rather than, the 1, 2 miss a few, 7 days Secondary requests: Boost morale with International call-ups: No player should start a World Cup with abysmal morale. Tactic familiarity: As there is no training can you please artificially boost the tactic familiarity. These are top quality players, they should be more familiar with more tactics. Delay International call-ups if there are end of season finals: Happened a lot with my super successful team in FM 17 where I lost players from end of season club cups due to being called up to the national sides, when the national teams weren't weren't playing for a week or so. Ability to play knock-about friendly prior to World Cup against a minor local side: Helps with team cohesion, tactics, fitness. (back to that training function again). Ability to move shirt numbers around on tactics screen without having to move player and thus the role etc,: This applies to International friendlies, club preseason friendlies, Non league teams (all season). This also has the general function of helping in game when you switch tactics in the drop down and you hadn't realised (due to squad numbers) that tactic 1 effectively has number 6 on the right wing and tactic 2 number 6 is the centre-half. If you stick to the same tactic you won't notice, it only comes to light if you switch tactics in game from the drop down. More team meetings: When the World Cups are on you often here players say, in today's meeting. Need tools to be able to boost morale after a loss. Remind them of a target (in group stages) etc. Every player you have ever called-up is automatically added to a special short list: If you are an International manager for a while you can quickly see who you have used. Ability to see the same for u21 and other younger sides would be great. An average club rating, can miss a class act International. Rare but happens. When you take over an international team there is a shortlist that lists all players called-up in the last 12 months: A helpful tool when you start with a nation. Match reports not always available. At the very least it would be brilliant if the primary request can make it on a HOTFIX for FM2018. Thanks guys Happy gaming
I used to "Allow rest after match" for 95% of the times during a season. But then I thought, "why should I also rest the guys who weren't involved in the last match"? Isn't it better to individually rest the 10 players(except the gk) who were involved in the last match and keep doing that for the whole season? And maybe select "allow rest after match" only after a lot of "2/3-matches-a-week" to counter jadedness? Are there any negatives effects? Does it affect training "happiness"? I am in October ingame and everyone from my 22 senior team players is "Pleased with training overall". Not one of them is "Happy" or "Content". In my U20s though, out of 22 players, 6 are "Pleased", 13 are "Happy" and 3 are "Content".