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Found 196 results

  1. Cannot seem to be able to play online. My Mac has an internet connection and I appear online on Epic Games. However when my friends use the Epic games overlay within FM20 they cannot see my username as playing football manager. I am using epic games launcher on mac trying to connect to a friend using steam on a PC.
  2. Hi, Since the 20.4.2 update my fm is not loading it will open to the initial advertising pages then close off with no errors. Im using MacBook Air, MacOS catalina 10.15.6, intel HD graphics 500. Previous to this I have had no issues opening FM 2020 but since the hot fix it will not open. I have deleted cache, preferences and reinstalled the game as well as steam. I have tried running in windowed mode nothing seems to fix the issue. I have had no crash dump errors it just closes with no errors. The rest of my games are fine and can open even 2019 fm. Thanks
  3. Anything I can do? Game went extra-time. Whistle blew, the scoreboard switched to penalties, the players' body language switched to penalties, but the game just says "pause" even though it's already paused. Nothing is frozen. I can look at stats, analysis, tactics, go to the home page, try to reload in preferences, but no matter what I do it just stays stuck before going to penalties. Any help appreciated. The game is running, I just have to decide whether to end the process or not.
  4. Hi there, I expierence a crash dump in game. I do use custom files, like custom graphics and custom databases for multiple countries. I encountered many crash dumps after the lockdown periode and it started in June. At first i thought i should update every kind of custom data and graphics i can after all of that i started multiple new games and all is well in the first season, but when i start a second season half way august i get a crash dump. This make it very difficult too play, i tried to test it without custom graphics, but same result and without custom databases isn't a option, because it will failed to load the game. Is there someone with the same expierence or with some kind of solution. Ps. I also tried to delete the caches en preference and also used the verify game files. I also updated multiple drivers. FM 2020 v20.4.1.1363262 (2020.09.11 23.49.38).dmp DxDiag.txt
  5. Hello, After the update 20.4.2, I launched the game, and saw that my most recent save wasn't on the main menu. I was able to load it normally, and I picked 'Save and Quit' when it was time to go, like I always do. The game saved without any issue, but stayed on the gamescreen for longer than usual (about a minute, normally it would be 5 seconds max). Today, I loaded up the game, and saw my most recent save on the main screen. I clicked it, but the save game could not be loaded. I restarted the game, tried multiple times with multiple savefiles, both from the main screen and load save tab, but none of them worked. I tried the open beta option, but that did not work either. I got the game on Epic yesterday, but did not download it. Maybe that could have caused this? I can attach/upload the save file if needed.
  6. I had played a game earlier today after the 20.4 update...no noted issue. Later today got the 20.4 hotfix. Loaded my save, was playing. Got to the "autosave" point and got an "unable to save game" notification. I ended up having to manually save into a new save name. Hasn't appeared to be a problem since doing so.
  7. Hi all. I've just loaded up FM20 (first time since the 20.4.2 update yesterday), and received this message: Never seen this before. I pressed "OK" to 'always allow' and the game loaded up fine. But then my save didn't appear on the main page and I had to search for it through 'Load Game'. Again, first time this has ever happened. I found the folder and loaded up the save no problem, but just a bit odd. Is this linked to the update possibly? Should I be concerned? I do constantly back up saves, but not seen this before. Has something like this happened to anyone else? Thanks! Edit: I exited FM and loaded it back up. Didn't get the message in the screenshot, but still had to search for my save game (I do have it in a different location to the default). Anyway of getting the game to recognise where my save games are located?
  8. Since the latest patch, I’ve not been able to access my Dev Centre? I click on the icon but nothing happens. Any help?
  9. I cleared cache and reloaded skin to make one badge change and receive the following error. Game worked fine since it came out and I didn't have anything custom loaded except a badge pack. Tried validating game files, deleting preferences and cache folders, basically all troubleshooting that I could find via google and it still won't open. I click open, get the Sports Interactive logo then the the game screen disappears and about 30 seconds later I receive the error message. I am running it on a 2015 MacBook, originally on Mojave but upgraded to Catalina and I still get the error message: Football Manager 2020 v 20 . 4 . 1. - 1363262 quit unexpectedly Process: fm [2468] Path: /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm Identifier: com.sigames.eur.FootballManager2020 Version: 20 . 4 . 1 - 1363262 (20 . 4 . 1 - 1363262) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: fm [2468] User ID: 501 Date/Time: 2020-09-13 17:25:45.392 +0100 OS Version: Mac OS X 10.15.6 (19G2021) Report Version: 12 Anonymous UUID: 3CE738F6-C00E-20F8-5F1B-1B96551ECF40 Sleep/Wake UUID: 496F2361-89D6-4FE5-B6E8-21CC9AE7A41B Time Awake Since Boot: 14000 seconds Time Since Wake: 14000 seconds System Integrity Protection: enabled Crashed Thread: 9 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: terminating with uncaught exception of type std::__1::system_error: random_device failed to open /dev/urandom: Too many open files abort() called Thread 0:: MainThrd Dispatch queue: com.apple.main-thread 0 com.apple.driver.AppleIntelBDWGraphicsMTLDriver 0x00007fff2f4ebb65 IGRenderStateBindingTable::IGRenderStateBindingTable() + 575 1 com.apple.driver.AppleIntelBDWGraphicsMTLDriver 0x00007fff2f4dff1f IGAccelRenderCommandEncoder::IGAccelRenderCommandEncoder(IGContextStateDescriptor*, FenceGroupPool&) + 103 2 com.apple.driver.AppleIntelBDWGraphicsMTLDriver 0x00007fff2f4d731c -[MTLIGAccelRenderCommandEncoder initWithCommandBuffer:descriptor:stateDescriptor:] + 188 3 com.apple.driver.AppleIntelBDWGraphicsMTLDriver 0x00007fff2f4f2602 -[MTLIGAccelCommandBuffer renderCommandEncoderWithDescriptor:] + 107 4 com.sigames.eur.FootballManager2020 0x00000001070c0f7e 0x1045c0000 + 45092734 5 com.sigames.eur.FootballManager2020 0x0000000107098227 0x1045c0000 + 44925479 6 com.sigames.eur.FootballManager2020 0x0000000107097fe5 0x1045c0000 + 44924901 7 com.sigames.eur.FootballManager2020 0x00000001076fdab2 0x1045c0000 + 51632818 8 com.sigames.eur.FootballManager2020 0x0000000107104874 0x1045c0000 + 45369460 9 com.sigames.eur.FootballManager2020 0x0000000107108f8e 0x1045c0000 + 45387662 10 com.apple.Foundation 0x00007fff3c4212ea __NSFireTimer + 67 11 com.apple.CoreFoundation 0x00007fff39d437f9 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20 12 com.apple.CoreFoundation 0x00007fff39d4335f __CFRunLoopDoTimer + 859 13 com.apple.CoreFoundation 0x00007fff39d42e47 __CFRunLoopDoTimers + 322 14 com.apple.CoreFoundation 0x00007fff39d27bea __CFRunLoopRun + 1871 15 com.apple.CoreFoundation 0x00007fff39d26e3e CFRunLoopRunSpecific + 462 16 com.apple.HIToolbox 0x00007fff38953abd RunCurrentEventLoopInMode + 292 17 com.apple.HIToolbox 0x00007fff389536f4 ReceiveNextEventCommon + 359 18 com.apple.HIToolbox 0x00007fff38953579 _BlockUntilNextEventMatchingListInModeWithFilter + 64 19 com.apple.AppKit 0x00007fff36f99039 _DPSNextEvent + 883 20 com.apple.AppKit 0x00007fff36f97880 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1352 21 gameoverlayrenderer.dylib 0x00000001098976ae -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 76 22 com.apple.AppKit 0x00007fff36f8958e -[NSApplication run] + 658 23 com.sigames.eur.FootballManager2020 0x00000001071095f7 0x1045c0000 + 45389303 24 libdyld.dylib 0x00007fff73bfacc9 start + 1 Thread 1: 0 libsystem_pthread.dylib 0x00007fff73dfab68 start_wqthread + 0 Thread 2: 0 libsystem_pthread.dylib 0x00007fff73dfab68 start_wqthread + 0 Thread 3: 0 libsystem_pthread.dylib 0x00007fff73dfab68 start_wqthread + 0 Thread 4: 0 libsystem_pthread.dylib 0x00007fff73dfab68 start_wqthread + 0 Thread 5: 0 libsystem_pthread.dylib 0x00007fff73dfab68 start_wqthread + 0 Thread 6: 0 libsystem_pthread.dylib 0x00007fff73dfab68 start_wqthread + 0 Thread 7: 0 libsystem_pthread.dylib 0x00007fff73dfab68 start_wqthread + 0 Thread 8: 0 libsystem_kernel.dylib 0x00007fff73d3bdfa mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff73d3c170 mach_msg + 60 2 com.googlecode.google-breakpad 0x000000010e0d9d6c google_breakpad::ExceptionHandler::WaitForMessage(void*) + 270 3 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 4 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 9 Crashed: 0 libsystem_kernel.dylib 0x00007fff73d4233a __pthread_kill + 10 1 libsystem_pthread.dylib 0x00007fff73dfee60 pthread_kill + 430 2 libsystem_c.dylib 0x00007fff73cc98a2 __abort + 139 3 libsystem_c.dylib 0x00007fff73cc9817 abort + 135 4 libc++abi.dylib 0x00007fff70f28458 abort_message + 231 5 libc++abi.dylib 0x00007fff70f198a7 demangling_terminate_handler() + 238 6 libobjc.A.dylib 0x00007fff72a545b1 _objc_terminate() + 104 7 libc++abi.dylib 0x00007fff70f27887 std::__terminate(void (*)()) + 8 8 libc++abi.dylib 0x00007fff70f2a1a2 __cxxabiv1::failed_throw(__cxxabiv1::__cxa_exception*) + 27 9 libc++abi.dylib 0x00007fff70f2a169 __cxa_throw + 113 10 libc++.1.dylib 0x00007fff70f0455b std::__1::__throw_system_error(int, char const*) + 77 11 libc++.1.dylib 0x00007fff70efbdd3 std::__1::random_device::random_device(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) + 115 12 com.sigames.eur.FootballManager2020 0x00000001085f521c 0x1045c0000 + 67326492 13 com.sigames.eur.FootballManager2020 0x0000000106effa6d 0x1045c0000 + 43252333 14 com.sigames.eur.FootballManager2020 0x0000000106effcfd 0x1045c0000 + 43252989 15 com.sigames.eur.FootballManager2020 0x0000000106e9b0ac 0x1045c0000 + 42840236 16 com.sigames.eur.FootballManager2020 0x0000000106e9e7c1 0x1045c0000 + 42854337 17 com.sigames.eur.FootballManager2020 0x000000010773d2f2 0x1045c0000 + 51892978 18 com.sigames.eur.FootballManager2020 0x000000010773d208 0x1045c0000 + 51892744 19 com.sigames.eur.FootballManager2020 0x0000000106ea6f4b 0x1045c0000 + 42889035 20 com.sigames.eur.FootballManager2020 0x0000000106ead517 0x1045c0000 + 42915095 21 com.sigames.eur.FootballManager2020 0x0000000106ead999 0x1045c0000 + 42916249 22 com.sigames.eur.FootballManager2020 0x0000000106eab051 0x1045c0000 + 42905681 23 com.sigames.eur.FootballManager2020 0x0000000106eaae9b 0x1045c0000 + 42905243 24 com.sigames.eur.FootballManager2020 0x00000001075b42f5 0x1045c0000 + 50283253 25 com.sigames.eur.FootballManager2020 0x00000001075a5740 0x1045c0000 + 50222912 26 com.sigames.eur.FootballManager2020 0x00000001075a1e9b 0x1045c0000 + 50208411 27 com.sigames.eur.FootballManager2020 0x0000000104f3f2e9 0x1045c0000 + 9958121 28 com.sigames.eur.FootballManager2020 0x000000010733a9a9 0x1045c0000 + 47688105 29 com.sigames.eur.FootballManager2020 0x00000001073961f2 0x1045c0000 + 48062962 30 com.sigames.eur.FootballManager2020 0x0000000104e94d10 0x1045c0000 + 9260304 31 com.sigames.eur.FootballManager2020 0x0000000104f4d737 0x1045c0000 + 10016567 32 com.sigames.eur.FootballManager2020 0x0000000107104d0e 0x1045c0000 + 45370638 33 com.sigames.eur.FootballManager2020 0x0000000107104dc6 0x1045c0000 + 45370822 34 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 35 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 36 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 10: 0 com.sigames.eur.FootballManager2020 0x000000010729742b 0x1045c0000 + 47019051 1 com.sigames.eur.FootballManager2020 0x0000000107294eb1 0x1045c0000 + 47009457 2 com.sigames.eur.FootballManager2020 0x0000000107289442 0x1045c0000 + 46961730 3 com.sigames.eur.FootballManager2020 0x00000001072860de 0x1045c0000 + 46948574 4 com.sigames.eur.FootballManager2020 0x00000001072866a9 0x1045c0000 + 46950057 5 com.sigames.eur.FootballManager2020 0x0000000107286ea5 0x1045c0000 + 46952101 6 com.sigames.eur.FootballManager2020 0x000000010728788d 0x1045c0000 + 46954637 7 com.sigames.eur.FootballManager2020 0x00000001070530cf 0x1045c0000 + 44642511 8 com.sigames.eur.FootballManager2020 0x0000000107052678 0x1045c0000 + 44639864 9 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 10 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 11 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 11:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fff73d3bdfa mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff73d3c170 mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff39d28ef5 __CFRunLoopServiceMachPort + 247 3 com.apple.CoreFoundation 0x00007fff39d279c2 __CFRunLoopRun + 1319 4 com.apple.CoreFoundation 0x00007fff39d26e3e CFRunLoopRunSpecific + 462 5 com.apple.AppKit 0x00007fff3713a954 _NSEventThread + 132 6 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 7 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 12: 0 libsystem_kernel.dylib 0x00007fff73d3e882 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff73dff425 _pthread_cond_wait + 698 2 com.sigames.eur.FootballManager2020 0x00000001085e6cc6 0x1045c0000 + 67267782 3 com.sigames.eur.FootballManager2020 0x00000001085e76a3 0x1045c0000 + 67270307 4 com.sigames.eur.FootballManager2020 0x00000001085e77e0 0x1045c0000 + 67270624 5 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 6 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 7 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 13: 0 libsystem_kernel.dylib 0x00007fff73d3e882 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff73dff425 _pthread_cond_wait + 698 2 com.sigames.eur.FootballManager2020 0x00000001085e6cc6 0x1045c0000 + 67267782 3 com.sigames.eur.FootballManager2020 0x00000001085e76a3 0x1045c0000 + 67270307 4 com.sigames.eur.FootballManager2020 0x00000001085e77e0 0x1045c0000 + 67270624 5 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 6 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 7 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 14: 0 libsystem_kernel.dylib 0x00007fff73d3e882 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff73dff425 _pthread_cond_wait + 698 2 com.sigames.eur.FootballManager2020 0x00000001085e6cc6 0x1045c0000 + 67267782 3 com.sigames.eur.FootballManager2020 0x00000001085e76a3 0x1045c0000 + 67270307 4 com.sigames.eur.FootballManager2020 0x00000001085e77e0 0x1045c0000 + 67270624 5 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 6 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 7 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 15: 0 libsystem_kernel.dylib 0x00007fff73d3e882 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff73dff425 _pthread_cond_wait + 698 2 com.sigames.eur.FootballManager2020 0x00000001085e6cc6 0x1045c0000 + 67267782 3 com.sigames.eur.FootballManager2020 0x00000001085e76a3 0x1045c0000 + 67270307 4 com.sigames.eur.FootballManager2020 0x00000001085e77e0 0x1045c0000 + 67270624 5 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 6 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 7 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 16:: AMCP Logging Spool 0 libsystem_kernel.dylib 0x00007fff73d3be36 semaphore_wait_trap + 10 1 com.apple.audio.caulk 0x00007fff6d7ceb16 caulk::mach::semaphore::wait() + 16 2 com.apple.audio.caulk 0x00007fff6d7ce9b2 caulk::semaphore::timed_wait(double) + 106 3 com.apple.audio.caulk 0x00007fff6d7ce7c4 caulk::concurrent::details::worker_thread::run() + 30 4 com.apple.audio.caulk 0x00007fff6d7ce1e4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 45 5 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 6 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 17: 0 libsystem_kernel.dylib 0x00007fff73d3be36 semaphore_wait_trap + 10 1 com.apple.audio.caulk 0x00007fff6d7ceb16 caulk::mach::semaphore::wait() + 16 2 com.apple.audio.caulk 0x00007fff6d7ce9b2 caulk::semaphore::timed_wait(double) + 106 3 com.apple.audio.caulk 0x00007fff6d7ce7c4 caulk::concurrent::details::worker_thread::run() + 30 4 com.apple.audio.caulk 0x00007fff6d7ce1e4 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 45 5 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 6 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 18: 0 libsystem_kernel.dylib 0x00007fff73d3be4e semaphore_timedwait_trap + 10 1 libdispatch.dylib 0x00007fff73ba1b6b _dispatch_sema4_timedwait + 76 2 libdispatch.dylib 0x00007fff73ba1f97 _dispatch_semaphore_wait_slow + 58 3 libdispatch.dylib 0x00007fff73baf795 _dispatch_worker_thread + 284 4 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 5 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 19:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x00007fff73d3bdfa mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff73d3c170 mach_msg + 60 2 com.apple.audio.CoreAudio 0x00007fff3940ac75 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111 3 com.apple.audio.CoreAudio 0x00007fff39306f18 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 2677 4 com.apple.audio.CoreAudio 0x00007fff3943ac22 HALB_IOThread::Entry(void*) + 72 5 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 6 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 20: 0 libsystem_kernel.dylib 0x00007fff73d3e882 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff73dff425 _pthread_cond_wait + 698 2 com.sigames.eur.FootballManager2020 0x00000001066ef6ff 0x1045c0000 + 34797311 3 com.sigames.eur.FootballManager2020 0x00000001066ef5bc 0x1045c0000 + 34796988 4 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 5 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 6 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 21: 0 libsystem_kernel.dylib 0x00007fff73d3e882 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff73dff425 _pthread_cond_wait + 698 2 com.sigames.eur.FootballManager2020 0x00000001066ef6ff 0x1045c0000 + 34797311 3 com.sigames.eur.FootballManager2020 0x00000001066ef5bc 0x1045c0000 + 34796988 4 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 5 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 6 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 22: 0 libsystem_kernel.dylib 0x00007fff73d3e882 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff73dff425 _pthread_cond_wait + 698 2 com.sigames.eur.FootballManager2020 0x00000001066ef6ff 0x1045c0000 + 34797311 3 com.sigames.eur.FootballManager2020 0x00000001066ef5bc 0x1045c0000 + 34796988 4 com.sigames.eur.FootballManager2020 0x000000010862fbe1 0x1045c0000 + 67566561 5 libsystem_pthread.dylib 0x00007fff73dff109 _pthread_start + 148 6 libsystem_pthread.dylib 0x00007fff73dfab8b thread_start + 15 Thread 9 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x0000700002ac2000 rcx: 0x0000700002abf168 rdx: 0x0000000000000000 rdi: 0x000000000000be03 rsi: 0x0000000000000006 rbp: 0x0000700002abf190 rsp: 0x0000700002abf168 r8: 0x0000000000000000 r9: 0x0000000000989680 r10: 0x0000700002ac2000 r11: 0x0000000000000246 r12: 0x000000000000be03 r13: 0x0000003000000008 r14: 0x0000000000000006 r15: 0x0000000000000016 rip: 0x00007fff73d4233a rfl: 0x0000000000000246 cr2: 0x00000001093007fc Logical CPU: 0 Error Code: 0x02000148 Trap Number: 133 Binary Images: 0x1045c0000 - 0x109317ff7 +com.sigames.eur.FootballManager2020 (20 . 4 . 1 - 1363262 - 20 . 4 . 1 - 1363262) <3D7442F7-15A6-3353-A765-B5DF6A33CEC9> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm 0x109878000 - 0x109878fff +steamloader.dylib (0) <C85B1892-A204-3ACE-A1AA-10E5F2B49BDF> /Users/USER/Library/Application Support/Steam/*/steamloader.dylib 0x10987e000 - 0x1098abff7 +gameoverlayrenderer.dylib (1) <C4F1E625-A30C-363C-AFBC-E8C74209F54B> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib 0x1098c5000 - 0x109b826a7 +libbidstack-cpp-sdk.4.dylib (0) <FD1EC475-2FA5-3B70-B4ED-F21C74E86FA8> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libbidstack-cpp-sdk.4.dylib 0x109c5c000 - 0x10a84dfff +libopencv_core.3.4.dylib (0) <AEAB9259-4846-3025-8E2A-3C97FCC43493> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libopencv_core.3.4.dylib 0x10a99a000 - 0x10a9e0ff3 +libopencv_datasets.3.4.dylib (0) <497A7F43-4224-3948-9A99-7DD97D8DE45F> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libopencv_datasets.3.4.dylib 0x10aa0b000 - 0x10ad25fff +libopencv_dnn.3.4.dylib (0) <E0809FC8-A55C-3306-8EF3-71AF5354FE02> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libopencv_dnn.3.4.dylib 0x10ae61000 - 0x10af02ffb +libopencv_face.3.4.dylib (0) <021C349F-D575-3D3E-B2D1-30C2F1C3289C> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libopencv_face.3.4.dylib 0x10af29000 - 0x10afd5fe7 +libopencv_features2d.3.4.dylib (0) <A44CC4BB-40B3-3C42-82EF-A6A555836A50> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libopencv_features2d.3.4.dylib 0x10b005000 - 0x10b051ffb +libopencv_flann.3.4.dylib (0) <7D512FF0-2CBA-3CEC-968C-2AD6AB040D8A> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libopencv_flann.3.4.dylib 0x10b079000 - 0x10b086ffb +libopencv_highgui.3.4.dylib (0) <8F2F8A1E-F959-38A6-9F9E-CE9B74A287BB> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libopencv_highgui.3.4.dylib 0x10b098000 - 0x10b33cfff +libopencv_imgcodecs.3.4.dylib (0) <C803AD1F-2BCF-3469-97D3-C28E9CE2F620> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libopencv_imgcodecs.3.4.dylib 0x10b3a8000 - 0x10d79dfef 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0x10e118ff7 +libsteam_api.dylib (1) <72B8FAC0-C067-3BC6-804D-FDAB68296E4E> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/libsteam_api.dylib 0x10e14c000 - 0x10e158ff7 +breakpadUtilities.dylib (0) <24E49118-F0FF-31D5-9D46-78DEF1EFB5D8> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/Breakpad.framework/Resources/breakpadUtilities.dylib 0x1113ab000 - 0x1113ae047 libobjc-trampolines.dylib (787.1) <88F9B648-C455-36F8-BBB9-7D1A9F57D073> /usr/lib/libobjc-trampolines.dylib 0x1123c2000 - 0x112453f47 dyld (750.6) <F9D4DEDC-8296-3E3F-B517-9C8B89A4C094> /usr/lib/dyld 0x1134ad000 - 0x114a9141f +steamclient.dylib (1) <629F9D88-10D7-3DB3-AB22-9B966E95F8C9> /Users/USER/Library/Application Support/Steam/*/steamclient.dylib 0x1160d0000 - 0x1160eefff +libtier0_s.dylib (1) <735640BD-5168-3DB1-8058-2D2F055C4016> /Users/USER/Library/Application Support/Steam/*/libtier0_s.dylib 0x116108000 - 0x11613cfff +libvstdlib_s.dylib (1) 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/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn 0x120b7b000 - 0x120cd4ff7 com.apple.audio.units.Components (1.14 - 1.14) <EC8C35EE-35EB-3AE8-8500-431DC3CF9BD3> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x120d07000 - 0x121167fff com.apple.audio.AudioDSPComponents (1.0 - 1) <F84D78A6-A8F1-3A07-BEB7-306455FDD65A> /System/Library/Components/AudioDSP.component/Contents/MacOS/AudioDSP 0x7fff2f4a5000 - 0x7fff2f5a5ffe com.apple.driver.AppleIntelBDWGraphicsMTLDriver (14.7.8 - 14.0.7) <7736F0A5-24A4-3C36-AAA6-D7D324D861C5> /System/Library/Extensions/AppleIntelBDWGraphicsMTLDriver.bundle/Contents/MacOS/AppleIntelBDWGraphicsMTLDriver 0x7fff3553f000 - 0x7fff35543ffb com.apple.agl (3.3.3 - AGL-3.3.3) <204E20A9-AEA9-3F9F-AE23-EECE3AFFFC54> /System/Library/Frameworks/AGL.framework/Versions/A/AGL 0x7fff35544000 - 0x7fff3573fff8 com.apple.avfoundation (2.0 - 1855.3) <0837D912-3783-35D6-A94A-E474E18600CF> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation 0x7fff35740000 - 0x7fff3580cffe com.apple.audio.AVFAudio (1.0 - 415.75) <CAC3CA5F-FCF6-37EB-8F1A-090340E2C38E> /System/Library/Frameworks/AVFoundation.framework/Versions/A/Frameworks/AVFAudio.framework/Versions/A/AVFAudio 0x7fff3592c000 - 0x7fff3592cfff com.apple.Accelerate (1.11 - Accelerate 1.11) <4F9977AE-DBDB-3A16-A536-AC1F9938DCDD> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate 0x7fff3592d000 - 0x7fff35943fef libCGInterfaces.dylib (524.2.1) <8FD09D09-BB19-36C5-ADE9-4F22DA235AEE> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib 0x7fff35944000 - 0x7fff35f9afff com.apple.vImage (8.1 - 524.2.1) <EA6F5FF2-7A1B-35D5-A5A3-D2B3386ECB75> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage 0x7fff35f9b000 - 0x7fff36202ff7 libBLAS.dylib (1303.60.1) 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com.apple.Accelerate.vecLib (3.11 - vecLib 3.11) <F6C5613D-2284-342B-9160-9731F78B4DE5> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib 0x7fff36daf000 - 0x7fff36e0eff0 com.apple.Accounts (113 - 113) <E2438070-30AB-3B89-AE63-1E485B92D108> /System/Library/Frameworks/Accounts.framework/Versions/A/Accounts 0x7fff36f58000 - 0x7fff37d18ff2 com.apple.AppKit (6.9 - 1894.60.100) <C5D84BE3-FD1B-3141-BB78-487A83256DC5> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x7fff37d68000 - 0x7fff37d68fff com.apple.ApplicationServices (48 - 50) <D4320505-6458-38FD-81F0-406F2F0A4039> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices 0x7fff37d69000 - 0x7fff37dd4fff com.apple.ApplicationServices.ATS (377 - 493.0.4.1) <87EA5DE1-506A-39FD-88BE-D8A3416C9012> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS 0x7fff37e6d000 - 0x7fff37eabff0 libFontRegistry.dylib (274.0.5.1) <F3461C05-0370-359B-9F03-5C1C1F7763EC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib 0x7fff37f06000 - 0x7fff37f35fff com.apple.ATSUI (1.0 - 1) <5F513967-DDD7-3F22-AD14-8A38ABD9F2D0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATSUI.framework/Versions/A/ATSUI 0x7fff37f36000 - 0x7fff37f3affb com.apple.ColorSyncLegacy (4.13.0 - 1) <72EE68DB-F069-37F5-AA2A-40D5FCF139F4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSyncLegacy.framework/Versions/A/ColorSyncLegacy 0x7fff37fd4000 - 0x7fff3802bffa com.apple.HIServices (1.22 - 676) <14DF4D42-E24D-3EBD-9A9D-93124D8D6AA1> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices 0x7fff3802c000 - 0x7fff3803afff com.apple.LangAnalysis (1.7.0 - 1.7.0) <01B8B6B3-E2C3-3607-B34A-8283A7E0E924> 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0x7fff73be0000 - 0x7fff73c16fff libdyld.dylib (750.6) <789A18C2-8AC7-3C88-813D-CD674376585D> /usr/lib/system/libdyld.dylib 0x7fff73c17000 - 0x7fff73c17ffb libkeymgr.dylib (30) <DB3337BE-01CA-3425-BD0C-87774FC0CDC0> /usr/lib/system/libkeymgr.dylib 0x7fff73c18000 - 0x7fff73c24ff3 libkxld.dylib (6153.141.1) <756B1F0D-2E37-31A7-A6F0-2E5C22E62C3D> /usr/lib/system/libkxld.dylib 0x7fff73c25000 - 0x7fff73c25ff7 liblaunch.dylib (1738.140.1) <AFBCBDD3-0B55-3ECD-8E04-A73A3A57356B> /usr/lib/system/liblaunch.dylib 0x7fff73c26000 - 0x7fff73c2bff7 libmacho.dylib (959.0.1) <AA613A9C-961A-3B67-B696-4622FA59FC4E> /usr/lib/system/libmacho.dylib 0x7fff73c2c000 - 0x7fff73c2eff3 libquarantine.dylib (110.40.3) <F234E51D-FD0B-3EE4-B679-AE3EE9C536C3> /usr/lib/system/libquarantine.dylib 0x7fff73c2f000 - 0x7fff73c30ff7 libremovefile.dylib (48) <7C7EFC79-BD24-33EF-B073-06AED234593E> /usr/lib/system/libremovefile.dylib 0x7fff73c31000 - 0x7fff73c48ff3 libsystem_asl.dylib (377.60.2) 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libsystem_featureflags.dylib (17) <29FD922A-EC2C-3F25-BCCC-B58D716E60EC> /usr/lib/system/libsystem_featureflags.dylib 0x7fff73ced000 - 0x7fff73d3aff7 libsystem_info.dylib (538) <8A321605-5480-330B-AF9E-64E65DE61747> /usr/lib/system/libsystem_info.dylib 0x7fff73d3b000 - 0x7fff73d67ff7 libsystem_kernel.dylib (6153.141.1) <2B6311E6-6240-3EF7-8C87-475B66F7452C> /usr/lib/system/libsystem_kernel.dylib 0x7fff73d68000 - 0x7fff73daffff libsystem_m.dylib (3178) <00F331F1-0D09-39B3-8736-1FE90E64E903> /usr/lib/system/libsystem_m.dylib 0x7fff73db0000 - 0x7fff73dd7fff libsystem_malloc.dylib (283.100.6) <8549294E-4C53-36EB-99F3-584A7393D8D5> /usr/lib/system/libsystem_malloc.dylib 0x7fff73dd8000 - 0x7fff73de5ffb libsystem_networkextension.dylib (1095.140.2) <F06C65C5-2CBE-313C-96E1-A09240F9FE57> /usr/lib/system/libsystem_networkextension.dylib 0x7fff73de6000 - 0x7fff73defff7 libsystem_notify.dylib (241.100.2) <FA22F928-D91B-3AA5-96BB-3186AC0FB264> /usr/lib/system/libsystem_notify.dylib 0x7fff73df0000 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0x7fff73e32000 - 0x7fff73e67ffe libxpc.dylib (1738.140.1) <3E243A41-030F-38E3-9FD2-7B38C66C35B1> /usr/lib/system/libxpc.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 7437 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=775.9M resident=0K(0%) swapped_out_or_unallocated=775.9M(100%) Writable regions: Total=810.1M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=810.1M(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 256K 2 Activity Tracing 256K 1 CG backing stores 880K 2 CoreAnimation 336K 8 CoreGraphics 8K 1 CoreImage 24K 2 CoreUI image data 680K 6 Foundation 4K 1 Kernel Alloc Once 8K 1 MALLOC 490.6M 1000 MALLOC guard page 32K 7 MALLOC_LARGE (reserved) 8608K 7 reserved VM address space (unallocated) MALLOC_NANO (reserved) 256.0M 1 reserved VM address space (unallocated) STACK GUARD 56.1M 23 Stack 23.7M 23 VM_ALLOCATE 1436K 22 VM_ALLOCATE (reserved) 36K 1 reserved VM address space (unallocated) __DATA 32.9M 349 __DATA_CONST 344K 4 __FONT_DATA 4K 1 __LINKEDIT 418.4M 38 __OBJC_RO 32.3M 1 __OBJC_RW 1908K 2 __TEXT 357.5M 328 __UNICODE 564K 1 mapped file 55.3M 20 shared memory 26.4M 23 =========== ======= ======= TOTAL 1.7G 1875 TOTAL, minus reserved VM space 1.5G 1875 Model: MacBookPro12,1, BootROM 192.0.0.0.0, 2 processors, Dual-Core Intel Core i5, 2.7 GHz, 8 GB, SMC 2.28f7 Graphics: kHW_IntelIris6100Item, Intel Iris Graphics 6100, spdisplays_builtin Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1867 MHz, 0x80AD, 0x483943434E4E4E424C54414C41522D4E5544 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1867 MHz, 0x80AD, 0x483943434E4E4E424C54414C41522D4E5544 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x133), Broadcom BCM43xx 1.0 (7.77.111.1 AirPortDriverBrcmNIC-1615.1) Bluetooth: Version 7.0.6f7, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en0 Serial ATA Device: APPLE SSD SM0128G, 121.33 GB USB Device: USB 3.0 Bus USB Device: Bluetooth USB Host Controller Thunderbolt Bus: MacBook Pro, Apple Inc., 27.1
  10. Ok i got an FM20 update 4 hours ago (not sure if this is relevent or just a coincidence) but all of a sudden my saved games are not showing up on the opening screen. They are all in the sportsinteractive\games folder on my c drive they just no longer appear on the game. It was there last night and playing fine no crashes etc but today nothing. There are about 6 or 7 previous saved games in the games directory its just like FM20 is looking in the wrong place. I have tried renaming them with a .fm extension but nothing shows up - although my avatar is still there. Am i missing something daft here?
  11. Hi, When I try to launch the game, I get a black screen over one second (fyi: windowed is my default setting) then FM quits and this message appears. The issue happens after I tried to download two files of Canada Collection on Steam workshop but I believe Steam app failed to start the download (the interface data was pretty confusing). I could not spot the Canada files in the FM preselection neither in my documents folder. Please notice that I own both Steam and Epic versions since only yesterday (for both) Edit: The issue has been solved by itself for one moment but did re-occur after trying to download workshop files.
  12. Automatic update won't get past 17.46MB. I've tried exiting Steam and logging in again but doesn't appear to solve the problem. Any help gratefully received.
  13. I just tried to start my game and I now get the following error: Unable to initialize SteamApi Please make sure Steam is running and you are logged in to an account that is entitled to the game I am logged into Steam and it is running as it always is. I have been playing the game for the last several days with no issues but today...nothing
  14. I can't load the game anymore. When I open it, it's just stuck indefinitely on the last loading loading screen (the one with the picture of the players going to the tunnel) The game crashed after I tried to change the font sizing (or might be called font zooming) - I wanted to change it from 100% to 95% - and then the game crashed and won't reload. I'm pretty sure it would work again, if I could somehow just open the game again with the default settings. Is there any possibility of this? Otherwise, maybe it would work with the default skin, but I'm not sure how to change back to the default skin without opening the game. I have attached the crash dump FM 2020 v20.4.1.1363262 (2020.09.03 18.15.31).dmp
  15. Hello From yesterday evening, the game crashes on the loading screen before I can access the start menu. I have tried starting the game via my desktop shortcut, as well as via Steam. The error message first suggested a crash dump. I have deleted and reinstalled my graphics drivers, as instructed on the support pages. I now receive an error message with the error description: DXGI_ERROR_DEVICE_HUNG I have attached screenshots of the error messages, DxDiag file, and the latest crash dump file. Apologies if this is posted in the wrong area of the forum, but I wasn't able to select the technical help and bugs area. Any ideas as to how I can fix the error? Thanks in advance for your help. Toby DxDiag.txt FM 2020 v20.4.1.1363262 (2020.08.31 09.23.53).dmp
  16. hi guys had an issue with football manager 2020 on xbox gamepass today, game said couldnt load as i was offline and after an hr or so deleted itself. noticed it was due an update but still wouldnt do one,anyway this gonna sound a bit weird, but i went too xbox gamepass online,after clicking install app still no luck, strangely, i clicked the link further down the page were says built for pc gamers, this download app button out of the three worked, it downloaded a file. anyway went back too my gamepass app after this and clicked install again, and it started downloading 5.5gb update file, it stops after a certain percentage, just click again and percentage goes up everytime.after 100% its back up and running and showing on pc again. i do not know if was a fluke, but have posted incase it helps the people i have seen complaining of same issue
  17. Everything was going fine until there was a june update. Now when I enter the game the screen comes up with various dots(as you can see in the attachment) Then a box pops up and it is about DXGI_ERROR_DEVICE and right after another box with a football manager 2020 v 20 . 4 . 1 - 1363262 error I tried everything I saw on these forums to fix it but nothing still the same.... Any further help?
  18. Since 07/30/20 the game has been crashing while watching the match. I usually watch the game in "extended" mode and usually around 60 minutes of the game the players are been static and the ball looks like a ping-pong game and in this moment if I click the mouse or wait a few seconds the error message appears and the game automatically closes. I'm usually just watching the game, I'm not clicking on anything, although it doesn't seem to make much of a difference. I usually play with all other app windows closed. I did several tests like video card quality as extremely low and still the game crashes. I'm playing with several leagues. What calls my attention is that I have played with many more leagues and never had any problems. Attached is the DxDiag file and the Crash Dumps. The save I can't send here because it says it is too big, so I sent it through the cloud with the name Erro.fm. This save is loaded with 139,000 players, but I've already made saves with 220,000 and I didn't have any problems. I really hope we can fix this as soon as possible. DxDiag.txt FM 2020 v20.3.0.1350875 (2020.02.22 18.20.42).dmp
  19. I've played FM on my current PC up until around 3 months ago without any issues. I recently reinstalled it and every time I start a save my entire PC is crashing when I'm on a matchday. I've checked the graphics card is updated, reinstalled the game and verified the cache as well as deleting preferences folder. Any idea what the issue could be?
  20. Hi, I'll just preface this forum post by saying that I've already browsed Google for a good hour now trying out resolutions for FM18, FM19 and even the most recent ones for FM20 such as, deleting the cache/preferences folder, enabling virtual memory, disabling skins - none of this works and I even made a brand new save to make sure my game wasn't corrupted although the same issue occurs even on a brand new game. This crash happens when I'm about to go into a game, when on the choosing team screen - I can't past this screen on any save. Screenshot before a game (can't seem to get the game in the picture of this screenshot): Screenshot when loading (this happens SOMETIMES, the screenshot above happens all the time meaning I can't play): Memory usage at the time is around 31%-40% - I have 8GB of RAM.
  21. Some big players like Tonali, Sancho, Bailey, Baro etc. are not showing in my player search even though I don't have any filters on. How can that be, and how can I fix it? I tried searching for my problem on google, but couldn't find any solution, so I hope some of you guys know how i can fix it I have the full scouting package and a large database And other players from the same teams and leagues as the mentioned players are showing in the player search, but it seems like specific random players are not showing They are showing when searching by name, but not in the player search, no matter which filter i put on For example if i filter by liverpool, then trent alexander arnold is showing but not joe gomez
  22. Hello, following a crash i am not able to open the game anymore, don't know why Origin of the crash : I have skins associated to the game, never had issue with any of it, i decided to add a few more, following this as usual i unchecked load from cash and reloaded the theme. Then i got the crash related to the uploaded file. Now when i launch the game, it loads forever on the loading screen and nothing appends. I don't have any other crash dump because the game doesn't stop loading What i tried : - i tried verifying game files integrity - uninstall and re install - update graphic card driver since i got a message not long ago in-game that told me drivers where not up to date anymore (GeForce GTX 960M) None of those resolved the issue. FM 2020 v20.4.1.1363262 (2020.07.25 17.38.03).dmp
  23. Hi i have been having problems with the game. Every time I go into preferences to change the attributes colours, screen size or to add graphics, I end up getting a blank purple screen and is unable to do anything (see attachment). So after I quit the game and try to restart it, the game then wouldnt even launch. After I move the Football Manager folder to the desktop (so theres nothing in the Sports Interactive folder) the game would lanuch as vanilla mode. But the problem would arise again when I try to make changes and reload skin in the preferences. I've done pretty much everything from deleting the cache and preferences, disabling my anti-virus problem and reinstalling the game. I've even gone to reinstall MacOS. Not sure what to do now. Same problem continues. I have never had anything problems with adding graphics until recently.
  24. Happened straight after a windows update but i'm unable to rollback as i deleted the space. Sods law. here is the crash dump FM 2020 v20.4.1.1363262 (2020.07.17 18.40.58).dmp
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