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Found 121 results

  1. I am having the same problem in Microsoft Windows 10 after the last update (19.3.4). Nvidia GTX 1050 Graphics Card (4GB). 5 stars in graphic preferences.
  2. Operating System: Windows 10 Home Single Language 64-bit (10.0, Build 17134) Processor: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 CPUs), ~2.8GHz Memory: 16384MB RAM DirectX Version: DirectX 12 Card name: NVIDIA GeForce GTX 1050 Ti - 4GB VRAM Harddisk: 1 TB on the game my graphic settings are 5 stars as you can see but i have lag during the match engine. I don't understand why? Its about the Beta version? Can someone help me ? DxDiag.txt
  3. Not sure if this is linked to the stuttering NVDIA problem but I have recently had glitching after about 60 minutes of game time. The screen starts flashing black and the goals in the graphics have white light coming from it. The crowd also flash on and off during the highlights. I have to go to no match highlights but it still flashes until the end of the game and will continue if you do not reload. I have a Geforce 840M notebook graphics driver which is up to date. I have changed the preference to "Max Performance" in Settings as recommended in the Thread for the NVDIA stuttering problem but this has not helped. Is/has anyone else experienced this?
  4. Hello everybody, my name is Cristian and is my first post here. I play FM 2019 and at the time of playing the 3D match, all the managers are bald. I tried in-game editor and didn't work. Someone did the same ? Thank you very much and sorry for my english. Regards!
  5. Greetings to all! Could it be that he does not see the spray used by the referees in the free kicks? Or the problem is mine?
  6. Can you guys please fix the ongoing issue with defensive heading. The ball is either able to be controlled or is sailing out for a goal kick, and defenders head straight to the opposition forwards. I'm not uploading anything as this has been going on for years, and its nothing to do with communication between GK and defenders, or decision making, its just a flaw. To be honest, it would be lovely to purchase a game that worked first time and didn't require months and thousands of fans telling you whats wrong.
  7. Before writing this topic i've played many matches, both single player and multiplayer mode, just to not say false things. I've noticed, although things in my career are going alright, that there are really too many goals from long distance. This is very frustrating, because many things become no sense to play. Why create a tactic that works? It's enough to set "all positions shoot" and also the bad player with 2 in long shots can score a beautiful 30 metres goal, like Zidane or Messi! And it's not a sporadic thing, because Francisco Junior, with a poor value in "long shots" scored 5 goals in 20 matches, all from long distance! This makes no sense improve tactics and buy good players, and becomes frustrating to play, or at least in my situation because i can't have fun, indifferent if i win or lose, in playing in this way. Please fix this issue. (please forgive me for my poor english)
  8. I was playing a pre-season friendly and my goalkeeper sliding tackled his own teammate which lead to a goal. Luckily it was only a pre-season game but it must be a bug. Yeovil 1-3 Southampton - Match Highlights.ogv
  9. After some seasons my match engine starts lagging, and I have tried to change to 2D and it is the same. The match engine is perfect for like 4/5 seasons, but then starts to lagg in some matches. I have an I7 and a 950 GTX NVIDIA. I have 5 stars in graphics, on preferences. I also have my drivers updated and I usually delete cache. I also reduced the quality of the graphics to médium. I kind need help, because I always like long term saves and this is very annoying.
  10. From a corner the ball is played into the box and put into the net by a member of the defending team for an own goal. However, the referee has then disallowed the goal because the defending player who scored (conceded?) the own goal, has pushed one of the attacking players. There is no penalty awarded and the match timeline at the top of the screen shows the defending team as having a goal disallowed. The score remains the same and play continues as if nothing had happened.
  11. Hi. Me and my mate had this message popped up during an online game. Not sure what to do Not sure where to post this aswell
  12. Not sure if ME or UI related but after first half of the season of my Brazil save my team is said to have scored 23 goals from overhead kicks: I watch most of the easy games of the weak state championship on commentary only so not sure I've missed seeing those goals. 23 seem really high anyway. Uploaded my save game, name of the file 23KB.fm
  13. as the title suggest. when the VAR checks wether a foul is a penalty, the referee points to the center of the pitch instead of the penalty box
  14. Hi, I wondered if you could help me with an issue that I am experiencing. I have played Football Manager/Champ Man for years and have played the last 6 versions through my current machine (MacBook Pro Retina (Mid 2012). I have been playing the current release for a number of months, recently starting a game with Mansfield Town. I am heading towards the end of my first season and cannot unfortunately progress any further as, randomly, since Saturday night whenever I start up FM I get approx 5 minutes before I get a complete blackout due to a Kernel Error (GPU Panic). This does not happen with any other software that I have installed on my machine, or at any other time at all come to think of it. I'm sure you can imagine that this is highly frustrating and I would like to sort this out ASAP, if poss. The error report is as follows: Anonymous UUID: 3A51805B-D36E-E659-DF09-2DE83CC65E8F Mon Apr 8 14:44:12 2019 *** Panic Report *** panic(cpu 2 caller 0xffffff7f8d637871): "GPU Panic: mux-regs 5 0 a0 d9 9 8 severity 3 WS-ready 1 switch-state 0 IG FBs 0 EG FBs 1:f power-state 0 3D busy HDA idle system-state 1 power-level 20:20 connect-change 0 : NVRM[0/1:0:0]: Read Error 0x00000100: CFG 0xffffffff 0xffffffff 0xffffffff, BAR0 0xc0000000 0xffffff913183e000 0x0e7150a2, D0, P1/4\n"@/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleGraphicsControl/AppleGraphicsControl-3.22.26/src/AppleMuxControl/kext/GPUPanic.cpp:170 Backtrace (CPU 2), Frame : Return Address 0xffffff911d8bac00 : 0xffffff800bdaca1d 0xffffff911d8bac50 : 0xffffff800bee6b13 0xffffff911d8bac90 : 0xffffff800bed859a 0xffffff911d8bad00 : 0xffffff800bd59ca0 0xffffff911d8bad20 : 0xffffff800bdac437 0xffffff911d8bae40 : 0xffffff800bdac283 0xffffff911d8baeb0 : 0xffffff7f8d637871 0xffffff911d8baf10 : 0xffffff7f8ca5ce6d 0xffffff911d8baf90 : 0xffffff7f8cb2ad81 0xffffff911d8baff0 : 0xffffff7f8cb2ae2e 0xffffff911d8bb020 : 0xffffff7f8ee0094c 0xffffff911d8bb070 : 0xffffff7f8ee006ea 0xffffff911d8bb110 : 0xffffff7f8ee1c2ae 0xffffff911d8bb150 : 0xffffff7f8cbbefe1 0xffffff911d8bb180 : 0xffffff7f8cbbda5e 0xffffff911d8bb1c0 : 0xffffff7f8cbbef5c 0xffffff911d8bb1f0 : 0xffffff7f8ed3a04b 0xffffff911d8bb220 : 0xffffff7f8ed307c2 0xffffff911d8bb2c0 : 0xffffff7f8ed30cc5 0xffffff911d8bb320 : 0xffffff7f8ca734f9 0xffffff911d8bb370 : 0xffffff7f8ed35534 0xffffff911d8bb4d0 : 0xffffff7f8ed35b4a 0xffffff911d8bb560 : 0xffffff7f8ca76294 0xffffff911d8bb590 : 0xffffff7f8cb66921 0xffffff911d8bb600 : 0xffffff7f8cb66499 0xffffff911d8bb630 : 0xffffff7f8cb775ad 0xffffff911d8bb6f0 : 0xffffff7f8ca34dcd 0xffffff911d8bb750 : 0xffffff7f8ca341bc 0xffffff911d8bb770 : 0xffffff7f8ca33e24 0xffffff911d8bb820 : 0xffffff7f8ca33c0a 0xffffff911d8bb840 : 0xffffff7f8ca21c16 0xffffff911d8bb8e0 : 0xffffff7f8ca6175c 0xffffff911d8bba60 : 0xffffff7f8ca622cd 0xffffff911d8bbb60 : 0xffffff7f8cc379cb 0xffffff911d8bbbb0 : 0xffffff7f8cc38539 0xffffff911d8bbcb0 : 0xffffff7f8c9f2573 0xffffff911d8bbd40 : 0xffffff7f8c9d705f 0xffffff911d8bbdb0 : 0xffffff7f8c9da03f 0xffffff911d8bbdf0 : 0xffffff7f8c9883d3 0xffffff911d8bbe50 : 0xffffff7f8c987ef6 0xffffff911d8bbe80 : 0xffffff7f8c98ed29 0xffffff911d8bbed0 : 0xffffff800c4572bd 0xffffff911d8bbf30 : 0xffffff800c455352 0xffffff911d8bbf70 : 0xffffff800c4548bc 0xffffff911d8bbfa0 : 0xffffff800bd590ce Kernel Extensions in backtrace: com.apple.driver.AppleMuxControl(3.22.18)[2C5B1384-9B34-39D9-BC07-5CC23B3DB780]@0xffffff7f8d629000->0xffffff7f8d63bfff dependency: com.apple.driver.AppleGraphicsControl(3.22.18)[DC902054-FBC0-3173-BB74-F0D47144F22A]@0xffffff7f8d5f8000 dependency: com.apple.iokit.IOACPIFamily(1.4)[8A2C5602-298A-3199-AED0-979018ECBE16]@0xffffff7f8d16b000 dependency: com.apple.iokit.IOPCIFamily(2.9)[2CE7BCB3-0766-3A94-A8D4-29BF3EBAEFBC]@0xffffff7f8c695000 dependency: com.apple.iokit.IOGraphicsFamily(530.9)[1EEBFCDD-6965-336F-AE19-D177CE0E7BC1]@0xffffff7f8c97d000 dependency: com.apple.AppleGraphicsDeviceControl(3.22.18)[86DCD21D-D2B4-31CD-9160-580F772BBF5D]@0xffffff7f8c9e5000 com.apple.nvidia.driver.NVDAResman(12.0)[AE94AB7B-ECE1-31E6-8165-08FF46E8CF81]@0xffffff7f8c9f0000->0xffffff7f8ccc9fff dependency: com.apple.iokit.IOPCIFamily(2.9)[2CE7BCB3-0766-3A94-A8D4-29BF3EBAEFBC]@0xffffff7f8c695000 dependency: com.apple.iokit.IONDRVSupport(530)[1C5A0D93-5680-3F88-BE9F-DED5A107E24C]@0xffffff7f8c9d5000 dependency: com.apple.iokit.IOGraphicsFamily(530.9)[1EEBFCDD-6965-336F-AE19-D177CE0E7BC1]@0xffffff7f8c97d000 dependency: com.apple.AppleGraphicsDeviceControl(3.22.18)[86DCD21D-D2B4-31CD-9160-580F772BBF5D]@0xffffff7f8c9e5000 com.apple.nvidia.driver.NVDAGK100Hal(12.0)[7F98B4E9-CEB0-3354-A034-2D90A819E58B]@0xffffff7f8ed06000->0xffffff7f8eeb3fff dependency: com.apple.nvidia.driver.NVDAResman(12.0.0)[AE94AB7B-ECE1-31E6-8165-08FF46E8CF81]@0xffffff7f8c9f0000 dependency: com.apple.iokit.IOPCIFamily(2.9)[2CE7BCB3-0766-3A94-A8D4-29BF3EBAEFBC]@0xffffff7f8c695000 BSD process name corresponding to current thread: kernel_task Mac OS version: 18A391 Kernel version: Darwin Kernel Version 18.0.0: Wed Aug 22 20:13:40 PDT 2018; root:xnu-4903.201.2~1/RELEASE_X86_64 Kernel UUID: DF83AD37-501E-3B4F-B1F0-04F3AC90FE35 Kernel slide: 0x000000000ba00000 Kernel text base: 0xffffff800bc00000 __HIB text base: 0xffffff800bb00000 System model name: MacBookPro10,1 (Mac-C3EC7CD22292981F) System uptime in nanoseconds: 432990202860 last loaded kext at 264803507092: com.apple.filesystems.msdosfs 1.10 (addr 0xffffff7f8f7fb000, size 69632) loaded kexts: com.apple.filesystems.msdosfs 1.10 com.apple.filesystems.smbfs 3.3 com.apple.driver.AppleHWSensor 1.9.5d0 com.apple.driver.AudioAUUC 1.70 com.apple.fileutil 1 com.apple.filesystems.autofs 3.0 com.apple.driver.AppleMikeyHIDDriver 131 com.apple.driver.ApplePlatformEnabler 2.7.0d0 com.apple.driver.AGPM 110.23.41 com.apple.driver.X86PlatformShim 1.0.0 com.apple.driver.AppleGraphicsDevicePolicy 3.22.18 com.apple.AGDCPluginDisplayMetrics 3.22.9 com.apple.driver.AppleHDAHardwareConfigDriver 282.10 com.apple.driver.AppleUpstreamUserClient 3.6.5 com.apple.driver.AppleHDA 282.10 com.apple.driver.AppleHV 1 com.apple.iokit.IOUserEthernet 1.0.1 com.apple.driver.AppleMikeyDriver 282.10 com.apple.iokit.IOBluetoothSerialManager 6.0.8f6 com.apple.GeForce 12.0.0 com.apple.driver.pmtelemetry 1 com.apple.driver.AGDCBacklightControl 3.22.9 com.apple.driver.AppleIntelHD4000Graphics 12.0.0 com.apple.Dont_Steal_Mac_OS_X 7.0.0 com.apple.driver.eficheck 1 com.apple.driver.AppleThunderboltIP 3.1.2 com.apple.driver.AppleOSXWatchdog 1 com.apple.driver.AppleSMCPDRC 1.0.0 com.apple.driver.AppleLPC 3.1 com.apple.nvidia.NVDAStartup 12.0.0 com.apple.driver.AppleBacklight 170.12.11 com.apple.driver.AppleMuxControl 3.22.18 com.apple.driver.AppleSMCLMU 212 com.apple.driver.ACPI_SMC_PlatformPlugin 1.0.0 com.apple.driver.AppleFIVRDriver 4.1.0 com.apple.driver.AppleIntelSlowAdaptiveClocking 4.0.0 com.apple.driver.AppleIntelFramebufferCapri 12.0.0 com.apple.driver.AppleMCCSControl 1.5.7 com.apple.iokit.IOBluetoothUSBDFU 6.0.8f6 com.apple.driver.AppleUSBTCKeyEventDriver 254 com.apple.driver.AppleUSBTCButtons 254 com.apple.driver.AppleUSBTCKeyboard 254 com.apple.driver.AppleFileSystemDriver 3.0.1 com.apple.filesystems.hfs.kext 407.200.4 com.apple.AppleFSCompression.AppleFSCompressionTypeDataless 1.0.0d1 com.apple.BootCache 40 com.apple.AppleFSCompression.AppleFSCompressionTypeZlib 1.0.0 com.apple.AppleSystemPolicy 1.0 com.apple.filesystems.apfs 945.200.129 com.apple.driver.AirPort.Brcm4331 800.21.30 com.apple.driver.AppleSDXC 1.7.6 com.apple.iokit.AppleBCM5701Ethernet 10.3.2 com.apple.driver.AirPort.Brcm4360 1400.1.1 com.apple.driver.AppleAHCIPort 329.200.2 com.apple.driver.AppleSmartBatteryManager 161.0.0 com.apple.driver.AppleACPIButtons 6.1 com.apple.driver.AppleRTC 2.0 com.apple.driver.AppleHPET 1.8 com.apple.driver.AppleSMBIOS 2.1 com.apple.driver.AppleACPIEC 6.1 com.apple.driver.AppleAPIC 1.7 com.apple.driver.AppleIntelCPUPowerManagementClient 220.0.0 com.apple.nke.applicationfirewall 190 com.apple.security.TMSafetyNet 8 com.apple.driver.AppleIntelCPUPowerManagement 220.0.0 com.apple.kext.triggers 1.0 com.apple.iokit.IOAVBFamily 700.6 com.apple.plugin.IOgPTPPlugin 700.7 com.apple.driver.DspFuncLib 282.10 com.apple.kext.OSvKernDSPLib 527 com.apple.driver.AppleSSE 1.0 com.apple.iokit.IOSerialFamily 11 com.apple.nvidia.driver.NVDAGK100Hal 12.0.0 com.apple.nvidia.driver.NVDAResman 12.0.0 com.apple.AppleGPUWrangler 3.22.9 com.apple.driver.AppleHDAController 282.10 com.apple.iokit.IOHDAFamily 282.10 com.apple.driver.AppleBacklightExpert 1.1.0 com.apple.iokit.IONDRVSupport 530 com.apple.driver.AppleThunderboltEDMSink 4.1.5 com.apple.driver.AppleThunderboltDPOutAdapter 5.5.7 com.apple.driver.AppleSMBusPCI 1.0.14d1 com.apple.driver.AppleGraphicsControl 3.22.18 com.apple.driver.IOPlatformPluginLegacy 1.0.0 com.apple.driver.X86PlatformPlugin 1.0.0 com.apple.driver.IOPlatformPluginFamily 6.0.0d8 com.apple.iokit.IOSlowAdaptiveClockingFamily 1.0.0 com.apple.iokit.IOAcceleratorFamily2 400.24 com.apple.iokit.IOSurface 255.1 com.apple.AppleGraphicsDeviceControl 3.22.18 com.apple.driver.AppleSMBusController 1.0.18d1 com.apple.iokit.IOGraphicsFamily 530.9 com.apple.iokit.BroadcomBluetoothHostControllerUSBTransport 6.0.8f6 com.apple.iokit.IOBluetoothHostControllerUSBTransport 6.0.8f6 com.apple.iokit.IOBluetoothHostControllerTransport 6.0.8f6 com.apple.iokit.IOBluetoothFamily 6.0.8f6 com.apple.driver.AppleUSBMultitouch 263 com.apple.driver.AppleUSBAudio 314.28 com.apple.driver.usb.IOUSBHostHIDDevice 1.2 com.apple.iokit.IOAudioFamily 206.5 com.apple.vecLib.kext 1.2.0 com.apple.driver.usb.cdc 5.0.0 com.apple.driver.usb.networking 5.0.0 com.apple.driver.usb.AppleUSBHostCompositeDevice 1.2 com.apple.driver.usb.AppleUSBHub 1.2 com.apple.filesystems.hfs.encodings.kext 1 com.apple.driver.AppleThunderboltDPInAdapter 5.5.7 com.apple.driver.AppleThunderboltDPAdapterFamily 5.5.7 com.apple.driver.AppleThunderboltPCIDownAdapter 2.1.4 com.apple.driver.AppleXsanScheme 3 com.apple.driver.AppleThunderboltNHI 4.7.5 com.apple.iokit.IOThunderboltFamily 6.8.1 com.apple.iokit.IOAHCIBlockStorage 301.200.2 com.apple.iokit.IOEthernetAVBController 1.1.0 com.apple.iokit.IO80211Family 1200.12.2 com.apple.driver.mDNSOffloadUserClient 1.0.1b8 com.apple.driver.corecapture 1.0.4 com.apple.driver.AppleUSBMergeNub 900.4.2 com.apple.driver.usb.AppleUSBEHCIPCI 1.2 com.apple.driver.usb.AppleUSBEHCI 1.2 com.apple.iokit.IOAHCIFamily 288 com.apple.driver.usb.AppleUSBXHCIPCI 1.2 com.apple.driver.usb.AppleUSBXHCI 1.2 com.apple.driver.usb.AppleUSBHostPacketFilter 1.0 com.apple.iokit.IOUSBFamily 900.4.2 com.apple.driver.AppleUSBHostMergeProperties 1.2 com.apple.driver.AppleEFINVRAM 2.1 com.apple.driver.AppleEFIRuntime 2.1 com.apple.iokit.IOSMBusFamily 1.1 com.apple.iokit.IOHIDFamily 2.0.0 com.apple.security.quarantine 3 com.apple.security.sandbox 300.0 com.apple.kext.AppleMatch 1.0.0d1 com.apple.driver.DiskImages 493.0.0 com.apple.driver.AppleFDEKeyStore 28.30 com.apple.driver.AppleEffaceableStorage 1.0 com.apple.driver.AppleKeyStore 2 com.apple.driver.AppleUSBTDM 456.200.8 com.apple.driver.AppleMobileFileIntegrity 1.0.5 com.apple.kext.CoreTrust 1 com.apple.iokit.IOUSBMassStorageDriver 145.200.2 com.apple.iokit.IOSCSIBlockCommandsDevice 408.200.1 com.apple.iokit.IOSCSIArchitectureModelFamily 408.200.1 com.apple.iokit.IOStorageFamily 2.1 com.apple.driver.AppleCredentialManager 1.0 com.apple.driver.KernelRelayHost 1 com.apple.iokit.IOUSBHostFamily 1.2 com.apple.driver.usb.AppleUSBCommon 1.0 com.apple.driver.AppleBusPowerController 1.0 com.apple.driver.AppleSEPManager 1.0.1 com.apple.driver.IOSlaveProcessor 1 com.apple.iokit.IOTimeSyncFamily 700.7 com.apple.iokit.IONetworkingFamily 3.4 com.apple.iokit.IOReportFamily 47 com.apple.driver.AppleACPIPlatform 6.1 com.apple.driver.AppleSMC 3.1.9 com.apple.iokit.IOPCIFamily 2.9 com.apple.iokit.IOACPIFamily 1.4 com.apple.kec.pthread 1 com.apple.kec.Libm 1 com.apple.kec.corecrypto 1.0 EOF Model: MacBookPro10,1, BootROM MBP101.00F6.B00, 4 processors, Intel Core i7, 2.6 GHz, 8 GB, SMC 2.3f36 Graphics: Intel HD Graphics 4000, Intel HD Graphics 4000, Built-In Graphics: NVIDIA GeForce GT 650M, NVIDIA GeForce GT 650M, PCIe Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54333531533642465238432D50422020 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54333531533642465238432D50422020 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xEF), Broadcom BCM43xx 1.0 (7.21.190.32 AirPortDriverBrcm4360-1302) Bluetooth: Version 6.0.8f6, 3 services, 18 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en0 Serial ATA Device: APPLE SSD SM512E, 500.28 GB USB Device: USB 2.0 Bus USB Device: Hub USB Device: FaceTime HD Camera (Built-in) USB Device: USB 2.0 Bus USB Device: Hub USB Device: Hub USB Device: Apple Internal Keyboard / Trackpad USB Device: BRCM20702 Hub USB Device: Bluetooth USB Host Controller USB Device: USB 3.0 Bus Thunderbolt Bus: MacBook Pro, Apple Inc., 23.4 I am pretty illiterate when it comes to computer coding etc and therefore I haven't knowingly installed any custom files or anything (that appears to be the cause of most errors of this nature that I have seen). Any help at all would be greatly appreciated. Thanks
  15. As the title says. No passes and no through balls. Just dribbling and shooting. Alarcon (on two of the screens) has 16 for Decisions and 17 Vision. But that appears to be fake or doesn't seem to matter. Even if the player IS RIGHT IN FRONT OF HIM he doesn't pass. Just run with the ball into the defender or shoot and miss.
  16. Before the patch, I think all gegenpressing-like tactics (even the default gegenpressing one without customizing anything) were way too strong, that's probably why a lot of people thought the game was easy. I feel like pressing was tweaked to balance this in the 19.1.0 version (I might be wrong, the patchnote is just saying 'Various Match Engine improvement', so I don't really know what was tweaked) The thing is, with this patch, you now see a lot of times 2 or 3 of your players pressing the opponent that currently holds the ball, offering way too many space to all the other opponents to receive the ball. That's not how pressing should work, and that should be considered a huge mistake for professionnal players. It's a problem that's been kind of recurrent for a few years in the game, but this was fixed (as far as I'm concerned) with the previous ME version, as I did not see it happens once in more than a full season played. Now I've only played a few matchs with the new ME, and all I can see is that broken pressing, time after time. We basically went from a very well organized (maybe too much) pressing to something with no organization nor defensive shape where everyone goes after the ball without thinking. I've attached a PKM file and a few screenshots where you can see 2 or 3 players stacked around one opponent, and how it opens lots of space and basically make all pressing tactics obsolete LOSC_-_Nice.pkm
  17. Hi When you set up a 3 defenders tactic (cbl cb cbr) when you are in possesion the two wide cb nearly playing on the touchline. Real game 3 defenders formation playing in the half spaces and not in touchline. From the other hand when you defend the same players in this position playing too much narrow and you can easily exposed from the opposite wingers
  18. This has always been a problem and still keeps happening. Used to happen when Southend (blue) played the likes of Gillingham (blue) and Southend changed to their away kit. Bizarrely Ive just had it when Southend changed home kits when playing Newcastle, for no reason, and then played Everton where I couldnt make out who was who !
  19. Since the updates clubs always wear away colours even when not needed,eg I'm Spurs and in the North London derby at Emirates Spurs wore sky blue....wouldn't happen in real life....minor issue maybe but for me massively detracts from the game 🧐☹
  20. FC Utrecht home is Red/White, but blue away kit crowds at tribune?
  21. I am not sure if this is the best place to post this, but if I am wrong, please move the thread to where it belongs. So, getting to the point, I noticed an issue that I am pretry sure wasn't there when I played FM18 last time (last year) and I am 100% sure I had the same issue in FM19 for the short duration I have played it (last time was about 3 weeks ago). The footage that I recorded for the purpose of showing you what I mean, has beed recorded in FM18, as I had uninstalled FM19, but it had the exact same "symptoms". I mention that it doesn't do it all the time, it really depends on how the shadows fall onto the pitch. At its worst, it looks like you are about to see in the video. Have any of you guys experienced this issue in any version of Football Manager ? P.S I had this issue both on my laptop and my desktop, so I don't think it's related to a specific hardware, as my laptop and desktop have different configurations.
  22. Not sure if this has been posted, I used the search function but nothing came up. I'm in the FA Cup final V Man City, I have a player injured in the 82nd minute after using all 3 subs. Get's to full time and it's 2-2, I think ideal I can use my extra sub to replace my injured player, but I can't! I can use my 4th sub on any other of the players but not on the player who has already "come off" so had to play the remainder of the game with 10 men. I'm guessing this is a bug ?
  23. Hi, I like to report the worst thing your game has, the only reason people buy your game I think it's online, because I think that's why most people buy games, for the pleasure of playing against each other and not by playing against the computer, the problem is that your online game system is full of mistakes, the game is constantly stopping when we are watching a game of an opponent the game to constantly forcing that one of us quits the game and ends up not being able to command the team, the game also in constant situations obliging to restart the computer, said this is the last time I buy your game, as long as you do not improve the online that is only only and exclusively for this reason that most people buy your game, improve online if you want to follow the best games and companies in the world in this chapter otherwise you end up losing all customers because nobody pays to play against the computer. Thank you
  24. can you fix this ! one player gets injuried. i cant change player so i have to leave for continiue most gamebreaking bug and still not fixed
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