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Found 72 results

  1. hello I am in version 19.2.1 I play PL with Man Utd I am in February 2020 and I do not have the V.A.R in my game engine ..... is this normal please?
  2. So I seem to have stumbled upon a broken throw-in routine when setting up my team to use the long throw. This set of circumstances happens on every attacking 3rd throw-in highlight, though my players often fail to score from it somehow. A few examples: https://i.gyazo.com/98b5ec42f57df39546a75fc0353c228e.mp4 https://i.gyazo.com/11ed3cf497d89097b7f8e293b5c1833a.mp4 https://i.gyazo.com/7e8f59d82bf787e3b5308cc013560de1.mp4 https://i.gyazo.com/5e0af6361b498384c1ff7597cafcf853.mp4 Opposition not bothering to mark the winger to begin with and then none of them bothering to cover guys in the 6 yard box when my winger has the ball. This is how my routine is setup: That's not remotely resembling what my players are even doing on the set play! For example despite sending them up, my CB's think it would be better to offer a bizarre short option: And of course my winger is supposed to be on the edge of the area, not unmarked on the wing. And my taker isn't actually bothering to throw it long into the box!
  3. Hi, in my save, no african youth intake is happening. According to this it should happen at the 3rd of October. However, I only can see the regens from Argentina in the October section of the youth intake. Is there a mistake on my side? Best regards
  4. A lot of regens on my save around the world are from Germany / have German second nationality? Is this normal? Surely some of those nations are capable of producing their own regens without involving germany. At least they used to in previous FM games for me, without being loaded. I have the big 5 leagues loaded ( england, italy, spain, germany, france ) year 2021. Examples of U19 Nations: Albania Bosnia-Herzegovina Croatia Greece Kosovo Poland Serbia Turkey
  5. Not 100% sure if this can be called a bug, but five failed takeovers during the first season for Ajax surely looks like a trolling. Transfer embargo during important periods is very annoying. Well, at least they stopped threatening to replace me with some other manager after third one... P.S. Same tycoon who failed takeover before due to lack of money now tries it again and promise to invest 5 million MORE into the club. Come on...
  6. In this match, sensing an easy victory, I was already 1-0 up as PSG, I did some experimenting. I changed my AF to a DLF(S). This is Kasper Dolberg in this match. See our 2nd goal scored by Mbappe on 45 mins. In the build up, at no point does the DLF(S) come short for the ball or make angled / circled runs, he continues to play on the shoulder. Now I did wonder if maybe his preferred move was an issue i.e. Breaks Offside Trap. So, in the 2nd half, I put Tim Weah on, who doesn't have such preferred moves. I watched the game in full from about 70m-85m. I played him as a DLF(S) and then went to F9 for a bit. He does sometimes come short for the ball in the early possession phase, but in more advanced possession and the attacking phase, the old faults return i.e. he's playing close to the shoulder, even when there is space to drop into. I also, experimenting, tried something a little odd in this period of the game. I lowered my line of engagement and reduced pressing to "less urgent" as I had just wondered if the positioning was due to anticipating the need to engage and press high in the event of transition? But this didn't make a difference. PKM attached. LR Bordeaux v Paris SG.pkm
  7. During one of my matches I was messing around with the corners setup and when confirming the changes the Match Engine UI got stuck with the "Tactical changes will take effect at the next break in play". After that I was unable to make any changes and even the Edit or Cancel button were unresponsive. I was unable to do anything related to the match like substitutions. I could only watch it until the end. I'm annexing to this post two screenshots and the match pkm Wolves v Watford.pkm
  8. Hello, I've tried to follow the steps laid out here before making a post here and none of the possible solutions have worked. I've attached the required files below and uploaded my save file to the SI Cloud service (the filename is FabioFelizziArsenalWokingSaves.xml) At first my crashes were happening whilst in game, now it's escalated to the point where I can't successfully boot the game! I'm experiencing consistent crashes before I get to the home screen to load my save. I'm running a large database with 4 leagues (I think) England, Spain, Germany & Italy. Let me know if you need any more info, this is driving me mad! Cheers guys DxDiag.txt FM 2019 v19.2.1.1177438 (2019.01.11 19.23.48).dmp
  9. It's possible I'm missing something here, so let me know if so. I implemented a throw-in routine and the players are simply ignoring it entirely - they just stand in their position in the normal formation instead of lining up in their respective roles for the routine. I uploaded save 'BRINGING BARI BACK TO A IV.' For some reason it won't let me post both screenshots in this same comment so see the following comment as well.
  10. Operating System: Windows 10 Home Single Language 64-bit (10.0, Build 17134) Processor: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 CPUs), ~2.8GHz Memory: 16384MB RAM DirectX Version: DirectX 12 Card name: NVIDIA GeForce GTX 1050 Ti - 4GB VRAM Harddisk: 1 TB on the game my graphic settings are 5 stars as you can see but i have lag during the match engine. I don't understand why? Its about the Beta version? Can someone help me ? DxDiag.txt
  11. Bigpapa42

    GK Kicking Goal

    https://www.youtube.com/watch?v=N7cWK3En7gI Not quite sure what to title this. The defender scores a rather ugly own goal and the keeper then kicks the lower bar of the goal. It glitches. On the video I uploaded, it glitches a bit. In other views, it glitches A LOT. Like the kicked bar stretches beyond the top of the goal.
  12. The match engine on 3D shows players with their hands perpendicular to each other giving their body a "T" shape, no limb movement, the "T" glides around with the ball moving too. Even in the 2D engine, it shows white squares instead of circles for all players (both teams), and the squares of my team don't show shirt numbers either. If I switch off retina display, the match engine (both 3D and 2D) is fixed but the quality of text otherwise becomes rather shabby. Any ways to get around this?
  13. Feels like the AI scores WAY too many long shots no matter what save, goalkeeper or Tatics you use this needs to be patched and looked into asap
  14. GK's are shocking with high backpasses, either letting them go in or straight away hitting them towards forwards. trash2.mp4 trash.mp4
  15. - 3:30 since winger #7 is fullback's direct responsibility i think he should be involved in closing him down. such situation happens far too often. fullback reatreats too deep and MCs start pressing wide players which usually opens space for opponents MC to easily receive pass and winger has free way down the line because defender retreats. i'm playing on attacking mentality, tight marking, high dline, close down more + max closing down for both fullbacks. irl even when wide forwards cut inside with ball fullbacks usually follow them. i think this issue is the main reason why wide players are allowed to run with ball way too much currently. this situation is also perfect oportunity when clsoing down more than just one player is more than welcome and happens irl all the time. fullback presses the ball and MC cuts off passing lanes. such defensing is particulary effective against wingers one dimensional dribbling down the line when he's running contra passing options. it's not unusal to see best players like Messi being surrounded by 3,4,5 opponents all the time (including wide forward on attack duty hehe). there's also no reason why fullbacks don't defend on shoulders of wingers just like DCs on strikers'? especially with such aggressive setup there's no need for them to retreat that deep. - 4:12 again. here's it's obvious how FB retreats and blue #7 has free MC as passing option. this wouldn't happen to pro player. - 4:25 west ham winger #8 just watching team-mates defending and doing his job. i understand he's on attack duty but if formation is default positioning setup then support and attack duty need to be treated the same and have same basic positions in defense, with only difference in ''time they need'' to get back. no team in the world defends like that imho. - 13:37 again the fullback thing. there are no opponents near him, it's his responsibility to close blue #11. there are 2 DCs to deal with striker. - 16:10 in this case FB behaviour was ok since he had direct opponent blue #7 on his side to watch. - 16:23 FB thing again. - 31:59 #8 just watching the play - 35:22 FB thing again - 39:26 #11 playing defense outside of player, watching - 40:26 FB thing again. he really needs to press the opponent on my aggressive settings, this makes no sense. - 62:35 to be fair i would expect far more situations like that (fullback unmarked) in situation when AI team defends practically with 6 players. West Ham v Leicester.pkm
  16. Doesn't matter what tactics I use, what instructions I tell them what formation I play. My Full backs when played as wingbacks fb or cwb they always cut inside with the ball. This is rediculous how am I supposed to maintain width without wingers if attacking Full backs constantly cut inside instead of running down the wing.
  17. Is there a reason? Soccer simulation is so difficult with basic attribute. so I'm editing for value and making a team movement. On average potential value is 185+ and preferred move amount are 20+ Nevertheless still kick the ball into the back of the head. Most of the simulations are satisfactory, but I would like you to fix things that sometimes seem out of place. Game Simulation(Full Length)
  18. Hi, Since updating the game from Beta to the full release version I've noticed the match engine has begun to stutter/lag - I'm on a MacBook Pro. Here are my settings which worked perfectly on the Beta version: Any ideas why?
  19. I can see this AI moving in defence in every game Pkm included. Check second goal Estoril Praia - CD Nacional.pkm
  20. Just look...Fernandes (Right Wing-Back Support)
  21. Really not sure if this is a bug or just a problem with the way I play the game, but i've created 3 different custom tactical styles that i use during play. Defense, Normal and Attack. I have saved these styles and i can load them and they work no problem, but the issue is that if i make changes during a match it keeps those changes for the next match. Previously instructions you made during matches would not carry over into the next game. Hopefully this makes sense, just wondering if anyone else has experienced this issue? The work around for me is everytime I load the game i go and load my 3 tactical styles again but then again and changes made during matches carry over to the next game. *Edit - If i clarify a bit more and give an example. Say my saved tactic has the team passing down either flank, if during the game i tell the team to no longer do this, it stays set to this for the next match instead of going back to my default tactic, although i'm not sure it's doing this all the time. The only time i find out is when i go through all my tactical settings during a match and check they are where they are meant to be.
  22. Hello, I got some issues when playing this game since fm 2018. On first half I see defensive player have a good movement / animation when guarding the opposite player. They are lower their body and looks nice. But, in the second half, the movement / animation of the defensive player is change, they just stand and looks don't care about the opposite player. (you can see pictures below) can you fix this issue? I think it would be nice if on 90 minutes game, the defensive team always lower their body and looks guarding their opponent. Im sorry for my bad english. Thanks
  23. I have a weird issue. Not sure if it's ME related or graphics or whatsnot. I started noticing that my games always featured the rain graphics. Not sure if it is actually raining or if I just get the animation. Annoying anyway. I have played 9 games in two different saves, and all of those have had the rain animation. I only started recording nine games ago, so that's the number I am sure of. A more realistic number would be at least 25.
  24. I have a Nvidia gtx 1050 ti graphics cards and I'm currently able to run far cry 5 and shadow of the tomb raider with zero problems\lagging on high graphics settings so I don't understand how my lowly football manager 2019 game in terms of graphics is lagging\dropping frames on the match screen!! It doesn't even happen with football manager 2018, which runs perfectly!! This started after the 19.1.3 update & it's frustrating... It occurs once I enter the match screen section with team talks etc, the response from clicking a team talk is slow, the cursor moves slow & buggy, the teams warming up in the background is buggy\lagging even when I turn the graphics setting to medium which is very very strange. Outside of the match screen everything is still smooth as it was before the update, and my game was running perfectly fine before said update. I'm not sure if the update caused the issue but that's when I noticed the change... Suggestions? Signed: Frustrated FM user.
  25. I noticed that in almost every game a lot of woodworks. Especially in top teams. I played in different tactics and mentalities already, and this tendency the same in all cases. As a apogee my next example
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