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Found 2 results

  1. Hey, Just came across this bug and wondering if anyone else has experienced it? Not sure what triggers the bug but it has happened twice now. First time I had to CTRL + S to save then relaunch which got rid off the problem but now the second time after relaunch it has stayed. The problem is the mouse cursor moves towards the top off the FM 18 window and moves to the right once it reaches the top. This bug only occurs when the FM 18 Window is the active window and wont happen if I am on another window. For example I use dual monitors and have FM 18 on my primary screen, once I click on fm18 the arrow rises and I have little control, if I move the mouse onto my second screen it still rises until I click on a different window, the mouse then stops moving up and I get full control. I have tried a number of things such as changing mouse disabling windows feature such as SnapTo, to no avail. Anyone experienced this and found a solution? Was really enjoying this years game and this bug has made it unplayable
  2. Over the years with the improvements to tactics and the way they are created, the tactic overview screen has lost a bit of visual information, especially now that positions are role and duty based. With such a myriad of roles for different positions and the way they behave, at a glance the tactic screen you have no visual clues of how the select roles are going to behave unless you know them inside out from watching the match engine. While the Team Instructions and Player Instruction screens are now much more graphically based in representing settings, the actual tactic screen has lost out somewhat in visual clues. I'd like to see an alternative tactical analysis view that when switched to shows you the expected movements of the positions based on their current role & duty. This is a bit of a throwback to past FM editions but the arrow placements are not changeable and drawn by the role/duty system. It would also be more representative to how football sites analyse teams and present them to readers. Simplified example: Or real life analysis example: As you change a position's role and duty then movement arrows would come and go. It could be expanded further by toggling different views to show different Player Instructions set so at an overall glance you can have a good picture of what position has what instructions via graphical indicators (i.e passing directness, dribbling etc). I think SI have moved in the right direction it terms of using more graphics for setting representation, I would like them to take it a step further.
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