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  1. Introduction: The sole purpose of this file is to expand the US/Canadian experience for Football Manager as close to real life as reasonably possible. And if I do say so myself, I believe this file is the most realistic USA expansion for any version of Football Manager. There are a lot of different ways to enjoy this DB file. Take over your local NPSL or USL2 club (like my Emerald Force SC). Start with at the youth level, including the MLS academy teams. Do a Caleb Porter and build a college powerhouse before taking on the professional game. You can even make like Marc Dos Santos and start in one of the Canadian leagues (including the new Canadian Premier League). Or, just start in MLS while the pyramid below helps develop players for your dynasty. Here are the specifics: Major League Soccer: All default rules are still in place (salary cap, allocation money, contract types, All-Star Game, Drafts, etc). In 2019, as by default, FC Cincinnati joins the league (as is the case in real life). Expansion draft still occurs. The big addition here is the 2020 expansion where Beckham's Inter Miami franchise joins the league along with Nashville, as is happening in real life. Some liberty was taken with the Nashville franchise, as they have not announced their branding yet. I simply "promoted" Nashville SC from USL Championship. The teams join the league as normal, however the expansion draft for 2020 does not seem to take place. FM obviously realizes that expansion is happening because it shows on the calendar, however it never actually occurs as it does for the 2019 expansion. It's apparently a hard-coding issue. Also included is the recently announced changes to the playoffs, starting in 2019. Seven teams from each conference now qualify for a chance to win the MLS Cup, up from six. United Soccer League Championship: The league plays in 2018 with the same 33 teams from real life. In 2019, FC Cincinnati leaves the league to join MLS. Penn FC, Richmond Kickers, and Toronto FC II "relegate" to USL One. Austin Bold FC, Birmingham Legion FC, El Paso Locomotive, Hartford Athletic, Loudoun United FC, Memphis 901 FC, and New Mexico United all join the league for the 36 real life teams for 2019. In 2020, Chicago and Oakland join for 38. The 7 expansion clubs can be chose from USL League One at the beginning of the game. United Soccer League One: The league does not schedule any matches in 2018, however you can choose the clubs which do not play in other leagues at the beginning of the game (Chattanooga Red Wolves, Forward Madison, Greenville Triumph, Lansing Ignite, North Texas SC, Orlando City B, and the Rochester Rhinos) It also starts with the 7 expansion teams that join USL in 2019 so you can start with one of them and build the squad. League begins play in 2019. NPSL Pro: Like USL1, it does not schedule any matches for 2018 and begins play in 2019. You can pick Cal United, Cal FC, or Oakland Roots in the beginning. NCAA: All 209 teams and 24 conferences are included. Set up to mimic real life as much as FM will allow. 21 of 24 conferences have tournaments, with all 24 conference champions gaining automatic bids to the NCAA Championship Tournament. Players selected for the MLS Superdraft will come from the NCAA. US Soccer Development Academy: This is where newgens are generated in USA in FM. Activating the division means that the youngsters will get meaningful matches. This league matches real life as much as possible, but in reality the league runs on a fall-spring schedule and FM doesn't allow one division in a nation to run fall-spring if the rest of the leagues run spring-fall. United Soccer League Two: Setup to reflect real life for all 2018-2019 changes. FC Tucson and South Georgia Tormenta play in USL2 in 2018 before joining USL1 in 2019. National Premier Soccer League: Also setup to function in 2018-19 as in real life. Chattanooga FC, Detroit City, Miami FC, Miami United, Milwaukee Torrent, New York Cosmos, FC Arizona, and ASC San Diego all play in NPSL in 2018 before moving to NPSL Pro in 2019. Canada: Includes the new Canadian Premier League, League1 Ontario, PLSQ, Pacific Coast Soccer League, Canadian Soccer League, and the CSL Second Division. Also included are the cups for League1 Ontario and PLSQ. The Canadian Championship is also set to include the CPL champion starting in the second season. ADDITIONAL FILES: Apparently modifying MLS in the editor causes the default CONCACAF Champions League to go haywire, so I rebuilt it. It functions better with the CONCACAF League and CFU Club Championship competitions which I also rebuilt. If you do not include these files with my USA-Canada expansion, the Champions League will not select the proper teams. Also included is a graphics file which contains logos for all American and Canadian teams. It also includes kits for all US teams and the CPL teams. Screenshots: KNOWN ISSUES: -For whatever reason, the expansion draft does not happen for the 2020 or 2021 expansiona. As best as I can tell, this is a hard-coding issue pertaining to MLS expansion. The expansion draft does still occur for FC Cincinnati. -Some NPSL and USL2 clubs won't fill their squads. Some teams will always have only gray players. I've tried different things, but for now there seems to be no way around this. My guess as to why this is the case would be because in FM, clubs in the USA do not develop new players. All new domestic American players come through the Academy system whereas clubs in other countries' have a yearly youth intake. I can't say for sure why some semi-pro clubs don't just go sign free players, but I'd say it's related to the unique US youth system in FM. -NCAA teams will not function exactly as they should in real life. FM sees the teams as amatuer U23 clubs. Their squads are usually automatically populated which I would suppose is because the SuperDraft pulls from them. DISCLAIMER: I have NO idea how this file will mesh with other database files. If you have an issue, by all means report it and I will try to make it compatible but I can make no promises on that. DOWNLOADS: DB Files (place in "Football Manager 2019>editor files" folder): http://www.mediafire.com/file/5ba0a11zvf5p6iw/USA-Canada_Expansion_19-6.rar/file Graphics files (place in "Football Manager 2019>graphics" folder): http://www.mediafire.com/file/b9277idow0icchb/USA-CAN_Expansion_Graphics_2.rar/file CURRENT VERSION OF DB FILE: USA Canada Expansion 2.23 MLS in FM19 Video Guides Part One (League Format): Part Two (Squad Breakdown): Part Three (Player Acquisition): ADDITIONAL FILES ----------MLS Club Continental Competitions CONCACAF in the Copa Sudamericana - CONMEBOL used to invite teams from North America to compete in the Copa Sudamericana. That deal ended when CONCACAF changed the format of the Champions League and started scheduling matches in the fall when the Sudamericana was played. Now that the Champions League has returned to playing all of their matches in the spring, there has been some discussion of allowing North American teams in the Sudamericana again. I remember playing in Sudamericana with the older versions of FM and it was a lot of fun, so I built this file that sends the CONCACAF Champions League winners and runner-up to the Sudamericana. Pan-Pacific Championship - This revives a now-defunct preseason friendly competition that used to pit the champions of MLS Cup against the champions of Australia, Japan, and South Korea in a one-leg knockout competition. There is a third place match so two matches are guaranteed. International Champions Cup - This recreates the summer friendly competition that is played mostly in the United States in real life. This version plays the entire competition in the US and adds the MLS Supporters Shield champion as well as the Libertadores champion, who has been invited in the past. DOWNLOAD LINK: http://www.mediafire.com/file/5kb0kovavl9k1lb/MLS_Continental_Comps.rar/file ----------Central American & Caribbean Leagues This file adds the national leagues for Belize, Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua, Panama, Jamaica, and Puerto Rico. These are actually updates on claasen's files from the past (so I will remove them if he so wishes but he has apparently taken a break from the scene and did not update these himself so I went ahead and did it). I added these to increase the MLS playing experience by adding some continental leagues and expand the player pool for acquisitions. Also included is the Central American Club championship competition. There are also files for the Champions League and CONCACAF league that adjust how teams are drawn from Costa Rica. The CCL and CL in this file are different from the versions included with the MLS download so you will need to remove those and add these files if you intend on running Costa Rica DOWNLOAD LINK: http://www.mediafire.com/file/3881pz6akm2i24m/Central_America_Comps.rar/file ----------International Competitions These files add some international competitions to enhance the North American experience. Like all of the others, you can pick and choose which ones you want. USA January Camp - When I managed the US national team it always bugged me that I couldn't schedule friendlies in January because in real life they hold a camp for the domestic players (and guys who play in Spring-Fall leagues like Scandinavia). So I created this file to add the camp. The US will play two matches against nations chosen randomly from a list of countries that have played against in January in the past. Pan American Games - This is a real life youth competition for U22 teams from North and South America. It helps to prepare the national team programs for Olympic Qualifying. Central American & Caribbean Games - Real life U21 competition for Latin American national teams (No USA or Canada) Central American Games - U20 Championship for the 7 Central American Nations: Copa Nuevo Mundo - In 2016 the USA hosted the Copa America. After the tournament was a huge success, there was talk about creating a new competition held every four years for the top national teams from CONCACAF and CONMEBOL. This is is that competition. I call it the Copa Nuevo Mundo (Cup of the New World). It consists of 16 teams (8 from CONCACAF, 8 from CONMEBOL) held every four years in the United States. DOWNLOAD LINK: http://www.mediafire.com/file/84pdl1uc2fsjmbk/International_Comps_2.rar/file
  2. Not sure if this is in the right forum, please move if not. See screenshot below, there has been no superdraft in the MLS for 2020, second season in the game. 2019 had a superdraft but not this year. No added leagues and database is straight from the box. If you want the game uploading let me know I'll be happy to do that.
  3. All NHL / NBA / NFL / MLB Franchises added to the USA & CANADA (inc. new MLS Franchises (LA/Miami) and the Vegas Golden Warriors) USA Info in BLUE / CANADA Info in Red / BLACK=BOTH SETTING UP A GAME All 3 files MUST be loadad1) Make sure you tick - 'add players to playable teams'2) Make sure you un-tick - 'Do not add Key Staff'3) Using the advanced rules to add all Canadian and US players is advised NATION INFOSeason dates - Are inline with the European League. (10th Aug - 15th May) Season End Date - 20th June Season rules - as per England - No draft, No Designated player etc.Canadian Players are no longer classed as Foreign in USABoth have been slightly boosted in youth rating/nation terms to match England (USA) /Scotland (Canada) TEAM INFOAll created teams should have the correct Name - City - Stadium - Nickname - Some Clubs Legends - Derby Matches - Rivalries - Feeder Team All teams are Main Squad & u23's (All B/II/Reserve/teams are now extinct) DIVISION LAYOUT / REP / MONEY NOTE: Level 8 is made up of the 'Academy and Soccer School teams' Signing age limit <18 yr old. - This level is playable but not sure how it pans out, for those who wanna be an Under 18's coach. League rules are as the olympics under 3 over 24 players in the match side. CUPS Super Bowl - NFL Teams only - Groups into Knockout style cup Stanley Cup - NHL Teams only - Groups into Knockout style cupWorld Series - MLB Teams only - Groups into Knockout style cupNBA Finals - NBA Teams only - Groups into Knockout style cup MLS CUP - MLS Teams only Groups into a Knockout style cupUS Open Cup - All USA teams in an FA Cup style knockout Main teams are fed into the draw at later stages. Open Canada Cup - All Canada teams in an FA Cup style knockout Main teams are fed into the draw at later stages. Tier 6-8 will have a CUP & ACADEMY Division also have their own knockout cups.
  4. I love playing in the MLS. With that being said, without the USL being active it is very difficult to keep your prospects training and fit. They only get gets during friendlies or US Open Cup. Can you please allow the MLS to increase the cap space as the years go by. It would be neat to see that if in 20 years, you can get it on the level of Europe's big leagues. Only way we can do that is if the league gains prestige and is allowed more money per team.
  5. I've decided to start a save in the good old US of A . But i'm torn between the two New York Clubs so I'v decided what better way to decide then let this community decide. Below I'll post the two clubs simply upvote the one you think I should manage whoever has the most votes by this time next week (23/11) will be the team I will go with. As a side part too I will also take on the management of the National Team. After failing to qualify for the World Cup in the summer the Star and Stripes are at one of the lowest times in recent history but with some great young talent starting blossom such as Christian Pulisic, Weston McKennie and Timothy Weah, the dawn's early light might just continue to be a glorious day. So if you can vote below also any tips on the MLS much appreciated.
  6. When playing as an MLS Club it is annoying to see these long lists of players your club has rights to and not knowing basic Information about them. All it gives is a name. To find out anything about him you have to use the search bar and then scout. You club should have them on some sort of searchable shortlist. This would be invaluable at end of season especially before the Draft. Also annoying when AI controlled team wants to trade for his rights and then you find out you could have used him for your team because he is better than player drafted or Transferred from Europe.
  7. All NHL / NBA / NFL / MLB Franchises added to the USA & CANADA (inc. new MLS Franchises (LA/Miami) and the Vegas Golden Warriors) USA Info in BLUE / CANADA Info in Red / BLACK=BOTH SETTING UP A GAME All 3 files MUST be loadad1) Make sure you tick - 'add players to playable teams'2) Make sure you un-tick - 'Do not add Key Staff'3) Using the advanced rules to add all Canadian and US players is advised NATION INFOSeason dates - Are inline with the European League. (10th Aug - 15th May) Season End Date - 20th June Season rules - as per England - No draft, No Designated player etc.Canadian Players are no longer classed as Foreign in USABoth have been slightly boosted in youth rating/nation terms to match England (USA) /Scotland (Canada) TEAM INFOAll created teams should have the correct Name - City - Stadium - Nickname - Some Clubs Legends - Derby Matches - Rivalries - Feeder Team All teams are Main Squad & u23's (All B/II/Reserve/teams are now extinct) DIVISION LAYOUT / REP / MONEY NOTE: Level 8 is made up of the 'Academy and Soccer School teams' Signing age limit <18 yr old. - This level is playable but not sure how it pans out, for those who wanna be an Under 18's coach. League rules are as the olympics under 3 over 24 players in the match side. CUPS Super Bowl - NFL Teams only - Groups into Knockout style cup Stanley Cup - NHL Teams only - Groups into Knockout style cupWorld Series - MLB Teams only - Groups into Knockout style cupNBA Finals - NBA Teams only - Groups into Knockout style cup MLS CUP - MLS Teams only Groups into a Knockout style cupUS Open Cup - All USA teams in an FA Cup style knockout Main teams are fed into the draw at later stages. Open Canada Cup - All Canada teams in an FA Cup style knockout Main teams are fed into the draw at later stages. Tier 6-8 will have a CUP & ACADEMY Division also have their own knockout cups. http://steamcommunity.com/sharedfiles/filedetails/?id=834567031 All additional graphics for default can be found at sortitoutsi or fm-view
  8. Hi all. I want to create a new US Pyramid with PRO/REL. 1) MLS ---> 32 teams, 2 conferences/groups; 2) USL Championship ---> 32 teams, 2 conferences/groups; 3) USL League 1 ---> 32 teams, 2 conferences/groups; 4) USL League 2 ---> 32 teams, 2 conferences/groups; 5) NPSL ---> 32 teams, 2 conferences/groups; 6) 6th Tier (I don't know this) ---> 32 teams, 2 conferences/groups; 7) 7th Tier (I don't know this) ---> 64 teams, 2 conferences/groups - NOT PLAYABLE. Last year, I did this but PRO/REL didn't work well between MLS and USL Championship (former USL): infact, USL team affiliated with MLS team couldn't promote to MLS (or qualify to Playoff to MLS), in all other tiers PRO/REL worked perfectly. Anyone was able to fix it in the past?
  9. Hi, so I just started a save with a bunch of leagues loaded from approx 14 nations. I started unemployed however I wasn't too interested in starting right at the bottom so I gave myself good experience to give me more control of the type of job I can take. And well, about 2 months in, the LAFC job became available, since they are a brand new team I decided to apply. I got the job but they gave the me option to wait until the start of the next season before I actually take over, so I took that option. So prior to me taking over, I thought I'd take a look at the league rules and stuff for MLS, and it looked very overwhelming, I know barely nothing about MLS and I notice some drafts and various transfer windows and hell knows what else. Basically I'm seeking advice and tips for the MLS from anyone who is actually familiar with how the league works, because I'm very confused lol. Any little information you have would be greatly appreciated!
  10. Hi guys I've come across something a bit strange when playing as an MLS club for the first time: I've got a player who wants to join me, offer been accepted by his club, then his agent pops up (on the contract promises screen) and says "My client is extremely interested in joining the club in general, but he feels that the club will fail to meet his contract demands." It then gives me no option to commence contract talks or even to make promises to the player. Just FYI - I've got £11.25k worth of space in my salary cap, and I scouted the player several times previously, his demands were estimated at £4.8k - £6.75k - so comfortably under that. There are no current restrictions imposed by my board, and although I don't have a DP slot available, the maximum wage I can offer a Backup player is £12.25k. What is the reason for this message, and is there anything I can do to influence this?
  11. When signing a player for the MLS it will ask me to register them as normal but after doing this task the game will continue to ask me to register the same player days after the task has already been completed and it means that players I have just signed will go straight on to the waivers list because I am still having to register someone from days ago this needs to be sorted ASAP as it is ruining the save I have in the MLS and its becoming frustrating to build a team for the season.
  12. This file is an adaptation of my USA & Canada Real Life Expansion file. It incorporates Promotion/Relegation into the USA professional league structure. This file is the FM realization of the dream of all the American soccer Pro/Rel advocates. It assumes that the USSF opens the pyramid for a system of promotion of relegation. Below is the league system format: MLS -Play each team in your conference twice, and each team from the other conference once for 34 matches -Playoffs the same as in real life, top 6 from each conference advance to MLS Cup playoffs -Bottom two from each conference relegated to NASL NASL -Play each team in your conference twice, and each team from the other conference once for 34 matches -Top 4 from each conference advances to championship playoffs -Conference finalists from each conference will be promoted to MLS (4 total) -Bottom two from each conference relegated to USL USL -Play each team in your conference twice, and each team from the other conference once for 34 matches -Top 4 from each conference advances to championship playoffs -Conference finalists from each conference will be promoted to NASL (4 total) -Bottom two from each conference relegated to USL D3 USL D3 -Play each team in your conference twice for 34 matches -Top 4 from each conference advances to championship playoffs -Conference finalists from each conference will be promoted to USL (4 total) All of the MLS squad rules still exist (which makes this file markedly different from my Custom USA Pyramid file). There is still a salary cap, designated players, Off-budget MLS will still hold a SuperDraft that draws players from the NCAA, and domestic players originate in the US Soccer Development Academy. Further development occurs in the Premier Development League and the National Premier Soccer League. The file also adds (by popular demand) a U18 division for the Canadian Premier League. DOWNLOAD: The download includes the League file (005_USA Pro-Rel 1.2) as well as several other club and international competitions that add to the experience of playing in the USA & North America. Some are realistic (Champions League, CONCACAF League, CFU Club Championship, Campeones Cup, International Champions Cup, CONCACAF Nations League & USA January Camp), some are revivals of defunct competitions (North America SuperLiga, UNCAF Interclub Cup, Pan-Pacific Championship, CONCACAF teams in the Copa Sudamericana), and one is a bit of a fantasy file based on speculation (Copa Nuevo Mundo). You can choose which competitions you want and which you don't. File: http://www.mediafire.com/file/370ihf733oefvnt/Uncle_Sam_Editor_Files.rar/file GRAPHICS: Logos and kits for all of the included competitions and clubs. File: http://www.mediafire.com/file/78x94zoxi24hvot/USA_Expansion_Graphics.rar/file EXTRA DB FILES: This download includes all of claassen's league files that I use. It also includes a "fix" for the USA Transfer Preferences. File: http://www.mediafire.com/file/cd2af6x8nnlvf24/Extra_Files.rar/file
  13. USA Expansion File Have you ever played an MLS save and wished that you could see highlights of players that you loan to your USL affiliate? Have you ever wanted to observe your Academy prospects? Have you ever drafted a player from a PDL club like the Mississippi Brilla and wish that it was from an actual NCAA collegiate program like in real life? Have you ever wanted to take control of your local amateur side, like the Knoxville Force, and try to beat your archrivals and win the league? That’s what this file is for. As much as possible with the limitations of the editor, we have tried to recreate a real life FM experience for the unique structure of the sport in the United States. All-in-all, there are over 600 playable teams in 8 levels of competition. Major League Soccer - This file adds Los Angeles FC and David Beckham’s Miami franchise (Inter Miami) to the 2017 expansion. Also added are MLS Rivalry competitions for NYRB-NYFC, LA Galaxy v. LAFC, and Orlando City v. Inter Miami. MLS teams will also prepare for the season in one of seven preseason exhibition tournaments (ATX Pro Challenge, Carolina Challenge Cup, Desert Diamond Cup, IMG Suncoast Pro Classic, Las Vegas Pro Soccer Challenge Cup, Simple Invitational, Walt Disney Pro Soccer Classic). North American Soccer League - Adds the announced future expansion teams in Orange County, CA (California Athletic FC) and San Diego (San Diego Waves). The league format is at it is in real life, with a Spring and Fall season. The two winners advance to the Championship semifinals, joining the top two qualifiers from the overall table (three if the same team wins both spring and fall). United Soccer League - Includes expansion side Nashville SC and Austin Aztex off hiatus. The league is split into two conferences (as in real life), with each conference having an eight-team playoff whose winners compete in the USL Cup. All 24 MLS clubs have affiliates in USL, so this is a chance to keep a better eye on developing players. NCAA Division I - 206 NCAA teams have been added. The format is as close as possible to real life. There is a spring season where teams can get a look at their players heading into the fall. The regular season consists of 9-10 non-conference matches to go with their conference schedule. As in real life, 21 of the 24 conferences will have a tournament that is set up to reflect the real life format. Each conference will send its champion, along with 24 at-large qualifiers, to the NCAA Division I Championship tournament to compete the national title. The MLS SuperDraft will draw players from the NCAA, as in real life, so MLS clubs can scout for future talent. Premier Development League - The PDL is set up as in real life, with 10 divisions that feed a 22-team championship tournament. The teams play a 14-match schedule during the summer. National Premier Soccer League - Also set up as in real life with 4 Regions divided into “conferences”. The four region winners advance to compete for the NPSL Championship. The teams play a 12-match summer schedule. United States Soccer Development Academy - The USSDA is divided into 7 Divisions. In all, 32 teams qualify for the USSDA Championship tournament. This is as close to how it functions in real life as possible, with the only difference being the schedule. It is impossible to run the league on a Fall-Spring calendar, so it runs a 30-match schedule on a Spring-Fall calendar. All MLS clubs have academies in the league, so if you manage in MLS you can see potential prospects from you academy. USASA Amateur Leagues - Six of the more prominent amateur leagues in the US have been included. The American Soccer League, American Premier Soccer League, Southern Premier Soccer League, Premier League of America, and the United Premier Soccer League are all represented as close to their real life format as possible, competing to earn a spot in the US Open Cup. Additional Add-Ons I have also included downloads for Club and Competition Logos, as well as Club kits. This will give every team logos and kits, and logos for every competition as well. (Included in my file are MLS kits that were originally created by kifla6 and downloaded from here: https://sortitoutsi.net/downloads/view/32059/usa-mls-ss2017-new-070517-not-sskcc-yet. Those kits ARE included in the download below, with permission from the author) Download (for version 1.3) - http://www.mediafire.com/file/atrsao41ao54jdh/USA_Expansion_Graphics.rar Update - Latest version 1.2 CHANGE LIST -Bug causing teams in the NCAA and the USSDA to send their players on holiday before the Championship Tournament has been fixed. The USSDA Championship stages will not only be visible in the USSDA Divisions, but the history will be viewable in the USSDA Championship Competition. -The USSDA Championship is now set up even closer to real life. The Group Stage will take place entirely at the large Grand Park facility in Westfield, Indiana. The Quarterfinal will be played at the club sites, with the Semifinal, Third Place Playoff, and Final played at the StubHub Center practice fields. -The recently-announced USL Expansion team Fresno FC has been added. Fresno FC and the 2 NASL expansion teams will now enter the US Open Cup in 2018. -There have been some changes to update some club and competitions graphics. The graphics are now in one file. Update - Latest version 1.3 CHANGE LIST -Fixed an issue where the NCAA teams weren't able to register players for their competitions. Now there is no registration required and they have a maximum team size of 30 -Adjusted the MLS league and playoff schedule to reflect real life -Adjusted the US Open Cup so that the regional draw is more accurate (not perfect, but MUCH better and closer to real life). I was also annoyed that the draw was occurring the day that the round was played when it should have been the day after, so I fixed that. -Added the new Las Vegas team to USL. They haven't announced their name/logo but there is a movement to revive the old Quicksilvers so that's what I went with, inspired by a concept designed by Raysox at SportsLogos.net -Added several rivalries to try and spice up the lower leagues a bit Disclaimers I cannot guarantee that this file will function properly with any other third party DB editor file. I use it with some and it works fine, but I have not tested it with every other file available. If you use a file that includes created competitions and/or clubs, then it will affect the graphics download and they will not work properly. Furthermore, if you use a file that fixes the names of competitions, then you will probably need to manually adjust it so that it doesn’t alter the names of the competitions in this file. I have a file that I fixed, but I cannot post it here because even without looking I’m sure it’s against the rules. I will post the file at other sites where I upload this database. Warning It should also be noted that if you select an NCAA team, the game will crash if you click on the competitions tab. This is likely because the NCAA D1 Soccer competition has 206 teams in it. Unfortunately this is a limitation of the game itself and cannot be helped without damaging the overall experience of the game. USA Expansion 1.3_90EDD1D6-0000-4DFB-9314-9B31364516F7.fmf
  14. hey guys, Im currently doing my first ever mls save and chose to manage dc united. Im currently 5 episodes in if you could take a look and let me know what you think, or especially if your a DC fan! thanks https://youtu.be/NfjhVMjcn8Y
  15. hey guys, Im currently doing my first ever mls save and chose to manage dc united. Im currently 5 episodes in if you could take a look and let me know what you think, or especially if your a DC fan! thanks https://youtu.be/NfjhVMjcn8Y
  16. After the discovery of the fantastic @Uncle_Sam 's Pro/Rel custom database I have been inspired to start a new game in North America. I think there's loads of potential for North America to become a world soccer superpower, and I think a lot of people want promotion and relegation to create a more competitive league pyramid. It would certainly make things much more interesting and I for one would be much more interested in the MLS etc. So - I've loaded the American, Canadian and Mexican leagues, and started unemployed with no badges or experience. I will accept the first job i'm offered - let's hope i get offered one..! The aim - work my way up through the divisions and try to see as much of this great part of the world as I can.
  17. I have a little question about the designated players contracts in the mls. A team can have up to 3 DP (designated player) spots. I hade 3 players on that contract sold one and suddenly lost the spot along with the player:S Do anyone know how to get a new DP spot? Can you buy a slot? trade a spot with a different MLS team? Thanks for answering:)
  18. I've been thinking about trying my hand at a MLS 'franchise' but I understand their rules are vastly different to the norm of European clubs. Has anyone managed an MLS club in game or does anyone have any knowledge that'll help me out? The most I know is that it's split in to two halves and it has been nicknamed the 'Football Retirement Home' after many stars go there to end their career.
  19. Re: Tactical Challenge #3 - Strikerless by herne79 "The Challenge Using any team you like (create your own club if you want to) create a successful* tactical system which does not use a "striker" ie., nobody placed at either the STC, STCL or SCTR positions in the Tactics Creator. * By successful, you should aim to at least meet (ideally exceed) both your start of season media prediction and your Board's expectations. " This started out as a much smaller write up that was going to be part of that thread but it sprawled and I feel like it could make more sense as its own thread. So here is my take on creating a strikerless tactic. The Team NYCFC - New Yorks newest and technically only team! Yes, I'm taking on this challenge in MLS. I chose NYCFC and MLS because of it being a league that has rules restricting the players I can have, making the tactic more important. As well I thought the makeup of the team suited a strikerless system so that made them my choice. The Players There are a few key players that are going to make a strikerless tactic work. First among them is world cup winner David Villa. He will be the "striker" in this system. His goalscoring ability will be crucial, but also his technical and creative ability. He might not have the most amazing playmaking attributes, but at an MLS level, it is quite good. Another key player for the team and for this tactic is Maxi Moralez. The Argentine is the most creative player on the team and will be able to play in the midfield and be 2nd on the depth chart behind Villa for the "striker" role. The Tactic The tactic takes influence from herne79's own tactic for the challenge but in a much different league and with a different team. This tactic seeks to create by having forward running midfielders getting past the "striker" into dangerous areas, and by having the "striker" enter the box unseen and pounce. the differences between my tactic and herne79's are in the tempo and action I think. herne79's tactic was set up to counter-attack and take down larger foes. however with NYCFC that wasn't going to work as we are one of the larger teams in MLS with a high reputation and expectation. So I needed to find a way to take that idea herne79 implemented and apply it to my team. This is what I first came up with. Control - I wanted to and knew that the team would need to take charge of games and be more attacking to take on opponents who would sit back and look to frustrate me, so I opted for a control mentality to make the team naturally play quicker and having a more attacking mentality. Fluid - I wanted the team to be broadly split between to units, the attacking one consisting of the front 5 and a defensive one consisting of the back 5, this was to ensure we wouldn't be caught out on the counter and to bring balance to a team that was going to have a lot of attacking duties. Team Instructions - The team was going to play out of the back, moving the ball upfield purposefully not hopelessly, and work the ball to the dangerous players on our side. That instruction coincided well with work into box, as we don't have any height in our offence and wanted us to work the ball into good goal-scoring areas, not hopeless crosses and wasteful shots from distance. The last attacking TI was, pass into space, this was added to help exploit the space the created by the "striker" coming off the line and creating space. The only defensive TI was close down more because I prefer my defences to be more proactive. Player Roles/PI's - GK - (D) - Distribute to Centre Backs Rb - Wb (s) Cb (both) - CD (D) Lb - Fb (s) - Get further forward DM - BWM (D) RM - IW (A) - Sit Narrower, Roam from Position CM - CM (s) - Get further Forward, Roam from position CM - CM (A) - Move into Channels, Roam from Position LM - W (A) AM - Treq Expectations - My team was predicted to do well this season, predicted to finish 3rd overall and win the Eastern Conference. despite being predicted to do so well, none of my team was considered to be the best in the league at their position, and the team (like most MLS teams) lacked depth in defence. Pre-Season During Pre-Season I used the tactic above and it went fairly ok. We lost our first match despite domination possession. The rest of pre-season got better though, despite some bad performances by reserve players costing us many goals conceded, I felt confident going into the first game of the season. So the first game of the season came as quite the shock... Beginning of the Season - The first game of the season was against Orlando City SC. I was feeling Confident off the back of pre-season and felt that we could take on a new look OCSC who were without Kaka after he retired and had a lot of new players, and we were predicted to win the game quite easily despite being away from home. The Actual result was not to my liking though We lost 1-0 off a goal from a corner and were not able to generate any offence the entire match, achieving only 1 shot on goal and only 41% possession. Something was not going right. The next few matches didn't go much better. We were alright defensively but our offence was not clicking at all. we won 3 out of 5 and drew the other 2 so nothing was dire, but I knew the team could do better, and that 2 of those wins was down to my team having better players than the opposition, not due to the tactic. I knew changes were needed. Adjustments - I noticed during the analysis of my matches that my left winger (Rodney Wallace) was receiving many more passes and having way more touches than my two keys players, Villa and Moralez. Almost at times, he was having as many touches as the two of them combined. Now, this would be great if I wanted a tactic with flying wingers sending crosses into big goalscoring strikers. But this tactic didn't have a striker so something needed to change there. first changes came to the left side of midfield. I switched Wallace from a W(a) to a WM(a) with the PI to dribble more as he is very good at beating his man, and to roam from position. The next change was to Moralez, switching him from a CM(a) to a MEZ(a). This allows him more creative freedom and has better link up play with the Left mid. That was all for positional changes but TI changes were needed as well. The TI's needed to be reworked to make the team better at breaking down opponents and to better utilise our key players. Thus I added exploit the middle, to focus the play through the centre where Villa and Moralez are. I also got rid of play out of defence to hasten our passing and make us more direct, and added low crossing since we had no height in our attack. To the defensive ti's i added tighter marking to force more turnovers and to stop the oppositing being able to pass through us. All these additions really helped quick off a great run for the team and we started scoring. For a closer look into that, we will look at my 4-1 win over Columbus Crew SC.
  20. They did this in last year's version and I see the same thing in this one. There's no champion ever determined for Major League Soccer. What they do is have a winner of MLS Cup, which is considered a separate competition. When you look at the MLS competition, it doesn't list who the defending champion is because there's never a "champion" of MLS, only MLS Cup. However, MLS Cup is just the name of the final game, it's not an actual competition. How do I edit the league so that the winner of MLS Cup is determined the champion of Major League Soccer? I can't seem to figure it out.
  21. Hi Guys, I created a new competition structure based in the United States of America. I would like to hear your opinion about this league. You can visit the workshop here: Steam Workshop Link I tested a season with LA Galaxy and FC Dallas and I really enjoyed this game set-up. I am going to start a story about this league next week (after my exams). The challenge The American competition contains decent teams with some top players like Dos Santos. Your first season will be difficult due to the limited transfer budget. With the increased TV and price money your financial possibilities improve after the first season. Your goal is the end in the top 5 of the Trump League One. This top 5 compete in a play-offs to determine the overall champion of the league. Try to stay away from the bottom 5 of the league. The bottom 5 compete with the top 5 of the lower league for a chance of promotion. The story The president of the USA Donald Trump decided to change the league structure of American soccer. He didn't liked the fact that Mexico was always beating the American teams. His administration invented a new league structure based on only 10 teams. Competition Set-up 10 teams Trump League One 10 teams Trump Promotions League 10 teams Third Trump League 10 teams Fourth Trump League 20 teams Lower Trump League August start of main competition December start of the main cup January start of the transfer break February start of the promotions competition Trump League One Toronto FC, New York Red Bulls, FC Dallas, New England, Real Salt Lake, Columbus, Los Angeles Galaxy, Houston, San Jose, D.C. United Trump Promotions League Seattle, Philadelphia, NYCFC, Portland, Vancouver, Montreal Impact, Orando City, Sporting Kansas City, Chicago, Colorado Cups Most of the Trump Cup matches are played in December. The Trump Super Cup is played on 1st of August.
  22. Hi all, I've ended up with the dreaded "X has not finished in time for season update day", and I've not got a satisfactory work around for it. I'm at my wit's end and would be absolutely indebted to anyone who could help me figure this out. Like most of us, I've put an enormous amount of time into creating this DB. 400+ clubs and stadiums and 8 levels. MLS seems to be the thing holding it back. It's a 26 team league split into groups, with the top four in in each moving into playoffs. From there it's a 2leg semi then a 1 leg conf. final and league final. 41 dates in total, which seems more than manageable, but nothing seems to work. I've added and deleted dates, moved the update day to and fro, shortened the playoffs, extended and shortened the regular season, gone into the advanced rules for several different leagues to try and match settings, and still nothing. I'm wondering if it's a problem with the stages; I've separated the two conferences so that they have their own playoff brackets, and then the winners meet in the final. I'm wondering if the editor can't figure out that once the final is done that the league is done, or I haven't figured out a way to tell it to do that. I'm hoping to keep the playoff format listed above but will scrap it if there's no fix; I just thought I'd see if the community has any tips or more experienced insight. Thanks. American Soccer Pyramid 1803.fmf
  23. I realize FM is mostly undocumented, but finding how to manage MLS sides seems particularly difficult. I know enough about the complexities of MLS rules to at least know I am not an expert. Three times I've run a team to the point when registration needs to be completed but I cannot get designated player designations or resolve other player classification problems. The messages in FM that suggest where to go to fix problems don't seem to match options in those screens. But wth the lack of FM documentation in general, it's easy to see how an option can be buried somewhere unexpected. Perhaps the goal of playing MLS is just to get past registration ;-) but that does make for short games/careers. In spite of the impressive modelling within FM the game this aspect of the interface is really detracting from the game and my rating of it for MLS is crashing. Any comments or suggestions on where to find out how to meet MLS requirements in FM? Cheers,
  24. I've been editing inside the MLS setup to change the format. In vanilla the MLS has 2 conferences. In the editor this means a group (conferences) phase besides the league (MLS) phase. What I want is to split up each conference in 2 divisions, thus having 4 divisions total. Example: Western conference (14 teams): -Pacific Division (7 teams) -Plains Division (7 teams) Eastern conference (14 teams): -Continental Division (7 teams) -Atlantic Division (7 teams) The winner of each division is placed for the Conference semi-finals (2 eastern, 2 western). The numbers 2 & 3 of each division are placed for the wild-card round (8 total, 4 between each conference). Does anyone know if it is technically possible to accomplish this setup in the advanced editor? I've been trying around, but can't quite get my head around it. I don't know how to tell the editor that there are basically 3 tables to look at: 1. The overall MLS standing, 2. Conference standing, 3. Division standing Option 1 and 2 is possible, as this is default ingame. But I want to add option 3 under 2.
  25. Does anybody know how to buy the extra non-young Designated Player slot? It was mentioned at some point during the offseason and now I desperately need it. I am still in the offseason if that means anything.
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