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Found 10 results

  1. A lot of people seem to struggle with overlaps and underlaps in FM. They either employ them in a wrong way, or simply avoid using them because they aren't sure how the instruction(s) affect a tactic. What both an overlap and underlap do is – slightly increase the mentality of the related wide defender (or wide „defensive midfielder“a.k.a. wing-back) and slightly reduce that of the wide midfielder (or wide forward) in front of that fullback/wing-back. In case you do not use wide midfielders (MR/ML) and wide forwards (AMR/AML), overlap/underlap will only affect the mentality of the related FB/WB, making him a bit more attack-minded. An individual player mentality is determined by the combination of his duty and team mentality, but can be also affected by the team fludity. The difference between overlaps and underlaps is obvious to everyone I guess. For those who may not be sure – both instructions encourage the FB/WB to move forward past his WM/WF, but the overlap means the FB/WB should do that by going around the WM/WF, while the underlap means he should move inwards. In both cases, the WM/WF is asked to hold up the ball for a moment so as to give the FB/WB some time to make the overlapping/underlapping run. However, there are also so-called natural overlaps/underlaps, meaning they can be created without actually applying an overlap/underlap team instruction. How to do this? If you use an IW or IF, set his duty to support, and that of the FB/WB to attack, but bear in mind that the FB/WBs' role should not be an IWB. The natural underlap follows the same basic principle, only in the opposite way – the WM/WF should be a winger or WM on support, whereas the FB/WB should be an IWB on attack. Logically, you'll be less likely to see these natural overlaps/underlaps in systems where the distance between the FB/WB and WF is longer (e.g. 4141DM Wide or 4231Wide or 424Wide etc.) than when it's shorter (e.g. 442 or 4141 or 4411 etc.). And this in part also depends on players' traits. People can of course have different approaches. Some will use an Overlap instruction even if they already have a natural overlap/underlap as part of a tactic. It logically increases defensive risk, but nothing can stop you from creating your own tactic in whatever way you believe is right. As long as you are aware of the risk(s) you ar taking, you are free to use any tactical tool you have at your disposal. And the better your team is, the less of a negative impact these risks are likely to have. I personally prefer to avoid any overkills in my tactics, including in relation to overlaps and underlaps. So if my tactic contains a natural overlap/undelap, I in most cases am not going to use an overlap or underlap TI. When will I consider turning an overlap/underlap on then? Well, I'll do it hen I want to create more dynamic interplay between my players on a given flank by reducing the difference between an attack-minded WF/WM and his more conservative FB/WB partner. The best way to explain what exactly I mean is to do it through concrete example. In the first example, I'll focus on my right flank in a 4141DM Wide system. Here is a setup in which I could consider the Overlap right as an option: X X Wat X DLPsu X X X X WBsu So in the above example I want to make the WB on support and the winger on attack operating more closely on their flank, with a DLP as not only a playmaker but also a holding role that should help protect that flank by covering for the overlapping WBsu. If I wanted to be a bit more cautious, I would use a FB on support instead of WB. Another example with the same formation, but slightly different roles: X X Wat X BBM X X X X IWBde Here I no longer have a holding role in the MCR position, since a BBM has replaced the DLP, so my fullback needs to be a bit more defensive than in the previous example in order to reduce potential risks of using the Overlap right team instruction. I hope these two examples should be enough for people to get the point.
  2. Hi Guys, Haven't posted in a long time hope everyone's doing well. I've been playing FM since '11 or '12 and one thing I've never really been able to grasp was the way you can use team mentality to influence matches. More specifically, to use it proactively. As pointed out numerous times before, mentality is basically a measure of risk. But, it also sets a baseline for many settings like how far the defensive line gets pushed, how fast/slow your team moves the ball around, etc. My mistake has always been trying to create a "style" of play that is heavily based on whichever mentality setting fit the bill. This resulted in a lot of "grind it out" type of seasons, even with big clubs / excellent players. It would not be uncommon for me to win the Bundesliga with Dortmund, for example, while having scored maybe 50 or 55 goals. And it's not a surprise considering that most of my tactics are created around the "counter" mentality, or sometimes defensive. I recently started a new save as a long term project with Wolves. And for whatever reason I just stopped trying to be a slave to the name of the chosen mentality. I'm now using mentality like a throttle. Increasing it when we need to take more risk and dominate, and decreasing it when we need to cool things down. And you know what? It's working brilliantly. I just wish I had done this sooner, but I am incredibly stubborn. Do you guys play this way too? Or do you mostly just set a mentality and stick with it? Just curious!
  3. I’ve read that the games descriptions of mentality and team shape are poorly written. For example that Counter is actually a better mentality for control than control. Is there a thread on here that translates things from the tactical screen, and offers shared observations about instructions, individual instructions, roles etc? I’m quite hungry to expand my playing styles in different careers, as well as learn how to make tactical changes based on the ME and not using real life logic and staring at misunderstood instruction definitions. Also ive seen people make comments such as “the recommended attributes for a position are guidelines only, if you employ a trequarista with strength, stamina and pace you have a completely different animal” Id love to find a thread dedicated to translating and brainstorming player roles also, as I feel there is more to the game than the misleading face value in game descriptions. I have favourite player roles but would like to understand them all.
  4. I keep reading on here that counter mentality doesn’t mean counter and control doesn’t mean control, and that fluid and structured isn’t what some people think it is. and that the existing descriptions for instructions don’t make total sense to what they actually do. Can anyone discuss or point to something to read up on better interperetations of the settings so I can revise my FM understanding. I feel as though approaching the game with real life football logic can sometimes not work how you expect it to so there might be an advantage to learning what each setting really does.
  5. What would be the effects of a high defensive line and low mentality? And what about low defensive line but high mentality? Why are high line, high mentality or low line, low mentality most common? Low line, low mentality If one is intending to counter attack with good frequency, one is most likely to generate the highest possible frequency by employing a low defensive line. The reason is simple. By yielding more of the football field to one's team's opponents, one can expect them to make as much use of the yielded space as possible and therefore commit its players to that space, right up to one's defensive line. Therefore, by conceding a majority of the field to the opposition, one will be best placed to encourage overcommitment of the opposition with the highest possible frequency, leaving gaps behind their defensive line in which one intend to counter attack. Furthermore, in order to generate the greatest rate of success in one's team's counterattacks, we have to also consider things like tempo, average passing length and closing down. For example, when we counter attack we want our team to move as a unit marauding at once and together through the acres of space behind the opposition defensive line. We cannot afford to have isolated players who lack the support of the rest of the team because that's how they lose the ball and the counter attack comes to nothing. Therefore, we should opt for a mentality which incorporates the most effective passing length and tempo, one that neither allows for the ball to be delivered forwards too quickly, thereby preventing the team from counter attacking cohesively, nor one that is too slow in delivering the ball and team forwards such that the opposition has had sufficient time to reorganise its defence and reassert control of the space behind its defensive line. If you watch your match and ever see it happen that the ball has been hoofed up to the feet of your forward who then dribbles towards goal and he is tackled or intercepted because he has no passing option, then you should immediately consider reducing your tempo and passing length, overall mentality and possibly even your roles and duties. This is all whilst considering the attributes of the players in the event, because failing to do that would be ignorant of the fact that a League 2 counter attack against a Premier League defence will be highly unsuccessful at a high frequency. The desirable counter attacking mentality also contains fairly low risk taking, to avoid defensive errors and ensuring the counter is executed with passes that have a high success rate because they are not risky. What else can be ascertained from this is that players with weak attributes relative to those of their opponents benefit from their manager opting for a low mentality. Low mentality inherently incorporates lower risk taking, and inherent to lower risk taking is higher action frequency success rates. Higher action success rates are what is desirable for a player who is weak at completing the action he attempts because by virtue of the action having a high rate of success, it is easy to complete and therefore does not need a player skilled in that action to perform it. This is part of why weaker teams invariably opt for a defensive or counter attacking mentality. They concede they lack the skill to exert more control of the midfield and opposition half than the opposition and possibly even the territory behind them, so they use a low defensive line. They also concede they lack the skill to make difficult technical passes and dribbles in attack, and so operate with low risk taking and overall mentality. However, they try to not concede too much space with too low a defensive line, they try to not attack too slowly and take too little risks, because otherwise they will not attain the counter attack frequency and success they are aiming for. But if that team is so weak that it gauges counter attacking to be futile, then it has to adopt an even lower mentality and lower defensive line. If the counter attacks will come to nothing too often for it to be worthwhile to attempt it, then the mentality will either be to contain the opposition and prepare for enemy bombardment if there is absolutely no confidence of countering and the enemy onslaught is inevitable, or assume a defensive stance in which a team is skeptical of being able to successfully counter. Are there tactical approaches which benefit from low line, low mentality that do not aim to counter attack? Yes. The most obvious one is a defensive strategy that is focused on ball possession and an attacking strategy that has little faith in the players to perform attacks with a higher mentality! In this setup, the aim is to keep the ball and take few risks. The yield will be high possession from ease of passing success due to the low risk approach, but a low amount of chance creation on account of a lower rate of penetration. Essentially this is keeping the ball for possession's sake alone. So if you think your team is so bad against your opposition that you have to give up all hope of attacking, choose this approach! Bang on Defensive or Contain, turn your passing length way down, play out of defence and use the minimum tempo and tell everyone to shoot less often. This can be effective at preventing the opposition from having the ball and getting your team a draw rather than a defeat, but it can also be very risky, because now you are playing keepball too often in front of your 18 yard box, and that can very easily lead to a goal being conceded. Low line, high mentality What if instead, a manager opts for a high mentality with a low defensive line. Firstly, to do so, the players ought to be superior in attributes to the opposition. For example, they need to be physically dominant to give them the physical capability of attacking over large distances at speed, and they need the technical superiority to retain control of the ball. Essentially they need to counter attack at a speed that is too high for weak football players to achieve. Secondly, one has a significant problem to overcome in that the team will, unless the problem is solved, find difficulty in attacking as a cohesive unit in which each player is supporting the others as optimally as possible. The distances between the players will tend to be larger in this scenario, so overall support between the players will be weaker, and unless executing this tactical approach successfully, the ball is lumped to the striker and he will lose the ball and attacks will be stopped too frequently to be viable. So you should opt for this approach when you are the much stronger side and strongly believe your tactical setup has solved that previously described primary problem of this approach. Why might it be beneficial? A major advantage of this approach is that it is likely to encourage the opposition to leave their conservative defensive stance and become more brave in midfield. When they lose the ball, they will have conceded space behind them for your players to attack. When they want the ball, they will be more likely to close down more than their tactical instruction allows. Whether this works or not depends very much on the shape you adopt, your formation and your selection of roles and duties. High line, high mentality If opting for a high mentality, the most common approach is to employ a high defensive line. It condenses the space in which your team and the opposition can operate, thereby making it harder for both to keep possession, but it increases the rate of penetration and risk taking, therefore increasing the rate of chances of players shooting and hopefully scoring goals. However, it also increases the space behind the defensive line that the opposition can attack, meaning a team with this approach may be susceptible to conceding goals from counter attacks. This approach also has the effect of pressing the opposition into their own defensive third, which reduces the space behind their line your players can attack. With them pushed into their own box, your players need the technical, mental and physical capability and superiority to operate effectively in small spaces on the foot of their camp to create goalscoring chances as if from nothing. When your team cannot do that, your team will be greatly disadvantaged in using this tactical approach. High line, low mentality This approach should be used when aiming for a possession based tactic that keeps your opponents away from your goal and encourages your opponents to close down more and become out of position. A major disadvantage of this approach is that the insufficient risk taking and tempo inherent to a low mentality will create a failure to penetrate, thereby decreasing the rate of goalscoring opportunities. Through balls and risky pass frequency will be lower due to low mentality, and the opposition will be afforded more time to reorganise due to the low tempo in a lower mentality. So the obvious way to go is to increase tempo, tell your players to be more expressive and pass into space, and that way they draw the opposition out of defence into midfield, but then use a risky passing approach to create chances from. But this will lead to conceding the ball at a higher rate and more goals from counter attacks. I hope you have enjoyed this article and I will be very grateful if you would reply with your thoughts and also hopefully your ideas of how shape interacts and can be used with regards to these four tactical approaches.
  6. Hello, I'm trying to create Pep's Barcelona. Which team shape and mentality are best to use? Please give me good answers with explanations. I looked around forums, but found several answers.
  7. I know, I'm a failure, so I whine... But I do think the Shape setting in its current form is a bit weird. Structured and VS lower creativity, but hinder defensive performance by leaving gaps, something a defensive team wouldn't want. Fluid and VF do the opposite, but what is the use of creativity for a defensive side which has compacted their lines? I propose separating creativity from shape alltogether, so that players of the game can make clearer decisions. Secondly, the Counter and Control mentalities are misleading in name. I feel that counterattacking teams mostl don't play slow and patient football in those few moments when they have the ball. apparently, slow and patient is what Counter represents in possession. Control, on the other hand, is much riskier than possession football- something I thought it represented. I propose that these two be renamed, altered, or probably best of all-removed. Having 5 mentalities is perfectly fine for the game, considering the existence of a wealth of Team instructions, Roles, Player Instructions...
  8. I'm having trouble to let my teams play the way I want. I found it especially difficult to get mentality, shape and team-instructions right. So I'm calling the community for help to get me on my way! So let's start with what I want to achieve: - attractive attacking football with a solid defense - no hoof balls from the back to the front - fast ball circulation (one touch if possible) - keeping possession (but not for possession's sake) - positive (forward) passes if possible - goals from crosses & through passes with my lone forward as main goalscorer - not too many long shots - agressive pressing, winning the ball back quickly What mentality, shape and team-instructions suit this style best? What instructions compliment my style of play? I think the following 3-4-3 formation goes well with what I'm aiming for: Goalkeeper: Not sure if I need a sweeper keeper or a regular goalkeeper, what's the difference really? Depends on how high the D-line will be I guess? Central defenders: I want my central defender to bring the ball from the back to the midfield (that PPM should work wonders I guess?) But I'm uncertain if has to be a stopper or cover? Wingbacks: I want them to deliver lots of crosses in the penalty box and act as a wide outlet in possession, being a passing option during the entire attacking phase. But also being solid in defense, marking wingers, eliminating crosses, ... Central midfield: I'm assuming I need two conservative roles to balance out the tactic, with one being the playmaker who links everything together (hopefully) and can deliver some assists (probably more pre-assists) with great through passes and distributing the game and the other player should be a workhorse who recovers ball possession quickly and plays simple passes in function of the team Inside forwards: They should roam freely and be a goalscoring threat as well as deliver lots of assists Lone forward: He should be my main goalscorer I hope I made it clear what I'm after and hope that someone could put me on my way! Did I choose the right roles? And what mentality, shape, TI's and PI's should I aim for?
  9. Right before a Versus match starts, a screen shows up with starting line-ups and it shows each team's mentality and team shape. It makes no sense to tell my opponent how my team will play!!! It totally messes up tactical battles
  10. I think if you see how suddenly Liverpool players press and work 10x times harder on the pitch literally overnight, can we assume workrate depends on the coach and the player equally? - Ability to ask players to work harder - More dynamic workrate, depending on the coach and the player's mentality (some players won't work regardless messi/ronaldo etc..)
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