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  1. Been working on this save for some time now, thought I would give a quick update and see if anyone else has been doing this. It has been a difficult slog the past few seasons but hope springs eternal that the premier league is a goal. Pretty standard setup, no coaching badges, started at lvl 22 in english pyramid, did not restrict my recruitment of players from other teams. The first years were easy, lots of trophies, lots of league titles, kept a core group of players together who played well. Good goalkeeper and a good striker made things roll smoothly. Most of the time I used a fairly simple 4231, with control mentality. I had a couple of blips in lvl 12 and added a DM, changing things up to a 4141 DM which helped keep things stable. Lvl 11 was rough. Team went semi-pro but could only offer bonuses, no contracts to any players. The first couple years I was competitive and then the next two I was in a relegation battle. Finding a striker was a challenge and when I did, I cruised through the league and won promotion, only missed title by a point. Without my new striker I staved off relegation on goal differential, with my striker I finished 9 pts clear of 3rd place. One other comment about Lvl 11, it adds four league winners into the table each year and relegates four. The four winners are always favorites for promotions and are stacked with players who would never consider playing for me. This seems to be a product of reputation and makes it additionally challenging to win promotion. One note about my board. In previous years and saves a change in ownership often brings an influx of cash. Sometimes this happens frequently. Not so for this save. 1 change in ownership, zero investment. I'll in the red next season and have had no upgrades to any facilities. Poor luck for this save. Couple of screenshots I'm almost through my first season in the Southern Combination Football League Division One. Can now offer real P/T contracts which is a relief, no more poaching. Back in the FA Vase (yay prize money). It's been a roller coaster year and I should finish mid table with a strong finish. I'll do a full update once that is done. I'd love to hear of others who have been at this and if their experiences match my own. I'm probably skipping fm18 and playing this out to see if I can get to the premier league.
  2. WHY PLYMOUTH?? Plymouth Argyle are my local team as I am from near by Cornwall. It was the first team I went to a stadium to see, I was a season ticket holder for a couple of years when they were in The Championship which seems an age ago now though! The club has had a tough time of it since then suffering relegation's, financial issues etc but has stabilised the last couple of years and won Promotion back to League 1 in 2017 and made a late dash from nowhere for last season's Play-Off's but just missed out. I hope to get Plymouth back to The Championship asap, the funds are tight compared to most of League 1 but the club does finally have a stable bank balance so long term finances shouldn't be too bad, Want to also try and keep as much as the real life squad around for the first 6 months/season if possible and build from there.
  3. Woking FC - a takeover So my first game on FM19 will be with the team that were just down the road when i grew up. I am a Gooner at heart but Woking is still the first team i saw live in their relative heydays on the mid 90's. The aim here is to take the side from the doldrums of the Vanarama Conference South to the lofty heights of the Premiership. Club History Woking Football Club are a semi-professional side based in Woking, Surrey. Formed in 1889 the club play at the Kingfield Stadium (Named the Laithwaite Community Stadium for sponsorship reasons) and are nicknamed the Cardinals or the Cards. Whichever you prefer. Now in the 6th tier of English football after their relegation last season, the club is looking to rebuild and in the short term get themselves into the league football season for the first time. A feat the club nearly achieved in 1995 and 1996 where they came 2nd two years on the trot just behind Stevenage on both occasions As you can see there is some cup history with 3 FA Trophies to our name coming in 1994, 1995 and 1997 highlighting how dominant Woking were in non-league football at one point. It was during this time that Woking famously took than Premiership side Coventry to an FA Cup 3rd round replay where a last minute goal prevented the tie going to extra time. Finances Finances are especially key in non-league games as you need the money in order to make the jump from semi-professional to professional status. I am pleased to say that the club are in the black and are looking pretty good with £160k in the bank The finances mean we can go and add some new players to the squad with an extra £2k or so per week available to offer to new signings but we will have to make do with no transfer fee budget for the time being. Expectations Having been relegated last season, i was expecting relatively high expectations by the board and i wasn't too wrong as the Board demand we finish in the play-off spots (Top 7) which nicely aligns with the Media's pre-season expectations where they predict us to finish in 7th as well However, as you can see the odds between 2nd and 7th are exactly the same, meaning it will be tight. Relative moneybags Billericay are going to be tough, whilst Welling had a decent squad and Torquay have history of being a League side so shouldn't be underestimated either.
  4. The Mission Take a club from the 9th level in the English pyramid all the way to the Premier League. The Manager The Club NORTH GREENFORD UNITED As you can see, the board expectation is fairly ambitious considering we're predicted to finish smack bang in the middle of the table. I'll have to be smart from the outset to upset the odds. The Squad It's not much to write home about. In fact when you dig deeper its even worse than that. A new sitter in midfield is a must and some cover in that area is pretty urgent too. We have 1p available in wage budget. Yes, you read that right. One Pence. The budget is £201 and we're spending £200. Luckily we're semi-pro and I'll probably be able to bring in some players on non-contracts and possibly a couple on loan. I'll still have to be careful with the money situation though, don't want to get a reputation as a club wrecker. We don't have an affiliate club and its not something that I am that interested in but if things get really bad I might have to bite the bullet and see whats out there. Our best player is this guy: I'll probably be playing him as a number 10 in a 4-4-1-1. This is a very rough draft of a tactic. I've given it very little thought at all at this stage and just stuck my best players in their best positions and where possible tried to give them their best duties and roles. This will not only change over pre-season, this will be a work in progress throughout the save. I think that'll be it for the first post, sorry for the length. First time I've tried my hand at this. Hope it goes well.
  5. IS HALMIA INTRODUCTION LLM This career update will be in the style of a classic LLM report, which unfortunately are rare on this forums these days. This means that I will not give any information regarding specific tactics (might drop some positions names) or specific players. Instead the story will focus on my travels across lower leagues. Updates will be done once or twice a season depending on how interesting it is, and how much time I have. THE ORIGINAL HALMSTAD TEAM IS Halmia is a classic Swedish team from Halmstad in south west of Sweden. Founded in 1907 as a merger between two smaller teams, IS Halmia went on to become the first team from Halland to ever get promoted to Allsvenskan - The Swedish top tier - in 1932. Nowadays, the team is far from its former glory, rotting away in Division 2 Västra Götaland, the 4th tier of Swedish football. The glory is gone, and the team is now promptly in the shadow of the rival Halmstads BK. Home games are played on the classic arena Örjans Vall. Built in 1922 and named after a medieval hospital, Örjans Vall have 15 500 seats, giving Halmia a good home ground to build upon. It will take sometime to fill it, as there is an anecdote about Halmia saying that for every home game the only vehicles outside Örjans Vall is a bicycle and a limousine, belonging to their only fans. The bike belongs to the ground janitor, while the limousine belongs to Per Gessle, famous for being part of the duo Roxette. The main goal of the save is to take back Halmia to their former glory of being the best team in Halmstad and Halland. Hopefully we can crown it with the club's first titles. But if I know my LLM experiences, I will be sacked halfway into season 2. To be continued...
  6. First, this is my first attempt at a thread on this forum and as I get bored easily it may not last, so this is a way for me to try and keep me focused. Also it will be very narrative driven, inspired by the thread A Jewel From Edena by @King Cactus (hope you don't mind the mention). Anyway enough rambling on with the story, a journeyman based upon one mans desire to recreate the great teams of the Sir Alex Ferguson era. Entry One: I've been called obssesive, addicted, dedicated, all the words to do with this. I've also been called several less nice things, but they don't matter, then again I don't think my mental state matters but who am I to judge. Anyway where to start? I am Luke Rose, as mancunian as they come. 27 Years old with a chequred childhood and time spent on the streets, I've only ever had one dream. Wait thats just my impassioned plee for help I have always wanted to be involved in football. I had been in the Manchester Uited academy since I was 11, but at 18 I was tossed aside, a worthless Target Man. At the end of that season it will have been ten years ago. But today, I start a new job, a new chapter. I have been doing my coaching badges, working with youth teams throughout manchester, some proffessional, some amateur whle studying my coaching badges. Then there was an oppertunity, one that couldn't be missed. A chance to begin my career and mabye take my mind off this coathanger I'm spinning. P.S: This is one out of three in short succession (I really should've made the forum, then started the career).
  7. Lower League Game Files for Hong Kong Editor Files Facepack & Logos Adboard XML Adboard Static Pictures Adboard Video Adboard Video Font File (if nameplates, shirt numbers disappear) Mirror Site on Google Drive (limited daily downloads, no preview) Mirror Editor Files Mirror Facepack & Logos Mirror Adboard XML Mirror Adboard Static Pictures Mirror Adboard Video Mirror Adboard Video Font File (if nameplates, shirt numbers disappear) The Hong Kong Database is a user-adjustable detail-rich lower league simulation. 10 separate editor files offer flexibility with the challenge level. Adboards plus club and competition logos are provided at each level of competition. The Hong Kong facepack contains 699 images of existing players and non-players. An additional 2372 images of club officers, coaches, players and officials are included. Six tiers are provided for promotion within the HKFA pyramid. HK Tier 1 approximates English Tier 5, the National. HK Tier 5 and 6 approximates English Tier 9 and 10, the county leagues. Cup competitions are tier appropriate with the FA Cup open to all clubs in the pyramid. Four international competitions are introduced to allow Tier 1 clubs to grow beyond the stature of the league. Hong Kong is slanted towards academics rather than athletics, so the youth system will see a significant number of useable regens coming from included school leagues. In reality, some of the recent youth stars are of expat and/or mixed race origin, and there will be useable regens coming from non-league and/or expat based city regions. Actual Hong Kong football is dominated by a small number of underwriter supported clubs. The provided databases flatten the revenue structure through a league position award and taxation system, and open new transfer avenues to undervalued nations. The revamped youth system allows smaller teams the opportunity to grow talent and increase their stature, before being poached by larger clubs. Because Hong Kong football is weighted towards the elite few, my gameplay experience in FM16 and 17 saw an easy ride through the middle tiers. To increase the challenge, I balanced the league by adding new players and staff to all existing tiers of the pyramid. These additions are in separate files, so one can play with only the league structure, only new officials and staff, or only new non-players and experienced players, or only new officials, non-players, experienced players and new players up to tier 4. Tier 5 introduces a new division made up entirely of expatriate clubs. Such leagues exist in HK at the amateur level. The new tier extends and enhances the actual situation. Tier 5 is optional, but adding it and the accompanying 860 youthful facepack images will extend enjoyment of this challenge without a proliferation of regen faces. Tier 6 represents the amateur leagues, of which I have only included parts of The Legal, Union and Yau Yee Leagues. In FM17, my amateur league included all their divisions, but it made the groundshare stadiums into a soggy mess. So, for this version, I include only the top amateur divisions. One will have to extend disbelief into new stadiums. As the world's most expensive real estate market, land is at a premium. Where possible, 7-a-side fields are utilized as reserve stadiums and training grounds. This prevents the soggy mess situation previously referenced and delays the want of some clubs to build their own, which in reality is an impossibility. Until FM18, Hong Kong regens had mainland chinese names and surnames. Romanization rules are different for the two territories. While this problem has been fixed, one can still see the wacky english names chosen by Hong Kongers. A separate name database is included, if one wants to flood the pitch with the fanciful, so to speak. Type 'hong kong english names' into a search engine for some laughs. Playtesting (twenty years) In world rankings, HK Premier League is below English National League, Irish Premier, German Regional, French Nations 2, Turkish League 2 and above Croatian League 3, Malaysia Super League, Polish Second Division. Hong Kong T5 is on par with Icelandic Third Division, Dutch Zaterdag and Zondag, Swiss Second League Interregional, English County Leagues. In terms of FIFA world ranking, after twenty years Hong Kong is ranked 62nd between Kosovo and Lithuania. Within Asia rankings, HK sits between South Korea and Uzbekistan. Within Asia conferences, HK Premier League sits between Kuwaiti Premier and Thai League. After twenty years, the starting five financiers disappeared. All clubs were at a minimum of finance ok. Some of the lower tier teams were running in the red. Top tier turnover ranged from 1.2m to 4.9m. Average attendance increased from a range between 1330-2380 to 2100-7500 while T2 attendance trended down from a range of 630-1880 to 280-1850. Offside.hk reports Premier League budgets from 600k to 4 million GBP. After twenty years of gameplay, the annual wage of Tier 1 clubs is 514k to 1.3m GBP. The annual wage budget of T2, T3 and T4 excluding top and bottom clubs are between 105k to 550k, 52-350k, 35-303k. Facts Hong Kong, SAR Population: 7,392,000 Language Official: Cantonese and English (Hong Kong Basic Law article 9) Spoken English Competance: 23/41/35% very good, average, not good* FIFA Conf: Asian Football Confederation FIFA Rank (Present, High, Low): 144, 90, 172 FIFA Rank perspective, between Soloman Islands (143) and Afghanistan (145) AFC Champions League Appearances: 1, 2016-17 Eastern A.A. FA Tiers/Clubs: 4/46 Avg Attendance Premier League: 1142 (week 23, HKFA site) Capacity Stadiums: 2400-7800 (Premier League) Players T1 Total/Foreign %: 288/88, 31% (2018 Oct Transfer Markt) CA Observed Top Pro HK Club: 63-105 (Highest 14 Players) CA Observed Bot Pro HK Club: 46-098 (Highest 14 Players) Consistency Top Pro HK Club: 07-015 (Highest 14 Players) Consistency Bot Pro HK Club: 05-010 (Highest 14 Players) Compare England T5, Torquay: CA 65-90, Consistency 8-15 *2016 Thematic Household Survey, HK Census and Statistics Dept Tiers (Actual 2017-18/FM18/Gamepack) 11/10/10 T1,Premier League 16/16/10 T2,HKFA 1st Division 14/14/18 T3,HKFA 2nd Dvision 12/12/18 T4,HKFA 3rd Division nn/00/36 T5,(new international conference) nn/23/48 T6,(four amateur divisions) 09/00/32 T7,(university and academy division) nn/00/40 T8,(college divisions) nn/00/10 T9,(non-league) Cups National (in editor file) HKFA HK Community Cup HK Senior Challenge Shield HK Junior Challenge Shield HK Amateur Cup Clubs All HKFA T1 clubs are professional and T2-4 clubs are now semi-professional. Attendance and reputations are normalized. Existing sugar daddy and underwriter clubs continue to be. Sponsorships were normalized to a minimum level and compensated for with division performance awards. Recruitment and Youth Academy ratings are normalized down from a world class level down to a reputation appropriate level; compensation is through a higher youth rating which allows lower league teams to purchase higher levels for thousands rather than millions. A new expat league is added to form T5. Current expat and locals continue to play in the amateur division of tier 6. One T6 division is semi-pro and can be used to climb the ladder for the ultimate lower league challenge. A pyramid system is introduced. Traditionally, semi-pro clubs refused promotion to the professional Premier League, historically, some placements have been arbitrary. T6 Non-league (amateur) clubs can now be promoted to the HKFA through a playoff system. T7 and T8 represent for-profit football academies, secondary schools and the university league. T9 contains non-league clubs. Finances The database weights league vs cup competition to provide 75/25% of turnover. This is a predictable income scheme for lower level clubs. A taxation scheme is introduced to keep the rich from getting too wealthy. So, there is a path to break into the middle ranks. However, it is hard to consistently compete against Premier League underwritten sides. Cities/Local Regions Modified to a total of 199 cities to include proper inhabitant range, latitude/longitude, altitude, weather, and attraction level as a function of proximity to the number of MTR subway lines and/or (express) bus routes. Modified 59 local regions. 18 HK regions now have proper population and weather. Others are in-country expatriate regions and foreign expatriate regions that models the Hong Kong diaspora. Stadiums Only HKFC, South China, Govt support service associations, and academy/schools own pitches. HK pitches are groundshare with assignments managed by HK Leisure and Cultural Services Department (LCSD). Added T1-2 alternate stadiums to lower level clubs. Added and modified 212 stadiums and fields to include correct latitude/longitude, seating, capacity, city, seating color, pitch dimensions and type, build and modified date where available, and condition. LCSD database and Happy Valley facility map were used as reference: 7-a-side facilities converted to reserve/training pitches and 11-a-side pitches were added/modified. HK Centre of Excellence training facility was also added. Certain university and secondary school facilities of proper dimensions were added. Some pitches were added to accommodate new clubs. One can view the current stadiums, capacities and locations here. Nation (file: 100 HKG Policies) Adjusts Youth Rating from 47 to 80 Adjusts FA from Completely Useless to Very Important Adjusts Starting Personality Attributes to Above Average->Good Changes Nationality Status to Accumulative from Consecutive Years Moves English to primary language and adjusts Chinese upwards Add preferred secondary and attack/defense formations Adds Macau as Non-Foreign Adds nations to preferred Transfer Continent and Nation Adds Progressive Tax Regimen to temper HKFA league awards Tx fees set to the Dutch level to properly compensate for poaching Club (file 101 HKG Clubs) Installs League Structure and Cups Cups International (file:102 Asia Competitions) AFC Trophy (32 teams/top 8 nations) AFC Plate (32 teams/top 8 nations) AFC Gold Challenge Series (64 teams/top 16 nations) AFC Silver Challenge Series (64 teams/9-32 ranked nations) AFC Bronze Challenge Series (64 teams/17-47 ranked nations) Officials (file:103 Officials) Reclass 83, Add 138 Assign officials to (new) AFC competitions, HK Tiers 1-6, HK Cups Officers (file: 104 Officers) Add 134 Chairmen and Managing Directors to clubs without entries Add 13 agent/advocates to nation Hong Kong Coaches (file: 105 Coaches and 106 Reclass) Add 445 and Reclass 120 Managers and Coaches to clubs without and new clubs in T5 and T6. All clubs will have at least a first team manager and assistant. Upper tier clubs also receive reserve team manager and specialty coaches, fitness and/or goalkeeping. Players (file: 107 Players) Add 209 older players to T1-3 Clubs, CA 50-70, Consistency 13-14 Players (file: 108 Players) Add 553 young players to T1-4 Clubs, CA 30-60, Consistency 9-12 Players (file: 109 Players) Add 860 youth players to T5-6 Clubs, CA 20-24, Consistency 9 Names (file: 110 Names) Add 4800 combinations of the 20 most common HK surnames and 240 first names Extra (file: 111 Extra) Add 25 senior players to T6 Metro League for mentoring, CA 40, Con 12 How to use the files The numbered editor files will load in order. The minimum needed to play are files 100 and 101. File 102 adds asia competitions and is optional. File 110 introduces cantonese and anglified names and is optional. In order to use the facepacks, the prior numbered files must be used. So for instance, if one wants to only add T1-T4 young players (file 108), one must install all prior numbers (files 100 through 107). If one wants to add mentoring players contained in file 111, files 100-109 must be installed, 110 is optional. This is because new players are sequentially numbered. Road Map FM18 Update Adboards Video for AFC competitions, only have a placeholder now. Make User Defined Bug Fixes Road Map FM19 (after 19.3 is released, will get to as many points as possible) Update Hong Kong Facepack, remove outdated entries, review T1 Senior Faces Update Hong Kong Clubs and Logos, there seem to be a few new ones Update Alternate Stadiums to include later stages of certain cups Revise downwards starting PA and consistency values for added players Review possibility of consolidating editor files Assign mental, physical and technical attributes to added players Assign player/non-player status for added players to create future coaches Create transfer file for future seasons to account for foreign league poaching Update non-league clubs if time remains How to Install Download files from the main site or mirror site. Once are in the main file area, the zip directory/sub-directory will create/use the proper directories and then place files in their place, if installed on Windows OS. -- >documents/sports interactive/football manager 18 is for ads, adboard pictures, editor files, and facepack & logos -- >(program files)-->football manager 18-->data is for adboards video Install Editor Files Install ads.xml Install Ad Static Boards Install Ad Video Boards Install Ad Video Fonts (if necessary) Install Facepack (HKG) If you are just testing out the database, do not load the 110 Names editor file. It processes for about 20-30 mins. Sample of Static and Video Ads Install Cautions ads.xml will overwrite your current one. Please back this up if you intend to play other schallenge/scenarios. The HKG Adpack will overwrite any other adpack defaults you are using. Please backup graphics->pictures->ads->default before installing. Other directories should peacefully coexist with your current files. If in 3d match play/highlights player nameplate and/or jersey numbers disappear, install adboards video fonts into the same directory as the video ads.
  8. Hi, I use the England LLM-Database from "TheFMEditor" and I do play as London Lions in Spartan South Midlands Division One. I do try to load custom Kits (2D) for my team but they won't load. If I connect them with i.e. Barca, they work! Team-ID should be correct, the xml-contents are correct, too, cause else they won't load on barca Any ideas? I aready moved every single file from graphics folder so there are only the 3 kits and the config.xml in it... Has it something to do with the custom database? But there is a team-id shown so it should load, or am I missing a point? Thanks for any advice! Best regards, Daniel Edit: The "background/left"-part works as can be seen in the sidebar... only the kit-assignments doesn't seem to work with the custom team...
  9. I have recently started a YouTube journeyman styled save and would love some feedback on the episodes I currently have out. Episode 1 is attached and I will be adding the rest later if anyone is interested in watching and giving me some feedback. I will be adding more features as the episodes go on. Episode 1
  10. I'm Darlington in the National League North in my second season. I have a decent squad and am doing ok but am looking to push on. Please see my line up below & attached. https://drive.google.com/open?id=0B10_wP-qqlPqNkF0ZnQxM3hKZE0 My squad strengths: - Numerous strong (4 star plus) central midfielders, - Good big man/little man striker combination - Division leading passing and first touch attributes, although comparatively poor-ish vision - Top 5 in the division for aggression, determination, team work, work rate My weaknesses: - Only one decent winger - Struggling for pace throughout the squad, especially in defence - GK and CBs not individually outstanding (all 2-3 star) As such I have set us up as a highly structured narrow diamond, playing 'defensive' to negate the lack of pace in defence and narrowing the pitch to allow my aggressive, hardworking midfield to dominate central areas/possession. Offensively I have used the decent winger (who is technically good rather than a speed merchant) as an AM, with instructions to move into channels and roam from position to try and create lateral movement. Goals tend to come through interplay through the middle or full backs getting to the byline It's broadly working – we are certainly competitive but with one team going up directly and one through playoffs Fylde are running away with the league so we are fighting for playoffs at best. Part of the problem is personnel I think – my CBs and GK need upgrading, which will have to wait until the end of the season. We do tend to get done quite often with quick balls out of defence catching us short at the back – I think part of the problem is that the full backs have to push to give us any width, leaving us open to teams clearing balls to flanks and leaving us isolated at the back. We also struggle to break down teams at home, especially who are. It's obvious why, they are also compact and narrow and we cancel each other out. I try to play wider and change one of the full backs to attack, but far too often I find the central midfielders and strikers end up on each other's toes and especially against teams playing a DM (C) they get choked out. These are the games when I need my AM(C) to drift more but I struggle to get him to move into space on the flanks. I don’t think I'm getting the best out of some of my personnel either. I have a good AP, although for the time being I have deployed him as a central midfielder with instruction to play more direct riskier passes. It's not really working though – he has a lower pass completion ratio than the other CMs (which I would accept) but is not making a correspondingly higher proportion of key passes. The BWM(S) has made more goals than him. Similarly I have a classic target man (jumping 18 heading 12 strength 14) but playing him as a target man tends to lead to the team breaking with a patient approach and hitting it towards him, which is usually counterproductive. I have changed him to a DF(S) as a result. So my questions are: 1. What else cann I do to create width and prevent things getting clogged in the centre? 2. How can I guard against being caught out on the counter? 3. How can I get the best out of two specialist players (the advanced playmaker and target man)? Any help appreciated. Thanks
  11. Welcome to KSC City Pirates, a Belgian club with a cool name and awesome logo that's currently playing in the "2. Provinciaal Groep 1" league, which is as far as I can figure out the 6th level of Belgian football..? See my illustration! I'm using Sangue Blu's excellent "Around The World" leaguepack to make this possible. The plan is to take this club all the way to the top (hopefully) and make them a top European team! Koninklijke Sporting Club City Pirates The man who's taken on this mammoth job is Mr. Wilhelm O'Roto - a Congolese/Belgian former footballer, he himself playing in the lower leagues of Belgium all his career. He hung up his boots at the ripe age of 40 years old and a few years later he landed a sweet job with a pirate club! Once we were shuffled in the door we got a warm welcome from our board. The expectations are quite reasonable I feel. Unfortunately for everyone involved the club doesn't really have much of any facilities... It has "potential to grow" I suppose? Hopefully with shrewd transfer dealings and clever tactics we can weasel our little pirate ship all the way to top of the Belgian league pyramid! Restrictions/Rules: As I've been reading more about the club and Belgian football in general (some great info on Belgium Youth Development!) I've decided to impose some restrictions on how I play: I can only sign Belgian players of maximum age 25. I can only sign non-Belgian players of maximum age 18. if a higher division Belgian club (or a top division foreign team) makes a reasonable offer for any of my players - I have to accept it. (An important part of the Belgium Youth Development is to ensure players are developing at the correct level for their talent) I'll always try to develop my own players rather than signing/loaning others, home grown players will always be given playing time (within reason). The club will try to develop technical and intelligent players as per the Belgium Youth Development policy. These restrictions will apply from now onward. I don't particularly feel like firing half my squad, nor do I want to restart. I think this first season will be about stabilizing the club, I might not get promoted on the first season. Securing the finances, getting familiar with tactics and players, finding some decent staff, etc etc. Club Info: Bored at work (don't tell anyone!) I was looking online for some information about the club and I stumbled upon some interesting things I thought I should share. This was the stadium for "Merksem-Antwerpen Noord SC" (their name at the time) from 2009. As you can see it looks rather drab and uninviting. In 2014 the club had some very exciting developments! All the images and information has been taken from a very excellent blog called "Pitch'd Groundhopping": Check out the article! It's a very enjoyable read
  12. Hello and welcome to my latest save. Its time to get back to what i love and thats a Lower League Manager save. I'll be starting off down in Level 11 with Vauxhall Motors. A club a bit down on its luck, i'll be looking to take them as far as possible. Yes, its another thread from me but i need to get away from some of the challenges ive been trying of late. Profile | Facilities | Finances | History
  13. Sensational news coming from Victoria Park the home of Hartlepool United F.C we cross live to Rob Dorsett for the latest Rob: Thanks Adam, yes absolutely incredible news here from the home of Hartlepool United. Sky sports very own Jeff Stelling has been appointed as the new manager of Hartlepool United, he has signed a short term deal to the end of the season. No word yet from Jeff but Hartlepool have released a statement which ill read now; Hartlepool United Football Club are delighted to announce that Jeff Stelling has accepted the position of First Team Manager. We understand and took into consideration that Mr Stelling has limited experience in football management, apart from a short spell coaching an under 18 side. We appreciate the fans concerns that this appointment is simply a publicity stunt from the club, but given the precarious position we currently find ourselves in, that is completely untrue, we have full faith in Mr Stelling's ability as a manager and hope that his numerous years as a pundit and presenter working with some of the best names in the game will stand him in good stead to save our club from relegation at the end of the season. As part of the interview process Mr Stelling has met with some of the senior players at HUFC, and the lads all seem delighted with the change of direction given recent results. Mr Stelling of course has people in mind to be part of the Backroom Team and will be announcing changes in the next couple of days. Please join me in wishing Jeff all the very best in his new position. Gary Coxall Proud Chairman of Hartlepool United Rob: So there we have it, sensationally Jeff Stelling is the new manager of his boy hood club Hartlepool United. Fans all over the country are in mourning at losing Jeff from Gillette Soccer Saturday, as we all know he is somewhat of a cult hero amongst most football fans. Early news from Sky Sports indicate that Ian Payne will be taking over the reigns until the end of the season, we don't know as of yet if Jeff will be planning on extended his contract with Hartlepool, I guess that will be depend on results and if Jeff can save them from the drop, Word has it that Jeff will be releasing a statement tomorrow morning, back to you in the studio. Jeff's statement and Hartlepool's current predicament coming soon...
  14. Hello fellow FM lovers. I've been playing FM since the 06 version and I've never tried the dafuge challenge. This year, after much reading, researching and playing, I decided to give it a serious shot. I read many threads about Lower League football, but I would like to start another discussion only about the tactical aspect of these leagues. Do you guys play the long ball with fast paced strikers? Do you try to build a team around possession, short passes and flair? What are you looking for in a player? When I started the challenge I wasn't sure about my tactical aproach and wasted all the preseason in tinkering around a possession based tactic, only to change it one week before the first competitive match. I've been playing a "Leicester" type of tactic, but of course I lack the quality to execute it 100% correctly. What are your experiences on this subject? I think that everyone's experience can help others like me with little or no past tries in LLM.
  15. Welcome to Darlington This is my first attempt at creating a career update thread, so firstly thanks for actually clicking on this thread. As you can see, I will be managing Vanarama National North side Darlington F.C. I decided to open this thread as I have been enjoying documenting my progress with several teams over in the English Football League Thread and with me now wanting to start from the lowest playable league in the English pyramid, I thought it would be cool to do something here. Why Darlington? Well, I have quite a fondness for Non-League and so I wanted to start a fresh save there. Being from the Wigan area, I am a true Northerner and therefore I decided to start in the North rather than the South, besides we all know that the North is much better. I was originally attracted by my local club Chorley, however I had managed them on previous instalments of the game so I wanted a different challenge. Darlington were that challenge for a number of reasons. They have a very interesting recent history, which I will briefly go over. The club were relegated from League Two in the 2009/10 season after financial issues. The following season, the club would finish in 7th, but go on to win the FA Trophy beating Mansfield Town 1-0 at Wembley. However, the dark times soon begun the following season. A little more than two months after the FA Trophy win, chairman Singh placed the club into administration for the third time in less than a decade. A number of players were released and allowed to join other clubs for minimal fees in January before interim manager Craig Liddle and the remaining playing staff had their contracts terminated by Darlington's administrator. Two days later, the club was spared from liquidation after a last-minute injection of funding by supporters' groups. Enough funds were raised for Darlington to complete the season, but relegation was confirmed with three matches remaining. After the relegation, the club were wound up and expelled from the Football Association. The club proposed to play at a new venue and as a result, were forced to play in the Northern Premier League Division One, three tiers below the Conference they were relegated from. The club were rejected to play under the original name and therefore were renamed to Darlington 1883, the year the club were founded. Since, the club has gone on to recover some success and has found their way to the National North after promotion from the Northern Premier League in 2015, securing back-to-back promotions. Financial issues have also been resolved, with the club now being owned mostly by the fans and the club also won an appeal to win back the rights to the original name in April 2017. Despite this, the club were not allowed to compete in the playoffs last season as their ground, Blackwell Meadows, was deemed not up to standards. The Manager Here I am in all my glory. I have gone with the base stats given to me by the game, with the coaching badges set to reflect Darlington. Hopefully I can take the club back to the Football League. The Squad The squad is arguably very small considering some of the other clubs depth in this division. James Talbot and Josh Gillies are obvious stand out players, with Talbot on loan from local club Sunderland and Gilles joining from another local side in Gateshead at the start of last season, where he impressed scoring ten goals in 38 games. Finally, we do have an international player in our ranks. Striker Reece Styche has represented Gibraltar once before, playing in a 4-1 defeat to Faroe Islands in 2014. He hasn't played since, citing 'Politics' as his reason for opting against accepting a call-up. Leagues Loaded England: Premier League - National North/South France: Ligue 1 - CFA Germany: Bundesliga - 3.Liga Ireland: Irish Premier League - First Division Italy: Serie A - Serie C Northern Ireland: Danske Bank Premiership - Championship 2 Scotland: Scottish Premiership - League Two Spain: La Liga - Segunda Division B Wales: Welsh Premiership UP THE QUAKERS!
  16. Non League To Legend So what is "Non-League To Legend?" Well the title can give you a vague idea, it involves starting in Non-League football. However, there is a twist in this. The idea came from a YouTuber called Lollujo on last year's version of the game, which he also did for this year's game as a series. These are the rules to his series - You MUST manage the CLOSEST team from the Conference North/South to your actual location NO playing searching, so no use of the name search bar. You CANNOT bring in your own staff, you must place a job advert or allow your chairman to do this. If a team comes in with a HIGHER salary and you are only earning a LOW salary, the logical sense is to move - so this is the case here. NO coaching badges or past experience at all. https://www.youtube.com/watch?v=3khQ5PH7TzU&list=PLD1d_2sG-oUn2JOCS-rRubwkCMVa1xf9b - Here is a link to his video explaining fully. Leagues Loaded England - Premier League - Vanarama North/Sout France - Ligue 1 - French CFA Germany - Bundesliga - 3.Liga Ireland - Airtricity League Premier Division - Airtricity League First Division Italy - Serie A - Lega Italiana Calcio Professionistico Northern Ireland - Danske Bank Premiership - Premier Intermediate League Portugal - Portuguese Liga NOS - Portuguese LigaPro Scotland - Scottish Premiership - Ladbrokes League Two Spain - La Liga Santander - Segunda Division B Wales - Dafabet Welsh Premier League. Chorley Football Club The team closest to me are Chorley, just over an hour away and I have been to there ground a few times so this will be a good little club to start with. Here is the club profile and the starting squad - Note I will give a full run through in the next post.
  17. I'm managing Colwyn Bay in Vanerama Conf North and I can't work out why I don't have my training scheduling slider active. It's not assigned to others in staff responsibilities, just to me. I must just be a complete idiot or summat!! PLEASE HELP I have been trying to train 2 poxy tactics forever to become familiar, but nothing is working
  18. Hi, 1. I know it is early days, but when does people think the Level 11 update will be available? My favourite way of playing the game is to get right to the grassroots. 2. In terms of the player database down there (thinking UK here), I asked if any new Northern League players (for example but this goes for every league) would be added and was told no. My only gripe with this is the same LL players have been around for ages and if no new ones are added there will only be older "lower" players in the game which I think messes the game up without adding the other, more new "known" lower league players. It will spoil the experience. I offered to help research the NL but was told "no new players would be added" so there was no point in helping out. Thanks.
  19. I'm playing my second season in the vanorama league south with Slough Town. First season we just missed the play-offs. This season we have one of the best teams in the league, we are predicted 3rd. That means teams will more often defend against us and will give away less space, particularly behind the defence. Last season we scored a lot of goals out of fast transitions, a long ball to the DLF followed by a through ball to the poacher. But this season that's nog working well, the more defending teams being the reason I guess. I'm really struggling to create chances. I've read a lot of articles on this forum, but I can't get it done. I'll try to show my ideas as complete as possible. I hope some of you can help me. Team compared to the league: The only thing that really jumps out is the bad score on decisions, which is of course an important attribute. So that might be something to worry about. A couple of key players: Tactical ideas: Since most teams are sitting back against us I decided to play on the counter mentality. Like I read a lot of times in Cleons posts: it will give force the AI into our half to give us more space. When we can't counter we build-up carefully. Which should be possible because most my players are comfortable with the ball. Since this is still LLM I decided to go with a structured shape. Not too much freedom and it will make players focus more on their own job. The tactic: CWB's are maybe a little positive, but I've chosen this role because the WB's are more involved in the build-up play. What I see is that they are more thinking. When I pick WB (a) the seem to be one dimensional. They choose too often for the dribble and get isolated at the byline. And I think an attack duty is necessary with the counter mentality, because I want them to get forward, provide width and give crosses. Ideas to create chances: 1. Quick counters and exploiting the agility and pace of the poacher. 2. Through balls to the poacher or the CM (a) when he jumps into the space the DLF provides when dropping deeper. 3. Crosses from the WB's. When the WB's get the ball I want the CMr and CMl to give them cover so they can play the ball back. These two players should be the pivots to help us switch play to the other side. They also should be picking up the balls that get cleared by the AI's defenders. Things that I see as problems: 1. WB's get often isolated at the byline. I want the CM r and l to provide support, but they are often too far away. I want these CM's to stay a little wide, but they when we have possession they are often too far in the center. I don't know how to fix this, I tried various rolls. 2. Too few movement in the center. Very often the MC's don't have good options and there are almost never chances to give the through ball. But maybe I'm asking too much of my players? Well I hope a couple of you can help me and spot things I'm approaching wrong. Am I putting trust in the wrong players? Tactical mistakes? I really don't know! Are these players better options maybe: They're creative, but lack physics, determination and defensive qualities.
  20. Hi guys, This year I have decided to start at the bottom of the English league system, and having a thrilling game with Nuneaton so far. It's really hard to find decent players to sign though. My scouts have 15% global knowledge and the only players willing to sign are ****** free transfers and players in the same leagues (conference North/South). Are there any tricks that can enable getting a larger pool of players visible in the player search section? Or any other ways to find free transfers from across the globe that are willing to slum it? =)
  21. Hi Everyone, I apologize for the long post in advance. In FM16, I started lower league management in Belgium 3rd division and was managing Portuguese Premier league in about 9 seasons. I really loved the rise up. Although I was using my own tactics and ideas, I was never paying attention to the depth in it (so just creating tactics around player skills, hoping something would happen). I never even watched any match beyond "Key", let alone analyzing games on Prozone. Once I saw the rise, I realized I wasn't being a true manager - I mean, I only know how to move around things, just not the things that work in conjunction with each other. So basically, for example, I knew what short pass vs long pass was, but didn't know how to effectively use it. I knew if I go to fluid from flexible, what it would do, just not how it will affect individual players or my team's shape (whatever that means). Prior to buying FM17, I tried to read up on a lot on tactics, watch videos etc. I just can't seem to focus enough or pay enough attention to details. In FM17, I started an unemployment challenge for about 90 times, only to not go through with it after a couple of in-game months. I started to watch the matches in full detail to get the hang of it, but I'm either not understanding it, not doing it right, or paying enough attention to details. I know lower level managements can be tough, but still, after a few defeats, I'm just giving up and starting a new game. I really want to understand this game, want to go deep and figure it out - the way those awesome people on SIGames forum are doing in unemployment challenges. I just can't seem to be focused enough to go through it. At this point, I have some questions/concerns and would really love your input/inspirations in the matter. My goal: start as an unemployed Sunday league badgeless manager and end up managing my favorite club, Real Madrid. I want to climb up the ladders mostly based on my results (don't want to focus on youth developments or long-term visions in other clubs) and playing style (I want to play nice short passing games with possession, but willing to adapt at the other clubs as they are not in my long term goal). Once I reach Madrid, I want to focus on youth development and play beautiful games for eternity. The only thing I will use is no attribute masking and genie scout - because even if I was a real life manager, I would've used them. So I'm trying to keep everything as realistic as possible here. Questions - these are all going to be related to lower league management as I'll focus on the big-boy things once I make it there. Tactics and Strategy - seriously, what do you guys do around this area? How can I best work on this? How can I be focused, more attention to detail oriented and consistent? Mindset - I have a ridiculous mindset - if I lose, draw I just keep giving up. I cannot seem to stick to it at all. Any suggestions? Training - I don't even know how I can optimize this ideally. Details details details: I tried to read lines and diamonds, pairs and combinations etc. I understand everything at the time, but I forget everything later in the game - How do you keep track of all the combinations, ideas etc.? How can I improve in these areas? Substitutions: How do you keep players energy level up? My players usually have 100% match fitness, but their conditions go up and down. How do you work with below 80% condition back to back matches? When do you substitute? What do you look into it? More tactics: What do you do under different conditions in the game? Winning? Losing? Drawing need to score/defend? What drives you and how do you make those changes in a match to alter the results? Stats/prozone - I know this is an incredibly helpful tool - I don't know what changes to make based on the numbers. I watched the videos on prozone, I still don't get it. For example, x is making too many key passes to the right, I try to stop that it messes up my formation - how do you work around those? Basically, how do you just utilize it? Players - how do you analyze your team? There are players that have good attributes, but they still perform **** and some have poor attributes, but perform well. How do you get around that? How do you assess that? How do you optimize their performance? Are you afraid to move them around even if it's a drop in positional ability? What do you do when a tactic doesn't support that? How do I do it? How do I measure my progress if I'm losing constantly by playing well? How do I keep my spirits up, how do I keep myself from quitting that save and starting over? Seriously guys, how do you do what you do and how do I do it? I know I'm sounding like one of those people who want to achieve something but doesn't want to work for it. The problem is, it is incredibly difficult to keep your head held high in this game because something that works fantastically if I'm taking a lot of shots, playing the way I want etc. - I might still lose. That will make me doubtful about my abilities and I'll just give up. I'll give up because I'll feel like I'm not making any progress at all and I'm just not good enough. Please help me get over this, please help me get better.
  22. For as long as i can remember, ive relied heavily on downloaded tactics from various FM fan sites around the t'internet. Only now am i really trying to take notice to training and tactics. Ive spent many an hour over the last few days (mainly when doing overtime ) reading up on tactics/roles/instructions etc etc. Ive recently started a Youth Only save, which can be found here and one rule ive set is to use my own tactics. As you can see, im down in Tier 7 in England. Am i right in thinking it due to a severe lack in quality of player, its better to have a tactic(s) as plain and as simple as possible? Are players of this quality able to play in the specialist roles? If anyone has any advice to give to this complete tactical novice then please get in touch - it will be really, really appreciated.
  23. Long time until FM2019 but thought I'd drop this in now seeing as it occurs to me. I play LLM almost exclusively (Conference National all the way down to level 9). Because the crowd sounds are designed for grounds like the Nou Camp and AlianzArena I either have to put up with the sound of 90,000 screaming fans whilst the attendance is actually 16 people and a dog or I have to turn the sounds off. My suggestion, then, is as follows... Scaleable crowd sound fx. it doesn't have to be extensive - empty (just pitch sounds), tiny (a few voices getting lost in the blowy outdoors), small (the chatter of a couple of hundred people echoing off a tinny sounding stand), medium (a few thousands people cheering, singing and oohing and aahing in a ground), large (a full modern stadium of people) and huge (The Maracanã, sounding as only it can sound). The ability to turn off the crowd but keep the pitch sounds on (ball being kicked, ref's whistle.etc) A, perhaps, more achievable alternative. It isn't a massive thing but it would enable me to make use of the sound fx in a way I haven't been able to before.
  24. For those who do not know giant killing is when a non league team beats a league team in the FA Cup. Altrincham FC have done this a record seventeen times. Their most recent giant killing came in the 2015-16 season beating Barnsley 1-0 in the first round. After being inspired by Lincoln City and Sutton United efforts in last seasons FA Cup I have decided to try and win the FA Cup with a non league team (at the start) in FM. I will be doing this with the giant killing kings Altrincham FC. I will post seasonal updates.
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