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Found 2,195 results

  1. Hello, This is a repost as I posted it in the wrong area. Unable to load FM18 since the latest update, I hadn't trie dto play it for a couple of weeks so only just come across the issue. I have attached screen shot and also the Dxdiag txt file, my firewall is turned off and I have from what I can see added Steam, FM2018 & Sports Interactive to the exception list. Any clues? Cheers DxDiag.txt
  2. Hey, I've never encountered this issue before, as I change the settings in the interface, from 5-15 mins after, I get this bug which ultimately makes my game crash within seconds Any way I can fix this? Thanks Here's a screenshot
  3. Hi all and dear SI! I have a very big problem as well as many other players in the world, very "popular" crash dump in FM 18 My crash (game ver. 18.3.3) it most often appears when I want search players in the search window. I checked consistency of files on Steam, reinstalled DirectX and nothing helps I'm enclosing my DxDiag and this Dump. I have the latest graphics card drivers. DxDiag.txt FM 2018 v18.3.3.1074698 (2018.04.17 11.32.00).dmp
  4. -100 Goals

    Good Evening, First things first, I did use the Database editor to create my own team and players (Sticking my team in the VNL). My striker scored 182 goals in all competitions in the first season and 156 in the league. However, for some reason, it started showing his goals total as -100. He therefore didn't win the golden boot or even register as the record holder for most goals in a season for the league or the team, my 2nd striker with a measly 80 goals has that honour. Is this simply a case of the game not allowing a striker to score over a certain amount of goals in a league season, or has my changing the database caused this error? I've suffered no other errors in the game so far. I'd be happy to load a save up but I don't know how to do this.
  5. I changed my data location but I am freezing at startup. I have cleared my cache and preferences but it doesn't want to get pass the start screen(FM logo)
  6. Hello, bought this last night and signed up to post this. BIG problems this morning with my save file. Was about 6 games into the season and then when I tried to load it back up today, the game looked like it had loaded but then it had removed my control of the game and was just skipping the time ahead without me. I had to quit back out to title screen, then hit 'take control' on my manager and put my password back in, and I missed a ton of games which my assistant took over. And he lost most of them. What a weird glitch. I'm not happy at all. I just tried to test this again by playing one game, then saving, quitting to title screen, closing the game and reopening. Same thing happened. The game carried on playing without me but wouldn't load me in. And I just missed another match that played without me, AGAIN. I get emails about everything I miss but it carries on playing without me. The only way to force the game to let me back into my save file is through pressing 'take control' and entering my password. That cannot be a deliberate design decision? Info: happens in handheld or TV Playing with Leicester. Three leagues loaded (England, down to conference, Spain, Germany, top two divisions in those two) Happens every time I quit and try to reload the save file I also have a 2nd save on this console (Sheff Wed) not sure if that makes any difference. The issue doesn't happen when it auto loads a temporary save (the dialog that asks if you want to load a temp save). Only when selecting a file from the main menu on start-up, ie when I've saved and quit to menu properly before closing.
  7. My game jokingly decided to give me 3 days of matches in a row, what a lovely bug! I am in the 2025/26 season and it generated like this, in case you wanted to know, I lost 2 of them and won 1
  8. My game has loaded since buying it months ago in full screen but I went on today and it began in full screen but then changed to how it is in the screenshot. I went onto preferences and it was blank for if its windowed or full screen (shown in screenshot). I select full screen but nothing changes, I reload and it just does the same.
  9. When I click pay through Steam, FM18 either crashes and sends me a crash report or it loads and gets stuck (see below)
  10. I qualified as first. even in qualifiers section of the world cup, I could see my team. but then suddenly, was not in the groups, but Iceland is instead of me. but the news is reporting like I am in the world cup, but I have no games at all. screenshots attached.
  11. FM18 Fails to launch; crash report below. Process: fm [1003] Path: /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm Identifier: com.sigames.eur.FootballManager201 Version: 18 . 3 . 3 (18 . 3 . 3 f 1074705) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: fm [1003] User ID: 501 Date/Time: 2018-04-10 12:10:15.248 +0100 OS Version: Mac OS X 10.13.3 (17D47) Report Version: 12 Anonymous UUID: 21540ADD-F294-E854-AB51-884E18E96142 Sleep/Wake UUID: 4C0464FA-80D4-4286-9D1E-6743F37AA5F4 Time Awake Since Boot: 8700 seconds Time Since Wake: 1400 seconds System Integrity Protection: enabled Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: Assertion failed: (items && "How do we not have any ball tables on disk?"), function initialise, file /Users/sibuilder/p4/dev/projects/games/fm/branches/fm2018/update/silibs/siphys/generic/data_manager.cpp, line 204. Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x00007fff6d318e3e __pthread_kill + 10 1 libsystem_pthread.dylib 0x00007fff6d457150 pthread_kill + 333 2 libsystem_c.dylib 0x00007fff6d2753b1 __abort + 144 3 libsystem_c.dylib 0x00007fff6d275321 abort + 142 4 libsystem_c.dylib 0x00007fff6d23d368 __assert_rtn + 320 5 com.sigames.eur.FootballManager201 0x0000000107035ea4 SIPHYS::DATA_MANAGER<SIMATH::SAFE_FLOAT_SSE>::initialise() + 1140 Thread 1: 0 libsystem_kernel.dylib 0x00007fff6d319562 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff6d45426f _pthread_wqthread + 1552 2 libsystem_pthread.dylib 0x00007fff6d453c4d start_wqthread + 13 Thread 2: 0 libsystem_kernel.dylib 0x00007fff6d319562 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff6d45406a _pthread_wqthread + 1035 2 libsystem_pthread.dylib 0x00007fff6d453c4d start_wqthread + 13 Thread 3: 0 libsystem_kernel.dylib 0x00007fff6d319562 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff6d45426f _pthread_wqthread + 1552 2 libsystem_pthread.dylib 0x00007fff6d453c4d start_wqthread + 13 Thread 4: 0 libsystem_kernel.dylib 0x00007fff6d319562 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff6d45406a _pthread_wqthread + 1035 2 libsystem_pthread.dylib 0x00007fff6d453c4d start_wqthread + 13 Thread 5: 0 libsystem_kernel.dylib 0x00007fff6d30f7c2 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff6d30ecdc mach_msg + 60 2 com.googlecode.google-breakpad 0x000000010d939799 google_breakpad::ExceptionHandler::WaitForMessage(void*) + 159 3 libsystem_pthread.dylib 0x00007fff6d4546c1 _pthread_body + 340 4 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 5 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 6: 0 libsystem_kernel.dylib 0x00007fff6d31a53a sem_wait + 10 1 com.sigames.eur.FootballManager201 0x0000000106a2bb79 SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 25 Thread 7: 0 libsystem_kernel.dylib 0x00007fff6d31a53a sem_wait + 10 1 com.sigames.eur.FootballManager201 0x0000000106a2bb79 SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 25 Thread 8: 0 libsystem_kernel.dylib 0x00007fff6d31a53a sem_wait + 10 1 com.sigames.eur.FootballManager201 0x0000000106a2bb79 SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 25 2 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 3 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 9: 0 libsystem_kernel.dylib 0x00007fff6d31a53a sem_wait + 10 1 com.sigames.eur.FootballManager201 0x0000000106a2bb79 SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 25 2 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 3 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 10: 0 libsystem_kernel.dylib 0x00007fff6d318cee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff6d455662 _pthread_cond_wait + 732 2 com.sigames.eur.FootballManager201 0x0000000106a64cfb SICORE::SYNC_EVENT_PTHREADS::await() + 43 3 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 4 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 11: 0 libsystem_kernel.dylib 0x00007fff6d318cee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff6d455662 _pthread_cond_wait + 732 2 com.sigames.eur.FootballManager201 0x0000000106a64cfb SICORE::SYNC_EVENT_PTHREADS::await() + 43 3 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 4 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 12: 0 libsystem_kernel.dylib 0x00007fff6d318cee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff6d455662 _pthread_cond_wait + 732 2 com.sigames.eur.FootballManager201 0x0000000106a64cfb SICORE::SYNC_EVENT_PTHREADS::await() + 43 3 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 4 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 13: 0 libsystem_kernel.dylib 0x00007fff6d318cee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff6d455662 _pthread_cond_wait + 732 2 com.sigames.eur.FootballManager201 0x0000000106a64cfb SICORE::SYNC_EVENT_PTHREADS::await() + 43 3 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 4 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 14: 0 libsystem_kernel.dylib 0x00007fff6d30f816 semaphore_timedwait_trap + 10 1 libdispatch.dylib 0x00007fff6d19f8ea _dispatch_sema4_timedwait + 72 2 libdispatch.dylib 0x00007fff6d1978e6 _dispatch_semaphore_wait_slow + 58 3 libdispatch.dylib 0x00007fff6d192dea _dispatch_worker_thread + 251 4 libsystem_pthread.dylib 0x00007fff6d4546c1 _pthread_body + 340 5 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 6 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 15:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x00007fff6d30f7c2 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff6d30ecdc mach_msg + 60 2 com.apple.audio.CoreAudio 0x00007fff4532895a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 124 3 com.apple.audio.CoreAudio 0x00007fff453288cd HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 45 4 com.apple.audio.CoreAudio 0x00007fff45325939 HALC_ProxyIOContext::IOWorkLoop() + 977 5 com.apple.audio.CoreAudio 0x00007fff4532539c HALC_ProxyIOContext::IOThreadEntry(void*) + 128 6 com.apple.audio.CoreAudio 0x00007fff453250de HALB_IOThread::Entry(void*) + 72 7 libsystem_pthread.dylib 0x00007fff6d4546c1 _pthread_body + 340 8 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 9 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 16:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fff6d30f7c2 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff6d30ecdc mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff458b7575 __CFRunLoopServiceMachPort + 341 3 com.apple.CoreFoundation 0x00007fff458b68c7 __CFRunLoopRun + 1783 4 com.apple.CoreFoundation 0x00007fff458b5f43 CFRunLoopRunSpecific + 483 5 com.apple.AppKit 0x00007fff42fd63c8 _NSEventThread + 184 6 libsystem_pthread.dylib 0x00007fff6d4546c1 _pthread_body + 340 7 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 8 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 17: 0 libsystem_kernel.dylib 0x00007fff6d319562 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff6d45426f _pthread_wqthread + 1552 2 libsystem_pthread.dylib 0x00007fff6d453c4d start_wqthread + 13 Thread 18: 0 libsystem_kernel.dylib 0x00007fff6d31905a __semwait_signal + 10 1 libsystem_c.dylib 0x00007fff6d29475c nanosleep + 199 2 com.sigames.eur.FootballManager201 0x0000000106a651ac SICORE::THREAD_PTHREADS::sleep(SICORE::MICROSECONDS const&) + 76 3 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 4 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 19:: bgfx - renderer backend thread 0 libsystem_kernel.dylib 0x00007fff6d318cee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff6d455662 _pthread_cond_wait + 732 2 com.sigames.eur.FootballManager201 0x0000000106bbabf2 bx::Semaphore::wait(int) + 50 Thread 20: 0 libsystem_kernel.dylib 0x00007fff6d318cee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff6d455662 _pthread_cond_wait + 732 2 com.sigames.eur.FootballManager201 0x0000000106a64cfb SICORE::SYNC_EVENT_PTHREADS::await() + 43 3 libsystem_pthread.dylib 0x00007fff6d45456d _pthread_start + 377 4 libsystem_pthread.dylib 0x00007fff6d453c5d thread_start + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x00007fffa6222340 rcx: 0x00007ffeeb3a39d8 rdx: 0x0000000000000000 rdi: 0x0000000000000307 rsi: 0x0000000000000006 rbp: 0x00007ffeeb3a3a10 rsp: 0x00007ffeeb3a39d8 r8: 0x0000000000000000 r9: 0x0000000000989680 r10: 0x0000000000000000 r11: 0x0000000000000206 r12: 0x0000000000000307 r13: 0x000000011877c000 r14: 0x0000000000000006 r15: 0x000000000000002d rip: 0x00007fff6d318e3e rfl: 0x0000000000000206 cr2: 0x000000011877d000 Logical CPU: 0 Error Code: 0x02000148 Trap Number: 133 Binary Images: 0x104859000 - 0x108cf8ff7 +com.sigames.eur.FootballManager201 (18 . 3 . 3 - 18 . 3 . 3 f 1074705) <A11DDD1E-AF98-3078-B69E-953B17DC45C6> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm 0x10b9d7000 - 0x10ba02ff7 +gameoverlayrenderer.dylib (1) <851D521A-F627-3340-9344-6F5C73C30A09> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib 0x10ba1f000 - 0x10ba1ffff +steamloader.dylib (0) <C85B1892-A204-3ACE-A1AA-10E5F2B49BDF> /Users/USER/Library/Application Support/Steam/*/steamloader.dylib 0x10ba22000 - 0x10ba41ff7 +libsteam_api.dylib (1) <E65A1F56-C0AA-3AB0-8E44-3411132E61E0> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libsteam_api.dylib 0x10ba6d000 - 0x10c2edfef +libopencv_core.3.2.dylib (3.2) <CE308B1B-296A-3D7D-82E9-AE6FD17AEE92> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libopencv_core.3.2.dylib 0x10c3bb000 - 0x10c3caff7 +libopencv_highgui.3.2.dylib (3.2) <7F04476C-EA41-33AC-981A-197B459BE440> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libopencv_highgui.3.2.dylib 0x10c3d7000 - 0x10c64bff7 +libopencv_imgcodecs.3.2.dylib (3.2) <9F6791B9-B598-3181-A148-C549D5DE1990> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libopencv_imgcodecs.3.2.dylib 0x10c6a4000 - 0x10d65bfff +libopencv_imgproc.3.2.dylib (3.2) <FA861DBE-60BE-362E-9875-4C14E1562E69> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libopencv_imgproc.3.2.dylib 0x10d822000 - 0x10d883fef +libopencv_objdetect.3.2.dylib (3.2) <B9424FD6-7251-3378-BF23-A5F7E60E3267> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libopencv_objdetect.3.2.dylib 0x10d899000 - 0x10d8fffff +libopencv_video.3.2.dylib (3.2) <E1ACEE74-1A89-393F-A9ED-BEFF83807EE9> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libopencv_video.3.2.dylib 0x10d90e000 - 0x10d926ff7 +libopencv_videoio.3.2.dylib (0) <D3EF3ECE-3913-33B7-A3C5-99FC22A154BA> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libopencv_videoio.3.2.dylib 0x10d937000 - 0x10d942ff7 +com.googlecode.google-breakpad (1.0) <6823F450-9FDE-3032-B36D-64DD1B007CE8> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/Breakpad.framework/Versions/A/Breakpad 0x10d959000 - 0x10da03fff +libopencv_ml.3.2.dylib (3.2) <BA143635-57AB-36D9-A69C-82C3E75CFDB1> 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/usr/lib/libusrtcp.dylib 0x7fff6ce8a000 - 0x7fff6ce8dffb libutil.dylib (51.20.1) <216D18E5-0BAF-3EAF-A38E-F6AC37CBABD9> /usr/lib/libutil.dylib 0x7fff6ce8e000 - 0x7fff6ce9bfff libxar.1.dylib (400) <0316128D-3B47-3052-995D-97B4FE5491DC> /usr/lib/libxar.1.dylib 0x7fff6ce9f000 - 0x7fff6cf86fff libxml2.2.dylib (31.7) <49544596-BCF8-3765-8DC5-DB1A9A90EF92> /usr/lib/libxml2.2.dylib 0x7fff6cf87000 - 0x7fff6cfaffff libxslt.1.dylib (15.10) <66682AF6-C2D5-374C-901F-25A3E72814DC> /usr/lib/libxslt.1.dylib 0x7fff6cfb0000 - 0x7fff6cfc2ffb libz.1.dylib (70) <48C67CFC-940D-3857-8DAD-857774605352> /usr/lib/libz.1.dylib 0x7fff6d060000 - 0x7fff6d064ff7 libcache.dylib (80) <354F3B7D-404E-3398-9EBF-65CA2CE65211> /usr/lib/system/libcache.dylib 0x7fff6d065000 - 0x7fff6d06fff3 libcommonCrypto.dylib (60118.30.2) <674286D3-7744-36A3-9AAA-49DFCD97A986> /usr/lib/system/libcommonCrypto.dylib 0x7fff6d070000 - 0x7fff6d077fff libcompiler_rt.dylib (62) <4487CFBA-A5D7-3282-9E6B-94CAD7BE507E> /usr/lib/system/libcompiler_rt.dylib 0x7fff6d078000 - 0x7fff6d080ffb libcopyfile.dylib (146.30.2) <2C7C67D7-562B-3FFA-973D-BACF4C10E1EC> /usr/lib/system/libcopyfile.dylib 0x7fff6d081000 - 0x7fff6d106fff libcorecrypto.dylib (562.30.10) <8A53EFE1-AFCA-3676-BEE1-FA5ED9F0E222> /usr/lib/system/libcorecrypto.dylib 0x7fff6d18e000 - 0x7fff6d1c7ff7 libdispatch.dylib (913.30.4) <7D0E3183-282B-3FEE-A734-2C0ADC092084> /usr/lib/system/libdispatch.dylib 0x7fff6d1c8000 - 0x7fff6d1e5ff7 libdyld.dylib (519.2.2) <C50D02BC-A333-3313-B787-02F255A6783F> /usr/lib/system/libdyld.dylib 0x7fff6d1e6000 - 0x7fff6d1e6ffb libkeymgr.dylib (28) <6D84A96F-C65B-38EC-BDB5-21FD2C97E7B2> /usr/lib/system/libkeymgr.dylib 0x7fff6d1e7000 - 0x7fff6d1f3ff3 libkxld.dylib (4570.41.2) <661F47FA-F6FC-3FB1-8023-9DFE108AEEF7> /usr/lib/system/libkxld.dylib 0x7fff6d1f4000 - 0x7fff6d1f4ff7 liblaunch.dylib (1205.30.29) <E66F58ED-C15E-3DFB-BC22-A861E13918C6> /usr/lib/system/liblaunch.dylib 0x7fff6d1f5000 - 0x7fff6d1f9ffb libmacho.dylib (900.0.1) <756F2553-07B6-3B42-ACEA-2F0F1A5E8D0F> /usr/lib/system/libmacho.dylib 0x7fff6d1fa000 - 0x7fff6d1fcff3 libquarantine.dylib (86) <6AC8773F-3817-3D82-99C2-01BABB9C3CBB> /usr/lib/system/libquarantine.dylib 0x7fff6d1fd000 - 0x7fff6d1feff3 libremovefile.dylib (45) <912FA211-DD8C-3C92-8424-21B89F8B10FD> /usr/lib/system/libremovefile.dylib 0x7fff6d1ff000 - 0x7fff6d216fff libsystem_asl.dylib (356.1.1) <94972913-9DF0-3C78-847C-43E58919E3DA> /usr/lib/system/libsystem_asl.dylib 0x7fff6d217000 - 0x7fff6d217fff libsystem_blocks.dylib (67) <F2493BB5-B1C6-3C4D-9F1F-1B402E0F1DB7> /usr/lib/system/libsystem_blocks.dylib 0x7fff6d218000 - 0x7fff6d2a1ff7 libsystem_c.dylib (1244.30.3) <E0136C71-0648-36F0-9F84-82EA2748A8D7> /usr/lib/system/libsystem_c.dylib 0x7fff6d2a2000 - 0x7fff6d2a5ffb libsystem_configuration.dylib (963.30.1) <0F8D0B76-4F7D-34EC-AB6C-50F9465809DA> /usr/lib/system/libsystem_configuration.dylib 0x7fff6d2a6000 - 0x7fff6d2a9ffb libsystem_coreservices.dylib (51) <21A488D0-2D07-344E-8631-CC8B2A246F35> /usr/lib/system/libsystem_coreservices.dylib 0x7fff6d2aa000 - 0x7fff6d2abfff libsystem_darwin.dylib (1244.30.3) <2F750CB1-BC26-3FA3-AE59-553EE30D451B> /usr/lib/system/libsystem_darwin.dylib 0x7fff6d2ac000 - 0x7fff6d2b2ff7 libsystem_dnssd.dylib (878.30.4) <EB9BB165-45A4-367C-B33A-688D4F383A95> /usr/lib/system/libsystem_dnssd.dylib 0x7fff6d2b3000 - 0x7fff6d2fcff7 libsystem_info.dylib (517.30.1) <7D79E167-4B5C-3833-81EE-3AF3FB53616D> /usr/lib/system/libsystem_info.dylib 0x7fff6d2fd000 - 0x7fff6d322ff7 libsystem_kernel.dylib (4570.41.2) <5155A4C3-825B-3178-AC51-0D2D2F2A6618> /usr/lib/system/libsystem_kernel.dylib 0x7fff6d323000 - 0x7fff6d36efcb libsystem_m.dylib (3146) <ABB1B85F-9FFE-31B8-AD4F-E39A30794A93> /usr/lib/system/libsystem_m.dylib 0x7fff6d36f000 - 0x7fff6d38efff libsystem_malloc.dylib (140.40.1) <36B22C99-D772-3039-9A4C-AA31389965E1> /usr/lib/system/libsystem_malloc.dylib 0x7fff6d38f000 - 0x7fff6d433ff3 libsystem_network.dylib (1229.30.11) <40BAD301-8744-3AD8-A688-E7925C587B00> /usr/lib/system/libsystem_network.dylib 0x7fff6d434000 - 0x7fff6d43effb libsystem_networkextension.dylib (767.40.1) <CEDC330D-28F0-3902-BEB0-10B92ACEC69F> /usr/lib/system/libsystem_networkextension.dylib 0x7fff6d43f000 - 0x7fff6d448ff3 libsystem_notify.dylib (172) <98EA3D62-7C86-30DE-8261-D020D2F1EFF3> /usr/lib/system/libsystem_notify.dylib 0x7fff6d449000 - 0x7fff6d450ff7 libsystem_platform.dylib (161.20.1) <C049250F-8C35-314D-810F-4E28AEAED983> /usr/lib/system/libsystem_platform.dylib 0x7fff6d451000 - 0x7fff6d45cfff libsystem_pthread.dylib (301.30.1) <ABA848E1-6978-3B42-A3A7-608B2C36FA93> /usr/lib/system/libsystem_pthread.dylib 0x7fff6d45d000 - 0x7fff6d460ff3 libsystem_sandbox.dylib (765.40.2) <922D3D15-AB4C-3F1A-A94F-39214AF1ADB3> /usr/lib/system/libsystem_sandbox.dylib 0x7fff6d461000 - 0x7fff6d462ff3 libsystem_secinit.dylib (30) <F06ADB8F-9E94-34A7-B3C9-2C22FDD14BAD> /usr/lib/system/libsystem_secinit.dylib 0x7fff6d463000 - 0x7fff6d46aff7 libsystem_symptoms.dylib (820.30.7) <DC3586C2-AA56-3419-88D3-FC0DBF08E3C0> /usr/lib/system/libsystem_symptoms.dylib 0x7fff6d46b000 - 0x7fff6d47eff7 libsystem_trace.dylib (829.30.14) <69EBF017-D40F-30D7-9B0B-BFC862D761A5> /usr/lib/system/libsystem_trace.dylib 0x7fff6d480000 - 0x7fff6d485ff7 libunwind.dylib (35.3) <6D4FCD49-D2A9-3233-95C7-A7635CE265F2> /usr/lib/system/libunwind.dylib 0x7fff6d486000 - 0x7fff6d4b2ff7 libxpc.dylib (1205.30.29) <F7E5F1BC-614B-39CB-B6CE-92A9C7B7EC0B> /usr/lib/system/libxpc.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 4157 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=529.3M resident=0K(0%) swapped_out_or_unallocated=529.3M(100%) Writable regions: Total=430.7M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=430.7M(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 384K 2 Activity Tracing 256K 2 CG backing stores 336K 3 CG image 12K 3 CoreAnimation 16K 4 CoreGraphics 8K 2 CoreImage 8K 3 CoreUI image data 320K 5 CoreUI image file 180K 4 Foundation 4K 2 Image IO 12.0M 2 Kernel Alloc Once 8K 2 MALLOC 361.3M 58 MALLOC guard page 64K 15 MALLOC_LARGE (reserved) 7328K 6 reserved VM address space (unallocated) Memory Tag 242 12K 2 Memory Tag 249 156K 3 OpenGL GLSL 256K 4 STACK GUARD 56.1M 22 Stack 18.2M 22 VM_ALLOCATE 34.0M 19 VM_ALLOCATE (reserved) 36K 2 reserved VM address space (unallocated) __DATA 30.7M 286 __FONT_DATA 4K 2 __GLSLBUILTINS 2588K 2 __LINKEDIT 249.1M 27 __TEXT 280.2M 277 __UNICODE 560K 2 mapped file 49.1M 16 shared memory 7596K 16 =========== ======= ======= TOTAL 1.1G 785 TOTAL, minus reserved VM space 1.1G 785 Model: iMac14,1, BootROM IM141.0123.B00, 4 processors, Intel Core i5, 2.7 GHz, 8 GB, SMC 2.14f24 Graphics: Intel Iris Pro, Intel Iris Pro, Built-In Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1600 MHz, 0x802C, 0x384B54463531323634485A2D314736453220 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1600 MHz, 0x802C, 0x384B54463531323634485A2D314736453220 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x111), Broadcom BCM43xx 1.0 (7.77.37.5.1a3) Bluetooth: Version 6.0.2f2, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: APPLE HDD HTS541010A9E662, 1 TB USB Device: USB 3.0 Bus USB Device: BRCM20702 Hub USB Device: Bluetooth USB Host Controller USB Device: FaceTime HD Camera (Built-in) Thunderbolt Bus: iMac, Apple Inc., 23.10
  12. When I was saving my game, got a bluescreen and now FM got uninstalled and game won't load... Can you check if you can recover? ftp://ftp-public@ftp.sigames.com/fm/game-save/Everton.fm
  13. Hello, So my error is a little bit different from the thread that has been posted. I already uploaded my save file on the cloud from the computer (sucessfully) I logged in on my ipad via steam however, my save game can not be viewed as if its not even on there. what should I do?
  14. For some reason, I found that I can't unlock many achievements on Steam, including: Domination You have won 3 consecutive top division league titles What A Goal! Your player collected a goal of the month award Window Shopping You visited the in-game store Despite winning "goal of the season" achievement, I didn't receive "goal of the month" and in game I won that award 3-4 times at least. "Window shopping" is funny one 'cause actually i bought the In-game editor from there, still not receiving achievement. I tried reinstalling the game but still it's seems like I can't receive some achievements. Do anyone have same problem? I'm not sure if uploading save files will help in this case (for example "window shopping" should unlock even without any save), but I'll do it if needed.
  15. Hi not really sure if its been asked but anyway after a match a player should get man of the match but its coming up player of the match what don't sound right so could this be changed to man of the match please thanks
  16. Hello all, As the title suggests there appears to be some issue in the RGB values displaying correctly in-game for the team text/title bar when edited using either the in-game editor or the pre-game editor. 1 Here you can see the colour choices for the text displayed correctly using the in-game editor (the results would be identical using the pre-game editor as well (tested)). Here is the example of how the game interprets the RGB values set in the editor, the difference is apparent. 2 Here you can see I have set the background to black and the text to blue (appearing correctly if a little hard to see in the editor) The result in-game is pure white text instead of the blue. if anyone knows of a work-around to force the game to display the true RGB colour values stipulated in the edited db that would be super. Many thanks in advance for any help.
  17. When i want to start the match sometimes -low memory warning sometimes -crash dump sometimes i normally play only one match another match i see kind of technical problems again i delete cache folder end prefences folder but it doesnt fix problems Please help me!! DxDiag.txt
  18. December 25 I started this topic. It's now April 6th and the problem persists, and no one cares.
  19. This happens when launching using the steam runtime from within the steam interface on a laptop with Arch Linux. I also tried this launch method which was suggested in another thread *and* worked for me on another computer with Arch on it: LD_LIBRARY_PATH="~/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/" ~/.steam/bin32/steam-runtime/run.sh ./fm However I get an immediate crash, with this terminal output: Setting breakpad minidump AppID = 624090 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197966027843 [API loaded no] fm: ../mesa-18.0.0/src/mesa/main/texcompress_etc.c:1102: _mesa_texstore_etc2_rgb8: Assertion `0' failed. Minidump written to disk: /home/user/Documents/Sports Interactive/Football Manager 2018/crash dumps//1a698718-e5d3-f057-62d813b1-4724fa2f.dmp Uploading minidump to: https://fm18-crash.sigames.com/upload_crash.php Failed to write minidump Aborted (core dumped) I also tried changing "ubuntu12" in the command to "ubuntu14" and it didn't help. I think the main difference between the computers is that the one in which the game works has AMD graphics, wheres this one is a laptop with Intel graphics. Deleting both ~/Sports Interactive/Football Manager 2018 and ~/Documents/Sports Interactive/Football Manager 2018/ didn't change anything. I also verified the integrity of the game files using steam. 7e817dc8-d9bd-0399-3f9c1d86-4a83b524.dmp
  20. Tá dando crash dump quando minhas equipe tá aquecendo para entrar no campo,mas só da crash dump quando eu aumento gráfico do jogo ai da o crash. Mas quando eu coloco tudo no baixo e desligo a torcida da arquibancada ai não da crash! Serra que pode ser o notebook que não tá aguentando os gráficos 3D? Mim ajuda !!!!
  21. For some reason Germany squad is full of regens - main squad, u23's, all of them. Other nations are fine. I'm closing in on World Cup and have only just noticed that.
  22. Before my game against Atletico in CL i got a blue screen (probably because of ****** drivers from AMD cards) , now i can't load my savegame with Spurs. I don't have a restore point for it , nor any other saves. Is the game corrupted? If so , is there anyway to fix it? Here is the game : http://www107.zippyshare.com/v/Eqrjrf5w/file.html .
  23. me and my mate started a network game the othernight and everytime i load the game up...i wait for him to join but he can never find me..its only when i restart every single time that he then find sme...any solutions to stop this so we can just get on with it thanks in advance
  24. Estimated Value is £0

    hi in my club screen the estimated value of the club is 0 in the financial screen my balance is about £530m
  25. Hello. I am currently doing a save in Singapore where i am trying to build a good national team. One of the ways i am trying to do this is by naturalising young plays. I am doing this by signing aged 15 or 16 when they cant join the club and allowing them to be on trial unpaid for two years, at which time they are gaining days of residency. This way ,as singapore requires 4 years of continuous residency, they are citizens before 21 and do not count towards the foreign player limit. However, despite not leaving the club for a single day, upon signing their pre agreed pro contracts at 18, their days in nation is reset to 0. I know they are resident because players from brazil, spain and france are all learning english. is this by design? thanks in advance to anyone who replies.
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