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Showing results for tags 'ige'.
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Hi, I have twice encountered the attached application error, it happens when I am using the official in game editor and I'm using my own created custom database, I am also using a custom data from steam workshop which has changed team names and competition names, I have both Steam and Edge web browser open when playing the game. Regards, Phill. FM 2020 v22.214.171.1240207 (2019.12.24 22.22.52).dmp
I don't use the in-game editor often, but when I do, it's transfer updates that are not yet added. Like Sanchez to Man Utd. When you move a player to a club, they get added instantly, even though the transfer window is not open. I would love if we get a option like "Would you like to add the player now, or as a future transfer when the transfer window opens".
Hi everyone I've got a graphic issue that seems to be triggered by IGE so I figure I should ask for help here. After I changed the color and style using IGE for my home, away and third kits, I was not able to bring back my installed SS style kits graphic in the team screen (or any other places that used to display them). What's funny is that only the away and third kits graphics disappeared, whereas the main home kit graphic was always there. I tried several obvious things (tick/untick "allow licensed kits" in the editor menu, clear cache, and reload the skin many times) but the issue remains. What could possibly cause this issue? Why is editing kits style interferring with the 2D kit graphic display? My understanding is that editing the kits style with IGE only affects the kits shown in the 3D match engine, and the kits graphics should not be affected as long as the "allow licensed kits" is ticked. Any thoughts? Thanks a lot for your time!