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Showing results for tags 'happiness'.
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Hello managers, I need some advice. I bought a young talent during the winter transfer with the promise to make him play his favorite role, which happened to be in conflict with my top scorer player (my fault). I also promised to reach the Champions League which I did so I thought that he would be upset with me, sure, but not too much. Now, he is young with lots of potential and his value is skyrocketing month by month due to his good performance and he has signed a 5 years contract so I am not concerned for the moment. However he is unhappy and I am afraid he is going to create chaos in the locker room which at the moment is very much with me. I tried to ask the captain to talk to him, but the wonderkid doesn't want to. What should I do next? Wait for him to calm down? Is there a chance in the future to solve this issue? Should I sell him instead because no matter what I do, he is going to be a trouble? I mean, we are going to play the Champions League and we need unity. Looking forward to see your advice.
Ok, so I am a little frustrated with my players, and I am unsure of whether my lack of understanding of new changes is affecting my players too much. They seem to quietly complain constantly about especially training as well as squad composition. So I start a game as Bath City (as always). The club is part time, so I get between 1 and 2 training passes per week, depending on how many games I have. So I am quite limited in my ability to make everyone happy with training. It is now end of August, and I already have 11 players unhappy about training, and 15 dissatisfied with management. Training: The training started when I was told a handful of players were unhappy with lack of Quickness training. So not knowing how much would be enough, I put in three Quickness passes in the coming 3 weeks. Now 5 other players are unhappy because we have too much quickness training. The rest are a mix of wanting more of various training types. So in order to keep the squad happy, I seem to have to constantly changing my training around to fit their wishes instead of what want to focus on. Any way to better handle this for part time players? ... since I have so few training days, it seems like all I can do is to schedule it to fit the squad's wishes. Management displeasure: Currently 15 players are pre-concerned (what does that mean?) about lack of depth in midfield. Looking at my team report, my first team squad has 8 players to cover my three MC/DM places. 6 of which can also play the DM position. I would think that was enough? I have 7 players capable of playing AM/L and 5 for AM/R. So what is all the concern about? On the Team Report, the AM/R position number is yellow, so maybe that is what they are concerned about? ... but how many AM/Rs do they think my lower league team needs? While they do voice their concern from time to time, it doesn't seem to have escalated yet, but that is probably helped by a position at the top of the table. But how do you properly manage this? ... as I assume it won't go away later on in the season. I feel maybe this needs to get tweaked, at least for part time and amateur teams, where there is little wiggle-room to change up the training to deal with this. Also, it would be nice that if a player has more than one concern regarding training amount and type, that they both get shown. I have seen a player wanting more Quickness training, and when I gave him focus on that, it disappeared from the list, but then it was a concern regarding more tactical defending training. If all this is working as designed, any advice would be appreciated
Robin Olsen has had "recognizes he has little standing within his social group" as as a negative in his happiness for a while now. He is currently a Highly Influential Player, his social group has a total of 8 people. In terms of influence, his social group has 2 leaders, 1 highly influential player (him), 2 influential players, and 3 "other" players. Is this a bug or am I missing something?
I find this situation personally unrealistic and it's the situation where a manager goes on holiday for the next match which is probably in like 14 days time only to see at the end of the holiday when reading through the messages that a player came with a certain problem but since the manager is on holiday, the player wasn't attended to and this caused him to be unhappy thereby, affecting the whole team's happiness and to make it worse, you can't even conversate with the said player to sort his problem as it would be termed he was ignored. Secondly, when a manager's contract is running out, and goes on holiday, one could come to realize that he's been offered a new contract, agreed to and signed. C'mon, who does that in real life? How would a board give contract to a manager who is on holiday, who did they meet to sign the said contract, on the player's part, how can a player approach a manager who is not around. It still bugs my mind to see such things in FM 16 and what's worse is that you can't undo or sort it out. Would've been better if those instances had waited for the manager to be back from his holiday or probably halt the holiday period so that the manager would be aware of the important issue on ground. Kind of wondering what it would have been if other clubs placed bids for my players while I went on holiday only to come back and notice the bids were accepted, the players transferred and I'm having just 2 players left; I'd just knock off my laptop. Please, this needs to be sorted out in the future; don't know if it had been fixed in FM 17.