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Found 6 results

  1. Have you ever been forced to choose between to goalkeepers for your first team? Perhaps you are lucky enough to be struggling with the choice between to wonderkid goalkeepers. Maybe you have lost your first choice keeper and are now searching the market for a substitute. Have you ever thought about what your tactics demand from your keeper? Lets start by enumerating and explaining the attributes of goalkeepers: Aerial Ability: how high in the air he can reach, what the other players call jumping reach. Jumping reach only affects a goalkeeper when heading the ball outside his own area, Command of area: how likely is he to attempt to intercept a cross. The higher the attribute the more likely he is to attempt this. Careful, this attribute has nothing to do with how successful he will be. Communication: communication is an interesting attributes in that it affects the defense. A higher attribute means a boost to a defenders mental game while a lower can work against him. Eccentricity: how likely is he to attempt to dribble, rush out to challenge someone to a one on one or dwell on the ball. This attribute is a double edge sword. A higher attribute means he will close down a striker that has bypassed your defense more often and sooner, but it also means he might try to to dribble that very same striker. Handling: how well can a goalkeeper catch the ball without dropping it. A higher handling ability results in fewer parries and overall a safer time for your defenders since rebounds are reduced. Kicking: the distance (not accuracy) a goalkeeper can kick the ball. The higher the number the further it will go. Accuracy is measured by vision, technique, decisions, anticipation and teamwork like any other player. One on ones: how well he deals with situations where the striker is in front of the goalkeeper. The higher the attribute the more difficult for the player to score. Reflexes: how well he reacts to shots. The higher the attribute the sooner and better he will move to block or catch the ball. Rushing out: will your keeper rush to face a striker or claim a loose ball? The higher teu attribute he better he will be at making the call. Careful, he still needs pace and acceleration to pull it off. Anticipation and decisions also play a part. Tendency to punch: how likely he is to punch and parry catchable balls. So is this a bad attribute? Not exactly. Imagine if Karius had deflected Bale's shot with his fist, Liverpool would not have received a third goal and might have very well scored themselves into extra time. If a goalkeeper is bad at handling this could be his lifesaver. Throwing: how accurate a goalkeeper is with his hands. This time it is distance that is determined by other attributes, in this case strength. Now that atributtes are covered lets talk about sweeperkeepers. Sweeperkeepers are special in that they need to be good at goalkeeping but also be comfortable on the ball (technique, first touch, passing) and have good vision (vision, anticipation, teamwork, decisions). I have a decent keeper with good technical and mental attributes and a better keeper who is not comfortable on the ball, who should I use as a sweeperkeeper? Go for the guy with comfortable on the ball, the other guy will concede stupid goals by passing the ball to the opponent or dwelling on the ball too much. Your keeper should be determined by your defensive line. A high line means there is going to be space behind your defense so he needs one on one, rushing out, pace, positioning and reflexes. When playing a low defensive line there is going to be space on front of your defense so the goalkeeper needs Aerial Ability, Command of area, reflexes, handling and communication. Isn't handling important for a high line? Not as much, the goalkeeper in a highline must first and foremost be able to deal with one on one situations against players who have left the defenders behind. The goalkeeper in a low defensive lines often finds himself surrounded by both his defenders and the opponents forwards and shouldn't just parry balls to whoever is nearby for that person could be an opponent striker who has suddenly found himself with a very nice chance against an open goal. All keeper attributes are important for all keepers but to me handling is most important for a goalkeeper who must generally deal with crosses and long shots. You mentioned reflexes twice, why? To me reflexes is the number one stat for a goalkeeper. A goalkeeper must place any part of his body between the goal and the ball. The attribute that determines how soon he reacts to a shot and therefore how well he can deal with it is reflexes. Think of the 2010 world cup final. Robben is in possession and has beaten Casillas who is on the floor, all he has to do is shoot and he will do what not even Cruyff could do by giving a world cup to the Netherlands. He lobs the ball ever so slightly. And Casillas raises his leg just enough to deflect the shot. Spain went on to win. Those were Casillas' reflexes doing at work. A knee jerk reaction to a shot. Think of Ochoa saving Neymar's header in the 2014 world cup just before the ball crosses the goal line. He failed to collect the ball (aerial reach, command of area) or grab onto it (handling) but his reflexes earned him, an admittebly shortlived, worldwide fame. I am sure you can come up with your own examples where every other attribute has failed but reflexes saved the day. I am not saying that reflexes alone make a good keeper but to me it is the first attribute I look at. If you don't have good reflexes for the level of football you are playing at there is no way you are keeping for my team. I hope that you find this post instructive. It is simply my way of looking at goalkeepers, if there is any question ask away. If there is any critique, critique to your heart's content. I am writing this because I am not sure if I am going to have the fortitude to write for my "The Special Way" topic after a 700km journey by car and I don't want to completely break the promise to write about football manager.
  2. So i have started a new save recently, only did i notice that my goalkeeper was taking free kicks from all positions when he slotted one in, in the first game. However we've conceded 3 goals so far with him still around the free kick position especially when i have 3-4 players selected to take free kicks before anyone else can take one.
  3. Hi everyone, first time poster could you give me some tips for training Goalkeepers please on FM touch 19? Under the additional focus tab there doesn’t seem to be any real options regarding GK attributes, and anything related to what I’d need my guys to learn such as positioning and decisions seems to be greyed out. The only way I can think of getting the guys to learn what they need would be from mentoring, but I’m all ears regarding suggestions? cheers!
  4. I am currently managing Grimsby Town and Uruguay. In my Uruguay squad there were only two goalkeepers and both of them retired at the same time and not only them, many players retired at the same time all around the world like Suarez, Messi, Ronaldo, James Rodriguez, Gerard Pique, Thiago Silva and many more. Now I have a world cup qualifier match against Peru and Ecuador and I will probably lose or draw the match. I dont know what to do, I know its illegal to use editors but still if they can help me, please suggest !!!
  5. Use this thread to talk about all things GOALKEEPERS! So I just wanted to create this thread to talk about Goalkeepers in FM18! I'll start off by asking : What do you look for in a GK other than the obvious stats before signing them? And what do you think of the GK animation in the new match engine?? Lastly, Who is your favourite GK in the game? Did you see them riise from the bottom of the pile ? Here's my current favourite! Paul Farman.
  6. I'm increasingly struggling to work out how I should be gauging a goalkeepers performance. I've never particularly trusted what you would expect to be KPIs for goalkeepers such as clean sheets per games played or average rating, as they are so strongly affected by the defence in front of them and your style of play etc. I'm left choosing keepers on the basis of what I consider to be their key attributes - communication, agility, reflexes and handling, plus any style specific attribs - rushing out, passing etc. However sometimes it appears that despite looking good on paper my keeper doesn't make saves I feel like he should (although I know the ingame animation isnt always reliable) and I'm slightly at a loss as to how to assess the performance of one of my keepers against another. Any thoughts?
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