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Found 2 results

  1. Hey guys, I wanna get players on a discord server to play multiplayer saves and just generally share saves and adevice/tactics! Join today https://discord.gg/xsPjksX
  2. I have been postponing writing this e-mail for a long time (maybe 6 months or more). It took long because I didn't want it to look like a rant, although it is one. This is about how I do feel about the only gaming software I use for about two decades now (which should say something about how it is important for me). I have bought all editions of then Championship Manager and after Football Manager since 1998, when I first visited a friend in Leeds. The game certainly influenced my professional career (I am a journalist) and definitely occupied a great deal of my time since then. The game was, with is encyclopedical knowledge, a true knowledge source when reporting football. It's amazing the footballing world have took so long to realise its potential use. I've never considered the possibility of not buying the next FM edition, because it was a sort of a ritual. I've never made posts like "This is the worst version I have seen" and so forth. Even when the game was unplayable in a few Beta versions, I bought it and learnt how to deal with it, because it was just like saying "Manchester City and Chelsea destroyed football" and stop seeing matches. It doesn't work like this. If it does, you don't like it. Period. I saw the rants about the new versions only as a symptom of adolescent mood swings, anxiety unproperly managed (which is perfectly fine). But I must say that for the 1st time, I don't know if I will buy an edition. There are many things that always bothered me, like the annoying search for coaches, setting up a new game, the unrealistic asking price of players within the game or more recently, the obnoxious social media frenzy that, yes, reflects real life in its stupidity, but shouldn't be part of the match, just like corruption and bungs do not. FM is (or has always been) a game for who likes football (and not only likes to see its own team). There is a reason for that. The users who are old enough to have been playing for such a long time remember how the yearly releases were mostly making the game more likeable, like the 3D matches or the substitution of with-ball without-ball tactics for more sophisticated ones. For most of the time, there were real signs of progress making the game better, more similar to how matches are played. The virtual platform allowed you to try something different and win (or lose) in terms just like real life. But this is no longer true, at least for the last couple of versions. Usually the rants against the new releases are born of frustration. If you can't win, something is wrong, right? Wrong. The game is not made for you to win, but to emulate the game. The level of accuracy of the engine was bizarre. Back in 2005, when me (and many other people) saw Liverpool winning the FM version Champions League on that season thought that it was a bug of the game, months after the unlikely victory in Istambul. Or Ronaldo going to Real Madrid. Or so many other things. The question is that I can win. My teams win titles or avoid relegations, but the details of the tactical simulation are simply no longer equivalent to real life. I mean: if your team is conceding too many goals, you drop another midfielder back and tell him to mark tighter. If you tell your team to drop back, you avoid goals. You do not tell both defenders to go and catch the striker up in midfield, nor ask your full backs to come inside. Simple things. It used to work, but now, you need to play the game how it is and not how football is (which made CM-FM an unique creature, like very few other games). If you go into the forums and download the tactics that are more successful, with lots of people approving it, in most cases, they are unreal. For example: one of them lines three advanced forwards altogether; another, uses two mezzalas attacking; a third one has central defenders up in the pitch like they were midfielders. On football, playing like this would simply not work. There are no teams with three Lewandowskis, nor with two Bonuccis in the back. In Italy, the mezzalas are virtually box-to-box midfielders with a slower tempo, never gung-ho playmakers. The names of the roles differ because they come from different countries, but many of them overlap. This is not supposed to be an unique truth. THis is just my view of the game, after playing it for so long and feeling frustrated about how in the last years, real development had been switched for digital clutter, a never ending list of tasks that take so much time and really couldn't be less relevant Maybe some users play the game with these setups and feel good about it if they win. Maybe they are ok lining up teams that simply wouldn't live to tell the story in real life. After all, it's just a game, right? Well, not for me. I just wanted to vent out, because I see myself without my only digital addiction in the (near) future and I really feel sad about it.
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