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Found 46 results

  1. Is there a Gasperini's (ATALANTA) tactic (3-4-3) for fm 2017?
  2. Can you say me the name of the font of Football Manager 2017 original skin?
  3. Please help me, I always crash or force close after match against watford at 26 Nov 2016 while loading after match. I already try clear cache, clear pereference folder, clear custom graphic, check integrity with steam but still same.
  4. I have recently started a YouTube journeyman styled save and would love some feedback on the episodes I currently have out. Episode 1 is attached and I will be adding the rest later if anyone is interested in watching and giving me some feedback. I will be adding more features as the episodes go on. Episode 1
  5. I can't seem to Score Goals on the New FM17 my first 3 Games as Bristol City I scored a Total of 10 goals after that it's dropped of massively I'm playing Attacking Mentality and a 4-2-3-1 and unsure of what instructions to use if I could have some help would be very helpful!
  6. Hi All! I am PB Smoothie! I am from South Africa and have a new YouTube channel where I upload FM17 content. I am interested in meeting others who have channels around the world and finding SA FM players! You can check out my channel from the link below. Lastly, if I posted this in the wrong I apologize and if someone can point me in the right direction, I am happy to post there. Thanks all! https://www.youtube.com/channel/UCZzpYS_gfQVFWdwN4ABGbGw Cheers, PB Smoothie
  7. We’re delighted to reveal that Football Manager 2017 will kick-off on Friday, Nov 4th. All pre-purchases or pre-orders of FM17 from participating digital retailers come with early Beta access which should be available roughly two weeks prior to full release. Participating digital and boxed copies also come with a range of free downloadable content for Football Manager Touch, as well as three brand new challenges to play in "Challenge" mode. A host of new and updated features will be revealed in the days leading up to the Beta release on our website, forums and our social channels, so follow us now to be kept up-to-date: Football Manager Twitter – https://twitter.com/FootballManager Football Manager Facebook - https://www.facebook.com/footballmanager As a ‘thank-you’ to loyal fans of the series we’ve worked with our friends at Valve to offer a Steam-only* discount of 5% off for every Football Manager game owned on PC, Mac or Linux dating back to Football Manager 2013. This means there’s a possible 20% available to fans who own the last four versions of the game! This pre-purchase offer is available until 11.59 GMT on Friday 14th October so be sure to get the deal wrapped-up well in advance - Pre-Purchase Now Or Pre-Purchase from Steam with up to 20% off *This offer is only available to fans who pre-purchase FM17 from Steam and, to qualify for multiple discounts, previous titles must be owned within one Steam account. Multiple Steam logins cannot be used.
  8. The Regista

    [FM17] The Rise of Brondby

    If you're part of the FM Slack community you've probably seen that I've been a bit annoying recently (or at least I feel that I have) as I've been in a bit of "management limbo". No matter how many different saves I loaded, no matter what leagues I picked, I could not get stuck in to a save. Many of you guys reading this probably know that feeling all too well right? It's almost as if you're under an "FM Curse". Arsene Wenger knows of the struggle to find an FM save that sticks Then it hit me - the reason I can't get stuck in to a new save is because of the way I left the Brondby save - unfinished, unfulfilled, a huge amount of unfulfilled potential in what could have been an epic journey to European glory. In fact, the whole thing barely got off the ground after the first couple of posts. After talking to some fellow FMers, I felt that it was only right that I go back to Denmark. I reread my post "Identity, Ethos and Philosophy" and it really hit me why I wanted to play as Brondby in the first place. It ties in with everything that I try to do on FM - run a sustainable, reputable football club, echoing the great sides of yesteryear. Bringing through the cream of the crop in Denmark and mixing them with the best talent worldwide. And finally, to tell a story of the rise of a football club to global dominance. That's why we post and stream our FM saves, isn't it? Let's go back to the beginning... The FM fire is burning again... I hit New Career Game, loaded up the leagues, and got cracking... Just the one month's worth of in game play time right now to ease myself back in to blogging and playing the game again, and I'm absolutely loving it. It's been a decent start, with the main achievement being progressing in to the Europa League third round qualifiers. We love scoring only two goals against teams, which makes me a little uneasy. However the squad are still learning my tactic, which I'll detail in future blogs. I'm now using the 17.3.0 update so the squad is a little different from before. However, the core of the side is still the same. If we're to do well this year, we'll be looking to on loan midfielder Hany Mukhtar for inspiration. He's on loan from Benfica for one season, and I'd love to keep him at the club permanently. Benedikt Rocker will have to be the rock at the back, whilst striker Teemu Pukki will once again lead the line. The future of Brondby - 16 year old Karl Appelt is one to watch A major focus of this year is going to be blooding the youngsters currently in the first team squad. I mentioned Karl Appelt as the main youth prospect in my first attempt, and he's still the pick of the bunch at just 16 years old. He's not the only one now though, as centre back Joel Kabongo, attacking midfielder Rezan Corlu and striker Gustaf Nilsson will all feature this season. By opting to do this, I've also really cut back on my transfers so as to ensure they actually do get some playing time. We've only made two signings this summer - defensive midfielder Mavin Schulz joins us on loan from Monchengladbach for this season, whilst Argentine Emmanuel Ledesma gives us more options on the flanks. The aims for this season is to give the Superliga a good go. I'm not expecting us to win it as Copenhagen are very strong, but you never know what could happen. However opting to play the youngsters may cost us slightly, but I'm prepared to take the "hit" now for long term success. We're all set up again now, and I'm stupidly excited to start playing this save again. Let's just hope the FM Curse has been lifted. To keep up to date when the next post goes live, follow me on Twitter (@registafm) and also my blog for other posts related to FM!
  9. What is the use of creating a football management game...giving us the tactics and formations that previous managers have created,adjusted and used. But we don't get to create and experiment with ours and tell our players EXACTLY WHAT and HOW we want them to play. Then why is the CREATE TACTIC THERE. It seems to me that the makers of the game do not know the meaning of the word create, perhaps, a dictionary could help.There should be almost no restrictions in the tactics section. Why are there so much restrictions on what is realistic or not...even managers in real life don't place such restrictions on their players. Have you taken a good match analysis about how Barcelona play? They play a particular philosophy, and strict tactical instruction that works...nobody really knows what their player and team instructions are but they work...You can't do that in football manager 2016 game and I expect adjustments to be made in FM 2017 and FM 2018 games because of the too much restrictions...For example If I want a player of mine to play as a wide target - support - and I want him to 'dribble more' he should be able to...rather than the available 'dribble less' ...if I want my advanced playmaker -support to have 'fewer riskier passes' I should be able to do this as well, if I want my sweeper keeper - support - to play 'fewer riskier passes' he should be able to. NOW, IS THIS DOABLE? YES IT IS, please adjust it. We also need to be able to tell our players whether to put more pressure and push up or contain and drop deeper at the last few minutes we need to be able to make choices on the technical aspect of the game as we see in real life football-soccer game ... There should also be possibilities of signing technical advisers etc ..When Pep Guardiola took charge at Barcelona during his time there...He reconstructed his own tactics from previous formations...When he was at Bayern he made it more flexible making his players able to switch from one formation to another while on the field...Do your research. If football manager is to be realistic...We should be able to do the same...Please change the player and team instructions...make it flexible and don't restrict the creativity. If what we tell our players is unrealistic and not-doable let it show on the pitch-let us see it fail on the pitch...if it will work let us see it work on pitch or training...during friendlies etc This should not be hindered in the game, ENOUGH SAID.
  10. FM17 San Marino International Challenge Hello and welcome to my first FM story where I will be taking on the extraordinarily tough challenge of San Marino. I was tempted to wait for a database and do this challenge with club and country but I couldn't wait to get started. In case you don't already know, the San Marino Challenge is where you take the San Marino international team (and usually the San Marino club in the Italian Serie D) and: 1. Take the international team off the bottom of the rankings to World Cup and European Championships glory 2. Guide the club to Serie A and go on to win the division as well as the UCL title. As you can probably tell, this challenge is VERY hard and will take a lot of time and hard work. We will get battered at the start, but hopefully some good regens and well-trained tactics can help us on our way to glory. I have already done a few games (hint: it's not gone too well) and I will upload screenshots of those games once I have completed a full year of fixtures. From then, in between dafuge's challenge, (I know- two challenges...) I will play this career and continue to update you every in-game year. Also, Hopefully you enjoy reading my story and we can face the good- and bad- times together SAN MARINO- THE ROAD TO GLORY BEGINS! P.S. If you want any screenshots of the game, just ask and I'll be happy to provide them
  11. Hi guys, I just bought & started playing FM 17 about 3 months ago. Currently playing in India in the mid-year of 2018 and I'm 2 seasons in. I've noticed that the league and cup reputations don't seem to change like in FM 15 (Did not play FM 16) EXCEPT for the European leagues & cups (I've leagues from EU, South America & Asia added). I remember in FM 15 this would update somewhere on the mid/last week of January every year (You get an update in your inbox on Champions league spot changes & league reputations) but it's not happening in time around. The AFC champions league and cup slots seem to be static as well. Did I miss something or has FM 17 slipped back? Any input would be great, Thanks!
  12. Hi, Purchased the game, downloaded and am attempting to do a 50 or 100 year sim of the game before i start. I like doing this to create an alternate reality to play in, it makes the game more enjoyable as you have 50 years of simulated history, new champion clubs etc I receive the " Football Manager 2017 17.1.2f903032 (update) has stopped working" everytime i attempt to sim. The furthest i have got is about a year and a half before the crash happens. Kinda ridiculous that i spent money on this game and it can't even successfully simulate continuously without constantly crashing. This isn't even with going into a game! I have tried the delete cache and verified the game integrity etc. Please fix this issue SI as i'm currently pretty peeved that I can't play and am more likely to go back to my FM14 save than give you money for next years game Thank you
  13. Update: OCT 20 Football Manager 2017 is now available on sale for £29.99/$36.78. All keys are directly from the Publisher and price is after conversion from UK Store. The key has no US Region restrictions. This product is region locked and can't be activated from the following countries: Japan, China, Taiwan, Hong Kong, Republic of Korea. Preorder Bonus: Preorder your Football Manager 2017 Steam key now online at Gamesplanet.com and be rewarded with Football Manager Touch 2017 for free (on PC, Mac or Linux) and, as a thank you for pre-purchasing, you'll also get a range of free downloadable content for Touch including "Board override", "No firing", "All job applications", "National management" and 3 brand new challenges to play in the "Challenge" game mode. In addition you'll also enjoy access to a fully-playable Beta version of the game, which is now available. Grab your key and begin playing today!
  14. Ok, there are a couple of guides how to create a custom nation in FM, so this topic is not about it. Let's say, we already created a custom nation by editing a famous "Pre-1922 Ireland". We will call our nation "X-Nation" from now on. Now we decide that our X-Nation will be fantasy one, which resides on a newly created piece of land. A big archipelago in the Asia, just maybe a little bit east of Japan and Sakhalin Island. So far so good, now we going to set "Continent" of "X-Nation" to East Asia, choose currency (whatever you like, no matter). Creating backstory: X-Nation was formed by people of Russia East and Japan North. Secretly they developed a way to rise a land from ocean depths (whatever) to create a new nation where they can escape hostility and politics of the other world and offer a true safe spot on the Earth for everyone. Lore-wise, this young nation should use a mixture of RU and JP languages throughout all archipelago with a dominant EN as a common language for everyone. Logically, we are setting "Languages" tab in editor to: English - 100 Japanese - 50 Russian - 50 This will represent a portion of people knowing their first language (RU or JP) and everyone speaking EN as official one. Geography: In the center of archipelago the Center City is located. It is the true definition of globalization idea. Mixture of styles, culteres, languages, people, fashion and ideas. This is the capital of the whole X-Nation, the biggest megapolis holding it's ideas. Creating a new city. Center City will be the name, choose appropriate lat and long, 10mln - 20mln population, choose weather (any). Attraction - 11. Language - English. But, we miss a region! Let's create a Center Region for our capital. Setting it to X-Nation, population 18mln. Languages: English - 100 Japanese - 50 Russian - 50 Now we set our Center City to Center Region and it's done. Not enough cities and regions! We decide that our X-Nation likes the idea of globalization the most, but is also understands that they need to preserve their original culture! So, we are creating a region for each native language we have. JP Region and RU Region, each has aboth 5mln people residing, and the only language spoken there is native language. So we are setting Russian - 100 for RU Region Japanese - 100 for JP Region Lore-wise, we can explain those regions also used as adaptation zones for immigrants, so each region has only it's native language. Now, for each of 2 regions we create some cities, let's say... 3 for each. RU City 1, 2, 3. JP City 1, 2, 3. All of them have identical stats in Editor: 1mln - 2.5mln population, 10 attraction, region language, but different coordinates. "Hey, and what about football?" - someone is asking. Ok, we are getting there! This beatiful game is used by X-Nation to sing all over the world about their safe spot! How? The X-Nation has NO LEAGUES, that's how! The capital city (Centre City) has its own club. We will call it FC X-City. This club has a stadium in the Centre City, but participates in no active leagues. We will leave it as a placeholder for now. Each region has it's own club too, and a stadium in one of the regional cities respectively. Aaaaaand! Those clubs participate on the low leagues of original nations! FC RU City plays somewhere in Russian Third League, FC JP City plays somewhere in Japanese Third League, but both clubs still reside and train on the X-Nation grounds. We are getting closer to the point where the game slaps me in a face and spits all over my crying body. As I see it - FC RU City plays through Russian divisions, maybe getting promotions. Same for FC JP City. ALL of the regens and youth intake for FC RU City should have X-Nation nationality. Working as intended, no questions. They play in their home nation, and local kids born here go through local academies. MOST (if not ALL) of the regens and youth intake for FC RU City should have one of the RU Cities (1,2,3) as their place of birth and have Russan names/surnames. Same for JP counterparts. HELL NO THEY ARE NOT!!! The game decides to use FIRST LANGUAGE used for the WHOLE NATION as the base for names. For example, setting Russian - 50 English - 100 Japanese - 50 Gets me all of Victor, Ivan, Oleg, etc names for BOTH Russian and Japanese region clubs! Setting English - 100 Russian - 50 Japanese - 50 Gets me Billy, John, Kevin, etc named for BOTH Russian and Japanese region clubs! In both cases, I have NO control over surnames. Most of them use EAST ASIA database, so I am getting Kim, Lee, Shimada, Kyota, etc - a mixture of Korean, Chinese, Japanese names, maybe with like 5-10% of them are Russian surnames and another 5-10% English (or Ireland from pre-1922 database) This system SHOULD work - USA nation has English and Spain as languages and about 80% to 20% names and surnames English and Spain. But not for my nation!! And futhermore - each of the regens, all thousand of them simulated in a game, have ONLY ONE birth place. Centre City, the capital. Setting capital to "none" in editor still gives the same birth place for EVERYONE. This is SO INFURIATING, I can't even... AAARGHHH
  15. I tried installing a badge pack but ever since my game crashes as soon as I open it, saying windows needs to find a solution. Any ideas what's wrong?
  16. I am in 2024 and in charge of Botafogo. So I'm hoping there's a fix for this, as I've been playing this save for hours and hours. I haven't had any issues so far and I haven't changed anything from the very beginning. All of a sudden, when I am about to confirm a team talk and I click the 'Start game' button to proceed to the match, it crashes, closes FM and shows the following message: The application Sports Interactive has quit unexpectedly. The system and other applications have not been affected. A report has been created that you can send to Vendor not specified to help identify the problem. It gives me the option to send a report, which I always do. This has only been happening today. It was fine this morning. I don't know if there's been an update, or if there are any known issues. This has always run incredibly smoothly. MacBook Pro specs: macOS Sierra version: 10.12.5 (16F73) MacBook Pro (13-inch, Mid 2012) Processor 2.9 GHz Intel Core i7 Memory 8 GB 1600 MHz DDR3 Graphics Intel HD Graphics 4000 1536 MB I have tried to attach a screen video of what happens and the save file but they're both much larger than 2mb.
  17. Hello, I have a problem that occurs at the time of selection of the team before the match. I'll explain: Normally players when they are all deselected appear anyway in order of role; but now they appear in disorder In the "screenshot_1" you can see how the team selection is correctly displayed in the order; in the "screenshot_2" on the other hand even when they are deselected and in fact the last "screenshot_3" you can see that when you deselect all players are ordered without a precise sense logic is known that non-selected players are messy and not ordered as usual (positions) ! If you can help me thank you!
  18. Hello everyone my name is Konstantinos i am a football manager English speaking streamer from Greece me and my good friend Chris decided one day that this community doesn't have many in depth tutorials so we started with this Youtube channel.Beware the videos take you in to a big depth of commitment and they are long and educational, it's not 5 minute click bait or do this do that videos , for those who are interested to go to a deeper level of experience with the game it's a mandatory tool and as i always say to my streams ...Patience is a virtue!Ps: Thank you all for reading this post so far, i hope you enjoy the commitment and the information we give in our videos!Cheers!!!
  19. Greetings ,recently i started to have a problem starting FM 2017 .i keep getting the "cannot Run Game ,failed to set up graphics system " error. I have done all the solutions i could find online byt when i reinstall my latest graphics drivers an restart my pc ,whilst it starts once then i keep getting the error. DxDiag.txt I upload my DxDiag in case it helps . I also changed my AV ,ans even kept only the MS AV. No luck .. Looking forward for your reply.
  20. The Premise: My plan is to translate Aitor Karanka’s 4-2-3-1 come 4-4-1-1 into a workable Football Manager tactic and further my knowledge of the Football Manager Match Engine and football tactics at the same time. Why Karanka and why now? Firstly I am a Middlesbrough manager, for my sins, and now is the appropriate time due to the fact that Boro now appear on the FourFourTwo StatsZone app (with 10 games to trawl through). All this makes it much easier to gather together real life highlights and matches now they are in the Premier League. Some Boro fans may wonder why I’m looking to replicate Karanka - some might says it’s dull and defensive - but I’m a big fan his system and the team he has built plus it should be possible to build it within FM. On recent editions of FM I have found myself tinkering with a simple tactic until it works and forging ahead until it stops working. This will be my first attempt to do something like this and I intend for it to be in depth. It won’t be a quick process and I may not touch it for a while before continuing with it at a later date. My initial plan is to blitz the set up before the full release of the game and start building things in game on Friday. This save will run concurrent to my other personal games. My intention is to pay attention to detail and take my time to analyse, reflect and act on what I have seen. Much of my research has been done on this forum and the in-depth Lines and Diamonds resource. First I plan to lay out how I see Karanka’s real life tactics working out before applying it to the FM tactics creator before playing specific attention to important players and in roles within the tactics. Hopefully I should have got through this in time to get started on Friday with actually playing the game. Hopefully by the end of it I will have built a reliable tactic for the Premier League and guided Boro to safety to set up a long term save with my favourite club. Much more likely is that the tactic bombs and I get frustrated and fired in February. At least that will give me a chance to do some analytical writing. Latest Update: The defensive roles in my starting tactic. Contents:
  21. fly_congoboy98

    Feature request. International

    Hey guys, I have some ideas on what would make FM17 a great game especially when managing a national team. Ever seen a fantastic young player who is eligible for more than 1 country, however his preference is to play for another nation. E.g. I was managing Ireland in one of my saves and there was a talented youth play called Adam Collins who was born in London but could represent Ireland. Whenever I tried to call him up he would reject it. A feature that would be great is the ability to persuade players to switch allegiances and play for other countries that they are eligible for. Any thoughts? You can persuade him that he wouldn't get as many caps or whatever for a different country or he can become a legend etc. In addition it would be great to be able to interact with a player even after they reject you so you can try build a relationship with them so eventually they can change their mind (also, you can use the media and speak to the players agent) or get them not to accept another call-up. Plus you can get a member of the current team with a high rep (e.g. shay given) to try and talk them into switching nations
  22. Hello Friends and fellow Football Managers. I am finding success with my current tactics somewhat challenging. Overall we're not performing massively below bar, with a media prediction of 12th my team currently occupies 15th place in the EFL Championship. However. I am finding it hard to maintain any form of consistency and after 6 games without a win I am up for the sack in 5 games time if I don't collect 6 points!!! So. The challenge is on to stabilize. So I am looking for way to improve this tactic and to also see where I am going wrong. So any help would be brilliant. I found the pairs and combinations, the Art of series very useless in planning my tactics also; The Formation I decided to switch my formation 7 EFL games into the season, as I came to my senses and stopped being stubborn and trying to play my style (tiki-taka) as my team simply doesn't posses the required skill to pull it off. Lots of possession and long shot issue (due to lack of support and better options) So I switched to a 4-2-3-1 wide with an AF leading the line. a Winger on the left, with a AM just behind the AF and an IF on the right hand side, with a support duty playing ahead of a maundering wingback with an attack duty. On the left side behind my Winger (also with an attack duty) my full back is on a support duty. I choose these roles for my dual wide men as I wanted to have a variety of ways of penetrating the opposition so that my attacks wouldn't become one dimension and stale. My two central players in midfield are a CM (D) and a DLP (S) so my defense would have protection. Lastly my two centre backs are simply on a defend duty. Team & Player instructions Here are my team instructions. I was wondering what people's opinion are on changing my Instructions for the final third, as the early, whipped crosses possibly suite a more counter attacking style? than a standard or attacking mentality as most away teams will probably sit deeper if they'e coming to my ground, unless they are the better side? Same as clear ball to flanks. Would that be more counter productive in an attacking or standard mentality side? My Player instructions are. Left Winger is to, get further forward, run wide with ball, dribble more. The IF is to center the ball and that is all the player instructions I have made. Results Here are my results. The redline is where I changed my formation to my current one in use now. Comparison & Depth OI Instructions With my OI instructions, I will mark & close down slow strikers and show them onto their weaker foot. I will close down both wingers and fullbacks and tackle both hard and again show them onto their weak foot. AMS & APs will be closed down, but will not be marked as usually there will be a space in-between the central two in midfield and the the defense. Central AI midfielders will be closed down depending on their passing, scoring, creativity and long shot attributes. Away Formation & Instructions The OI here is the same as the home tactic. The Player instructions are as follows, WMs get forward more, dribbles more and the BBM roams more.
  23. What do you think, which clubs would be a fun challenge now that the January transfer window update has been released and why?
  24. Hello Sega.. I am is your big fan only in series of FM (from 2005), but I am from Ukraine and my English and Russian is not very good. I can't understand translation in the game (especially Russian), why you don't want add Ukrainian language, I can help you with translate, I don't ask for this money, because I want spread this game in my country, most of my friends and kith play in FM 2017, and they can't understand other languages. Thank you for your attention! Your fan, Oleksandr.
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