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Found 18 results

  1. Football Manager 2016-2018 - How to Locate or Move your User Data Location I've made a slight change to the guide this year to make it easier to update in the future, the content in it now applies to each version since Football Manger 2016 you just need to change the year for the version you are using in the instructions and follow any specific instructions for that version. Since Football Manager 2016 your User Data Location is no longer listed or editable from within the game. And since Football Manager 2017 the Touch Mode is a separate entry in your Steam Game Library so the instructions are slightly different depending on which mode of Football Manager you are using since FM2017. Thankfully Football Manager 2018 hasn't made any changes to this, so these instructions are the same as last years with just the game year changing. This guide is split into two parts; 1. How to Locate Your User Data Location - If you only want to add custom content to your game or want access to your save game this is the guide you want. Football Manager 2016-18 - How to Locate your Default User Data Location Football Manager Touch 2017-18 - How to Locate Your Default User Data Location 2. How to Change Your User Data Location - If you want to move your user data location to a different part of your computer then you need to read this part of the guide as well. Football Manager 2016-18 - How to Change your User Data Location Football Manager Touch 2017-18 - How to Change your User Data Location
  2. I'd like to start by thanking Graaa, the mad genius behind this custom USA database from FM15. This edit includes a lot of his work on the Extended Club World Cup that was part of that file alongside the changes I made, and I'm only posting it because he's posted that he's not continuing that mod or updating it for FM16 (welp, now FM18) but left its details as fair use for others, and I thought the idea was too awesome to let it vanish - as someone who plays a lot in the Americas I really liked the option of being able to take my team onto a bigger stage than the CONCACAF Champions League could provide. But enough biography. This database edit replaces all club continental competitions and the Club World Cup with three worldwide club tournaments: the FIFA Champions League, World League, and Youth League. All domestic leagues are left untouched and will run alongside the intercontinental tournaments: fancy midweek trips to Argentina to play Boca between your league matches? I BET YOU DO. The FIFA Champions League and World League are senior-level tournaments that mostly work how you expect: Champions League has better competition and better payouts (though the difference between the two isn't as derisory as in real life), finish high enough in your domestic league or win your major domestic cup and you get a ticket (if your league of choice doesn't use a single table or has some other continental qualification shenanigans, it SHOULD work properly depending on how SI or your database modder of choice coded that specific league, but I can't be certain. There are qualifiers, and a group stage, and a knockout stage, and Big Fancy Neutral Site Finals. There is also a FIFA Youth League that uses a similar format and replaces the Viareggio Tournament or whatever it is called for people that aren't using the Susie Real Name fixes, that pits elite U18 teams against each other - I couldn't get the editor to choose exactly the teams that qualified for the CL, the way the UEFA Youth League does, but the idea is the same. Downloads: A beta version of this mod that MOSTLY works in the FM19 beta (the FIFA Youth League does not work but everything else appears to) is available as an attachment to this post. Since it was created using the FM18 editor, it will also work in FM18, and includes some experimental bugfixes and changes I've made since the last release of the FM18 version. Details in this post. The FM18 version of the mod is available on the Steam Workshop, and also as an attachment to this post. The FM17 version of the mod is available on the Steam Workshop and also as an attachment to this post, but will most likely no longer be updated. The FM16 version of the mod is also on the Steam Workshop, but will most likely no longer be updated. If you need more details, they're below. Let me know if there are any bugs or if you have any suggestions, and otherwise have fun! Qualifiers: The number of spots is fixed, unfortunately (even the advanced editor won't let me do otherwise), and laid out as follows in the FM18 version: 1 automatic CL group stage spot, 3 spots for the 4th qualifying round, 2 spots and the domestic cup winner for the 3rd qualifying round: Spain, England, Germany, Italy, Brazil, Portugal, France, Argentina, Russia 1 automatic CL group stage spot, 2 spots for the 4th qualifying round, 2 spots and the domestic cup winner for the 3rd qualifying round: Mexico, Netherlands, Uruguay, Belgium, Colombia, Chile, Croatia, USA, Switzerland, Ecuador, Poland, Czech Republic, Ivory Coast, Austria, Turkey, South Korea, Japan, Sweden, Ukraine, Denmark, Romania, Wales, Australia 1 spot for the 4th qualifying round, 2 spots and the domestic cup winner for the 2nd qualifying round: Bosnia, Paraguay, Algeria, Ghana, Scotland, Greece, Tunisia, Slovakia, Cameroon, Egypt, Ireland, Norway, Serbia, Iceland, Iran, Nigeria, Venezuela, Slovenia, Northern Ireland, Peru, Albania, South Africa, Israel 2 spots and the domestic cup winner for the 2nd qualifying round: Finland, Bulgaria, Bolivia, Zambia, Morocco, Cyprus, Hungary, Armenia, Estonia 2 spots in the 1st qualifying round: Senegal, Montenegro, Burkina Faso, Honduras, Mali, Lithuania, Angola, Costa Rica, Macedonia, Latvia, Georgia, DR Congo, Congo, Saudi Arabia, Qatar, Belarus, Iraq, Togo, Cape Verde, Jamaica, Guinea, Bahrain, New Zealand, Trinidad and Tobago, China, Sudan, El Salvador, Uzbekistan, Oman, Moldova, North Korea, Kuwait, Benin, Guatemala, Uganda, Canada, Syria, Faroe Islands, Mozambique, Equatorial Guinea, Jordan, Cuba, Malta, Lebanon, UAE, Panama, India 1 spot in the 1st qualifying round: All other FIFA members (in other words: all other countries in the DB except defunct, disputed, or the following: Bonaire, Martinique, Reunion, St. Pierre and Miquelon, Zanzibar, Micronesia, Kiribati, French Guiana, Sint Maarten, Mayotte, Northern Mariana Islands, Guadeloupe, Saint Martin, Wallis and Futuna Islands, Tuvalu). Note: The FM17 version has the same qualifiers. FM16 is missing Gibraltar and Kosovo. There are no automatic group stage qualifiers in the FM16 version, and the qualifying rounds are structured slightly differently. Details are on the FM16 version's workshop page. Format Details: The Champions League has four qualifying rounds, with two-legged fixtures starting in July. All CL qualifiers are seeded into these rounds depending on how high they finished and which league they qualified from or won the domestic cup in, as above. The 96 winners in the 4th qualifying round (August) go to the CL group stage along with the 32 automatic qualifiers, the losers go to the WL group stage. Each group stage features groups of 4 (so six games each). CL plays on Tuesdays and Wednesdays, WL on Thursdays, from September through December. CL: 32 groups of 4, the top 2 in each group qualify for the knockout rounds starting in February. WL: The 24 group winners and the 8 best second-place finishers qualify for the knockout rounds starting in February, along with the 32 third-place finishers from the CL. Everything goes as you'd expect from there. Note: in the FM17 version, the CL group winners qualify for the knockout rounds and the second-place finisher falls into the WL. in the FM16 version, the qualifying rounds start in June instead of July, both competitions use 24 groups of 4, qualify the group winners directly to the knockouts, and put the 24 second-place finishers and top 8 third-place finishers into 2 playoff rounds consisting of single neutral-site games in December - the eight teams that get through that join the group winners in the knockouts. Prize Money (all amounts in Euros) CL Qualifying Phase: 1st round: 75k 2nd round: 150k 3rd round: 250k 4th round: 400k CL Group Stage (WL pays about half this amount) 20M for all Group Stage participants, 1.5M per victory, 750k per draw CL Knockout Rounds (WL pays about half this amount): 7M for all knockout round participants, + 4M for reaching second knockout round + 6M for reaching QF + 10M for reaching SF + 20M for winning final or 15M for losing final Known Issues The various continental awards disappear because there are no longer any active competitions attached to those continents. I don't think this is something I can change but I would be happy to be proven wrong. The world player awards function as normal (Lionel Messi still wins them for ten years straight.) (FM17 version only) Having the Belgian, Bulgarian or Danish league active appears to cause a crash when they try to schedule their European Place Playoffs. I'm still trying to figure out how to address this. Oddly enough, the Dutch European Place Playoffs work just fine (except that they seem to assign the wrong teams to the wrong seeds, ugh). FM17: Worldwide Champions League_DD36AC03-4674-4829-A971-AC82F606DAB5.fmf FM18: Worldwide Champions League.fmf (updated Dec 15) FM19: FIFA Champions League FM19 Public Beta.xml
  3. can someone advise me on how to get fm2016 up and running by solving the serious crash dump error Operating system AMD Athlon(tm) 64 X2 Dual Core Processor 6000+ 3.10 GHz installed ram 2gb windows 8 pro x64 bit system no anti virus or anti malware setup as yet massive respect for solving this issue if you do guys. FM 2016 v16.2.0.750467 (2018.11.05 05.20.25).dmp
  4. currently I'm playing football manager 2016, but all graphics doesn't work at all... of course I followed the common solutions such as clearing cache, restarting... but never gets better... is there other solutions to make facepack, logopack, to work properly? please...
  5. Hi to everyone. I have one question. I am 2 seasons manager of Manchester United, and have won Premier League and FA Cup. Bu why when i go to see job offers there is only offers from clubs from England (Premier League, Sky Bet1 and Sky Bet2 league) and National Teams Job. How can I see job status in other clubs from other countries Germany France...? Thanks
  6. Hii all i'm playing FM 2016 and right now having problem comply with the financial fair play in EPL and also UEFA in seson 2015/16 with CHELSEA. I dont really made much changes on the Club finance and only signed Ryan Betrand for 27.5m with 76k/week for wages. I also extend contract for Kurt Zouma by improving 20k on his wages. But i have no ideas why the financial fair play for both showing red. Anyone help?!
  7. So I've got a save with 40 days game time, saved and quit it 4/5 days ago and now it says failed to load... how do i recover the file because i've essentially spent a year of my life building it
  8. game save file was saved in cloud. FM 2016 v16.3.2.830543 (2017.02.25 20.19.24).dmp
  9. I try anything and check. it still can't run game failed to set up graphics system FM 2016. it suddenly happened, it can work before. that is my crash dumps. plz help me to fix it FM 2016 v16.3.1.789819 (2017.01.18 10.38.39).dmp FM 2016 v16.3.1.789819 (2017.01.18 08.59.59).dmp
  10. Hi i Have two Macs, a Macbook Pro and a IMac. I know it is possible to play the same save alternatively on both machines and Steam should give the possibilities to find the most recent save on both Machines, correct? but often when I save a game on a machine I don't found the save on the other one. After saving I close everything, including Steam, switch off the computer and, later, minutes, hours or days after, I restart on the other machine, launch Steam (online) look for the latest save to play with but I don't find it, why? What is wrong in my procedure? I hope I was clear enough. Thanks everybody.
  11. Hello, i started play network game with my friend. We are friends on steam and we have the same region setting. When we started playing i sow his serwer when i filtred "show my friends serwer" but know when he turn on our game i can't see his serwer when i filtred "show my friends serwer", I can't see it even on main serwer list. Please help. What could be a problem?
  12. Hi i Have two Macs, a Macbook Pro and a IMac. I've problem switching from a machine to the other one. On the Steam library migration of the "main machine" (where the game was downloaded) i found, near the button play a small menu with also the diciture Domestic Migration. Does anybody knows what it this for? The tooltip says it is possible to change domestic migration settings, anybody knows how to do? I hope I was clear enough. Thanks everybody.
  13. In this series, I take all my favourite Football Manager Youtubers and put them in a team! We have taken over Margate as they went bust and started in the Vanarama or Banterama as its being called by the team! I gave the Youtube community a choice of one position and one good attribute, the remainder is extremely low and reputation of all players is 1. The potential is random and a few are in the 100-120 bracket. Tackles are flying and passing is almost impossible! I aim to keep us from relegation and have a laugh with all the community along the way to finish off FM16. Join us and witness the climb.
  14. I am playing as Torino and I need some serious help. 8 matches into the season, and my record in the league is 5W-2D-1L, and we are placed second. You would think this is good, and result wise it is, but my issue is that I am using almost half an hour on each match, tweaking and adjusting my tactics almost every fifteenth minute (game time) trying to grind out victories. My main problem is that I am conceeding too many goals, and I have problems scoring against teams that are, on or below, my level. I just want to be able to play through a match without fiddling with the tactics all the time. Being a family man, I don't have that much free time I can spend on the game. I wan't to be able to play at least seven or eight matches on each hour long session, less than 10 minutes on each match in other words. I'm using a flat 4-4-2, mainly so I can accomodate Immobile, Zappacosta and Joel Obi in my starting line-up. But with Zappacosta out for half a year, Obi being able to perform as an AML/AMR and Immoible largely being dissapointing, I am willing to drop the 4-4-2 for a 4-1-2-3 (1 DM, 2 CMs). Attached are my tactical instructions (I used to have "work ball into box" and "look for overlap", but since I struggled to score against teams that were laying low, I dropped those), So can someone give me some general pointers, I would highly appreciate it. How should I be playing with a team that is supposed to finish around mid table in Serie A? What does those different things really mean. I am not really into reading several pages on tactical theorems and frameworks (because of time constraints, I have two toddlers!!), so I need general pointers, simply explained to me. Thanks in advance for all replies.
  15. Hi guys, I have done a few challenge series on my Youtube channel, but the hardest was getting Akinfenwa to play and score for England. The series is fun and he could actually do well! The series shows you can take one older, lower league player, surround him with talent and he will score. I am also a scot managing the England team (Crazy I know!) So please come along and check it out. https://www.youtube.com/channel/UC3XcbDluk7zPba5ovZIPdEQ/videos
  16. Hey guys the game keeps crashing, i will paste the crash report! any help would be welcomed Process: fm [877] Path: /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm Identifier: com.sigames.fmt.FootballManager2016 Version: 16 . 3 . 2 (16 . 3 . 2 f 830540) Code Type: X86 (Native) Parent Process: ??? [1] Responsible: fm [877] User ID: 501 Date/Time: 2016-09-01 14:54:51.734 +0100 OS Version: Mac OS X 10.11.6 (15G31) Report Version: 11 Anonymous UUID: D52413C2-021F-01C6-1CA4-6D1C15004340 Time Awake Since Boot: 11000 seconds System Integrity Protection: enabled Crashed Thread: 13 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000024 Exception Note: EXC_CORPSE_NOTIFY VM Regions Near 0x24: --> __TEXT 00000000000c0000-0000000003126000 [ 48.4M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm Thread 0:: MainThrd Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x9e80d49a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9e80c884 mach_msg + 68 2 com.apple.CoreFoundation 0x9b7a3dc6 __CFRunLoopServiceMachPort + 214 3 com.apple.CoreFoundation 0x9b7a31d1 __CFRunLoopRun + 1521 4 com.apple.CoreFoundation 0x9b7a2976 CFRunLoopRunSpecific + 390 5 com.apple.CoreFoundation 0x9b7a27db CFRunLoopRunInMode + 123 6 com.apple.HIToolbox 0x984962f1 RunCurrentEventLoopInMode + 267 7 com.apple.HIToolbox 0x984960f3 ReceiveNextEventCommon + 503 8 com.apple.HIToolbox 0x98495eec _BlockUntilNextEventMatchingListInModeWithFilter + 99 9 com.apple.AppKit 0x941822e2 _DPSNextEvent + 1053 10 com.apple.AppKit 0x9418185b -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1057 11 com.apple.AppKit 0x94181432 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 121 12 com.apple.AppKit 0x94174b47 -[NSApplication run] + 1063 13 com.sigames.fmt.FootballManager2016 0x01e5d30d SITOOLKIT::PLATFORM::MAC::APPLICATION::sitoolkit_main() + 173 14 com.sigames.fmt.FootballManager2016 0x01e649f6 main + 102 15 com.sigames.fmt.FootballManager2016 0x000c73d5 start + 53 Thread 1:: IOPollingHelperThread 0 libsystem_kernel.dylib 0x9e8157c2 kevent + 10 1 steamclient.dylib 0x06588cd2 OSXHelpers::CIOPollingHelper::RealRun() + 210 2 libtier0_s.dylib 0x059898c3 CatchAndWriteContext_t::Invoke() + 159 3 libtier0_s.dylib 0x0598920b CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214 4 libtier0_s.dylib 0x059892f2 CatchAndWriteMiniDumpExForVoidPtrFn + 87 5 libtier0_s.dylib 0x0598931b CatchAndWriteMiniDumpForVoidPtrFn + 35 6 steamclient.dylib 0x06588bef OSXHelpers::CIOPollingHelper::Run() + 41 7 libtier0_s.dylib 0x0598df7a SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 16 8 libtier0_s.dylib 0x059898c3 CatchAndWriteContext_t::Invoke() + 159 9 libtier0_s.dylib 0x0598920b CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 214 10 libtier0_s.dylib 0x059892f2 CatchAndWriteMiniDumpExForVoidPtrFn + 87 11 libtier0_s.dylib 0x0598931b CatchAndWriteMiniDumpForVoidPtrFn + 35 12 libtier0_s.dylib 0x0598deee SteamThreadTools::CThread::ThreadProc(void*) + 238 13 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 14 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 15 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 2:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x9e8157fa kevent_qos + 10 1 libdispatch.dylib 0x9b0f57ea _dispatch_mgr_invoke + 234 2 libdispatch.dylib 0x9b0f53be _dispatch_mgr_thread + 52 Thread 3: 0 libsystem_kernel.dylib 0x9e815e8a __sem_wait + 10 1 com.sigames.fmt.FootballManager2016 0x02ac0613 SICORE::SEMAPHORE_PTHREADS::decrement() + 19 2 com.sigames.fmt.FootballManager2016 0x02ac667a SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 26 3 com.sigames.fmt.FootballManager2016 0x02ac6513 SICORE::JOB_CONTEXT_THREAD::do_work() + 67 4 com.sigames.fmt.FootballManager2016 0x02ac6656 non-virtual thunk to SICORE::JOB_CONTEXT_THREAD::do_work() + 22 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 4: 0 libsystem_kernel.dylib 0x9e815e8a __sem_wait + 10 1 com.sigames.fmt.FootballManager2016 0x02ac0613 SICORE::SEMAPHORE_PTHREADS::decrement() + 19 2 com.sigames.fmt.FootballManager2016 0x02ac667a SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 26 3 com.sigames.fmt.FootballManager2016 0x02ac6513 SICORE::JOB_CONTEXT_THREAD::do_work() + 67 4 com.sigames.fmt.FootballManager2016 0x02ac6656 non-virtual thunk to SICORE::JOB_CONTEXT_THREAD::do_work() + 22 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 5: 0 libsystem_kernel.dylib 0x9e815e8a __sem_wait + 10 1 com.sigames.fmt.FootballManager2016 0x02ac0613 SICORE::SEMAPHORE_PTHREADS::decrement() + 19 2 com.sigames.fmt.FootballManager2016 0x02ac667a SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 26 3 com.sigames.fmt.FootballManager2016 0x02ac6513 SICORE::JOB_CONTEXT_THREAD::do_work() + 67 4 com.sigames.fmt.FootballManager2016 0x02ac6656 non-virtual thunk to SICORE::JOB_CONTEXT_THREAD::do_work() + 22 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 6: 0 libsystem_kernel.dylib 0x9e815e8a __sem_wait + 10 1 com.sigames.fmt.FootballManager2016 0x02ac0613 SICORE::SEMAPHORE_PTHREADS::decrement() + 19 2 com.sigames.fmt.FootballManager2016 0x02ac667a SICORE::ATOMIC_QUEUE<SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE> >::pop(SICORE::REFERENCE_COUNTER<SICORE::JOB_HANDLE>&) + 26 3 com.sigames.fmt.FootballManager2016 0x02ac6513 SICORE::JOB_CONTEXT_THREAD::do_work() + 67 4 com.sigames.fmt.FootballManager2016 0x02ac6656 non-virtual thunk to SICORE::JOB_CONTEXT_THREAD::do_work() + 22 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 7: 0 libsystem_kernel.dylib 0x9e8143ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x937a1538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x937a3276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ac06dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x02c06db8 MATCH_THREAD::do_work() + 232 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 8: 0 libsystem_kernel.dylib 0x9e8143ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x937a1538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x937a3276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ac06dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x02c2d27d MATCH_INFORMATION_THREAD::do_work() + 45 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 9: 0 com.sigames.fmt.FootballManager2016 0x024842a1 MATCH_PLAYER::random_concentration(int) const + 1 1 com.sigames.fmt.FootballManager2016 0x024c6bc0 MATCH::get_player_decision_list() + 1248 2 com.sigames.fmt.FootballManager2016 0x024bdfc8 MATCH::play(MATCH_PLAY_TYPE, signed char, signed char, signed char, int) + 1048 3 com.sigames.fmt.FootballManager2016 0x001fd353 FIXTURE_TO_PLAY_FULL::play_for_thread(int) + 163 4 com.sigames.fmt.FootballManager2016 0x0040925d PLAY_FIXTURE_THREAD::do_work() + 61 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 10: 0 libsystem_kernel.dylib 0x9e8143ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x937a1538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x937a3276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ac06dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x00409238 PLAY_FIXTURE_THREAD::do_work() + 24 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 11: 0 libsystem_kernel.dylib 0x9e8143ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x937a1538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x937a3276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ac06dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x00409238 PLAY_FIXTURE_THREAD::do_work() + 24 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 12:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x9e80d49a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9e80c884 mach_msg + 68 2 com.apple.audio.CoreAudio 0x9cfc18ac HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 140 3 com.apple.audio.CoreAudio 0x9cfbaab2 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 72 4 com.apple.audio.CoreAudio 0x9cfb8f20 HALC_ProxyIOContext::IOWorkLoop() + 1392 5 com.apple.audio.CoreAudio 0x9cfb8894 HALC_ProxyIOContext::IOThreadEntry(void*) + 156 6 com.apple.audio.CoreAudio 0x9cfc49ec ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20 7 com.apple.audio.CoreAudio 0x9cfb87b9 HALB_IOThread::Entry(void*) + 71 8 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 9 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 10 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 13 Crashed: 0 com.apple.GeForceGLDriver 0x993420cb 0x98dce000 + 5718219 1 com.apple.GeForceGLDriver 0x9933ec03 0x98dce000 + 5704707 2 com.apple.GeForceGLDriver 0x99342a18 0x98dce000 + 5720600 3 com.apple.GeForceGLDriver 0x990eff8f 0x98dce000 + 3284879 4 com.apple.GeForceGLDriver 0x990ef050 0x98dce000 + 3280976 5 com.apple.GeForceGLDriver 0x9933f33c 0x98dce000 + 5706556 6 com.apple.GeForceGLDriver 0x990e8bc9 0x98dce000 + 3255241 7 com.apple.GeForceGLDriver 0x990e8e0f 0x98dce000 + 3255823 8 com.apple.GeForceGLDriver 0x99138ebf 0x98dce000 + 3583679 9 com.apple.GeForceGLDriver 0x99121be5 0x98dce000 + 3488741 10 com.apple.GeForceGLDriver 0x99121dac gldPresentFramebufferData + 440 11 GLEngine 0x968bdace glSwap_Exec + 110 12 com.apple.opengl 0x95c2e373 CGLFlushDrawable + 67 13 gameoverlayrenderer.dylib 0x0534e632 SteamCGLFlushDrawable(_CGLContextObject*) + 43 14 com.apple.AppKit 0x944bb260 -[NSOpenGLContext flushBuffer] + 25 15 com.sigames.fmt.FootballManager2016 0x02bcba85 SIGFX::WINDOW_OGL::post_render() + 37 16 com.sigames.fmt.FootballManager2016 0x02cf4f89 SITOOLKIT::RENDER_THREAD::do_work() + 1769 17 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 18 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 19 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 20 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 14:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x9e80d49a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9e80c884 mach_msg + 68 2 com.apple.CoreFoundation 0x9b7a3dc6 __CFRunLoopServiceMachPort + 214 3 com.apple.CoreFoundation 0x9b7a31d1 __CFRunLoopRun + 1521 4 com.apple.CoreFoundation 0x9b7a2976 CFRunLoopRunSpecific + 390 5 com.apple.CoreFoundation 0x9b7a27db CFRunLoopRunInMode + 123 6 com.apple.AppKit 0x942e9dde _NSEventThread + 291 7 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 8 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 9 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 15: 0 libsystem_kernel.dylib 0x9e8143ea __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x937a1538 _pthread_cond_wait + 757 2 libsystem_pthread.dylib 0x937a3276 pthread_cond_wait$UNIX2003 + 71 3 com.sigames.fmt.FootballManager2016 0x02ac06dc SICORE::SYNC_EVENT_PTHREADS::await() + 44 4 com.sigames.fmt.FootballManager2016 0x01aa7c13 SIANIM::ANIMATION_LOADING_THREAD::do_work() + 83 5 com.sigames.fmt.FootballManager2016 0x02a853b6 SICORE::THREAD_BASE::thread_run_internal() + 70 6 libsystem_pthread.dylib 0x937a0780 _pthread_body + 138 7 libsystem_pthread.dylib 0x937a06f6 _pthread_start + 155 8 libsystem_pthread.dylib 0x9379df7a thread_start + 34 Thread 16: 0 libsystem_kernel.dylib 0x9e814d5e __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x937a034b _pthread_wqthread + 1289 2 libsystem_pthread.dylib 0x9379df56 start_wqthread + 34 Thread 13 crashed with X86 Thread State (32-bit): eax: 0x00000000 ebx: 0x00000000 ecx: 0x00000600 edx: 0x0d8d2000 edi: 0x00000000 esi: 0x0d8d2000 ebp: 0xb08b0bc8 esp: 0xb08b0bc8 ss: 0x00000023 efl: 0x00010a06 eip: 0x993420cb cs: 0x0000001b ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f cr2: 0x00000024 Logical CPU: 2 Error Code: 0x00000004 Trap Number: 14 Binary Images: 0xc0000 - 0x3125ffb +com.sigames.fmt.FootballManager2016 (16 . 3 . 2 - 16 . 3 . 2 f 830540) <57ED224C-191F-310B-A8BE-3B10C154BC40> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/fm 0x5340000 - 0x5361ffb +gameoverlayrenderer.dylib (1) <256411E0-BDF1-31FB-9AD6-E5F6DC21F252> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib 0x5373000 - 0x5374ffb +steamloader.dylib (0) <7D581E42-6109-3883-8EE0-0C8160E5034A> /Users/USER/Library/Application Support/Steam/*/steamloader.dylib 0x5377000 - 0x5485ffb +libsdk-mac-dynamic.dylib (0) <E5F4631D-476D-378D-8E66-40EF4D4F1CB2> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libsdk-mac-dynamic.dylib 0x559e000 - 0x55c6fff com.apple.audio.OpenAL (1.8 - 1.8) <2F0078CE-AEAC-32B7-B37E-BD20912D3AFC> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL 0x55d8000 - 0x55e0ff3 +com.googlecode.google-breakpad (1.0) <784339F1-E654-38D6-ADCB-2DDD99B5BEC3> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/Breakpad.framework/Versions/A/Breakpad 0x55ed000 - 0x55fcffb +libsteam_api.dylib (1) <8A642ECD-6F04-307F-AACE-A06F86312CD1> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/MacOS/libsteam_api.dylib 0x5622000 - 0x5631ffb +breakpadUtilities.dylib (1) <652C9418-55A9-342C-85E0-BF6564C885BE> /Users/USER/Library/Application Support/Steam/*/fm.app/Contents/Frameworks/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib 0x5982000 - 0x599bfff +libtier0_s.dylib (1) <8C6A68F2-9E1F-38F6-80F5-EE5A2D1D6C9E> /Users/USER/Library/Application Support/Steam/*/libtier0_s.dylib 0x59b0000 - 0x59deff7 +libvstdlib_s.dylib (1) <3898CDBE-944B-31F8-82F8-81A1B6A88C11> /Users/USER/Library/Application Support/Steam/*/libvstdlib_s.dylib 0x5a01000 - 0x5a11ff7 +libaudio.dylib (1) <E72149E0-2265-3080-94EE-CFEAB0EAA263> /Users/USER/Library/Application Support/Steam/*/libaudio.dylib 0x5a23000 - 0x5a35ffb +crashhandler.dylib (1) <A17E49F8-C355-3B66-A2D8-DF7068152BDA> /Users/USER/Library/Application Support/Steam/*/crashhandler.dylib 0x5a47000 - 0x5a4ffff +com.googlecode.google-breakpad (1.0) <867D3C5A-E6B1-32C9-8E49-A0ACDCFA1CAB> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Breakpad 0x5a5c000 - 0x5a6affb +breakpadUtilities.dylib (1) <A5CE8D93-69EE-3234-A0AB-43A7945AE986> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib 0x5acf000 - 0x5b70ff7 +??? (???) <47241B50-FFF9-3773-AEF1-ADDFD92A81CA> (null) 0x5c1f000 - 0x6a87fcb +steamclient.dylib (1) <7C23FE28-FE10-3C90-A7B5-351483C4EDBE> /Users/USER/Library/Application Support/Steam/*/steamclient.dylib 0x9b6d000 - 0x9b71fff com.apple.audio.AppleHDAHALPlugIn (274.12 - 274.12) <703DEA64-B706-375C-8BC6-E84C74B6BC44> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn 0xae7c000 - 0xb108fff +libsteam.dylib (1) <A6A16138-7D97-37DC-A7A6-778B9F374DCE> /Users/USER/Library/Application Support/Steam/*/libsteam.dylib 0xc095000 - 0xc1deff7 com.apple.audio.units.Components (1.13 - 1.13) <2427FE26-BDB3-34BC-AD89-2E106D55C844> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x10c67000 - 0x10c67ffd +cl_kernels (???) <56215991-477E-4BA6-940A-47187ED62F29> cl_kernels 0x3e000000 - 0x3e041ff7 com.apple.glut (3.6.3 - GLUT-3.6.3) <298547A2-B354-3620-B248-1A84738A334E> /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT 0x8fe9c000 - 0x8fed0df7 dyld (360.22) <16F74106-838E-37A2-82C3-6B382F52101C> /usr/lib/dyld 0x90010000 - 0x90027ffb com.apple.AppContainer (4.0 - 261.40.2) <2962C7E0-D532-391E-8D5B-C69E07EDC15B> /System/Library/PrivateFrameworks/AppContainer.framework/Versions/A/AppContainer 0x90028000 - 0x905f5ff3 com.apple.MediaToolbox (1.0 - 1731.15.206) <A9E82ABD-6FFE-3BB5-82F3-A690238BA534> /System/Library/Frameworks/MediaToolbox.framework/Versions/A/MediaToolbox 0x905f6000 - 0x905f8fff com.apple.securityhi (9.0 - 55006) <02F676CB-B380-3CE2-86AE-30B934B74CD9> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI 0x905f9000 - 0x909f2ff7 com.apple.CoreGraphics (1.600.0 - 960.3) <2516D285-D61F-3D24-AA3C-4C827C989EFD> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics 0x909f7000 - 0x90a1afff libJPEG.dylib (1459) <6D164647-A41C-305C-8086-3EBB3FCF4A57> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib 0x90a1b000 - 0x90a49ff7 libarchive.2.dylib (33.20.2) <FB7EA848-C053-3016-9317-BEB146619816> /usr/lib/libarchive.2.dylib 0x90ac0000 - 0x90b20ff7 com.apple.AppleVAFramework (5.0.32 - 5.0.32) <056BF291-E5FD-300E-99A3-C37DBA5AEB69> /System/Library/PrivateFrameworks/AppleVA.framework/Versions/A/AppleVA 0x91c2a000 - 0x91c33fff libcopyfile.dylib (127) <367EF1CA-F84D-3A22-B423-70961D21C241> /usr/lib/system/libcopyfile.dylib 0x91d2b000 - 0x91e6dfef libvDSP.dylib (563.5) <1463C8CE-B11B-3B24-B456-F12CCEB1F693> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x92029000 - 0x92047ffb libresolv.9.dylib (60) <5AF8F512-BACE-3BD7-8D21-E0AAEBF07FF9> /usr/lib/libresolv.9.dylib 0x92048000 - 0x92204ff7 com.apple.avfoundation (2.0 - 1046.9.12) <3E0D2C68-5A0D-3060-9BF1-4CC0747DAA82> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation 0x92205000 - 0x922a6fff com.apple.ink.framework (10.9 - 214) <E296CBCD-0290-375E-8E41-C0FA839AB184> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink 0x922a7000 - 0x922aaffb libutil.dylib (43) <761D677E-9A8E-3385-BCFD-F2CB28A6A9B6> /usr/lib/libutil.dylib 0x922ab000 - 0x922d1ffb com.apple.MultitouchSupport.framework (304.12 - 304.12) <80A29D84-2206-35F2-848A-5BE6AE552865> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport 0x922d2000 - 0x922d2fff libenergytrace.dylib (10.40.1) <3B4CC4D9-7610-3FCD-9EBB-377359888979> /usr/lib/libenergytrace.dylib 0x922d3000 - 0x922d3fff libsystem_blocks.dylib (65) <30FA4604-2D0B-3318-B74E-176F0A7E9049> /usr/lib/system/libsystem_blocks.dylib 0x922d4000 - 0x922d4fff libunc.dylib (29) <43DEACB2-96D0-3EDB-99E1-A6C84344D92B> /usr/lib/system/libunc.dylib 0x922d5000 - 0x92563ffb com.apple.CFNetwork (760.6.3 - 760.6.3) <FFC79250-6C13-3D4F-A118-D84952BC3852> /System/Library/Frameworks/CFNetwork.framework/Versions/A/CFNetwork 0x92564000 - 0x926bdff7 libBLAS.dylib (1162.2) <4EC4D123-53BC-394C-9F4D-EFF97B3972BE> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib 0x926be000 - 0x927a4ff7 unorm8_rgba.dylib (2.7.3) <0DCEA62F-BEDF-32B4-B3A3-38806DA0C368> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/ImageFormats/unorm8_rgba.dylib 0x927ad000 - 0x92bdfffb com.apple.vision.FaceCore (3.3.1 - 3.3.1) <82AA6556-43A3-3EF5-BE6E-2653207F4619> /System/Library/PrivateFrameworks/FaceCore.framework/Versions/A/FaceCore 0x92bf2000 - 0x92bf4ffb libRadiance.dylib (1459) <C8CC1560-1730-3AC2-A786-04AC89820AC3> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib 0x92bf5000 - 0x92c1dfff com.apple.IconServices (68.1 - 68.1) <0B9F8C2C-9BE9-3379-A6B9-38781C040EA2> /System/Library/PrivateFrameworks/IconServices.framework/Versions/A/IconServices 0x92c1e000 - 0x92c2ffff libbsm.0.dylib (34) <FA298D27-CA59-3106-A3F7-33F91576FA13> /usr/lib/libbsm.0.dylib 0x92c30000 - 0x92c36fff com.apple.ImageCapture (9.0 - 9.0) <05B279ED-AE4C-3907-B4A8-197F8669954C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture 0x92d6e000 - 0x92e5cfff libcrypto.0.9.8.dylib (59.60.1) <41C78E35-7A32-3827-8450-361360C475D1> /usr/lib/libcrypto.0.9.8.dylib 0x92e5d000 - 0x92e5dfff com.apple.CoreServices (728.13 - 728.13) <3D9C7252-F217-381D-94CF-3FA954B39037> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices 0x92e5e000 - 0x92e98fff com.apple.MediaKit (16 - 809) <737F2EA6-8A73-3AAD-8D82-64A8A7E57578> /System/Library/PrivateFrameworks/MediaKit.framework/Versions/A/MediaKit 0x9340a000 - 0x9340efff com.apple.CommonPanels (1.2.6 - 96) <E4AAB53E-E89B-387A-B6CE-69F5CF442C49> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels 0x93447000 - 0x93453ff7 libcsfde.dylib (517.50.1) <FE525CD1-6237-37F9-8E62-F92AD012587B> /usr/lib/libcsfde.dylib 0x93454000 - 0x93461ff7 com.apple.speech.synthesis.framework (5.4.12 - 5.4.12) <94530CC8-FDD0-3C22-86C1-FB433A144779> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0x9346d000 - 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0x9dc22ff3 com.apple.AppleJPEG (1.0 - 1) <D4FED12B-8FA0-34B1-9C60-44AE087DC142> /System/Library/PrivateFrameworks/AppleJPEG.framework/Versions/A/AppleJPEG 0x9dc23000 - 0x9dc30fff com.apple.SpeechRecognitionCore (2.2.7 - 2.2.7) <51F1211F-E879-3BB8-80DA-9B127D8D107D> /System/Library/PrivateFrameworks/SpeechRecognitionCore.framework/Versions/A/SpeechRecognitionCore 0x9dc96000 - 0x9dc9eff7 libcldcpuengine.dylib (2.7.3) <B5D95343-C895-3FF9-893B-DBDC74BAC535> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengine.dylib 0x9dc9f000 - 0x9dca6fff com.apple.XPCService (2.0 - 1) <96A2DAAC-5385-3755-AEF4-85A22AC4FD94> /System/Library/PrivateFrameworks/XPCService.framework/Versions/A/XPCService 0x9dca7000 - 0x9dd0cfff com.apple.CoreServices.OSServices (728.13 - 728.13) <8AF643A5-8574-3799-B5A8-492A23BF962D> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices 0x9dd19000 - 0x9defbfff com.apple.QuartzCore (1.11 - 410.14) <F4525113-0692-362E-B3BA-1C5A2950CA4C> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore 0x9defc000 - 0x9defdfff com.apple.TrustEvaluationAgent (2.0 - 25) <7B6357BA-B41D-34A8-84D1-B30071C3FC34> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent 0x9df6f000 - 0x9dfc6ff7 com.apple.HIServices (1.22 - 550) <6D39D337-F164-3176-80E5-CA14432824BC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices 0x9e18f000 - 0x9e192fff libCoreFSCache.dylib (119.5) <E5F0DD5A-E0C7-3BD9-B80C-E798F0D075AE> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreFSCache.dylib 0x9e6ff000 - 0x9e771ffb com.apple.framework.CoreWLAN (11.0 - 1101.20) <38771CFC-A5CD-3496-BFF1-696B88D2C975> /System/Library/Frameworks/CoreWLAN.framework/Versions/A/CoreWLAN 0x9e772000 - 0x9e788fe7 libcompression.dylib (28) <B7A86671-648B-35B3-9A61-5B36D074689C> /usr/lib/libcompression.dylib 0x9e78a000 - 0x9e7a5fff com.apple.CFOpenDirectory (10.11 - 194) <C302E49C-4015-32BE-B7F9-87C54959B22E> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory.framework/Versions/A/CFOpenDirectory 0x9e7c9000 - 0x9e7f4fff libxslt.1.dylib (14.4) <9DDFAE4C-BDA3-352A-A725-9ECA14CB4DBB> /usr/lib/libxslt.1.dylib 0x9e7f5000 - 0x9e7f8ff7 libdyld.dylib (360.22) <A03C4D2F-D812-34DC-9A4B-5870519D192F> /usr/lib/system/libdyld.dylib 0x9e7f9000 - 0x9e81affb libsystem_kernel.dylib (3248.60.10) <53C0C7AB-50DA-3AB7-A3F0-003C88FC20F8> /usr/lib/system/libsystem_kernel.dylib 0x9e81b000 - 0x9ead7fff com.apple.CoreData (120 - 641.3) <ED7656DF-E81A-3667-8952-726167ECCD10> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData 0x9ead8000 - 0x9eadafff com.apple.SecCodeWrapper (4.0 - 261.40.2) <1957FCB1-C569-370B-B035-D82343C73A62> /System/Library/PrivateFrameworks/SecCodeWrapper.framework/Versions/A/SecCodeWrapper 0x9eb0d000 - 0x9eb8eff3 com.apple.framework.IOKit (2.0.2 - 1179.50.2) <64742932-B2AC-3560-9508-C2F7CC08B6A6> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x9eb8f000 - 0x9ebe1ff3 com.apple.CoreMediaIO (703.0 - 4791) <53CA415F-65F9-340D-A23E-C838488DC636> /System/Library/Frameworks/CoreMediaIO.framework/Versions/A/CoreMediaIO 0x9ebe2000 - 0x9ebf6ff7 com.apple.CoreBluetooth (1.0 - 1) <D67C0359-3AE0-3ADA-B58C-DF28C814C7CD> /System/Library/Frameworks/CoreBluetooth.framework/Versions/A/CoreBluetooth External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 17 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 4735 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=321.9M resident=0K(0%) swapped_out_or_unallocated=321.9M(100%) Writable regions: Total=997.7M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=997.7M(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate.framework 128K 2 Activity Tracing 2048K 2 CG backing stores 12.7M 4 CG image 84K 17 CG shared images 304K 7 CoreAnimation 88K 12 CoreUI image data 764K 8 CoreUI image file 192K 4 Foundation 4K 2 Kernel Alloc Once 4K 2 MALLOC 844.1M 230 MALLOC guard page 48K 10 MALLOC_LARGE (reserved) 500K 2 reserved VM address space (unallocated) Memory Tag 242 12K 2 Memory Tag 249 156K 2 OpenCL 8K 2 OpenGL GLSL 128K 3 Process Corpse Info 2048K 2 Stack 16.1M 24 Stack Guard 56.1M 18 VM_ALLOCATE 71.1M 184 __DATA 18.4M 260 __GLSLBUILTINS 2588K 2 __IMAGE 528K 2 __LINKEDIT 97.0M 26 __OBJC 2720K 78 __TEXT 225.0M 254 __UNICODE 552K 2 mapped file 136.2M 116 shared memory 47.4M 14 =========== ======= ======= TOTAL 1.5G 1263 TOTAL, minus reserved VM space 1.5G 1263 Model: iMac13,1, BootROM IM131.010A.B09, 4 processors, Intel Core i5, 2.7 GHz, 8 GB, SMC 2.9f5 Graphics: NVIDIA GeForce GT 640M, NVIDIA GeForce GT 640M, PCIe, 512 MB Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1600 MHz, 0x802C, 0x31364A544635313236344A485A3147364D32 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1600 MHz, 0x802C, 0x31364A544635313236344A485A3147364D32 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xF4), Broadcom BCM43xx 1.0 (7.21.95.175.1a6) Bluetooth: Version 4.4.6f1 17910, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: ST500LM012 HN-M500MBB, 500.11 GB USB Device: USB 2.0 Bus USB Device: Hub USB Device: FaceTime HD Camera (Built-in) USB Device: USB 2.0 Bus USB Device: Hub USB Device: Hub USB Device: BRCM20702 Hub USB Device: Bluetooth USB Host Controller USB Device: USB 3.0 Bus USB Device: MT1956 USB Device: Hub in Apple Pro Keyboard USB Device: Apple Pro Keyboard USB Device: USB OPTICAL MOUSE Thunderbolt Bus: iMac, Apple Inc., 23.4
  17. After much time and evert I give up,,cannot solve problem with latest fm2016 use on Windows 10.it worked for one season then on start of second season game did not load up,contacted sega but after many adjustments still no good,so I hope next fm2017 they could make it work on pc that have Windows 10!!!!!
  18. Hi, I want to know about how I can change league's champion's league and europa league's tickets. Please reply on this topic.
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