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  1. All NHL / NBA / NFL / MLB Franchises added to the USA Couple of people asked for this but i lost all the info so had to make it from scratch again. A totally new league system in the USA, part fantasy, part reality. All Major sports franchises are now a Soccer club in a 7 tier system of 512 teams, as well as cuastom cups to mirror the Superbowl etc for each set of franchises teams. Teams have been created as close to location and club info as possible (along with real and custom rivals/derbies accross the nation). Link to other nations have also been customised to allow for the boards and AI to get affliated links and grow as clubs. SETTING UP A GAME 1) Make sure you tick - 'add players to playable teams' (for now rosters to be added time permitting)2) Make sure you un-tick - 'Do not add Key Staff'3) Using the advanced rules to add all Canadian, Mexican and US players is advised NATION INFO Season dates - Are inline with the European League. (10th Aug - 15th May) Season End Date - 30th June Season rules - as per England - No draft, No Designated player etc.Canadian and Mexican Players are no longer classed as Foreign in USABoth have been slightly boosted in youth rating/nation terms. Affiliation links and transfer options increased with UK & South America TEAM INFO All created teams should have the correct Name - City - Stadium - Nicknames - Team Colours - Kits - Logos - Owners - Managers - General Managers (DOF) - Derbies - Rivals All teams are Main Squad & u23's. DIVISION LAYOUT / REP / MONEY B and II teams have been removed. CUPS Super Bowl - NFL Teams only - Groups into Knockout style cup Stanley Cup - NHL Teams only - Groups into Knockout style cupWorld Series - MLB Teams only - Groups into Knockout style cupNBA Finals - NBA Teams only - Groups into Knockout style cup US Open CUP - MLS Teams only Groups into a Knockout style cup MLS Cup - All USA teams in an FA Cup style knockout Main teams are fed into the draw at later stages. DOWNLOADS KITS AND COMP LOGOS - > https://www.mediafire.com/file/sca70y8fb6nst6t/000_-_USA.rar/file GAME FILE - > https://www.mediafire.com/file/35mgxgsgy54ttrm/000_-_USA_(FMWKD)_v2.0.fmf/file
  2. FusionDB Skin 2020 CLASSIC -DARK- v0.9 FUSION DB 2020 -DARK- skin released. The skin was created by FUSION DB exclusively for our FUSION DB forum and for the official group FUSION DB. Prohibited the publication if not for our initiative. DOWNLOAD Original Thread: https://www.fmfusion.it/showthread.php?tid=47&pid=74#pid74 ALTERNATIVE PLAYER PROFILE ALTERNATIVE PLAYER PROFILE Windows: \\Documents\Sports Interactive\Football Manager 2020\skins\ Mac: /Users/[username]/Library/Application Support/Sport Interactive/Football Manager 2020/skins/ <Install> 1. Copy and paste files 2. Game Start 3. Preferences 4. Reset 5. Clear Cache 6. Game Close 7. Game Restart
  3. New FM, new thread Have you found a gem of a regen from an obscure country that you have never heard of, got him capped and feel proud? Want to get your regen rated as you feel that he is the best regen ever? Maybe you want some advice on your regen, how to play him, what should you train him on? There is no specific format to follow, just post up a screenshot of your regen! If you need to, also along with your screenshot you could have a bit of background information about him, like where you got him, how much you paid or anything similiar. If you don't know what a newgen is, then here is a short explanation: A randomly generated player that the game throws out to compensate for retirements etc... This is so you don't end up with no players in the game after you have played for a long enough time for all real players to retire from the game. These can normally be identified by the 'Newgen face' which looks like a computer generated face, although these can be turned off, so don't dismiss someone's player due to the lack of face. Please, only post newgens in here. Feel free to tell us about how good they are, how you found them, what you paid, their goalscoring records etc. Also, feel free to comment on other peoples newgens! Although, don't be the dick that goes 'OMG U EDITED HIM', because at the end of the day, it's just a game, people shouldn't post edited players, but if they do it's not a massive deal.
  4. YACS for Football Manager 2020 Version 1.0.1 - Updated: 27.03.2020 More Screenhots: Gallery Download: YACS 2020 Please delete any old version of YACS if you want to update the skin. Merging versions can / will bug the skin. Please read the INSTALL.txt (click spoiler to read now) Extra: No Attribute Boxes - Updated: 02.02.2020 Removes the Boxes behind Attributes. Read Install, Restart FM with skin selected to have full effect. Extra: Field Player Pictures - Updated: 02.02.2020 Adds Player Pictures to tactics and a few other panels. Extra: 2015 YACS Star Ratings Before you report a bug please check: Is the skin the latest version ? Is the skin "clean" and was not merged with older versions? Did you click on "Clear Cache" before reloading? Are there other skins in the "skins" folder? Does the bug also exist in the "Default" skins? Please don't post Requests. The chances are very low i will answer or work on them currently
  5. How can I take the blur effect off from the skin? I want to turn it off for all the three skin avaliable, if possible
  6. Intro I love journeyman saves and I always do them whenever a new FM version comes out. Even with the current version, I started with a small team in Malaysia (Kuching) and worked my way up to win the Champions League with Bayern Munich in 2036, and the World Cup with Belgium in 2038. Most of the time this is when I start losing interest in my save so I usually start a new one, which is what this save game will be about. This time, I really want to develop a club. Get their youth working up, move up the ladder, get more income, invest in better facilities, basically become the best club of the land. Hopefully along the way, I would like to become a club legend and get a stadium named after the manager. This has never happened to me in any FM and I’m assuming it is because I never stay long with a club before I move to a new one. I usually jump within 5 seasons. So, which club would I take over? Because I want to bring the club up from the bottom, and my manager should also start from the very bottom (Sunday League Experience and no coaching degrees), I was looking for a database that would also start at the very bottom. I really love Dan BHTFC’s England database (https://community.sigames.com/topic/498100-wip-fm20-e20-england-to-level-20/ ) and I have played a few games with this database over the past versions of FM. However, this time I want to manage in a different country. I was snooping around the workshop and my eye caught this database by @Timo@: https://steamcommunity.com/sharedfiles/filedetails/?id=1975799758 It brings the Italian database down to level 7. I intially loaded up the database and started playing with a club at level 7, but my computer could not handle the amount of data being processed. It didn’t crash but it went super-slow. So, I decided to start at level 6 which was much more manageable by my processor. I also love developing players from minnow nations and seeing them do well with their respective country. A story started brewing in my head where I should maybe make my manager come from a minnow nation so that eventually some good players could be generated within the club and play for the national team of the manager’s origin. This is to check if the manager can influence the national team, and improve the ranking of their native country. Looking at the etnic groups in Italy, it appears that 8% of the residents has a different background. Of this 8%, most of them are Romanian, Maghrebi and Arabic (Tunisia, Libya, Syria, Morocco, Lebanon and Egypt), and Albanian. (https://www.worldatlas.com/articles/largest-ethnic-groups-of-italy.html ) This is the current FIFA ranking of the nations mentioned above (April 2020): · Romania – 37 · Tunisia - 27 · Libya - 101 · Syria - 79 · Morocco - 43 · Lebanon - 89 · Egypt - 51 · Albania – 66 So based on the lowest ranked nation, I decided that my manager should come from Libya. I then looked at some typical Libyan names generated within FM, and decided that my manager should be called Faisal Al-Nakhli. This is his story: Faisal Al-Nakli “Born on 15/04/1986 in Sirt (Libya) and raised by his father Mahmoud and mother Munya, at the age of 25 Faisal arrived in Italy in 2011, escaping from the Libyan Civil War. He set foot on Italian soil in Sicily and established himself in the small town of Ispica to the south of Sicily. During the years away from his native country, he worked in a local pizzeria to be able to survive, pay rent and hopefully one day have enough money to bring his family across to Italy. He fell in love with football as his colleagues and friends showed a great passion towards the game. They watched the Seria A and English Premier League after hours, and even picked up a game from their local amateur club U.S.D. Virtus Ispica once in a while. Faisal loves the Manchester City style of play, and becomes a great admirer of Pep Guardiola. After a few years in Ispica, Faisal decided to join Virtus Ispica as a player in their social team. He wasn’t the greatest player, but he showed commitment and passion which didn’t go unnoticed by the board and even the manager of the first squad. Faisal was even selected to join the first team for a few games as they were short on numbers through injuries, but unfortunately he never came off the bench. While he was on the bench, the Chairman Edoardo Giorni noticed that Faisal was very active in encouriging the players on the pitch. The shouts he made were spot on, and the board started to believe that Faisal might actually be a better coach than he is a player. So they sat down together with Faisal and the manager and discussed the opportunity for Faisal to become the Assistant Manager for the following season. This was welcomed by both Faisal and manager alike, and the two started bouncing ideas of each other. A week before the first training of the new 2019-2020 season, the manager got offered a high paying job as a wine grower in Marsala, in the West of Sicliy. As the distance between Ispica and Marsala was too great to be able to travel for training and matches, the manager decided to quit the job at the club and move to Marsala for work. This put chairman Edoardo in front of a though decision: Does he urgently find a new replacement for the departing manager, or do they give Faisal a chance to manage the team even though he has no experience? Edoardo decided to take a leap of faith and put their trust into Faisal to lead the team for this season. It was going to be tricky as the team just got promoted to the Promozione Sicilia Group D (tier 6 of Italian Football), and the odds didn’t look too bright.” “While keeping his job as a kitchen hand at a local pizzeria, Faisal took his first steps into football management at age 33. This is where his football manager career starts…” __________________________________________________________________________________ At the end of each season, I will post a summary where I’ll highlight important events, standings, best players, transfers, club reputation, club facilities, Libya’s FIFA ranking and a few other interesting stats or stories. I will also do a few progress updates throughout the season to keep track of where we currently are. First season update coming soon….
  7. Saturday 14th September 2019 I paced around the technical area and looked up at the screen. Into the 92nd minute. It was now or never. “How many now, JD?” “This’ll be 37,” came the reply from behind me. Uche Ikpeazu had once again put his considerable frame to good use by winning a free-kick, just to the left of the D, about 22 yards from goal. Definitely within our Italian maestro’s range. Ending my patrol, I thrust my hands into the pockets of my tan coloured overcoat and watched on as the referee waved away protests from the visiting team, decorated the ground with his shaving foam and made sure the wall was the requisite distance from the ball. This took a good minute or so to settle everything down and all through the rigmarole Riccardo remained completely inscrutable, gaze fixed on the ball, hands on hips in a near catatonic state. The man in black was finally happy with everything, paced back to watch on with the rest of his with the whistle pursed in his lips and then blew. Riccardo took a deep breath before taking five steps to address the ball. The contact was true, perfect in-fact. The ball left the ground, arced over and around the five-man wall and looked destined for the top corner. Owain Fon Williams, who had been terrific for our opponents, stopping nigh on everything we’d sent his way, flung himself at full stretch high to his right but was unable to get near the strike. Everyone was about to leap into the air to celebrate the winning goal when the ball clattered off the inside of the upright and bounced back into play. Suddenly those hands that were about to punch the air in celebration clutched at heads, once again in anguish and desperation as they head been so often throughout the afternoon. I’d even turned away to pound the dugout in frustration so didn’t see what happened next. It was only when the Tynecastle roar went up a split second later that I turned around to see Uche wheeling away in jubilation and the ball in the back of the net. “What the f*ck just happened?!” I yelled as bodies and, I think the modern parlance is ‘limbs’, flew past me in jubilation. “UCHE, he’s won it!” JD screamed into my face before taking it in both hands and directing it to the big screen where a replay was showing him reacting quicker than anyone else and slamming the loose ball into the net for the winner from about 3 yards out. It took a moment for it to sink in. We’d done it. At bloody last, we’d done it!
  8. Original Link IF YOU WANT TO SHARE THIS PACKAGE ON YOUR WEBSTITE USE THE FMSCOUT LINK OR MY MEDIAFIRE LINK Each Updates are realized with the REAL RULES of the championships and to the REAL CALENDARS (rules of number, registration of team, prim for classification, TV right ...). All Nation add have prime, Real Cup, reserve / U21. Transfers windows calendar are 100% real. All updates are playable at the same time. The countries are translated into English in the megapack. Rules for Yellow Cards change to 3,6,9,.. AFRIQUE Afrique du Sud (D4) Algérie (D4) Angola (D1) Bénin (D2) Botswana (D2) Burkina Faso (D3) Burundi (D2) Cameroun (D2) Cap-Vert (D1) Centrafrique (D2) Congo (D2) Comores (D1) Côte d'Ivoire (D2) Djibouti (D1) Egypte (D2) Erythrée (D1) Ethiopie (D2) Gabon (D3) Gambie (D2) Ghana (D3) Guinée (D3) Guinée Bissau (D2) Guinée Equatoriale (D2) Ile Maurice (D3) Kenya (D4) Liberia (D3) Libye (D2) Lesotho (D2) Madagascar (D2) Mali (D2) Malawi (D2) Maroc (D4) Mauritanie (D2) Mozambique (D2) Mayotte (D1) Namibie (D2) Niger (D2) Nigeria (D3) Ouganda (D2) R.D.Congo (D2) Réunion (D2) Rwanda (D2) São Tomé e Principe (D2) Sénégal (D2) Seychelles (D2) Sierra Leone (D2) Somalie (D2) Soudan (D2) Soudan du Sud (D2) Swaziland (D2) Tanzanie (D2) Tchad (D1) Togo (D3) Tunisie (D3) Zambie (D3) Zanzibar (D2) Zimbabwe (D2) ASIE Afghanistan (D1) Arabie Saoudite (D3) Bahrain (D2) Bangladesh (D2) Bhoutan (D3) Brunei (D3) Cambodge (D2) Chine (D3) Corée du Nord (D2) Corée du Sud (D5) Emirats Arabe Unis (D2) Guam (D2) Hong Kong (D4) Inde (D3) Indonésie (D3) Irak (D2) Iran (D3) Japon (D4) Version 2020 Jordanie (D2) Kirghizistan (D2) Koweit (D2) Laos (D3) Liban (D4) Macao (D5) Malaisie (D3) Maldives (D3) Mariannes du Nord (D3) Mongolia (D3) Myanmar (D2) Népal (D4) Oman (D3) Ouzbekistan (D5) Pakistan (D1) Palestine (D3) and 3 Gaza Levels and cup Philippines (D1) Qatar (D2) Singapour (D6) With Cosmo League (2 Levels and Cup) Sri Lanka (D3) Syrie (D3) Tadjikistan (D4) Taiwan (D1) + University Thailande (D5) Timor (D4) Turkmenistan (D2) Vietnam (D4) Yemen (D3) AMERIQUE DU NORD ET CENTRALE Aruba (D1) Anguilla (D1) Antigua et Barbuda (D2) Bahamas (D2) Barbade (D3) Belize (D1) Bermudes (D2) Bonaire (D1) Caïmans (D1) Canada (D3) Cuba (D1) Curaçao (D1) Dominique (D1) Costa Rica (D3) Grenade (D2) Guadeloupe (D3) Guatemala (D3) Guyana (D2) Guyane Française (D2) Haïti (D2) Honduras (D3) Iles Vierges (GB) (D1) Iles Vierges (US) (D1) Jamaïque (D3) Martinique (D2) Mexique (D6)NEW Montserrat (D1) Nicaragua (D3) Panama (D3) Porto Rico (D3) Republique Dominicaine (D3) Saint Barthélémy (D1) Saint-Kitts-et-Nevis (D2) Saint Martin (D1) Saint Pierre et Miquelon (D4) Saint-Vincent-et-les-Grenadines (D2) Sainte Lucie (D2) Salvador (D3) Sint Maarten (D1) Suriname (D2) Trinité-et-Tobago (D3) Turks-et-Caïcos (D1) U.S.A. (D4) AMERIQUE DU SUD Bolivie (D3) Brésil (D4) Version 2020 Chili (D5) Equateur (D3) Paraguay (D4) Pérou (D3) Uruguay (D3)NEW Vénézuela (D3) EUROPE Abkhazia NEW Albanie (D3) Andorre (D3) Arménie (D2) Autriche (D10) Azerbaidjan (D4) Belgique (D8) Bielorussie (D3) Bosnie (D3) Bulgarie (D4) Chypre (D3) Crimée (D1) Croatie (D3) Danemark (D4) Deutschland (D6) + Regionale Pokale England (D8) Estonie (D2) Féroé (D4) Finlande (D5) France (D8 - Regional 3) New Version Géorgie (D4) Grèce(D3) Hongrie (D4) Irlande (D5) Irlande du Nord (D4) Islande (D5) Israël (D5) Italie (D7 - Prima Categoria) Kazakhstan (D3) Kosovo (D2) Lettonie (D3) Lituanie (D3) Luxembourg (D4) Macédoine (D3) Malte (D4) Moldavie (D3) Version 2020 Monaco (D1 real) always amateur Monténégro (D2) Netherlands (D7) Norvège (D5) Pays de Galles (D4) Pologne (D4) Portugal (D4) Republique Tchèque(D5) Roumanie (D3) Russie (D5) New San Marino (D1) Scotland (D6) Serbie (D5) New Slovaquie (D3) Slovénie (D4) Spain (D5) Suède (D5) Suisse (D5) Turquie (D5) Ukraine (D3) OCEANIA Australie (D10) New v1.0 Cook (D1) Fidji (D2) Iles Salomon (D2) Kiribati (D1) Micronésie (D2) Nouvelle Calédonie (D1) New Zeland (D4) Papouasie Nlle Guinée (D2) Samoa (D2) Samoa Américaines (D2) Tahiti (D3) Tonga (D3) Tuvalu (D1) Vanuatu (D3) Wallis-et-Futuna (D1) CONTINENTAL COMPETITION Oceania Champions League Fix Version Arab Club Champions Campeones Cup J.League Cup / Copa Sudamericana Championship NEW INTERNATIONAL COMPETITION WAFU Competitions NEW OTHERS Custom Start DateNation Pays Basque Playable How to add Megapack By @Timo@ on FM20 Extract the contents of the .zip archive.Move the .fmf files to:documents/sports interactive/football manager 2020/editor dataCreate the last folder if it doesn't exist.Open FM20 and start a new career save. In the top right of the screen, under "Database", make sure each one of the database is selected. Download Options THE MEGAPACK update 08/03/2020: English Name via MEDIAFIRE https://www.mediafire.com/file/cq62hrvu5s0l4wj/Megapack_-_By_@Timo@.zip/file or Steam Workshop
  9. Training Planner FM20 v1.5 spreadsheet (dropbox link, excel sheet, no macros) @FMathlete (Blog Here) did the initial version of this spreadsheet for FM19, he has given permission for me to share it here. I have updated it for the added modules in FM20. I've also added some "tweaks", which maybe used or ignored as you wish. Please note the disclaimer at the top of the Read Me page: This workbook was prepared independently of SI and FM. It is entirely my own interpretation of how I understand the training modules to work and i could very well be completely wrong! I am continuing to test it's success and will make adjustments to the maths as I learn more about the true impact of training sessions on player attributes. Please feel free to use the data as you see fit, and share your comments or suggestions for improvements with the community. Here is the current list of updates and features tweaks. Current updates: Added Bravery Attribute Added Attacking Overlap Added Defend from the Front Added Play from the Back Current tweaks: User Input page: You can now enter your League Reputation (0-5 stars) for a baseline training regime guide of intensity. You can now enter your squad's average attributes for Natural Fitness, Stamina, Work Rate, and Determination for a custom training regime guideline. (These attributes have been selected because they seem most applicable to the visible traits to how hard you can push your squad in training, disregards personalities) You can select up to 10 CORE DNA attributes. These will be highlighted on the Tactical Planner page for your convenience. Tactical Planner page: Added a Type for each DAY's training regime. This will quickly show the training intensity level (should be comparable to the ingame intensity) as well as the Tactical Periodization training type. Added a scale for intensity colors and a definition section for the Tactical Periodization terminology. Along with brief suggested usage. As noted above, the Core DNA attributes you have selected will be highlighted in the table. Read Me page: Moved notes around. Added change log Added To Do list
  10. Status Civitatis Vaticanæ Vatican is back to FM 2020 with 70 clubs and 2 league levels. All of them are made realistically as possible with real rules and calendars. Every club has in-game home/away kits plus 50 logos. Link to the Logopack Destination folder: Documents\Sports Interactive\Football Manager 2020\graphics It may be interesting that priests and clergymen from all over the world play in Vatican clubs: Russia, Croatia, Poland, USA, Ireland, Germany, Brazil, France, Africa and many more. I made two versions file. First one is realistic and contains: Attività Calcistica dei Dipendenti Vaticani (Coppa ACDV) (8 clubs) Clericus Cup (4 groups of total 16 clubs) +Coppa Sergio Valci (Coppa Vaticana) +Supercoppa della Citta Vaticano I could't fine info about the third league so it might be not realistic. Third league (fictitiously named "Blessing Championships") contains 47 clubs divided into 8 groups. All the leagues have promotion and relegation system. The download link is on my steam workshop. You need to choose the version and subscribe. DOWNLOAD I kindly ask you to subscribe my workshop in thanks to my work
  11. Turning the USA into a football pyramid, I have worked on getting the USA to mimic the English Football League system. 9 tiers in the pyramid for you to enjoy. United States Premier League 0 Promoted 3 Relegated United States Championship 2 + 1(4 teams) Promoted 3 Relegated United States League One 2 + 1(4 teams) Promoted 4 Relegated United States League Two 3 + 1(6 teams) Promoted 2 Relegated United States National League Premier 1 + 1(6 teams) Promoted 3 Relegated United States National League Division One 2 + 1(6 teams) Promoted 3 Relegated United States National League Division Two 2 + 1(6 teams) Promoted 5 Relegated United States Lower Leagues 1(8 teams) Promoted North Eastern Premier League 1 Promoted 4 Relegated North Western Premier League 1 Promoted 4 Relegated South Eastern Premier League 1 Promoted 4 Relegated South Western Premier League 1 Promoted 4 Relegated National Lower Leagues 4(18 teams) Promoted Atlantic National League 2 Promoted 0 Relegated Central National League 2 Promoted 0 Relegated Mountain National League 2 Promoted 0 Relegated Pacific National League 2 Promoted 0 Relegated Southern National League 2 Promoted 0 Relegated Valley National League 2 Promoted 0 Relegated United States Football Association Cup Open to all teams in FA United States League Cup Open to all teams in USA Football League (USAL2 and up) United States National Cup Open to all teams outside of USA Football League (Under USAL2) United States Community Shield Preseason cup with FA Cup winner and Premier League champion This database took me about 3 months to plan and develop and has just under 7,400 changes. All teams are in the FM Database with the exception of one. I changed one as an homage to the inspiration to my story behind this database. Info on that coming soon. If you want to edit the database yourself, please feel free to do that. Just know there are issues with the validation system and it will give you an error saying "There are only 23 of 24 teams for stage 0 in the USA Championship". This is normal and if you keep attempting to validate, it will eventually pass. v1.0 Created 9 tiers Created new cups v2.0 Revamped to fix issue with no Youth Intake Renamed United States Lower Leagues and National Lower Leagues to remove word Amateur Added Promotion Playoffs to United States Lower Leagues and National Lower Leagues FMDigi-USA-ProRel-9Tiers_v200.fmf
  12. Coming soon... ... Stuniverse's FM20 Adventure... The adventure begins on Tuesday 19th November 2019...
  13. Once again, I return to the emerald isle for more nation building shenanigans. This year will make it my 5th long term save in the country after my exploits in FM16 with Immaculata, FM17 with Chimney Corner, FM18 with Dollingstown and Linfield and last year with a host of different N. Irish clubs starting with Glentoran. I had ideas of maybe moving to another country such as India with the ultimate aim of taking their national team to a World Cup but thought against it as there are too few games (20 league games per season) and no real opportunity to earn good money to build up the clubs. I also thought of moving to another European nation but I just enjoy managing in N. Ireland, it kind of fits into a Goldilocks zone for me making for an engaging long term save. I'll be interested to see how the new club vision and development centre affects the save. Unlike last season, I can see genuine reasons why building the nation might be a lot easier than in FM19. There are 2 professional clubs straight away in the DBP and I can see how easily a domino effect can form with more clubs turning professional especially now as teams are more likely to qualify for the group stages of the new UEFA Conference League given the lower standard of opposition they will face. Game Setup I've decided to stick with a large database and loaded all the international players from around the world. To make the challenge harder I've added the top divisions from the 5 best ranked nations in Europe which I hope will enable the top clubs in Europe to maintain better squads. I've also decided to load up all the leagues from the UK & Ireland which should be helpful in finding talent to bring in while also making the transfer market more lively. I've reused the club and competition badges which are provided in the megapack from fmscout.com. I've decided against placing any restrictions such as a youth only policy or using a Director of Football to make all my signings. Manager Attributes I made my manager attributes as poor as possible with an emphasis once again placed on the determination attribute as I'd like to be able to more easily convince my board when it comes time to start asking for requests. I've also started unemployed and any job I get will have to be an open vacancy which I'll have to interview for. There are two jobs available at the start of the game in N. Ireland and they are with Lisburn Distillery who are in the 3rd division and Knockbreda who are in the 2nd division. I decided to only apply for the Knockbreda role. Getting the job was a piece of cake as they only have a 0.5* reputation. History In stark contrast to their more illustrious Belfast neighbours they start the game with practically a clean slate when it comes to domestic success in N. Ireland. They have never participated in the DBP and thus have no European pedigree at all. Since foundation in 1948 they have spent the majority of their existence in the church leagues before joining the amateur leagues in 1989. After 2 decades of being a yo-yo club in the amateur leagues they landed the opportunity to join the revamped 3rd division in 2009. They managed to gain promotion out of the 3rd divsion in the 2012/13 season after finishing as champions. Since then they have managed to stabilize themselves in the NIFL Championship although recent seasons have seen them flirting with relegation. They haven't managed to make an impression on the larger cups in N. Ireland but have picked up a few lower league cups along the way with their proudest accomplishment being the lifting of the Intermediate Cup in 2009. Trophies Won Nothing much there so hopefully I can be the catalyst which sparks the team to new heights and begins to fill an empty looking trophy cabinet. Club Nice to see a couple of rivals in there with Dundela and H&W Welders although I'm hoping that in time we will see some of the bigger Belfast clubs become competitive rivals for the club. The club has no legends, icons or favoured personnel so I'm hoping that I can become one of those quickly by leading them to promotion to the DBP which will be better than any manager has done in their history. Being based in Belfast is a huge benefit and means that I can tap into the biggest potential fan base in the country which combined with success on the pitch should enable me to build the club quicker. Facilities The aspect which swung the decision for me in terms of applying for Knockbreda over Distillery was the potential expansion capacity of the ground. At 12,000 it is the 2nd largest in the country behind Linfield who have a potential expansion capacity of 28,000. I'm hoping that will mean that when/if it comes time for us to leave Breda Park that we can then build a huge new ground. As our training facilities are so terrible I'm hoping that I will be able to share the facilities at Queen's University's campus. First Team Squad There are some good players in there and I especially like the fairly professional personality of the squad. The standout player is Glentoran loanee Fearon ST who has a very good first touch and finishing for the level and is considered good for the DBP so I'll be looking to him to be our main source of goals this season. His strike partner Pomeroy is considered decent for the Championship although he doesn't exactly fit the profile of a Deep Lying Forward which means he will probably be a rotation option for Fearon rather than partnering him as I'd like to play a 4-4-2. Cafolla ML and Hamill DR look to be good prospects who are Championship standard so I'll be hoping to develop them with first team football and make them one of the best players in the division. The one thing which is screaming out to me after analyzing the squad is the lack of depth. I think I will need to go into the transfer market and perhaps bring in some loan players from the DBP if I'm to transform this club from relegation battlers into promotion contenders. At least I have a bit of room on the wage budget which should help with than endeavour and I'm also happy that I can offer part-time contracts as that gives me more control and less need to worry about losing players mid season. Reserve Squad There is the depth but I can't see how any of these players are going to help us achieve our lofty targets. Not one of them is good enough to play in the Championship but I suppose I could grant one or two of the more talented youngsters some time in the cup competitions. Finances The clubs finances are actually in rather good shape which is always helpful. They have some money in the bank, hold no debt and there is a bit of room on the wage budget, can't ask for more than that at this stage. Starting Conditions The DBP is the 117th most reputable league in the game and owing to some awful performances in Europe by N. Irish teams in recent times lies 53rd/55th in the club coefficient rankings only above the likes of Andorra and San Marino. Unfortunately, that means for the coming season that the nation will only have 3 European berths to fight for. 1 for the Preliminary Round of the Champions League to go to the DBP winner and 2 in the Preliminary Round of the Europa League to go to the Irish Cup winner and the runner up in the DBP (3rd if the Irish Cup winner is the DBP winner or runner-up). This season however we have 4 teams competing in Europe with Linfield in the 1st Qualifying Round of the Champions League, Crusaders in the 1st Qualifying Round of the Europa League and Ballymena United and Cliftonville competing in the Preliminary Round of the Europa League. Judging by the results so far with both Ballymena United and Cliftonville easing through to the 1st Round of the Europa League, the nation should hopefully gain enough coefficients this season to restore the nation back up to 4 spots for the season after next. Career Objectives The ultimate aim is to turn Knockbreda into a formidable force in European football then move on to the next club and try to do the same. How long that will take is anyone guess and is not on the agenda of the board whose 5 year plan sees us stagnating in the Championship for 5 years, if that were to happen I would be devastated as I wouldn't have improved the club at all. My personal 5 year plan looks something like this. Scenario 1 Year 1 - Get into the top half of the Championship Year 2 - Finish at least 3rd and clinch a spot in the playoffs. If we get promoted proceed to Scenario 2, if not continue with Scenario 1. Year 3 - Get promoted to the DBP either through the playoff or as Champions Year 4 - Avoid relegation from the DBP Year 5 - Aim for a mid-table finish and try to go deep into the cup competitions Scenario 2 Year 3 - Avoid relegation from the DBP Year 4 - Aim for a mid-table finish and try to go deep into the cup competitions Year 5 - Qualify for Europe either through winning the Irish Cup, position in DBP or through DBP Europa Conference League playoff HERE WE GO!!!
  14. Hi Everyone, I've started a Let's Play on YouTube for my FM20 career. It's starting out as a Dafuge Challenge, may morph into a British & Irish Steel Challenge, and potentially end up as a straight Journeyman career. First episode (19 min.) is up on YouTube now, with updates scheduled Monday through Friday at 3pm GMT. Playlist Link: Devotion to Promotion Feedback/advice welcome, thanks!
  15. HEFFEM SKIN V2 Hey, I'm happy to present to you the FM20 version of my Neub Skin for FM19. That's very similar, but better. If you see any bugs, report in comments, in PM or on Discord. Features in Heffem Skin - Instant Result button - New manager home panel - New player overview - New club overview - New fixture overview - New match overview - New tactic overview - New staff profile - New human profile - and much more to discover Supported resolutions 1920*1080 : "Heffem Skin V2" - 95% dezoom 1600*900 : "Heffem Skin V2 - 900p" - 95% dezoom 1366*768 : "Heffem Skin V2 - 768p" - 95% dezoom Preview Contact & Donation - PayPal Donation : https://paypal.me/pools/c/8cL7kTNLrH - Twitter : https://twitter.com/Krysler76 - Contact on Discord : Krysler#0067 DOWNLOAD DOWNLOAD LINK How to install Heffem Skin on FM20 - Download the .7z archive and use a tool such as 7-zip for Windows or The Unarchiver for MacOSX to extract the folders. - Move the extracted folders "Heffem Skin V2", "Heffem Skin V2 - 900p" and "Heffem Skin V2 - 768p" to: \Documents\Sports Interactive\Football Manager 2020\skins Create folder "skins" if it doesn't exist already. - Start the game and go to Preferences screen, and then to the Interface tab. You should see "Heffem Skin V2", "Heffem Skin V2 - 900p" and "Heffem Skin V2 - 768p" as option in the skin drop down of the Overview box, choose the one you want. - Use the Clear Cache button, then hit the Confirm button. Credits - TCS by bluestillidie00 - OPZ - Andromeda skin - Wannachup skin - Flut skin - michaeltmurrayuk and Cyrius50 for the mods - GzSkin
  16. Download link: https://www.mediafire.com/file/rx3ep57go442gy6/442_Spazio_di_Controllo.fmf/file Hello All,Big FM and football fan for many years, particularly on the tactics front. By far the most intriguing element of the game for me. I've spent countless hours understanding, research, and applying tactical concepts from here and from real world write-ups to continually improve my knowledge, whilst at the same time building my own tactical philosophy. I've created many tactics over the years in FM, and have done most of what the game has to offer, including long-term LLM saves. However, the tactic that I created in FM 20 for my beloved Milan has been by far the most effective, and it's not even close.What brought me so much joy about this tactic is not just the results, but the fact that it just makes sense from a fundamental standpoint - I am talking about intelligent and cohesive movement, opening up and exploiting of space, defensive cover and balance, and putting players in the best possible positions to succeed. The aim was to not only share the tactic, but also provide a write-up explaining how I built a tactic from the ground up, using concepts related to space, movement, supply, and demand that we should be thinking through. The tactic: a 4-4-2, with a modern twist. My tactical philosophies and how I used it to build the tactic 1. Build-up play: Variability. In short, I want a least three distinct routes to goal. Through the left flank, through the center, and through the right flank. I want each route to goal to be different - so, you'll never see me create a tactic that is symmetric across role and duty combinations on both flanks. I do this primarily to improve consistency of results, and make it harder for the AI to defend against me. When you have the same type of attacks going on in both flanks, it becomes much easier to defend against. Counter with fast wing-play? Sit back and defend. Possession based relying on overloading the central areas? Push up and restrict space. By varying routes to goal, it becomes much harder for the AI to game plan against you. 2. Attacking Philosophy: Attack Space. I believe in creating and exploiting space through the intelligent and cohesive movement of players, in a carefully drawn out manner, rather than a ball-to-feet possession based approach. More Klopp than Pep, if you will. To do this, you need 3 things 1)Players creating space for others to exploit 2)Players making runs into the space created 3)Having the right players in the right positions to supply the players attacking space Creating this requires a careful understanding of the movement of the players, who they function with each other, and how it affects the overall balance of the team. This is reflected by horizontal and vertical depth of players. 3. Defensive Philosophy: Zonal High-Block with horizontal and vertical compactness. As a Milan fan, Sacchi's high-pressing zonal 4-4-2 was certainly an inspiration for this tactic. In FM, I have used a control setting, with much higher defensive line and standard LOE (to create vertical compactness), and slightly narrower defensive shape (horizontal compactness. This is coupled with more urgent pressing (but not much more), to put pressure on the ball-carrier without being pulled out of shape. Tighter marking has not been used because this is a zonal press that utilizes the offside trap, and man marking goes against this concept. I have also not ticked counter-press, as I want this to be used situationally, and not at every opportunity - Sacchi's team sometimes retreated to position and sometimes did a "fake press" to make opponents move towards a certain part of the pitch - counter press wasn't used always. The offside trap is the final tool to aid the compact high block philosophy. Building the 4-4-2 1. I decided early on that I wanted to employ a Wide Playmaker, and build the tactic around him. To do this, I needed a few key elements to work out: 1)Create space for the WP to operate in 2)Provide enough runners off the ball, from different starting points and in different directions, to give him enough passing options. With the wide playmaker cutting inside, I knew I needed an attacking full-back to take advantage of the space he was vacating on the flank, and also to provide a threat out-wide. An attacking full-back was the ideal choice here; they work beautifully together, each creating space for the other to exploit. 2. With a wide playmaker and an overlapping attacking full-back on one flank, I knew I wanted a different route of attacking play on the left. The obvious and stable choice here was a winger supported by a less attacking fullback, to maintain balance in the team. A winger attack and full back support was the sensible option. Again, I was looking to balance support and attack duties on both flanks, and create variability in my play. 3. CM Pairing - this was key to get right. The RCM needed to do 2 things 1)Cover for the attacking full-back and 2)Combine effectively with the WP. A defend duty midfielder was the clear choice here. Firstly, he can cover for the marauding RB, and secondly and more importantly, he wouldn't step on the shoes of the WP, who likes to take up narrow, central positions. A support duty CM wouldn't give the WP enough space to operate in. I decided to go with the CM-d which is a balanced option. the RCM, WP and FB all function beautifully together, creating overlapping triangles that are very hard to track. For the other CM, I knew I needed a support role (from the pairs and combinations guide, so I went for a CM-s, although other support duties should work quite well also. His job was to 1)balance the central midfield 2)link up with the wingers and strikers. I wanted a fairly solid role without much movement (B2B/Mezzala ruled out), as this would leave his midfield partner alone to do the defending). 4. Striker Pairing: It was key to have one support and one attack duty striker, the question was which duty on which side. After some thought, I decided to go for the attack striker on the right slot, and the support striker on the left slot. The reasons, again, are related to creating and exploiting space. 1)The attack striker would push up, giving the WP plenty of space to operate in, and also making runs which the WP can feed 2)The support striker can drop deeper, and play in the onrushing winger on the left, or his attack duty strike partner. I decided to go with a standard DLF (s) and an AF (a) here. In essence, almost all of the players in the team have been deployed to help create space for teammates playing next to them and/or provide passing opportunities by making runs. For example, the RCM, RB and RCF are all designed to to get the best out of the WP. The whole system works as one.In short, I have built the tactic around the WP. In possession, he has 4 passing options: 1) Cross-field ball to the attacking winger2) Ball down the channel for the attack duty striker3) Overlapping ball to the fullback4) Safe pass to one of the CMs. Putting it all together: Whilst I undoubtedly have a world class team, this is a tactic that I expect to work well across all levels, which is why I wanted to share it and get your feedback. The reasoning is that, from a standpoint of fundamentals, it just makes a lot of sense and works well:1. 3 players making attacking runs, all from different stata (Demand)2. Each attacking player has at least 2 support/defend duty players to feed them (Supply)3. No one is running into each others' toes; everyone's movement is designed to give each other space to operate in4. Balanced defensive philosophy without any major weaknesses (save for the space between attack and defense)5. Large variability in play - Standard wing play on the left, midfield overloads and overlapping play down the right, and two strikers supporting each other in the center Sample results are below - I have been continuously tweaking the tactic since FM 19, but I can say with confidence that it works well and provides incredibly beautiful football. This is not an exploit tactic, it is not meant to break the match engine; instead, it is meant to help you tailor your squad towards a very measured and well-defined style of play which should bring enjoyment to long term saves, particularly in terms of squad building. Required player attributes/PPMs Note: The information below (including footedness) is based on the above screenshots. However, you could easily use a mirror image of the tactic instead with opposite footedness, if your players are better suited.GK: Nothing specificCB: In addition to normal key CB stats, good teamwork stat is key for an effective offside trap. If you have a good passing CB he can be BPD on the winger side. RB: Attacking RB with good work rate, passing, and crossing. PPM - Get forward when possibleLB: Defensive LB with a focus on good passing stats as he will get the ball a lot. Get further forward PPM should be avoided like the plague. CMs: Both CMs absolutely must be all rounded with high work rate (15+). This is the best way to make the 2 man mid work. In addition, the CM(s) will benefit from vision, flair, passing, and long shots to make an attacking contribution. The CM (d) will be more of a defensive player, while the CM (S) will be better at passing, vision, long shots etc. The CM(s) should have 13+ in marking/tackling/positioning as well - don't try to force an advanced playmaker into this role; he must be a work horse. I tend to get tall players if possible in all positions as well. ML: Left footed winger with crossing, dribbling, and finishing (he will find himself in goal scoring positions reasonably often) - height/heading is a bonus. MR: Left footed play maker. PPMs - Dictates tempo, tries killer balls often, cuts inside from right wingLeft striker: Support duty striker, with good balance and strength, in addition to finishing, first touch, and creativity attributes. Right footed player preferred. PPM - comes deep to get ball, plays one twos, tries killer balls often. Beats offside trap to be avoided for this role. Right striker: Right footed player required, no exceptions. He is the star of your team - I can't stress this enough, but a tall striker makes a massive difference. Look for someone with 15+ jumping if you can, and good all round AF stats (based on the level which you play). One of the hardest positions to fill as regen strikers all tend to be short. Overall there are quite a few requirements for the tactic to work - you want to build towards the right kind of players. This means that you will need to pass up on many high PA players who don't fit the tactic (example - short strikers, wrong footed number 10s) etc - but this adds to the fun of the long game, and creates a devastating tactic once you bring the right players in. This isn't a tactic that you can expect to automatically get to work well without the right types of players, compared to say a 352 or 4231 which typically has less requirements. Quite a few players had tried this tactic on FM 19 and results were good across varying skill levels of teams. If you want a good balanced tactic that produces beautiful, penetrating football, it might be worth giving this a go. PS - based on your players, you could also go for the inverted tactic (footedness/roles would be a mirror image of the tactic above) - left footed strikers, right footed winger and playmaker, etc. EDIT: Shut-up shop 4-1-4-1 tactic also added (can play using the same squad as the 4-4-2): https://www.mediafire.com/file/4f0mb8ccawi9mhl/4-1-4-1.fmf/file
  17. [FM20] Derby County - Why manage the Rams? / How are you getting on? I thought I'd start a thread to provide reasons why you might consider managing Derby County for a save on FM20. As a headline, Derby County will make an interesting save for any FM manager interested in: * A fun, challenging save * Bringing the glory days back * Youth challenge * Managing a Super Star Let's take each one in turn. *** A fun, challenging save *** Derby County play in the Championship (Tier 2) of English Football and the 2019/20 season will be the 12th outside the Premier League for the Rams. In recent seasons, Derby County have gone close to a return to the promised land, finishing in the play-off places four times in the last six seasons, ultimately losing in the Play-off Final twice during that time - last season 2018/19 and also in 2013/14. Can you be the manager to lead Derby County back to the Premier League? In real-life, as of Monday 18th November 2019, the Rams sit 16th in the Championship League Table, seven points off the play-offs and eight points above the relegation zone. With Phillip Cocu taking over from Frank Lampard as manager late in the summer, Derby County are very much a football club in transition in 2019/20, and that has been seen in the results and with Cocu looking to continue the work Lampard started by lowering the average age of the playing squad. Gone are three loan players who were key players in Derby's success last season - Mason Mount and Fikayo Tomori, who have both not only established themselves in Chelsea's first-team, but in the England Senior squad as well; whilst Harry Wilson was already a full Wales international and he's now playing for AFC Bournemouth on loan from Liverpool. Those three loanees, now established Premier League players, were always going to be incredibly difficult to replace in terms of quality and the replacement loan players the Rams have brought in this season are not of the same quality. The squad you'll manage, if you choose a Derby County save, are very much of a muchness, lacking the star quality the Rams had last season (see the Managing a Super Star section) but with an impressive number of youth players coming through (see the Youth Challenge section). *** Bringing the glory days back *** Even as a life-long Rams fan, I'll admit Derby County aren't the biggest of sleeping giants out there, but I still think they fall into the category of bringing the glory days back. One of the 12 founder members of the Football League in 1888, Derby County were twice crowned Football League Champions by winning the old First Division in 1971/72 (managed by Brian Clough) and 1975/76 (Dave Mackay). During the 1970s, the Rams competed in major European competitions in four separate seasons, reaching the European Cup semi-finals in 1972/73 (Brian Clough). Derby County won the F.A. Cup in 1946 (Stuart McMillan). Derby County rank 15th for most seasons playing in the English top-flight all-time and 16th in most points won in the English top-flight all-time. Can you be the manager to bring the glory days back to Derby County? *** Youth challenge *** For those of you who love a Youth Challenge, Derby County have some very good young players breaking through. Derby County U23s are currently 2nd in the U23 Premier Division 1, one of only two Championship sides competing in the top-flight U23 league. The Rams U23s will compete in the Premier League International Cup this season. At U18 level, Derby County were crowned National Champions last season (2018/19) after winning the U18 Division 1 North and then going on to defeat the U18 Division 1 South Champions Arsenal in the final, qualifying as England's domestic league representatives in the UEFA Youth League for this season. In 2018/19, Jayden Bogle (18) broke into the first-team and established himself as the regular right-back. Also breaking through into the first-team squad and making their debuts recently are: Max Bird (18), Lee Buchanan (18), Jason Knight (18), Jayden Mitchell-Lawson (19), Louie Sibley (17) and Morgan Whittaker (18). Young goalkeeper, Henrich Ravas (21) also made the first-team bench last season. At international level, Krystian Bielik (21) made his full debut for Poland this season. Youth internationals include Jayden Bogle (England), Lee Buchanan (England), Jaden Charles (Ireland), Festy Ebosole (Ireland), Harry Halwax (Ireland), Jason Knight (Ireland), Henrich Ravas (Slovakia), Louie Sibley (England), Morgan Whittaker (England). If you like a Youth Challenge, or enjoy developing young players, then Derby County have a number of young players with potential for you to take under your wing. *** Managing a Super Star *** And, as if the above isn't enough to whet your appetite, in January 2020 Wayne Rooney, England's all-time record goal scorer, joins Derby County as player-coach. -- If you decide to manage Derby County on FM20, I hope you have an enjoyble, fun save. Let us know how you get on. Good luck 🍀 ! P.S. @Tee2 is writing a fantastic Blog about his current FM20 Derby County save which you can find here: http://greyhairedgamer.co.uk/wp/derby-chapters/
  18. MRT90 BRAZIL - FM20 Featuring: National First Division National Second Division National Third Division National Fourth Division (qualification via State Championships) State Championships (all divisions) Brazilian Supercup Brazilian Cup Northeastern Cup Green Cup State cups Subscribe to download and have automatic access to future updates: https://steamcommunity.com/sharedfiles/filedetails/?id=2070652116 Did you like it? Donate to help us improve our work
  19. Introduction 2019 has already been a big year for Tottenham. They moved into there new state of the art 62,214 capacity Tottenham Hotspur Stadium, they reached there first UEFA Champions League final where they finished Runners Up to Liverpool. Off the field they also have signed some players for the first time in 18 months. The foundations are now in place and even Mauricio Potchettino has said that the club needs to start a new chapter. Are you the man or woman to do this on FM20? Facilities * Training Ground - State of the Art * Youth Facilities - State of the Art * Data Analysis Facilities - State of the Art * Junior Coaching - Good * Junior Recruitment - Good Board Expectations The Squad * I have kept the previous screenshots from the original starting DB in the spoiler for those who may wish to compare the stats after the 20.3 patch. Goalkeepers: #1 - Hugo Lloris (Captain) #22 - Paulo Gazzaniga #13 - Michel Vorm #41 Alfie Whiteman Defenders: #4 - Toby Alderweireld #5 - Jan Vertonghen #6 - Davinson Sanchez #19 - Ryan Sessegnon #21 - Juan Foyth #24 - Serge Aurier #33 - Ben Davies #39 - Japhet Tanganga Midfielders: #8 - Harry Winks #12 - Victor Wanyama #15 - Eric Dier #17 - Moussa Sissoko #18 - Giovani Lo Celso #20 - Dele Alli #30 - Gedson Fernandes #28 - Tanguy N'Dombele #29 - Oliver Skipp Forwards: #7 - Heung-Min Son #10 - Harry Kane (Vice Captain) #11 - Erik Lamela #23 - Steven Bergwijn #27 - Lucas Moura #52 - Troy Parrott #TBC - Jack Clarke - Out on Loan Squad Notes: Jan Vertonghen's contract expires at the end of the first season, so you will need to decide on keeping him or to sell him. There is a severe lack of depth in a few positions, most notably Right Back and Striker. Sessegnon's defensive stats are not great to use him at Left Back so you may need some cover here. You can make Gedson Fernandes Loan permanent for £56m. Danny Rose, Kyle Walker-Peters head up a list of players currently out on loan during the first season. None of them are really good enough long term so I would advise selling them upon there return. There are some good young players with decent potential in the squad with the likes of Sessegnon (19), Sanchez (23), Foyth (21), Winks (23), N'Dombele (22), Skipp (18), Dele (23), Lo Celso (23), Parrott (17). You also have Jack Clarke who is on loan at Leeds United in the 19/20 season. For the 20.3 patch, Dennis Cirkin has received an upgrade so keep an eye on him in your development centre, he can play LB. You also have Harvey White and Jamie Bowden who can sometimes develop into decent midfield options but will most likely be nothing more than backup / rotation players but they will be valuable club trained players for European registrations. Supporter Expectations Tottenham have not won a trophy since the 2008 Carabao Cup and this is something that the supporters do not feel happy about. They have lost 8 FA Cup Semi-Finals in a row since 1993. They reached there maiden UEFA Champions League final but lost out to Liverpool. They last won the league in 1961 and in the Premier League Era there highest league position has been 2nd (2016/2017 season). Can you be the man to finally lead them to some long awaited success?
  20. The original post is from fmrensie.net. The fact there are many issues within set pieces in the Football Manager for consecutive years, can’t stop me to create something I enjoy watching. And it’s also effective. This time, it’s the Near Post Corner Kick Routine. I used the 3-5-2 formation during my FM20 Beta version saves with Augsburg and Reading. And I wanted to take advantage of three central defenders. That’s why all of them are here in the three most key roles. Lurk at Near Post, Attack Near Post and Go Forward. When you hit the jackpot I’m sure all of us know that feeling when you are trying to create and develop something within this game. Your own formation or playing style, some training schedules or individual training system. And we all know that feeling when you are able to say “Yes, it works, that’s beautiful.“ I have to say I enjoy this feeling the most within set pieces. It was the same in FM20 with this routine. My most favourite routine in FM19 was with 6 Yard Box delivery. So I tried it in FM20 again. I also tried the Far Post routine delivery as it’s very successful in the third FM edition in a row, not only corners but also free kicks. But I wanted to create something I know it’s not overpowered or exploited. And when my central defender Matt Miazga (during the one season-long save with Reading) scored 4 goals in 5 matches and won player of the month award, I knew I created something very good. At the end of the season, this American central defender had 12 goals and 10 of them were from this routine. And he was the third best goalscorer of the team, just straight behind both main strikers. Key attributes + check player roles because of bug My aim is not to score goals from corners every match. My aim is not to cheat this game because I know how to do it within set pieces and the bugs in the game. Your set pieces routines can reset time from time due to bugs in the game. Your taker can be moved to a different role because you rotated squad or your main taker was drunk and he couldn’t play. Your routines can be changed despite you did nothing except the changes in the line-up because “it’s in the game”. I was the same as most of the others in the past – I created the routine, I selected the taker(s) and that’s it. The more and more I play this game and there are less and fewer improvements within set piece creator I rather check routines before every game. Same as if taker(s) are right. Because I will rather have my own corner set-up with takers I want than to let the game exploit it because of the wrong positioning of some players and the inability of the opponent to defend my players. You can spot the obvious bug when you, for example, rotate the squad, your main taker is out of the line-up and the slot for the taker is empty in the set-piece creator. It was MC for example. But in the same time, the MC player in the rotated squad is at the half-line and he still is tick as “TK” but without specific instructions. This leads to the situtation when a random player takes the corner delivery and the player with “TK” is unmarked and he can do what he wants. It was reported many times on SI Forum, same as other bugs within set pieces, but it wasn’t fixed so far. You can take it as your advantage but I don’t want. I will rather check it before every match and set it up for every match. Same as my main priority for every set piece routine will always be to select the right players for the right roles. Near Post Flick On It was renamed but the thinking behind the role is the same. The former Near Post Flick On role is now Lurk at Near Post. The positioning is the same as before the rename and players act the same as well so the rename is the only change. The main aim is the same as with the goals above – to aim cross at the near post but the main change is that player in the Attack Near Post doesn’t attack the ball as the player with Lurk at Near Post is more active and trying to chase the ball. He has two options – he can flick on the ball to someone other or he can finish it by himself. In this case, he perfectly found Munteanu at far post and our striker scored. And that’s why to use Attack Far Post role despite your corner delivery is to the near post. Outswinging vs. Inswinging delivery I tried to test what it is more effective and what is more useful from the left or the right side of the pitch but as it stands I can only say it’s more or less a coincidence and in my eyes, it doesn’t matter if your delivery aim is outswinging or inswinging. I spotted maybe only one thing – if the corner delivery is outswinging there is a bigger chance player with Attack Near Post will hit the ball. But that could be only a coincidence as I said because I had no corner delivery experts in these two saves. None of the players had Corners attribute higher than 13 but the routine worked very well in overall. There are some goals with this, enjoy…
  21. EVERTON FOOTBALL CLUB Introduction - Why play as Everton?:- Why play as the blue side of Liverpool? Because you want to usurp the Reds as the top Liverpudlian team in the Premier League. In real life the Toffees are languishing down near the bottom of the table with current manager Marco Silva under a lot of pressure with many people expecting him to be on his way out the door. Much life in real life, Everton often underperform in FM20. With a decent squad to build on, albeit with some players that need to be moved on, Everton are a team that have always just been "there" and not quite good enough to crack the top 6 of the Premier League. History:- Everton's history is rich with the club being founded in 1878. They currently hold the record for competing in the top division of English football an incredible 116 season, only missing out 4 times since The Football League was created in 1888. The team has a long and storied rivalry with Liverpool with the clashes against the Reds known as the Merseyside Derby. The club hasn't won any silverware since 1995 when they won the FA Cup and the FA Charity Shield. Everton have won the league a total of 10 times (9 First Division titles and 1 Second Division title) with their most recent being in the 1986/1987 season. Everton are a club with a rich history with their most notable managers being Howard Kendall, who led them to their Division 1 wins in the 80's, and in more recent times David Moyes who led the side from 2002 until 2013 when he departed for a stint at Manchester United that would only last 10 months before his sacking after he replaced football royalty Sir Alex Ferguson. Since Moyes left the club the team has dropped down the Premier League table to become a mid-table club finishing as low as 11th. Prior to this the club was often up amongst the big dogs of the Premier League including a 4th place finish in 2004/2005. Flash-forward into the present and the club are currently sitting near the bottom of the Premier League. Having lost the likes of Romelu Lukaku, Ademola Lookman, and Idrissa Gueye in the recent transfer history, the club is struggling despite several big name signings. In fact, Everton spent a whopping £111M in the off-season to bring in the likes of Alex Iwobi, Fabian Delph, Jean-Philippe Gbamin, Moise Kean and André Gomes with French right-back Djibril Sidibé also joining on loan. It is this underperformance after large investment that sees Marco Silva currently hanging on to his job by a thread. - Everton Football Club 2019/2020 Season:- Home Ground: Goodison Park (Capacity: 39,572) Training Facilities: Finch Farm, Liverpool -Suberb training facilities -Superb data analysis facilities -Superb youth facilities -Good academy coaching -Excellent youth recruitment Media Prediction: 7th Transfer Budget: £10M Wage Budget: £2,344,184 p/w (£101K p/w available) Season Thoughts:- The club has several requirements to fulfil. Firstly it desires to build a new stadium in the next 5 years, which they will handle themselves. Next they require you to work within the wage budget, which is fair enough as it is fairly hefty for a team that has no European football. You are required to finish in the top half of the Premier League this season and at the end of the 2020/2021 season you are required to be recognised as the 'best of the rest'. Beyond that they expect you to continue being recognised as the 'best of the rest'. The board desires that you play entertaining football and for you to reach the Fifth Round of the FA Cup, both things seem doable at first glance. They would like it if you reached the Fourth Round of the Carabao Cup, however this is not as important. As you can see their long term ambitions are not really too farfetched. They basically want the team to rise back to where they were under David Moyes. But this is FM, we can do better than that. -
  22. I would like to know what people love in football and how they would like to see FM improving in future. Thanks for sharing! Choose only 3 choices thanks!
  23. Meet Sanchez Asambani, a young man from Tijuana, Mexico who has decided to go on a footballing odyssey in Europe with the aim of reaching the top of the footballing world Unfortunately Sanchez is not a wise man, or a man with any natural talent as a manager. But he has decided that he is the man to reach the pinnacle of European football, armed only with his trusty map of Europe, a copy of Rothman's 1992, and a battered second hand Panini sticker album from USE '94, containing only 17 lonely stickers. His view is that football can't have changed much in his lifetime, so he should be okay with this.
  24. The original post is from fmrensie.net. My latest experience with international management was when I played the Football Manager 2018 within my save in Hungary when I managed the youth team but also the senior national team. I decided to try it again after one year break and managing the only club in FM19. But this time, not the club & country together. Only the nation itself. the experience with the international management in FM20. I was not sure if to write like the new post or just place it to the SI Forum to the bugs section. The reason? I found many things I would consider as bugs. Or just stupid misplaced mistakes. To be honest, I don’t know how to call some of these things. I would expect many things the same when you’re the club & country manager or head coach. Some of the things are really weird. Negatives, bugs or just stupid mistakes? From unknown reason, all matchday responsibilities were assigned to the fitness coach instead of U23/U20 manager or assistant manager. The same happened within Tactics responsibilities like 'Provides team selection advice' or 'Provides opposition instructions'. Despite we played 6 matches together within the Gold Cup 2029, there is no feedback from the national board as it suggests 'No matches played yet'. And they are 'Looking forward to seeing the team perform on the pitch'. On the other hand, they are satisfied with the tactics... Other things that I wanted to edit were subjects and people to follow within the News + Social. I added Extensive content level for Mexico and I added North America to Regions. I also wanted to edit/reduce the amount of shortlists but it's impossible to work with it as it doesn't react on every place. The last-mentioned thing was due to the fact I was constantly receiving reports about players I wanted to scout once. But mainly - there is a no option to see, check or edit your shortlists when you are the national team coach and you visit the Scouting Centre. Or am I blind? But simply, you would need to become a club manager again to be able to edit your shortlists. Or just delete them. Data analyst, please? On the other hand, I still can delete players from the shortlist(s). It's enough to find some player (usually highlighted with some colour, orange in my save) and you know he is in your shortlist(s). Just hit the right mouse button -> Lists -> Remove from Shortlist. If you make it again, the shortlist option is not here again. You can't hire Chief Data Analyst or just Data Analyst to your scouting department, only scouts. That means you don't have pre-match analyst report. You are not able to check even your own team thanks to the analyst report in the team report screen. The fact you can't have data analyst within your national team staff also means you will see your and your opponent's player roles after 10-15 minutes of the match after the analysis same as within the club management. But they won't be accurate and it can also lead to the stupid thing like Mezzala in the middle of the flat midfield. The limmited options for placing advert to sign some staff. If I will get used to the fact I can't have a data analyst, I would like to place at least my scout to make opponent's analyst report. But you can't do it in the Responsibilities, only within the Set new assignments in the Scouting Centre. It would be probably useful to sign scout with also good Presenting Data attribute as "The ability of a Data Analyst to present their data in an efficient and easily digestible manner to the manager and to the Players". On the other hand, the fact you can't sign a data analyst doesn't mean you can't have Analyst Priorities within assignments... Missing the training I miss one other thing connected to Staff. If you're the club manager, you open the Club Vision screen and you can see how many coaches/scouts/physios etc. you have allowed and how many of them you currently have. There is no information like this when you are the national team manager. The Mexican national team consisted only from the assistant manager, coach and fitness coach. I offered the job to the new goalkeeping coach, four overall coaches, head physio, three scouts and I was able to continue to sign more and more. When I wanted to add the fifth coach, there was a note about I already have enough staff in this position. But it would be nice to have it somewhere in the nation info for example. Same as you can see the limits when you are the club manager. The fact there is no training option when you're the national team manager, you can't manually rest the players between the matches. For example during the World Cup... National Pool Reports view I also found a very weird another thing when I created a custom staff view for my coaches. It includes the Number of training categories assigned to. I as the manager have 10 categories. The rest of the coaches have 0. There is no training available for the national teams... I would say I'm not the only one who is missing training as the national team manager. I don't say the full training version from the club management is needed. No. I think it would great if there would be some pre-match sessions available, same as the set pieces sessions as they should have some pre-match effect. I got used to visiting the National Pool Reports screen quite often to see how players in the National Pool performed recently. The general view of this screen includes 8 columns including the squad, team, score, opposition, date, minutes played, goals and the average rating. It would be great to be able to make the custom view here to include more stats and more details. You are able to see some more stats on the right side of the screen when you click to the specific line but still not all that I would like to see on the first/second sight. Home friendlies in a different country One of the weirdest thing within this national team save was when I set five friendly matches before the World Cup 2030. Home competitive matches within WC qualification are played at Estadio Azteca (Club América). I set all 5 pre-Wordl Cup friendlies to be played at home. All of them are scheduled in the USA - Salt Lake, Pasadena, Denver, Washington and Chicago. (It's reported here) Scouting Centre/Recommendations This is probably one of the most stupid things I saw during my national team management period. I didn't spot it at the beginning but I found it after several in-game months after I signed Pierre Aubame as my main scout and gave him the responsibility to assign national team scouts. And it started. The scouting centre was full of Argentinian, Venezuelan, Peruvian and other nationalities. (I mention the possibility to convince the player to play for your country below but that's not this case). The example: 8 players recommended in the scouting centre, three of them were with Mexican nationality, five of them were Argentinian, Venezuelan, Peruvian, Argentinian and... Serbian. None of these players had the second nationality (Mexican) or even the possibility to gain the Mexican passport to play for the country. Only one of these players were in the Mexican club, 600 days remained to him to gain nationality. In the picture below, you have "Scouted players not in squad" part. There are 9 players, only TWO of them are Mexican. This really is a frustrating part of the national team management in the Football Manager. The only way how to stop these recommendations is to cancel all assignments, take the responsibility back or tick the "don't receive" option within the recommendations filter. But what's the point to have it here? Things like this are the top bull***** and it puts me off to play it. A couple of weeks later - players from the current national team were included in the scouting centre. The same stupid thing as in FM18 when I wrote about it... Positives? If I liked something it has to be the option to convince some player to play for your country. It was Tomás Belmonte in our case. This 31-year-old experienced Argentinian midfielder never received Argentina call up and he became available to play for Mexico after 7 years with Monterrey. I decided to try it and he accepted the offer immediately. Despite I had no problem with both central midfield roles, it was a great boost to have such a good and experienced player available. It was midway through the Gold Cup so he was not able to play for us in this tournament. But I called him up for next month's World Cup qualifying matches and he was also one of the key players during the World Cup 2030. The conservative approach I'm quite a conservative player in terms of squad changes, massive incoming and outgoing transfers or some big squad overhaul. I was always happy to have around 10-12 players for 7-10 seasons and just to be able to add new young blood. That means it's not hard to be the national coach because you don't play as many matches as with the club and if your key & standout players are injury-free, you don't have to change too much. There are two possible approaches in my eyes. You can select your starting XI and play with these players, when they are not injured, for many years if they are still good enough. I could imagine having 85% of my starting XI same for the whole time with the Mexican national team as there were a lot of young players. The eldest one was 31 when I took over the national team. The second option is to keep, for example, four or five players as the main core of the squad and the rest will be different for every international break. I can't imagine to have it like this and I didn't try it. I rather am the first option-type of the manager. The way I have most of the squad together and just replace the injured or out of form players, it's more comfortable for me. The above is also the reason why I didn't use too many different players. 90% of the squad was the same for all the years. *It would be great to have something like "The number of players used" stat in the game.* I love this game for many years but. One thing is that this post and writing it during one in-game year with the national team completely killed my intention to play this game for more time. I'm really happy I wrote it as my last post of FM20 because if I would experienced it and wrote it earlier, this save would end very early. There are too many stupid things and when I saw them (and wrote about them) I just sat before the laptop with the open mouth and what the fu*k? How is it even possible?
  25. Hola folks! It's been a long while since I last tried my hand at editing but have been sucked back in recently! lol HISTORY/THE LONG-WINDED SPEECH... Whenever I play FM, I'm never truly happy with player stats and other little niggles (I blame the OCD ), so I've decided to start up an 'ongoing update' of sorts where I will be updating player and manager stats, CA, PA, positions, etc. I have full admiration and respect for the scouts that work on FM and no disrespect is intended with this project; it's just an alternative that I plan on rolling out weekly (hopefully! lol), to give the community more regular updates, a different game database and that can also hopefully be influenced with input from the community itself. So I've waffled on long enough... WHAT'S IN THE UPDATE EACH WEEK? The ONLY update with regular player and staff updating! - attributes, CA, PA, positions, etc. Relationships - Managers fall out with a player? Friendships forming off the pitch? Staff leave a club under less than mutual circumstances? you'll see the fallout in the next update! Players' mental attributes - a player has a burst of form, a brush with the law off the pitch, a sudden transfer request or a drop in consistency, for example, will all be addressed in player stats! Teams - club rep, stadiums, correct names, new kits, etc.. Juventus FC added in, replacing 'Zebre'! Leagues - All of the promtions and relations and tournament/cup winers for the 19/20 season updated as and when results come in and correct/more accurate league/cup names added! Injuries - added/removed as and when they happen! New players/youth/wonderkids = added if/when they happen! 20/21 Season Kits - all of the kits for next season edited in! Current version/Installation: Download the .fmf file from the link below. Copy/paste the file into your 'Documents > Sports Interactive > Football Manager 2020 > editor data' folder When you start a new game, select '20.4.0 Update' database in the top right Select the 'MorrisseyMuse Stat Updates option under 'File' section, if not already ticked. Enjoy! I'm ecstatic to finally announce the release of a 'pre-alpha'/test build today! This will be the only test version; if no glaring issues are found with the database then I'll continue with official releases from next week. Any and all feedback is greatly appreciated! any stats you don't agree with, please post your feedback here! And above all else, now more than ever, I hope you enjoy! LInk (4th October 2020): http://www.mediafire.com/file/79ordx1grp2t94h/MorrisseyMuse_Stat_Updates.fmf/file
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