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Hi all, This seems to be the biggest problem I face in FM20 whenever I play. Absolutely great starts to the season. Then Come December/January ... absolute collapse ! I then proceed to deleting the tactic and creating a new one only to fail over and over and over .... delete save .... that's how it works. NOW I am trying to go from the lower leagues as a manager to manage in the Prem or else where. However, back to my issue. How do I adjust / adapt / change my formation that works (we don' score enough) to match what I will face in the league. Which inevitably will probably be more compact teams (I guess ?) Any words of advice will be so so helpful.
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Hello everyone! This is going to be my first post on this forum so I'll give a little context before I get to my question. I didn't really know where I would have to put this kind of post so I'm putting in here in general. Recently I picked up FM19 after being away from the game for a loooong time. I think the last version I've played before 19 is 14/15 years ago. What attracts me in this game is squad building, scouting, player development and.. winning lots of trophies of course My choice for Ajax shouldn't be too hard to understand with that in mind, and I support the club irl as well so there's that There's a lot to (re)learn for me in this game. So I've been educating myself with reading material from this very forum (especially @herne79 's posts) and the Youtube videos from @Rashidi. They are both such helpful sources! Now things are going well after a bad season start. Recently we beat Feyenoord at home 1-0 and PSV away 0-2. European games are still hard for us but we managed to beat Marseille 2-3 in Stade Orange Velodrome in the Europe League group stage. I already have a firm grip on the whole club, signed some great scouts and coaches (Dennis Bergkamp among others and eyeballing Marco van Basten as assistant manager right now), kicked out lots of youth players who were stealing game time from my future stars and signed my first young player (image below) while sitting patiently on my remaining 11M transfer budget for when the good scout reports come in. I'm still struggling with tactics a bit, but we'll get there eventually. (Just check out the PPMs on that guy. He's just 17 ) Now my question is about feedback in the game, because I'd like to learn more about that aspect of the simulator. I think the statistics the game gives me can teach me a lot about my tactic and my choices and what effect they have on the game. So I've been taking a closer look at the analysis tools and found something I don't have a clue what it means. This here below is a snippet from the after game review. I know the 'struggling for possession in opposition's half' can also mean you are just camping there a lot and trying to tiki taka the ball into the goal (preferably through the keeper's legs). But I also saw this one. It says 'Ekkelenkamp has been a poor influence on overall attacking play'. I'm trying to develop him into a shadow striker and he played there this game as well. And although I love the contextual feedback the game gives (I'm a very linguistic minded guy) I didn't understand this one. Because when I took a closer look at Ekkelenkamp's performance in the game, I saw he made 6 out of 11 key passes, received and completed the most passes and was the creator of 1 out of 2,5 clear cut chances. So how can he not be considered an important part of the attack in this match? Is it just because he made no assists and/or goals while on attack duty? So that was my first post. I had a feeling it would be nice to start with a question so that's what I did: what stats do you find to be important in learning about the performance of your tactics and players? And what does this contextual team analysis thing I got mean exactly? And should I worry about it?
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As ever, we'd love to hear your thoughts and first impressions of Football Manager Mobile 2018! All feedback and initial impressions can go in here, but do post any bugs in the bugs forum: Here As there have been big changes with both the database and tactics, we have a couple of separate feedback threads for those: Database: Here Tactics: Here We really hope you enjoy the game as much as we've enjoyed making it - and we look forward to hearing how you get on!
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We've implemented a totally new database system for Football Manager Mobile 2018, and we look forward to hearing what you think of it! Any surprises you've found, any missing players noticed, any suggestions for improvement. And, of course, how are you enjoying having up to twice the number of players? Let us know here.
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So, we've revamped tactics. There's a lot more you can do, and a lot more the AI can do as well. Let us know what works for you, what doesn't. What's too effective and what we can improve. Is the game too easy or too hard? We've got lots of tweaking ahead I'm sure and want as much info as we can get...