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Found 8 results

  1. pkm attached. Colchester v Chelsea Under 23s.pkm 65:24 - keeper doesn't attempt to save Conor Gallagher's shot, despite it being right next to him and from some distance Colchester 3-3 Chelsea Under 23s (Colchester win 5 - 4 on penalties) - Match Highlights.ogv
  2. As you can see in the video, the engine disallowed a goal because the player who didn't receive the pass was offside Football Manager 2019 05_02_2019 19_57_08_Trim.mp4
  3. I've played through half a season and tested different styles. It seems to me that most of the assists this year come from crosses, just like FM18. Whether it is central players drifting wide to put a ball in, an inside forward/winger cross, or a full back, every time. That and set pieces really seem to be working for me. I'd say 70-80% of assists so far come from crosses. I have seen screenshots from other players suggesting the same thing. I'd like to hear other players feedback before posting/moving to bugs.
  4. Does Switch version have bug in match engine? I have both PC & ipad version and do not have this issue. The last time I had this experience was with FM16 (worse of all) then FM17 (but was fixed within a week with patch). FM18 PC & iPad was perfect for me - balanced and not much issue. Tactics: I only switch between 1 or 2 tactics per season (typically just positioning of the Midfielder; either CM or DM position) I buy the players according to the roles I want to play (to ensure those player best fit my system) I adjust the instructions only when necessary in game (not randomly changing from time to time). Players Attack - Sanchez, Dybala, Bale Midfield - Pogba, Matic, Sergei Mili.. Defence - Raphael, Bailley, Dier, Pierra Goalkeeper - De Gea Problem: Winning 5 games & losing 5 games consecutively randomly almost like a pattern. Opponent scoring almost all from far post crossing regardless of big or small teams. Inconsistency in players & team performance throughout 3 seasons. Midfielder cannot hold and losing possession like crazy or just standing like dummy. Attack missing open goals or looks like panic with stupid pass or shoot - how is it possible to miss at 3 on 1 with goalkeeper so many times in 1 match??? Even with the players I have, I feels like playing the 21 Squad in Premier League.... ADVISE???
  5. Hello everyone, I don't know if this is the right topic, but when I play 3D, from the 4th game onwards players and some field structures started to be black ( see the picture ). Everything else is fine for now.
  6. I would like to see the option to create tactical overlays on the 2D match engine screens either during play or the post-match replay, in order to review team shape, player positioning and positional relationships. I'd like it so we could click select two or more players during a match and then the ME will draw a circle around them and a solid line linking them together, thus as they move the line shows how they move in relationship to each other. This would help us evaluate distance between players, passing triangles and rhombuses, player performance etc. I would also like have the option to enable a zonal grid on the field to mark out individual zones to see how play is occuring in that zone, or enable a backline marker that follows the backline as they move back and forwards to evaluate their positioning. I find this would give us better range tools to analyse play as we see the match in front of us. I often see real life game analysis sites use such overlays when reviewing games and it seems like a natural progression to include such options in FM.
  7. Whether it is through the FM Editor or something else, I would love SI to open the game up more for modding the actual game engine, ranging from things like how the scouting and attribute discovery process works, transfers, the AI, potential ability, etc. I know it's a stretch to open up the game to customization that much, but maybe there is a middle ground to that SI can leverage the community a bit more to fix certain issues that consistently come up. What do you think?
  8. Firstly, the game takes a really long time to launch, with me regularly waiting around 5 minutes. Also, I've noticed that the UI is really unresponsive when I'm playing the game. For example it would take a couple of seconds to respond to touches. I confirmed this is not a system issue by enabling "show touches" in developer options. In addition, the enhanced match engine stutters a lot when showing the match view. I'm wondering whether this is normal, or can I do something to fix this. Note I have reinstalled the game multiple times, and I only run it by itself (ie. all other apps are closed). Device Specs Model: LG G4 H-815 OS: Android 6.0 unrooted, running LG UI FMM Version: 8.0 RAM: 3GB Display: 1440 X 2560 (538ppi) Storage: 32GB internal, 32GB SD (game is stored on internal) CPU: Snapdragon 808 hexa-core GPU: Adreno 418 Framerate (when running the game): 60 FPS
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