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Found 7 results

  1. After a few months of work and testing, I am finally able to release this file for download. For anyone unfamiliar with the structure of Irish football, it goes as follows: 1. Levels 1 - 2: League of Ireland (Senior) 2. Levels 3 - 6: Provincial leagues (Intermediate) 3. Levels 7 - 12: County leagues (Junior) Senior, intermediate and junior does not refer to the age of the players in the leagues, it refers to the status of the leagues. The levels are not connected, promotion and relegation only occurs within the "steps" of the structure e.g. a team can be promoted and relegated within the various Cork AUL divisions, but can't be promoted to the Munster Senior League, similarly, a team from the MSL can only be promoted and relegated within the MSL, and can't move to the Cork AUL or the LOI. I've recreated the structure as closely as possible; 1. All leagues are set up correctly in terms of teams and regional boundaries, with clubs staying in their appropriate league 2. The season (not competitions) runs from the 1st of February to the 30th of November, with the season update day being the 1st of January 3. The main domestic cups are also set up correctly (for the FAI Cup, the first season will only use LOI sides - this is normal, I have the rules set up to take the teams which reach the last 16 of the FAI Intermediate Cup and the teams which reach the semi finals of the FAI Junior Cup, so the second season on will run as normal). 4. The LOI sides also have the LOI U-19 National League set up, with the sides running as normal U-19 sides, and not as a "reserve" side which can be manually set. 5. All player statistics and achievements and league and club histories have been updated as much as possible. 6. LOI squads have been updated up to and including 11/01/2018, Some notes on the file: 1. I've boosted Ireland's youth rating to 95; this means that Ireland should have a squad of similar strength to the likes of Croatia after a few seasons when newgens begin to reach their peak. 2. Some leagues in real life are not represented in the file; this is due to a lack of information, over-representation in a particular county or a combination of the two. 3. Following on from above, the leagues that are present in game may not have their full structure represented; this is due to some teams having little to no available information, and my decision to not include B teams (Derry City's, Finn Harps', and UCD's B teams were already present in the default file), 4. If you have the sortitoutsi Real Name Fix, you can deselect the "merged media files" option as I merged that file with my own file to make it easier when adding in new media sources 5. I don't have Claasen's megapack downloaded (or any other similar file), so unfortunately I can't say for sure if this file will be compatible with such files, but personally, I can't see this file causing too many issues (obviously, if you wish to start a new game using this file and Ireland already has nation rules set up in another file, simply deselect that file and you're good to go) 6. I strongly recommend starting a game using this file in 2018 as this file is tailored for the 2018 season on; to do this, choose a country that also has a "summer season" e.g. Belarus when starting a new game, choose your preferred start date, and then remove that nation (if you want, of course) as soon as the game starts. Alternatively, sortitoutsi have a file that allows you to choose any date to start a new game in (I'm using this method) If anyone spots any issues, please let me know and I'll try and fix them if possible, and I'll re-upload the file. Enjoy! http://www.mediafire.com/file/sh48tw679s2tn2x/Ireland+to+Level+12.fmf Note: I've updated (12/1/2018) the download link as there was a slight issue regarding contracts which has now been fixed
  2. Hi Team Hope you're well Struggling with the full release for some reason now as the game repeatedly crashes when I come to a pre-season game (including the under 23's/18's) around June 23rd. Message that popped up stated "please accept our apologies for the inconvenience and visit our technical support at...." Please see the crash dump file attached. I had custom graphics (logos and facepacks) and editor data (I miss Podoloski) included on this. However I have now (in order): removed the custom graphics and editor data confirmed that my laptop and graphics drivers are uptodate with no updates pending made sure that Windows defender is on and no antivirus is interfering with Steam/Football Manager uninstalled and reinstalled fm and deleted previous saves Now the game repeatedly says it is not responding, which seems to have only happened since the full release.... I have run a Belarc report and DXDiag as it seems to have been recommended on other similar posts and attached these too. Any support you guys can give would be much appreciated Cheers Jon FM 2018 v18.1.1.1040315 (2017.11.14 08.56.35).dmp Belarc Advisor Computer Profile.html DxDiag.txt
  3. I was half asleep last night working on my editor file for my first fm 2018 game, and I accidently saved over the editor data file, overwriting and undoing a lot of changes (around 3 hours work.) I tried to install recuva to recover the old editor data, however I have a macbook which isn't compatible with this programme. I also tried to use time machine but I didn't have a recent enough backup. On the settings tab for this years editor, there are two check boxes titled "save back up file" and "enable data recovery", this gives me hope that I will be able to recover the lost files but I am not sure how to. Does anyone have any ideas on how to try and get the old version of the file back? I'm assuming that it is still somewhere on my hard drive, due the mentioned checkboxed both being ticked the whole time I was working on the file. Any help or advice would be greatly appreciated, thanks.
  4. Is there an editor data file for the International Champions Cup 2017 held in USA, China and Singapore?
  5. Suppose I create an editor data with 100,000 changes, let's call it "X". I then remove the 95,000 changes and it now has 5,000 changes. Is this the same as if I've created another editor data, let's call it "Y", with just 5,000 changes? I mean, does the game "recognize" that X had 100,000 changes at the start and then it became 5,000? Does it make a difference regarding crash dumps or do I get the same chance % of experiencing a crash dump with both files? I am sorry for the wording, I hope you understand what I mean. (This is probably for the "Editors Hideaway". If yes, please move it there once I get some replies, thanks)
  6. i have tried creating a non player for my fm17 database, ive added him into the data files and ticked the box in the advanced setup but i still cannot find him anywhere. any help?
  7. I'll preface this by saying I know there's a big issue with editor data being a common cause of crash dumps. I'm designing a custom database that essentially replaces Oceania with a new set of nations and league systems and in my last few test runs I get crash dumps, normally in the second season, that for each individual save file will reliably happen on a given day. I'm pretty confident it's to do with the editor files I'm using seeing as I'm running FM12 on a pretty powerful laptop and I've tried a lot of the other recommended solutions for crash dumps pertaining to other causes. I know for some people with crash dumps the solution is to remove the editor files but obviously seeing as I'm testing those files, I'm less interested in rescuing my save games than I am in working out where I'm causing the instability with the editor. Is it possible for someone to look at the files I'm using or even the crash dump files themselves to suggest where I'm going wrong here? EDIT: Have run a couple more tests, the crash dump always coincides with the second instance of a loaded league going through its season update. Originally I thought this was because all the loaded leagues used the same date but I tweaked the database files so these were all on different dates and now it just crashes on the first of these.
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