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  1. Let's start the conversation. Football Manager has the capacity to be an E-Sport in my opinion - despite at times having RNG. My idea. The first FM Major will have just 8 players involved (in future will expand to have multiple divisions to incorporate promotion and relegation). 8 team tournament spanning a weekend. The start of each season (4 majors - November - January - April - August) a draft takes place (games played and tournament managed within the real game not the draft crap). Tournament is a straight knockout - with winners and losers bracket. All teams p
  2. Zuzily

    Goalie Rating

    Goalies should have ratings that accurately portray how well they played in a game. I've seen many times where a goalie was clearly the Player of the Match, but since his rating was too low, a player that put in a penalty and did nothing else all game won the Player of the Match.
  3. Hello. Tackles and interceptions are useful in all styles/philosophies football - both high press, when they create danger close of adversary box, both low press they offer one chance to explore space in adversary backs with fast transitions. So my suggest is make a discuss some points about this. 1. Type of players: Are there characteristics that can improve your chances? What? (Attributes/PPMs/etc.) 2. Tactical aspects: How mentality influence? TIs, PIs and OIs; Is 4231 the best formation for high press in terms of tackles/interception
  4. This is more of a quality of life feature which I think would be enjoyable for people like me. One of the things I spend a lot of time doing in FM is going through players, and I use a variety of custom views based on the situation. One thing that really annoys me is the horizontal scroll, and hence I tend to limit my views to specific columns I am interested in. So in order to see everything I want I either have to cram the column width or have multiple custom views (I usually go with the latter). It would be great if I could switch between a couple of custom views with a single button cli
  5. When you have saved a custom training schedule in FM19 how do you change or remove it from the presets list? Accidentally created a dud one called “h” and it just gets on my nerves with no clear way of getting rid of it
  6. First off, I started a career mode with Liverpool, I spent about 4 seasons before I got sacked. Later on, I accepted Monaco's offer and I have spent about five seasons managing Monaco. I just concluded the fifth season, and there's this strange bug that started obstructing the progress of the game. Counting from the month of June where it updates player career stats and also process the club's finances, a bug suddenly pops up as it quits the game. And on the home screen it says, "Unfortunately FMM18 has stopped." I've tried restarting my phone plus clearing cache, yet the problem re
  7. I'm Andy by name, and I have always been a fan of football manager (mobile version). I've been playing this game for about 4 years now, and I believe the game is matured enough for proper updates. After purchasing the latest FM mobile, I noticed there wasn't much difference from the previous version. In fact, I still prefer playing the 2017 version. I don't know how possible it is to get these updates in the future, but I would suggest my opinion on it. I don't see myself wasting my funds in the future for something that is unsatisfying. While playing the FM mobile 2018, I noticed some i
  8. In two seasons I developed my Everton side into a top 5 side. We can consistently compete with the big boys and came second to Arsenal in second season. So naturally we are starting to face parked bus teams more to a point where our original simple direct 4-4-2, has become less effective. It's 3rd season preseason and I'm trying to develop a tactic that can break down stubborn defences better. A lot of teams started using 3 central defenders against me, Italian anti - football Catenaccio style. So my idea is what if get a central beast of a targetman and surround him by 2 poachers on both side
  9. Af the end of a season and especially after achieving promotion the options for telling your team your expectations for next season are very limiting. In all the seasons that I've played I've never had the option to tell them that we'll be challenging for promotion or winning the league. The nearest option was mid-table finish but the players all thought this was aiming too low and got upset with the choice.
  10. When I send a player out on loan to my affiliate I can have a discussion with the player before he departs. If I am sending the player out on loan because he doesn't have a work permit, I don't have that as a discussion option Could this be added?
  11. As a future enhancement I'd love to see a couple of extra options when interacting with the board. In particular around Coaching Badges and the make up of the backroom team. I always start my save at the lowest level, with no qualifications and try to work my way up. Often, clubs at this level wont fund your coaching badge (annoyingly they will fund them for the other staff) but I cant help thinking that, in real life I'd have the option of self funding it (could possibly have a risk/reward mechanic so if performances drop you are under more pressure) Especially if I was between jobs and
  12. This was originally a thread by myself, here are screenshots of the suggestion in its entirety:
  13. Ok, so I'm not a real football manager, but I expect that a certain amount of their time (similar to any other kind of manager) is talking with individual players one on one and setting expectations for them and then after games or training talking about how the player has achieved against those expectations. Currently in FM we don't have a way to do this, even though the systems are in the game that should allow it. I would like to be able to have a one on one conversation with my players between matches giving them feedback and instructions, for instance "you were far too lethargic in t
  14. Chromebooks are on the rise, especially higher end, touchscreen ones, like the Samsung Chromebook Plus and Pro, which have access to the Google Play Store and android apps, they have the processing power to run most android apps. and with the large 4:3 aspect ratio, it is literally the perfect platform for a FMT game. Please include some chromebooks on the compatibility list, and maybe even cursor and hardware keyboard interaction compatibility. I tried running FMH17 on my 4:3 chromebook and it was a blurry mess, with a difficult-to-access navigation bar, and not very satisfying on the l
  15. My two suggestions. Firstly an auto save AFTER every game option. We all know how awful it is to lose a good win because your game freezing. The other suggestion is for the game to remember the leagues that I select when setting up a new game. Pre selected game start settings.... So when I start a career I always have 15 nations or so active but as 'view only'. It would be good if the game remembered this so that I don't have to fill it out every time. Or an option so that I can save a set up configuration to make it quicker to start a game?
  16. I think a major problem with the social media function is that it was supposed to be simulate the online experience of modern football but ended up being very samey and irritating. I think In-game internet is a great idea, but social media isn't the way to go. I think the social media function in FM2017 was aimed at adding colour to the transfer market and the relationship with the clubs fanbase. Starting with the first I think the transfer window period could be improved by the use of an in-game internet such as a livefeed (such as like this one by Sky http://www.skysports.com/tr
  17. I am someone who likes to watch matches of players whilst I'm scouting them. However when I'm scouting players abroad, or those who only play in reserve/u23 matches I often find the matches are not saved in full detail and I can't watch the highlights. Could we have a bettway of keeping track of when shortlisted players are playing to give us a chance of attending the matches without having to trawl through fixture lists. My working idea is a weekly news article similar to the one international managers get on when players in their squad are playing. Another slightly related issue is that I so
  18. Would love to see more aggressive/harsh media articles in the game, much like we do in real life. The media play a huge part in the modern game and it would be great to see that reflected in the FM world. We already see glimpses of this when the media tend to put pressure on your squad/team selections. However, in terms of media slander, we dont see much of it in the game. An example of this, would be if the club have become stale, or in a terrible run of form and the media start jumping on the band wagon - Especially when at the more reputable clubs & International management. Woul
  19. I think that this thing is quite common issue on FM and I think that there have been some discussions about it. Hopefully there isn't a thread already for it but here it goes. So the issue is that in my experience world class players such as Messi, Suarez, Ronaldo etc. are not standing out enough in the game. They struggle to achieve their level of real life statistically and in the ME they rarely do anything that makes them stand out. I have no experience on managing them myself but at least under AI even in lower leagues these players don't dominate in a way that they should. Let
  20. Join our new discord community! Chat with fellow managers in a new growing discord server! Come on in and say hi! https://discord.gg/hnRMfrs
  21. I'm a bit confused by the combination of coach reports and scout reports. When looking at a player you have on trial, for example, why are they kept separate, and why do the coaches' reports just disappear once the trial ends (which there is no reason they should when they could just be filed along with the old scout reports)? Also, the scout reports show the percentage of knowledge they have reached, but a coach report does not, leaving you no way to know how complete a picture the coach currently has. You can see how much knowledge of your squad each staff member has, but it would be unfeasi
  22. When giving opposition instructions before a game it helps to hover over the little "i" to see a player's attributes and role, etc, so that you can decide if you want to close down / mark tightly, etc. For show onto foot, however, you have to click the player and go to instructions, which becomes very labor intensive over time. It should be fairly simple to include the "weak left / right only" or "both strong" or whatever in that same pop up box to help with those decisions as well.
  23. In real life games are often postponed or interrupted by weather, riots, brawls, and other “random” occurrences that I feel are underrepresented in the game. You never see players sent off for mixups or arguments, never get a stadium ban for racist chants, etc. Obviously none of these are good things, but they’re part of the game nonetheless, and would add to the dynamic (and frustrating) realism.
  24. Hi Guys Just wondering if anyone has any thoughts on the idea of possibly increasing the budget limit in the Fantasy Draft mode from £250mil (rich) and adding a few more increments such as maybe (£500mil - Mega Rich) to (£1billion - Super Rich) Its a game mode i really enjoy i believe the changes could give the user more options in terms of having a squad of the top players in the world that could be played with a number of friends and also now with the added possibility of playing it single player against AI opponents which is something i will also do I think it will help any new p
  25. One thought I've had regarding moving clubs, would be that we as managers have an "agent". Now this would not be an agent in the same way that players have agents, so it wouldn't necessarily be a person in game, but more like the virtual personal assistant we have in the game at the moment. This would work as just a list of tick boxes that we can set on or off at different points of the game. Then when other jobs are available, or positions are insecure, the club in question would sound out our agent to see whether we would be interested, based on our settings. Our settings could inc
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