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Hello everyone, I created this thread in the hope that it will be useful to some of you who are interested in upgrading or straight up buying a computer / laptop for Football Manager. When FM19 launched back in November, I searched for this thread because I was also in the process of buying a PC, but it was then when I realised that there is no benchmarking thread for FM19. The principles of this benchmark test are the exact same that @Powermonger used when he started the FM17 Benchmarking Thread: I have loaded all 51 nations, using a large database, having a total player count of 141,670. Detail level settings are default as well. Just click on the hyperlinks below and download the 2 savegames. Benchmark A: Game starts on 20.08.18 and you need to go on holiday until 27.08.18 - Use a stopwatch to measure the time. Benchmark B: Game starts on 27.08.18 and you need to go on holiday until 07.09.18 - Use a stopwatch to measure the time. Benchmark C: Game starts on 27.08.18 and you need to go on holiday until 02.09.18. - Use a stopwatch to measure the time. - This test will take longer because it has Full Detail activated for England, France, Germany, Italy and Spain. After you load the save, ensure that auto save interval is disabled, and also set processing to Fast (Less Responsive), found at Preferences, Match Settings. In order to get the most accurate / consistent result possible, I advise you to restart your PC / Laptop and then close everything that is unnecessary, leaving only FM opened. If you run the game on a laptop, don't forget to plug it in the socket before you begin. The format in which I advise you to post your results, it's exactly the same as in the yesteryears. I will provide you with my results, so you can just follow this template: ---------------------------------------------------------------------------------------- These are my results from the PC, I will also post the results from my laptop tomorow. Computer Type: PC / Laptop CPU: AMD Ryzen 5 2600 @4000 MHz OC GPU: nVIDIA MSI GTX 1660 Ti Twin FrozR RAM: 16 GB DDR4 @3200 MHz OS: Windows 10 X64 Version 1809 Storage: SSD - PCIe M.2 SSD Benchmark A: 3 min 06 sec Benchmark B: 6 min 14 sec Benchmark C: 10 min 58 sec ------------------------------------------ I would encourage all of you who are using these benchmarks to post your results here because it really is a huge fountain of information for people that are looking to buy / upgrade their computers in their decisions. In regards to myself, I will create a results form after more of you will post the results, so everyone can see all the relevant results with just 1 click. Now that I have reached the end of this post, I will also post some tips for people wanting to get the best out of their computers / buying a computer for FM: - CPU. The faster it is, the faster the game will process through the days. The number of cores is relevant of course, but FM is also one of those games that favors the single core performance a lot more than the number of cores overall. This is where the clock speed becomes very important. The CPU is the most important piece of hardware when playing this particular game. - RAM. Without getting into too much technicalities, I will say this: 8GB DDR3 or DDR4 is enough to play FM comfortably, but the game truly shines when you have 16GB, especially if you have 15+ leagues loaded from 6-7 different nations. In regards to the speed of the RAM, it is more important than most people think: This game benefits a lot from high-frequency memory, so DDR4 is the best option. If you build a new computer at home, go for the DDR4 @3000 MHz or 3200 MHz, especially if you have an AMD Ryzen CPU (ryzen scales amazingly with faster memory). If you are purchasing a laptop, look for DDR4 @2400 Mhz and that should be absolutly great. - GPU. This is where people are divided in 2 cathegories: ones that play in 2D and others that enjoy the game in 3D. If you use 2D and are not bothered at all by 3D graphics or stable 60 fps, then you don't even need a dedicated GPU and you can save some money. However, if you go down this road, keep in mind that the integrated GPU will take RAM and if you don't have at least 8GB ... you are in a world of hurt. But if you are like me, and like the game in 3D, then you absolutly need a decent GPU. It doesn't need to be the most powerful on the market, but it has to be decent if you play the game @1080p and want smooth and stable 60fps. For comparison's sake, on my laptop, which I only use ocasionally, I have a GTX 1050 Ti and the game runs very well. - SSD VS HDD. The game speed itself will not depend upon this, as I have tested this theory a lot of times. What will hang in the balance though is the loading time of the game and in some cases, the Save Game / Load Game time. However, if you do use a lot of custom graphics, like skins and facepacks, etc, it's a good ideea to have the game (and these custom graphics) on a SSD, as this will ensure the fact that the game is very responsive in the UI. After having a conversation with @bomtarber26, I decided to make a video in regards to the way Football Manager 2019 (and every single previous edition) use the computer's resources. I think this is a good indicator for some of you that are on the fence in regards to the CPU/RAM/GPU usage.
In previous years first Yugo23 and then @Barside created new benchmark threads for releases of FM to do performance comparisons. As Barside has previously stated he won't have time to do it this year, and as I recently built a new PC to play FM17, I thought I'd initiate the benchmarking for FM17 this year. As per previous years, I've created a save with all 116 leagues from all 51 nations loaded using a large database. Total player count is 167,000. Detail level settings are all at their default values. Like Barside did for FM16, two separate benchmark files have been created: Benchmark - A starts on 20th August Benchmark - B starts on the 25th August and will capture the end of the transfer window. To run the benchmark, download benchmark save games from the following mirror: DropBox: FM17 Benchmark A DropBox: FM17 Benchmark B Once loaded, ensure that auto save interval is disabled, and also set processing to Fast (Less Responsive), found at Preferences, More Match Settings. Optionally, restart your computer and close any unnecessary programs before running this benchmark. After you load the appropriate benchmark save game, just go on holiday for a week, and measure the time needed for processing using a stopwatch on your wristwatch or phone. Example: Benchmark A: Holiday until 27/8/2016 Benchmark B: Holiday until 1/9/2016 If you're running on a laptop make sure it is plugged into the power socket. Post your results in the following format: Links to older threads for those who want to compare their scores: FM 16 Benchmark FM 15 Benchmark FM 14 Benchmark Additional Notes: When I ran the FM17 benchmark against my new PC, it actually processed slower then last years FM16 benchmark file on the same PC, which was a surprise considering the new 64bit processing is enabled. To maintain consistency and ensure I was comparing like for like, I created new FM16 benchmark A & B files with the same settings as the new FM17 benchmark files. This was to make sure the files could be as the same as possible. Savegame Data: FM17 Benchmark database: 167440 players, 86421 staff, 57974 teams New FM16 Benchmark database: 163785 players, 69892 staff, 55414 teams Benchmark Results: