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  1. AUSTRALIAN FOOTBALL SYSTEM FULLY PLAYABLE FOR FM21 Contributors: Boofhead54 If you would like to stay updated, make sure to follow this thread located in the top right of the page! My goal is to create a complete Australian football system pyramid completely playable in Football Manager 2021 with as much detail as possible and I want it to be released as soon as possible. I also would like the community to get involved. I have created this thread for anyone that wishes to join me and help me on this journey to create the best, most accurate Australian football file for anyone to use To start things off, I need to know what I want to do, I want to create something that pleases everyone. As there are many variations and routes that we can explore to build this editor data, I have options for you to vote on listed and linked below: 1. Realistic leagues with no route to the A-League; keep the leagues how they are; keep the promotion/relegation how it is; no route to the A-League for any club. PRO'S: Relatively easy to create Will be quicker to make than the other options CON'S: Will be boring to make a save in as there's no route to the A-League It would be easy to successfully "beat" the save within 3 years. Overall would be boring 2. Realistic leagues with route to the A-League; keep the leagues how they are; add pro/rel for the A-League; route for every club to reach the A-League. PRO'S: Would be a very fun save to play/manage Can play as any team and reach the A-League; RTG Can become a challenge CON'S: Potential problem with pro/rel into the A-League Would be difficult to work out how and where to slot in regional competitions into the pyramid 3. Fantasy league; fantasy pyramid system to create in Australia; create new leagues all together; route to the A-League for every club. PRO'S: We get to chose and completely revamp Australian football to how we want Would be very fun to manage in CON'S: Would take a veryyyy long time to make and perfect Not everyone would be pleased with the database Personally, I would rather the 2nd option, but feel free to vote however you want. VOTE HERE: http://www.strawpoll.me/19762985/r General goals I wish to complete in this journey: Within the first 14 days of football manager 2021 being released have a rough file released. To have every club in Australia on the file and as many leagues/tiers as possible Complete every club profile as accurate as possible (includes history, colours, in game kit, stadiums, etc) Complete up-to-date squads/staff for as many teams as possible To have a complete logo pack To have kit packs for as many leagues/teams as possible You may ask why I'm getting it started so early? Well I don't want to be rushing around gathering information when FM21 is released, I want to be prepared by having all the info right at my fingertips when the game is released. This project I will not be able to complete alone. So I urge any editors/creators/logo and kit makers out there to help me with the completion of the file. Just one person cannot complete this alone, especially since I'm on a laptop with very limited RAM so I will definitely need a hand with the simulation of the file. Also, If you are interesting in helping me in creating, researching, or just discussing this big project please follow this thread. We can do this together. Anyone who helps will be fully credited. Cheers, Boofhead54
  2. One night I was bored and created a 3 Tier pro/rel for Australia. Keep in mind these are full fantasy leagues and was made in one night so the database in very, very simple. I tried to add teams in relevance to expansion bids (for expansion SEM FC (South East Melbourne/Team 11), Wollongong Wolves, Canberra, Gold Coast, Tasmania) and top NPL clubs who are have the capacity to play in a national division. (South Melbourne, Melb. Knights, Brisbane Strikers). Also I made some derbies. This database includes: - The Hyundai A-League (12 teams) - The Westfield A-League 2 (12 teams) - The Caltex A-League 3 (12 teams) - FFA Cup (64 teams enter) - A bunch of Reserve and u18 groups NOTES (must read): - Macarthur enter the league in the 2019-20 season, I have given them $15,000,000 in the bank and $2,000,000 in transfer budget to spend on players, this seems to work (kinda) and Macarthur are able to fight a relegation battle (would be good to pick for a RTG) - I have given each club in A-League 2 and 3 $5,000,000 for the board to decide what ever they want to do with it. - given all clubs in A-League 2 and 3 semi-professional status, a few clubs tend to change it to professional anyway. - I have given certain clubs an upgrade to their stadium or moved/built them a better ground - I have updated clubs reputation so they can lure in bigger players - I suggest turning OFF add players to playable clubs to keep some-sort of realism in the save as the clubs do end up bringing in players to fill their squad most of the time. Same goes with adding key staff; disable that. - NO SALARY CAP - The rules are a simpler version of the real life A-League rules, e.g. max 5 foreign players, no more than 20 over-20 players in the squad, must have 4 u22 players in the matchday squad. and they are changes slightly as i you go down each Tier. - REMEMBER; this save was made in one night with minimal research and a lot more things could be added to the database to make it more realistic (adding players to clubs, awards, more in depth rules, sponsorship income, etc) - Simmed to 2023 with no problems, can't be bothered to sim further as I'm on a laptop. Teams/results from the first season Hyundai A-League Westfield A-League 2 Caltex A-League 3 - SEM FC is South East Melbourne FC - Black Swans FC are based in Perth, named Black Swans due to the NPL WA all-star team that Perth Glory play annually If you have any questions/queries/suggestions, feel free to drop one, I will answer any questions that are asked. If this gets enough attention I might put more effort into this idk. But feel free to drop a question, will guarantee it will be answered. File: fantasy tier 3 Australia 002.fmf
  3. "I went into the job wanting to make a change," he begins. "When I was appointed, Australia had just been beaten 6-0 twice [by Brazil and France], it was at the lowest ebb. So I thought 'here is an opportunity to really change things'. "So for me the Holy Grail was changing Australian football in the way we play, the way we think about ourselves, the way we develop our players. That was the exciting thing and I took that job thinking: 'What a great opportunity'. "Our best ever generation of players is retiring and a new generation is coming in. To me it was like a four- to eight-year journey in changing the game. "But when it got tight in qualifying I got the sense everyone in the organisation [FFA] forgot what the initial brief was. We just have to qualify for the World Cup. Nothing else matters. It doesn't matter how we play or what comes next. "I said 'No, no, that's not why I took this job'. In the end we delivered anyway, got qualification. And I went off into the sunset because I didn't get what I wanted. I wanted something different. "People are still critical of you because you walked out on something. Well, I felt like I had to walk away if that was all they were interested in." In Ange Postecoglou, the Socceroos had a visionary, a manager who wanted to steer Australian football from a conservative/balanced gameplan to attacking the opponent, constantly pressing them onto the back foot and to score goals with the swagger of a Championship winning side. While we came away from a World Cup 2014 group with 0 points, we employed this brand of football turning 6-0 losses to France and Brazil into enthralling contests with Chile and Holland creating one of the matches of the tournament all based of a system where we were the aggressors. The Asian Cup victory on Home Soil over the course of his tenure was another wonderful example this style and I am a person who plays FM solely thinking about attacking, so for me Postecoglou was everything I've ever wanted in a manager. Today we will bring about his vision of turning Australia from an also-ran to a Major Force on the World Stage. Squad With an eye to 2022 we've begun the process of blending Youth Prospects and removing old guards, creating a side entering the prime of their career come the World Cup. Our biggest strength is our midfield, with our key players sure to be Arzani, Mooy, Rogic and Italiano, creating a strong midfield backed by Adam Taggart up top. Meanwhile Clark will be the heir apparent to Mooy's throne and a vital rotation option. Arzani Mooy Rogic Italiano Taggart Clark Tactics In order to abide by Ange's philosophy, the majority of our tactics will have an attacking bent, control at the minimum, characterised by a hard pressing side, with quick transitions, also capable of playing out from the back. Our primary tactic, with another more Ange inspired system under works. My immediate focus for now is Qualifiers, unlocking the 2022 WC following these philosophies and from there slowly nurturing the next generation of Aussie footballers.
  4. Has anybody found a way of getting Wellington Phoenix to be Eligible for either the Asian Champions League (Preferably) or the Oceania Champions League. I understand the reasons why they aren't in any id just like to find a way around it to make playing with the Phoenix more interesting.
  5. Hey A-League fans have I got something for you! Have you ever wanted an expanded a-league on Football Manager but have never been able to find one online? Well your in luck. In this expansion of the A-league you will have: - Wellington Pheonix removed - Wollongong Wolves, South West Sydney FC, Canberra United, Tasmania United, Gold Coast FC, Cairns FC & South Melbourne all added to the A-League bringing the total to 16 teams. - All NPL competitions added - NPL 1 - WA, SA, TAS, VIC, ACT, NSW, NNSW & QLD - NPL 2 - VIC, NSW & QLD - NPL 3 - VIC & NSW - Updated FFA Cup - A-League Finals from 6 to 8 teams - National Premier Leagues Finals Series. - World Class players such as David Villa, Mark Milligan & Mile Jedinak have been added to expansion teams - Amount of foreign players allowed in teams have been upped from 5 to 7 (still want to keep some Australian-ness abouth the league) - NO SALARY CAP!! - Updated Youth League You can find this attached to the post. Enjoy! (feel free to ask any questions) Expanded A-League.fmf
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