Search the Community
Showing results for tags 'attributes'.
Hi, apologies if this is common on this year's game, but its the first time I've come across it. My manager attributes have increased gradually over time as expected, in appropriate areas, based on my management, however it is the first time that I have seen any coaching attribute above 20, which I would have assumed is the limit as per playing attributes and attributes of all other coaches in the game. It seems my Working With Youngsters is now at 23? I was just wondering if this was a form of bug or it is possible that human managers' attributes can go above and beyond what the AI is capable of in-game in terms of coaching? Also thought I'd point out before it's raised that the in-game editor usage is disabled from my game and I also don't own it. Thanks. https://steamcommunity.com/sharedfiles/filedetails/?id=2077541127
I just got headhunted by an English Championship club and need to rebuild my coaching staff. My assistant from my old club doesn't want to come with me, could be due to the fact that he's less than 6 months into a new contract, could be that he has designs on succeeding me, who knows? Anyway my shortlist of assistants is compromised of a couple of good solid assistants at this level (Steve McClaren, Eric Black), a couple of outsiders plus a guy who was my defensive coach at my old club before he quit for an assistants role elsewhere. I'm officially allowed by my board to hire seven coaches, though I tested it and I can get away with eight. If I hire tried and trusted assistants, essentially both have good attributes to be assistants, i.e. good man managers, determination, level of discipline, tactical advice and motivating, but they're only average at coaching. If I give them more than one coaching assignment they drop below three star rating in one area, meaning I have a bad rating in one coaching category. If I sign my old coach however (who refuses to be a coach again) he is a superb defensive coach and guarantees that I have minimum three star rating in all coaching areas, BUT his man management is bang average (10/20). Given this is supposed to be a key stat for an assistant, I'm wondering what this would mean in practice; will he give me so-so advice on contract renewals or practical stuff? Essentially what would make him a bad assistant in this sense?
I play Football Manager is phases, have done so for the past 15 years. I play and get into it for a few months, find a working tactic, understand my squad and have the success i want, and then stop playing for a few months and come back to it feeling almost completely lost and far behind the knowledge of my previous managerial in-game self. When this happens i am able to somehow claw back the knowledge from scouring this specific forum for hours, but sometimes i need just a quick, concise reminder to get me back on track. Disclaimer : I will most certainly get some of these wrong and want this to become more of a collaborative effort with people joining in and giving their battle worn advice. So, what are these attributes, (and attribute clusters) and what do they simply mean in terms of gameplay. Really. So you got a striker who seems better than the one you previously had but still can't seem to score the goals the previous one did so easily ? Same with a star midfielder, or defender. A tactic not working even though it seems good at face value ? There's a good chance there's an important attribute you are overlooking .