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Showing results for tags 'ability'.
York City, Premier league, in Europe, Extensive Youth Recruitment, Exceptional Junior Coaching, Excellent Youth Facilities, Huw Jennings Resolute HOYD, Under 18 Manager, Assistant, 2 coaches, 2 Lower League Youth Intake Affiliates Currently Spawning 1/2 to 1 1/2⭐️ ability max And Spawning 1/2 to 4 ⭐️ potential Reloading on intake day to test it. Should I not be yielding any ⭐️ ⭐️ ⭐️ current ability? Like surely the boxes I’ve ticked I should have a desirable intake after 15-20 reloads?
Good day everyone, I'm not sure if this belongs here or in the General Discussion Forum but - well, here we are. Suppose you create a brand new competition in the Editor (whether it's an 8th tier in England to add to the existing tree or a division in an entirely new league structure) and fill it with clubs but don't populate the club with any players. Instead you rely on the game to add players to playable clubs. Which factors then determine the (current) ability of those generated players? I assume league reputation factors in but, based on the players I've seen generated, it might be b
Hi, I have some questions regarding about Football Manager Mobile 2018. I have tried searching on the forum here but I did not find the information I need and I would rather have someone who works for SI to answer my questions rather than some random user (sorry user!). I have found some information on fmmvibe and fmmobile but I am not sure if those information are accurate or just user's opinions. Basically, these are the roles i have chosen for my tactic: Goalkeeper WingBack and FullBack (depending on the match) Central Defender Central Midfielder Deep-Lyin