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Found 8 results

  1. In Football Manager, while I was trying to change 3d to 2d, this bug happened when I was seeing replays of goals from other teams. This camera amused me so much! It have de 3D angle with 2D players, that give us imagination to think how the things happens, removing the movement of the legs and body from players 3D. Is there any way I can replicate this in my FM 2018? Can SI add it to 2019?
  2. Why was FM17 's new 2d camera angle removed and then never came back? It was pretty good.
  3. In Football Manager, while I was trying to change 3d to 2d, this bug happened when I was seeing replays of goals from other teams. This camera amused me so much! It have de 3D angle with 2D players, that give us imagination to think how the things happens, removing the movement of the legs and body from players 3D. Is there any way I can replicate this in my FM 2018? Can SI add it to 2019?
  4. I was able to do this in fm16 using the published base skins and editing `match pitch players.xml`, but with fm18, doesn't seem like it works... I also tried the `pitch.xml` file but still no luck. help!
  5. I was wondering how I turn on the 2D engine for games?
  6. It's from my friend. He has been playing in 2D for years. (actually the 2D that doesn't exist in FM18, so he uses 2D classic now) He has problems with it, as at the beginning of the match and at half-time 2D switches to 3D (stadium view) which is laggy for him. So he can't really make half-time changes. (Can you turn off the 3D half-time in 2D mode???? ) So he reduced visual setting which applies to 2D as it seems. And messed the pitch lining... Or groundsman was drunk
  7. I would like to see the option to create tactical overlays on the 2D match engine screens either during play or the post-match replay, in order to review team shape, player positioning and positional relationships. I'd like it so we could click select two or more players during a match and then the ME will draw a circle around them and a solid line linking them together, thus as they move the line shows how they move in relationship to each other. This would help us evaluate distance between players, passing triangles and rhombuses, player performance etc. I would also like have the option to enable a zonal grid on the field to mark out individual zones to see how play is occuring in that zone, or enable a backline marker that follows the backline as they move back and forwards to evaluate their positioning. I find this would give us better range tools to analyse play as we see the match in front of us. I often see real life game analysis sites use such overlays when reviewing games and it seems like a natural progression to include such options in FM.
  8. hi, i can only play in 2D, when i go into a game in 3D loads of flashing things pop up, im using a macbook air 2013, will it be my graphics card? thanks
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