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  1. 在《足球经理》总部,为了总结一下所有玩家的FM20旅程,我们专门做了一些数据统计 – 在过去的九个月,有多少人玩过这个游戏、打进了多少球、赢得多少个奖杯,以及有多少人被邀请参加那个可怕的董事会会议。让我们为您详细地分析一下这些数字吧。 玩家总数:1,852,035 对大多数人来说,过去的几个月是非常艰难的时期。正如我们的工作室总监Miles Jacobson在一周多前所说,“我们非常感激在那段隔离期间玩我们游戏的玩家,并创造了历史新高。”如果我们的游戏有帮助您度过这段艰难的日子,那我们已经非常高兴了。 不管您是什么时候开始您的FM20旅程的,几乎在全世界各大洲和各大足球级别中都有被开始的存档,包含了从业余俱乐部到足球的最大舞台。而每一个存档都有自己的起伏和属于自己的独特故事。 进球总数:951,328,865 该不是只有我们觉得这个数字太难读了吧? 在过去的九个月,我们差不多打进了十亿球。进球的方式百花齐放 – 包括有30码劲射、门前混战中进球、近射、点球以及从训练场锻炼出来的定位球战术。 不管它们是怎么进,进球就是进球,而且我们都知道,有些进球永远比其他进球更重要。 被解雇总数:691,793 如果您是其中一位曾经被解雇的玩家,没事,我们都是朋友,更何况这是所有人的必经之路。可能不是所有人吧…即使真的是您,我们也无法在数据中分别出谁是谁,所以还是没有人知道是您的。 如果是您的话,我们有一个简单的建议 – 从您的错误中吸取教训,并在下一家俱乐部成为更好的经理。一起勇往直前吧。 比赛总数:455,155,195 深呼吸。 455,155,195场比赛相等于40,963,967,550分钟的足球。或者682,732,792个小时。或者28,447,119天。又或者77,937年。您应该已经明白这段的套路了。 这相当于从伦敦到新西兰来回约1400万次。或者环绕地球飞行1520万次。又或者470万次往返月球的旅行。 在同样的时间里,您可以观看最近结束的英格兰足球冠军联赛824,556次,并且可以使用剩下来的时间来观看所有的最佳进球和最后比赛天的剧情。谁不想这样呢? 总而言之,您玩了很多FM20,说实话,我们是心甘情愿玩的。 完成赛季总数:8,314,815 太棒了。这些曾经在俱乐部中创造出王朝的玩家们,我们为您鼓掌。对于一些没有耐心,不能稳定于俱乐部或者在被解雇之后会立刻使用SL大法的玩家,我们保证你们一定会找到合适您的挑战。 如果您需要一些灵感,我们可以帮助您。 杯赛冠军总数:11,137,417 您能听到叹息声吗?对的,我们需要一个更大的奖杯柜。 我们知道在你们的当中,一些玩家会赢下赛季前的表演赛,也许在首个赛季中取得了不错的成绩,然后您决定您需要一个不同的挑战来让您在早上(或者晚上,我们不是来评判的)起床。相反,一些玩家喜欢帮助一家曾经身处于联赛系统最底层的俱乐部爬到足球顶点,世界第一,每个赛季拿下四五个冠军。不管您怎么玩这个游戏,我们都会尊重您的热情。 玩FM20的国家已超过190个 这一个数据证明了FM20的广泛性,以及我们作为市场上最真实的模拟经营类体育游戏在全球的影响力。我们的游戏之所以会吸引了世界各地的玩家是因为我们有一个非常庞大及真实的俱乐部和球员数据库。不过,如果不是因为我们有一支勤奋的资料研究团,这一切都不会发生的。我们在今年年初也与其中一些首席资料收集员在The Byline中进行了采访 - 他们才是这个游戏的无名英雄。 最受欢迎的战术和阵型 – 高位压迫,4-2-3-1 大多数人都会认为,阵型和战术风格与时装潮流一样,所有东西都会有受人瞩目的日子。当一家俱乐部使用了一个非主流的打法,取下意想不到的极好成绩,之后,所有人都会开始模仿他们 - 正所谓,仿效乃最真誠的恭維形式。不过,随着运动科学的兴起,比起以往,俱乐部可以更早发现对方战术的弱点,并可以提早做出相应的对策,恐怕我们都不会再踏入战术统一化的时代了。 话说回来,你们还是喜欢使用由某个有摇滚个性的德国人教出来的战术风格,看到他现在的成绩,我们其实也没法反驳。
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