Jump to content

Help needed - GK kit effect on defaults won't work


Patres10

Recommended Posts

We have a small problem with the GK effect in our FC'12 default kits, which won't load in the game. We created separate styles for goalie and outfield kits (as the original defaults have). The folders order (and they content) are the same as in the original.

lutwzgtlgz79.png

As you can see, the outfields working great, but not the GK ones. The "base" works, but FM always overlap it with the outfield kits effect and I couldn't find a code for the GK effect in the original .xml. In the extracted defaut kits is a GK effekt in the goalkeeper folder, as in our pack. Could someone please explain me, how to get it work proper? Or could someone tell me the correct bit of code?

Thank you

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...