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  1. INTRODUCTION Oh yes, baby. After having dabbled away for far too long in FM18 and skipping 19, I've gone and decided to install FM20 on my pc on life support. Stubbornness is a hell of a condition. One of the first mods I always install whenever I want to get acquainted with the new possibilities FM has to offer, it's the mindblowingly comprehensive and true-to-life accuracy of @Uncle_Sam's USA Real Life Expansion file. Words cannot express the pleasure I've had over the years playing in his files, so I thought it would be a great idea to return from lurking in the shadows by using his file. Seriously, though. Check it out over here. --- For those of you who do not know: yes, I'm European, but I love American sports. Not just the sports themselves, but also their wacky league structures of inbalanced schedules, drafts and salary caps. In every big league, they've managed to set up a selfsustaining system of colleges, who take up the responsibility of being the de facto academies for the professional teams. Now, if there's one league system that's wackier than wack, it's the National Collegiate Athletic Association (NCAA). Oh yes, we're going to college. We're in Kentucky, the state renowned for producing around 95% of all Bourbon. And more specifically: we're in Louisville. Not the state capitol, but it is the biggest city of Kentucky. A city well known for it's ridiculously flamboyant horse race (the Kentucky Derby) and also the city where one of the tyres on my rental car decided to call it a day during my trip through the US last summer. While trying to find a solution at the nearby gas station, calling an inaudible callcenter employee alongside a noisy road, I was able to overlook the soccer (I know, but I'll just stick to this to avoid any confusing with the team that plays in the 60.000 seat stadium across the road) complex of the university. They stuck in the back of my mind and when I picked up playing FM with a college soccer save, I decided to pick them as the fortunate ones. THE STRUCTURE For those of you unfamiliar with college sports in the USA, there's no real clear structured league where all teams compete in. There is a postseason where the best universities attempt to crown the national title, but for the most part of the season, you're playing games within a conference that your university simply has an allegiance with. In our case, that's the Atlantic Coast Conference, or the ACC: a conference with twelve universities, mostly from the Mid-Atlantic region of the United States. These are our most common foes. Every year, we'll play all the teams in our Group once and three of the six teams in the other group once as well for a total of eight conference games. Mind you, the groups are fixed, so we'll always face Boston College, Clemson, NC State, Syracuse and Wake Forest. The other three teams rotate every year. At the end of the season (which, by the way, runs during the fall only, ie August to December), all teams will actually qualify for the ACC Conference Tournament. Final standings determine the seedings however. The winner of the tournament qualifies for the NCAA Tournament. Which basically is the National Tournament. Confused yet? It gets better. The NCAA Tournament consists of 48 teams. However, there's only 24 conferences. This means that 24 other colleges who did not win their conference championship will receive "at-large picks". In American college sports, there are committees consisting of former coaches, players and journalists that rank all the teams on a weekly basis. They will always have a say in which teams qualify for the postseason. This sounds ridiculously unfair, but that's just how it works. Luckily for the college soccer universe, 48 of a total of 206 colleges get into the tournament. So if you're having a good season, chances are big you're getting in. A way for colleges to make sure that the selection committee chooses them for the NCAA Tournament, is by playing well in the season. However, with only 8 conference games and a tournament, that's pretty hard. That's why, in real life, colleges plan non-conference games: games against universities from other conferences which they can then beat and turn some heads. @Uncle_Sam has found a way to replicate this. Every season, all 206 teams get automatically distributed over 20 different invisible groups of 10/11 teams. This ensures that we will have an additional nine or ten regular season games. In real life, these games are designed to raise your status. As this could not be replicated one-on-one in FM, I believe that Uncle_Sam has edited the file that the best three teams (conference champions excluded) from all of these 20 different groups get to the NCAA Tournament. Yeah, it's wacky. I warned you. But we'll get back to this. In summary, this will be our first year's schedule: So basically it's August, September and October for our regular season schedule, November for our conference tournament and December for the NCAA Tournament. THE CHALLENGE As we'll be the head coach of a college team, we'll obviously have to work with age restrictions. Players can only be registered if they're between 19 and 23 years old. All players will be on an amateur contract too. However, something big has to come along for them to just go and leave our club, as the players in this file aren't very happy to move teams. The only way for us to get new players, is by recruiting them either from other colleges (yes, it occasionally happens that players transfer schools) or by getting them from the US Soccer Development Academy. This was a real-life, 83 team league for the last thirteen years, where the country's best u-17 players could gain experience before going to a college. Unfortunately, due to the Covid-19 crisis, this league has officially folded in real life in the last days. However, it's still in the save and luckily so, because it's the division where new players are generated and most probably the most vital pool to recruit from. I'm not sure, but I don't believe we'll get a youth intake ourselves, so all players that will graduate (that is, all players who will turn 24) will need to be replaced in some sort. The USSDA is our main way of doing that. So our main goal will be to win the ACC every year, do well in the non-conference games and qualify for the NCAA Tournament so we can try to win that. In real life, Louisville has been pretty much non-existent since their programme start in 1979, but have gone through a revolution in the last thirteen years. Every year since 2007, except for 2015, they have qualified for the NCAA Tournament. They have switched conferences (yes, this happens) in 2014 to join the ACC and since then, they have won the conference tournament once, in 2018 (which means we're actually reigning champions). However, Louisville has only reached the Final Four of the NCAA Tournament once, in 2010, where they lost the final to Akron. We're a college with a lot of potential, but there's still a prize to win. And that's what I'm trying to bring. Obviously, there's a glass ceiling in this save. Winning the College Cup might become boring after a while, so I'm not ruling out making a step to another American side. But for now I'd like to really build a college dynasty. Another interesting angle to this save is to see if we're able to recruit a player, have him play for us for four years and then get the player drafted into the MLS. And then see how this will player will eventually develop over time. It would be really cool to see if we could one day have a player in our school that might make it to Europe. Who knows. IN THE NEXT UPDATE I'll give a quick overview of our team and preseason.
  2. Description: The modifications here create fantasy league setup for the United States and Canada. There is also a file that modifies the North American continental cups. The US, Mexican, and Canadian leagues now have comparable reputations to the top leagues in Europe. The tv and prize money payouts for the top US and Canadian leagues have been boosted to allow the top clubs to compete financially with the top clubs in the world. In the US a regional cup competition is the second domestic cup competition teams will play in. 66 new teams have been created and added to both nations's league system. Some of the new teams are sleeping giants while others fill out the ranks of the bottom leagues. Notes: There is an issue with the Canadian Championship where it is still being played. I couldn't figure out how to get rid of it. MLS owned lower league teams play in the lowest tier and can't be promoted. There were some game play issues with having so many reserve teams in one or two lower leagues I wouldn't recommend running with just the Canadian or US league enabled. If you enable one of them you will probably need to enable the other in order to start a new game When starting a new game you should enable 'Add players to playable teams' and uncheck 'Do not add key staff' since the majority of the lower league teams won't have players or staff Sometimes either the continental cup or regional cups happen at the start or end of an international break. I'm trying to work through this US Leagues American Premier League US Championship US League One US League Two US League Three US League Four US National League US Regional East, West US Regional First Division Central, Northeast, Southeast, West American Premier Reserve US Cups American Pioneer Cup (Super Cup between APL and Open Cup winners) US Open Cup Atlantic Cup California Cup Cascadia Cup Florida Cup Frontier Cup Great Lakes Cup Lone Star Cup New England Cup Southeastern Cup Southern Cup Southwest Cup U-20s compete in matching regional cups Canadian Leagues Canadian Premier League Canadian First Division Canadian Second Division Canadian Third Division(inactive) Canadian Cups Victoria Challenge Cup (Super Cup between CPL and FA Cup winners) Canadian FA Cup Continental Cups Champions League League Cup Super Cup (Super Cup between Champions League and League Cup winners) U-20 Champions Cup Gambit_FM20_NorthAmerican_Leagues_v32.zip
  3. The sole purpose of this fie is to expand the US/Canadian experience for Football Manager as close to real life as reasonably possible. And if I do say so myself, I believe this file is the most realistic USA expansion for any version of Football Manager. There are a lot of different ways to enjoy this DB file. Take over your local NPSL or USL2 club (like my Emerald Force SC). Start with at the youth level, including the MLS academy teams. Do a Caleb Porter and build a college powerhouse before taking on the professional game. You can even make like Marc Dos Santos and start in one of the Canadian leagues (including the new Canadian Premier League). Or, just start in MLS while the pyramid below helps develop players for your dynasty. USA: Major League Soccer: All default rules are still in place (salary cap, allocation money, contract types, All-Star Game, Drafts, etc). Beckham's Inter Miami and Nashville SC join the league in 2020, as they do by default. In 2021, Austin FC and Charlotte enter. The Charlotte MLS franchise has not announced their branding so I have just “promoted” Charlotte Independence from the USL Championship. In 2022 Saint Louis FC and Sacramento join to give MLS 30 teams. All of this expansion is consistent with real life. In my testing, the actual occurrence of the expansion drafts at the end of the 2020 and 2021 seasons are hit-and-miss. Sometimes they occur, sometimes they don’t. I can’t nail down why. Could be something to do with hard-coding. Also, I was able to get Austin FC to mimic the FM Parent Club-MLS Academy relationship using Chivas USA from the database, but Charlotte Independence, Saint Louis FC, and Sacramento Republic will not be able to sign Academy players like the rest of the league. United Soccer League Championship: The league plays in 2019 with the same 36 teams from real life. In 2020, Nashville SC leaves the league to join MLS. In 2020, Ottawa Fury and Fresno FC leave the league, as they have both folded. San Diego Loyal SC and Miami FC join in 2020. I have also rebranded Bethlehem Steel FC (Philadelphia Union II), Swope Park Rangers (Sporting Kansas City II), and Tulsa Roughnecks FC (FC Tulsa), as in real life. In 2021, Charlotte Independence moves to MLS, while Queensboro FC and Oakland Stompers join the league. 2022 sees Saint Louis FC and Sacramento Republic join MLS, while Rhode Island, FC Buffalo, Des Moines Menace, and Chicago join USLC. United Soccer League One: Lansing Ignite FC departs after 2019, and Inter Miami II, New England II, Union Omaha all join in 2020 and Rochester begins play in 2021. National Independent Soccer Association: This league forced me to make some tough calls. The league only plays in the fall of 2019 with the same 8 teams that began play in real life. However, Philadelphia Fury plays all of their matches (they forfeited the season after their first game). They will leave the league along with Atlanta SC (Folded) and Miami FC (USL Championship) starting in 2020. Chattanooga FC, Detroit City FC, and the Michigan Stars join for Spring 2020. NISA plays a Fall-Spring schedule, but this impossible to recreate properly when the other leagues play a Spring-Fall schedule. So I’ve formatted the league to have Spring and Fall seasons (each with a playoff), with an overall championship in the winter rather than the summer. NCAA: All 209 teams and 24 conferences are included. Set up to mimic real life as much as FM will allow. 21 of 24 conferences have tournaments, with all 24 conference champions gaining automatic bids to the NCAA Championship Tournament. Players selected for the MLS Superdraft will come from the NCAA. MLS Academy Division: The US Soccer Development Academy division has folded, however MLS has announced they will organize a competition for their league's academy teams. I have added a placeholder format until the actual setup is announced. Also now included is the Generation Adidas Cup, giving MLS Academy teams competition against each other and foreign youth squads. United Soccer League Two: Setup to reflect real life for all 2019-2020 changes. National Premier Soccer League: I am taking a hiatus on supporting the NPSL. This league, in my experience, takes away more from the game experience than it contributes. I can’t make the clubs function as they should do real life, and many of the clubs don’t even add staff or players anyway. So at least for now, there is no NPSL in the game. CANADA: SI has released an official version of the CPL. When I tried to add to the Canadian structure it threw the Concacaf competitions out of whack, so I decided not to mess with the Canadian league structure this year. I’d recommend SI’s DLC or yellowsweatygorilla’s file if you’re looking for added depth. Concacaf: Domestic Leagues: I have added the following central America and Caribbean leagues: Belize, Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua, Panama, Jamaica, Trinidad & Tobago, and Puerto Rico. I have also added the CFU Club Championship competitions, however, because I have left the Concacaf League and Concacaf Champions League as default, winning the CFU championships will not automatically qualify you for continental play as in real life. UNCAF Interclub Cup: Revival of this club competition for the 6 non-Mexico Central American nations. ADDITIONAL COMPETITIONS: These competitions are revivals of defunct competitions or modifications to enhance the FM20 MLS game experience. Copa Sudamericana: I have updated this file so that the finalists from the Concacaf Champions League qualify for the second round of the Copa Sudamericana. This used to be happen in real life and there has been some discussion to revive this so I set it up with this file. Pan-Pacific Championship: I revived this preseason tournament where the champions of MLS, the A-League (Australia), K-League (South Korea), and the J.League (Japan) compete in a one-off knockout tournament. International Champions Cup: Adjusted this competition so that MLS sends in an entry. INTERNATIONAL COMPETITIONS: USA January Camp: This adds the annual USA National Team January Camp, that culminates with one or two friendlies. It actually even seems to work as it does in real life with the focus being on domestic players. Pan-American Games: This is a U22 competition to help national teams from North and South America prepare for the Olympics. Copa Nuevo Mundo: Patterned after the Copa America Centennario (2016). It's a joint CONMEBOL-CONCACAF international tournament that takes place every four years in the USA. Not a real life competition. ADDITIONAL FILES: I've included a zip that includes some data files. There is a file which gives some of the Lower Level clubs in the USA their managers to start the game. There is also a file that adjusts the USA transfer preferences to make them more realistic. KNOWN ISSUES: As stated, it is unfortunately impossible replicate the MLS-Academy relationship with teams that are not hard-coded to have it. So Charlotte, Saint Louis FC, and Sacramento Republic will not be able to sign teams from their Academies as they should. Also, it is possible that the MLS Expansion Drafts following the 2020 and 2021 seasons may not occur. In my testing, they usually do happen but occasionally they do not. -Some USL2 clubs won't fill their squads. Some teams will always have only gray players. I've tried different things, but for now there seems to be no way around this. My guess as to why this is the case would be because in FM, clubs in the USA do not develop new players. All new domestic American players come through the Academy system whereas clubs in other countries' have a yearly youth intake. I can't say for sure why some semi-pro clubs don't just go sign free players, but I'd say it's related to the unique US youth system in FM. DISCLAIMER: I have NO idea how this file will mesh with other database files. If you have an issue, by all means report it and I will try to make it compatible but I can make no promises on that. DOWNLOAD LINKS: USA Expansion 3.8 DB File: http://www.mediafire.com/file/q8u32pxius94m6m/001_USA_Expansion_3.8.fmf/file Canada File (Adds Atletico Ottawa to the CPL in 2020): http://www.mediafire.com/file/m4x54jqtte6duk7/006_Canada_Expansion_1.2.fmf/file USA Graphics 3.8 File: http://www.mediafire.com/file/lh4l2dpidj0cibz/USA_Expansion_3.8_Graphics.rar/file Club Continental Competitions: http://www.mediafire.com/file/qerynz1n1lsaic1/USA_Club_Continental_Comps_2.13.rar/file (Includes: CFU Club Championships, Copa Sudamericana, UNCAF Interclub Cup, Pan-Pacific Championship, International Champions Cup). International Competitions: http://www.mediafire.com/file/sse5z72xnv8mus1/USA_International_Competitions.rar/file (Includes USA January Camp, Copa Nuevo Mundo, Pan-American Games) Extra Files: http://www.mediafire.com/file/isc0xhy3vovld56/USA_Extral_Files.rar/file (Includes Lower Level managers, Transfer Preferences, and some Canada Data) http://www.mediafire.com/file/pm91y8gichmhc0c/FM20_UncleSam_USA_DB_real_name_fix.rar/file Video Looking at the DB MLS in FM20 Video Guides Part One (League Format): Part Two (Squad Breakdown): Part Three (Player Acquisition):
  4. Turning the USA into a football pyramid, I have worked on getting the USA to mimic the English Football League system. 9 tiers in the pyramid for you to enjoy. United States Premier League 0 Promoted 3 Relegated United States Championship 2 + 1(4 teams) Promoted 3 Relegated United States League One 2 + 1(4 teams) Promoted 4 Relegated United States League Two 3 + 1(6 teams) Promoted 2 Relegated United States National League Premier 1 + 1(6 teams) Promoted 3 Relegated United States National League Division One 2 + 1(6 teams) Promoted 3 Relegated United States National League Division Two 2 + 1(6 teams) Promoted 5 Relegated United States Lower Leagues 1(8 teams) Promoted North Eastern Premier League 1 Promoted 4 Relegated North Western Premier League 1 Promoted 4 Relegated South Eastern Premier League 1 Promoted 4 Relegated South Western Premier League 1 Promoted 4 Relegated National Lower Leagues 4(18 teams) Promoted Atlantic National League 2 Promoted 0 Relegated Central National League 2 Promoted 0 Relegated Mountain National League 2 Promoted 0 Relegated Pacific National League 2 Promoted 0 Relegated Southern National League 2 Promoted 0 Relegated Valley National League 2 Promoted 0 Relegated United States Football Association Cup Open to all teams in FA United States League Cup Open to all teams in USA Football League (USAL2 and up) United States National Cup Open to all teams outside of USA Football League (Under USAL2) United States Community Shield Preseason cup with FA Cup winner and Premier League champion This database took me about 3 months to plan and develop and has just under 7,400 changes. All teams are in the FM Database with the exception of one. I changed one as an homage to the inspiration to my story behind this database. Info on that coming soon. If you want to edit the database yourself, please feel free to do that. Just know there are issues with the validation system and it will give you an error saying "There are only 23 of 24 teams for stage 0 in the USA Championship". This is normal and if you keep attempting to validate, it will eventually pass. v1.0 Created 9 tiers Created new cups v2.0 Revamped to fix issue with no Youth Intake Renamed United States Lower Leagues and National Lower Leagues to remove word Amateur Added Promotion Playoffs to United States Lower Leagues and National Lower Leagues FMDigi-USA-ProRel-9Tiers_v200.fmf
  5. USA Major League Soccer United Soccer League Championship United Soccer League One NPSL Pro National Independent Soccer League NCAA US Soccer Development Academy United Soccer League Two National Premier Soccer League Canada Canadian Premier League League1 Ontario Premiere Ligue de soccer du Quebec Canadian Soccer League Pacific Coast Soccer League Canadian Soccer League Second Division Amway Canadian Championship Other Competitions CONCACAF in the Sudamericana Pan-Pacific Championship International Champions Cup Central American & Caribbean Leagues USA January Camp Pan American Games Central American & Caribbean Games Central American Games Copa Nuevo Mundo Downloads will be below as and when I've done a full test of each file! If anyone has any questions please let me know. I'll also post screenshots as I go.
  6. I'm creating the second division in the United States and I'm noticing that certain teams (the B teams for MLS clubs) show up with a rule that says they can't be promoted. Right now I'm working on the first stage of the competition which consists of two groups of 18 teams and the top 10 make the playoffs. After testing the comp and looking at the rules, for each group it shows promotion restrictions. I haven't set any promotion rules or restrictions. There is no promotion from this division. I'm having another problem with the rules and I think this might be the cause of it. Anyone know why these rules would be showing up? test7.fmf
  7. I'm trying to create the second division in the United States. In-game, the competition is known as the United States Soccer League Division One. In my file, there are 2 groups of 18 teams in Stage 0. The top 10 teams in each group qualify for a playoff for each respective group. Right now, the first group (the eastern conference) is working perfectly. The second group (the western conference), all the teams that are affiliated with MLS clubs as a B team or a II team are being bypassed for qualification league fate. I have no idea why. This isn't happening for similar teams in the other group. Anyone have an idea why? I don't have any options selected for B/Reserve teams to be bypassed. test7.fmf
  8. I'm trying to create the lower divisions in the United States. In this file I'm using basic rules editing. The second division (in game known as the United States Soccer League Division One) has two subdivisions (USSL Division One Eastern Conference and USSL Division One Western Conference). Each conference plays 34 games and then the top ten teams qualify for the playoffs. Right now, I have a championship layoff set in each subdivision with 10 teams supposed to qualify. However, when I test it, the game is selecting random teams for the playoffs, not the top 10 teams. Anyone know why this is? I've also noticed that the teams that are always passed over for the playoffs, even though they're in the top 10, are teams affiliated with first division (MLS) clubs. Not sure if this info helps at all. File is attached. USA basic.fmf
  9. I'm almost embarrassed to ask such a basic question, but I seriously cannot find a solution to this. I'm trying to create the lower divisions in the United States. I'm starting with the second division (USL Championship, but in the game known as United States Soccer League Division One). For some reason I can't get the competition to start. The database verifies, but when I run a test it doesn't begin the competition. I've tested the database in-game as well. When I'm selecting the active divisions, United States Soccer League Division One shows up. When I get to team selection and the actual game, the division is now gone. I know this must be something simple but for the life of me I cannot figure it out. Please help. test.fmf
  10. Hello all, Can you indicate if any of you are based in the United States? I'm looking to organize a league of U.S. based Football Manager players with the upcoming FM2020 release and crown the U.S. FM Manager. Post if interested and let me know what state you are based in. Thanks, Jurgen E-Klopp
  11. I know, horrible pun, but basically, this is a really good fictional team from Richmond, Kentucky called "Richmond Wild" that I had a random dream about, and they were really good. So yeah. In the dream, they were an op Barcelona styled academy youth team located in Richmond (the best we have here is Javanon, Lexington FC, Chivas Lexington, and Kings Hammer). So that's really it. They have really good youth stats (20 to be exact) and the only reason I'm doing this is in FM19, there aren't any players that usually come from the state of Kentucky, so it would be nice for a change. The game generates wonderkids for the team, but the catch is you have to win the MLS or U.S. Cup in your first season (I think, there might be a lot of problems, so please tell me if there are any problems. Have not tested as of yet, so you will be the tester of the game, please comment and suggest and problems or recommended fixes for the challenge. GOOD LUCK MY FELLOW MANAGERS AND HAVE FUN!! The Kentucky Kompetetor.fmf What new things were created? I had to also create the city of Richmond and created 2 new stadiums (one is the college/university stadium located there and a high school stadium) For the university stadium, it never stated on their website its capacity, so I made a guess of 2000 (its really small anyway) Also, to all you pro graphics people out there, how would you implant this logo into the game for the new team? (I am a noob at skinning and stuff). (Also, yes, I know, it is an Arizona Coyotes logo, but that was the same logo that was on the club's kits in the dream).
  12. Introduction: The sole purpose of this fie is to expand the US/Canadian experience for Football Manager as close to real life as reasonably possible. And if I do say so myself, I believe this file is the most realistic USA expansion for any version of Football Manager. There are a lot of different ways to enjoy this DB file. Take over your local NPSL or USL2 club (like my Emerald Force SC). Start with at the youth level, including the MLS academy teams. Do a Caleb Porter and build a college powerhouse before taking on the professional game. You can even make like Marc Dos Santos and start in one of the Canadian leagues (including the new Canadian Premier League). Or, just start in MLS while the pyramid below helps develop players for your dynasty. Here are the specifics: UNITED STATES Major League Soccer: All default rules are still in place (salary cap, allocation money, contract types, All-Star Game, Drafts, etc). In 2019, as by default, FC Cincinnati joins the league (as is the case in real life). Expansion draft still occurs. The big addition here is the 2020 expansion where Beckham's Inter Miami franchise joins the league along with Nashville, as is happening in real life. Some liberty was taken with the Nashville franchise, as they have not announced their branding yet. I simply "promoted" Nashville SC from USL Championship. The teams join the league as normal, however the expansion draft for 2020 does not seem to take place. FM obviously realizes that expansion is happening because it shows on the calendar, however it never actually occurs as it does for the 2019 expansion. It's apparently a hard-coding issue. Also included is the recently announced changes to the playoffs, starting in 2019. Seven teams from each conference now qualify for a chance to win the MLS Cup, up from six. (*3.17 CHANGE NOTE - I have now included a version of the file that sets all playable clubs in the USA to "Professional". This is not entirely accurate, but it does seem to help overcome the hard-coding issues that make it difficult to sign players at the lower levels). United Soccer League Championship: The league plays in 2018 with the same 33 teams from real life. In 2019, FC Cincinnati leaves the league to join MLS. Penn FC, Richmond Kickers, and Toronto FC II "relegate" to USL One. Austin Bold FC, Birmingham Legion FC, El Paso Locomotive, Hartford Athletic, Loudoun United FC, Memphis 901 FC, and New Mexico United all join the league for the 36 real life teams for 2019. In 2020, Chicago and Oakland join for 38. The 7 expansion clubs can be chose from USL League One at the beginning of the game. United Soccer League One: The league does not schedule any matches in 2018, however you can choose the clubs which do not play in other leagues at the beginning of the game (Chattanooga Red Wolves, Forward Madison, Greenville Triumph, Lansing Ignite, North Texas SC, Orlando City B, and the Rochester Rhinos) It also starts with the 7 expansion teams that join USL in 2019 so you can start with one of them and build the squad. League begins play in 2019. NPSL Pro: Does not schedule any matches for 2018 or 2019 and begins play in 2020. You can pick Cal United, Cal FC, or Oakland Roots in the beginning. In 2019, the NPSL Founders Cup generates with the 11 teams set to play in the NPSL Pro Division competing in the same format as it is set to in real life. National Independent Soccer Association - This league begins play in 2019. In real life the NISA will run on a Fall-Spring calendar, but this cannot be done in the FM editor when the rest of the nation runs on a Spring-Fall calendar. NCAA: All 209 teams and 24 conferences are included. Set up to mimic real life as much as FM will allow. 21 of 24 conferences have tournaments, with all 24 conference champions gaining automatic bids to the NCAA Championship Tournament. Players selected for the MLS Superdraft will come from the NCAA. US Soccer Development Academy: This is where newgens are generated in USA in FM. Activating the division means that the youngsters will get meaningful matches. This league matches real life as much as possible, but in reality the league runs on a fall-spring schedule and FM doesn't allow one division in a nation to run fall-spring if the rest of the leagues run spring-fall. Also now included is the Generation Adidas Cup, giving MLS Academy teams competition against each other and foreign youth squads. United Soccer League Two: Setup to reflect real life for all 2018-2019 changes. FC Tucson and South Georgia Tormenta play in USL2 in 2018 before joining USL1 in 2019. National Premier Soccer League: Also setup to function in 2018-19 as in real life. Chattanooga FC, Detroit City, Miami FC, Miami United, Milwaukee Torrent, New York Cosmos, FC Arizona, and ASC San Diego all play in NPSL in 2018 before moving to NPSL Pro in 2019. CANADA: Canadian Premier League: Now that I know all of the rules, I have been able to recreate the CPL as it will function in real life. The league plays a 10-match Spring Season, an 18-match Fall (Autumn) Season, with the winner of each plays for the overall championship. If one team wins both the Spring and the Fall, the team with the second best record overall plays in the two-legged league championship. My file will record the winners of each half of the season, and the overall champion. I have also gotten the squad rules as close as I could to the real life rules (23 players, 7 foreign player maximum, and at least three U21 domestic players in the squad). Second Division: League1 Ontario and the PLSQ are recreated as close as possible to real life, including league cups. Third Division: Pacific Coast Soccer League, Canadian Soccer League, and the CSL Second Division. Canadian Championship: Is set to function as in real life. The six teams that participated in the tournament in 2018, with the CPL teams joining the other six real life teams in the 2019 edition. Starting in 2020 the L1O and PLSQ champions join the 7 CPL teams, the Ottawa Fury, and the 3 Canadian teams from MLS in the correct format. ADDITIONAL FILES FOR THE CONCACAF CLUB COMPETITIONS: Apparently modifying MLS in the editor causes the default CONCACAF Champions League to go haywire, so I rebuilt it. It functions better with the CONCACAF League and CFU Club Championship competitions which I also rebuilt. If you do not include these files with my USA-Canada expansion, the Champions League will not select the proper teams. For the Concacaf League and the Concacaf Champions League to function properly, you will need to drop the Mexico and Costa Rica leagues files into the "editor files" folder. These competitions have been modified to ensure that the correct clubs qualify for continental play. -Competitions included: CONCACAF Champions League, CONCACAF League, Leagues Cup GRAPHICS FILE: Also included is a graphics file which contains logos for all American and Canadian teams. It also includes kits for all US teams and the CPL teams. Screenshots: KNOWN ISSUES: -For whatever reason, the expansion draft does not happen for the 2020 or 2021 expansions. As best as I can tell, this is a hard-coding issue pertaining to MLS expansion. The expansion draft does still occur for FC Cincinnati. -Some NPSL and USL2 clubs won't fill their squads. Some teams will always have only gray players. I've tried different things, but for now there seems to be no way around this. My guess as to why this is the case would be because in FM, clubs in the USA do not develop new players. All new domestic American players come through the Academy system whereas clubs in other countries' have a yearly youth intake. I can't say for sure why some semi-pro clubs don't just go sign free players, but I'd say it's related to the unique US youth system in FM. -NCAA teams will not function exactly as they should in real life. FM sees the teams as amatuer U23 clubs. Their squads are usually automatically populated which I would suppose is because the SuperDraft pulls from them. -Professional clubs from USL2, and the Division 3 competitions will sign players from the NCAA and Academy leagues. I have done what I can to minimize this phenomenon, but it is unfortunately unavoidable and unrealistic. The somewhat good news is that it will happen less frequently as the game progresses after the professional clubs have filled their squads. DISCLAIMER: I have NO idea how this file will mesh with other database files. If you have an issue, by all means report it and I will try to make it compatible but I can make no promises on that. DOWNLOADS: USA Expansion 3.24 - http://www.mediafire.com/file/zacf3690c3ie97w/USA_Expansion_3-24.rar/file -----There are now two options for the USA Expansion file: #1 Standard - The standard version of the file leaves all club status' and reputations "as is". #2 Pro - the pro version sets all clubs statuses to professional, which helps with the lower level clubs in signing players and acquiring loans. DO NOT PUT BOTH FILES IN THE EDITOR DATA FOLDER. The file will not load up if both are included. Canada Expansion 1.9 - http://www.mediafire.com/file/x3zx188b6e2q5qq/Canada_Expansion_1.9.rar/file Concacaf Competitions 3.23 - http://www.mediafire.com/file/pfk6bksc2338k95/Concacaf_Comps_3-23.rar/file (IMPORTANT NOTE - You will NEED these files or the correct teams will not qualify for the Concacaf Champions League. It also includes files for Costa Rica and Mexico, which you will also need to sort out qualification for the Champions League and Concacaf League) Graphics files 3.23 (place in "Football Manager 2019>graphics" folder): http://www.mediafire.com/file/9evhxci35mrbj41/USA-CAN_Expansion_Graphics_3-24.rar/file MLS in FM19 Video Guides Part One (League Format): Part Two (Squad Breakdown): Part Three (Player Acquisition): ADDITIONAL FILES ----------MLS Club Continental Competitions CONCACAF in the Copa Sudamericana - CONMEBOL used to invite teams from North America to compete in the Copa Sudamericana. That deal ended when CONCACAF changed the format of the Champions League and started scheduling matches in the fall when the Sudamericana was played. Now that the Champions League has returned to playing all of their matches in the spring, there has been some discussion of allowing North American teams in the Sudamericana again. I remember playing in Sudamericana with the older versions of FM and it was a lot of fun, so I built this file that sends the CONCACAF Champions League winners and runner-up to the Sudamericana. Pan-Pacific Championship - This revives a now-defunct preseason friendly competition that used to pit the champions of MLS Cup against the champions of Australia, Japan, and South Korea in a one-leg knockout competition. There is a third place match so two matches are guaranteed. International Champions Cup - This recreates the summer friendly competition that is played mostly in the United States in real life. This version plays the entire competition in the US and adds the MLS Supporters Shield champion as well as the Libertadores champion, who has been invited in the past. DOWNLOAD LINK: http://www.mediafire.com/file/yqfd92sdc1tm3ui/MLS_Continental_Comps_3-23.rar/file ----------Central American & Caribbean Leagues This file adds the national leagues for Belize, El Salvador, Guatemala, Honduras, Nicaragua, Panama, Jamaica, and Puerto Rico. These are actually updates on claasen's files from the past (so I will remove them if he so wishes but he has apparently taken a break from the scene and did not update these himself so I went ahead and did it). I added these to increase the MLS playing experience by adding some continental leagues and expand the player pool for acquisitions. Also included is the Central American Club championship competition. There are also files for the Champions League and CONCACAF league that adjust how teams are drawn from Costa Rica. The CCL and CL in this file are different from the versions included with the MLS download so you will need to remove those and add these files if you intend on running Costa Rica DOWNLOAD LINK: http://www.mediafire.com/file/45s787pifb26nwz/Central_American_Leagues_3-23.rar/file ----------International Competitions These files add some international competitions to enhance the North American experience. Like all of the others, you can pick and choose which ones you want. USA January Camp - When I managed the US national team it always bugged me that I couldn't schedule friendlies in January because in real life they hold a camp for the domestic players (and guys who play in Spring-Fall leagues like Scandinavia). So I created this file to add the camp. The US will play two matches against nations chosen randomly from a list of countries that have played against in January in the past. Pan American Games - This is a real life youth competition for U22 teams from North and South America. It helps to prepare the national team programs for Olympic Qualifying. Central American & Caribbean Games - Real life U21 competition for Latin American national teams (No USA or Canada) Central American Games - U20 Championship for the 7 Central American Nations: Copa Nuevo Mundo - In 2016 the USA hosted the Copa America. After the tournament was a huge success, there was talk about creating a new competition held every four years for the top national teams from CONCACAF and CONMEBOL. This is is that competition. I call it the Copa Nuevo Mundo (Cup of the New World). It consists of 16 teams (8 from CONCACAF, 8 from CONMEBOL) held every four years in the United States. DOWNLOAD LINK: http://www.mediafire.com/file/unzx850c77651h4/International_Comps_3-23.rar/file
  13. Is anyone currently working on or planning to work on adding tiers in the USA below the MLS? If anyone could point me in the right direction, it would be greatly appreciated!
  14. I've decided to start a save in the good old US of A . But i'm torn between the two New York Clubs so I'v decided what better way to decide then let this community decide. Below I'll post the two clubs simply upvote the one you think I should manage whoever has the most votes by this time next week (23/11) will be the team I will go with. As a side part too I will also take on the management of the National Team. After failing to qualify for the World Cup in the summer the Star and Stripes are at one of the lowest times in recent history but with some great young talent starting blossom such as Christian Pulisic, Weston McKennie and Timothy Weah, the dawn's early light might just continue to be a glorious day. So if you can vote below also any tips on the MLS much appreciated.
  15. Looking for help qualifying teams for a playoff. I'm creating the second division in the United States. The league structure is Stage 0: group stage, 2 groups, top 8 teams from each group qualify for playoff. Stage 1: playoff for group 1. Stage 2: playoff for group 2. Stage 3: final, winner of State 1 and Stage 2. The problem I'm running into is that when I validate is the error message that no teams have been found in Stage 1. It's looking for 8 but found 0. I'm not sure what I'm doing wrong. Has anyone created a playoff in this year's editor? I feel like a lot of things that used to work in last year's editor are suddenly not working in this one. I'm wondering what I'm doing wrong. Any help will be greatly appreciated! PS - I haven't created stage 3 in the file I uploaded. I'll do that after I fix this problem. USA Update.fmf
  16. When I test my nation rules, I'm getting the error "Can't find enough teams from division. 32 found, 33 needed." There are 33 teams in the division. I've included a picture of the Required Teams portion of the nation rules. I've set the minimum to 32 and the maximum to 33. If I change the required min and max teams both to 32, it says it's found 33 teams and only need 32. If I change both to 33, it says it's only found 32 teams and needs 33. I don't understand what the issue is. Can anyone help? USA Update 2.fmf
  17. After the discovery of the fantastic @Uncle_Sam 's Pro/Rel custom database I have been inspired to start a new game in North America. I think there's loads of potential for North America to become a world soccer superpower, and I think a lot of people want promotion and relegation to create a more competitive league pyramid. It would certainly make things much more interesting and I for one would be much more interested in the MLS etc. So - I've loaded the American, Canadian and Mexican leagues, and started unemployed with no badges or experience. I will accept the first job i'm offered - let's hope i get offered one..! The aim - work my way up through the divisions and try to see as much of this great part of the world as I can.
  18. This file is an adaptation of my USA & Canada Real Life Expansion file. It incorporates Promotion/Relegation into the USA professional league structure. This file is the FM realization of the dream of all the American soccer Pro/Rel advocates. It assumes that the USSF opens the pyramid for a system of promotion of relegation. Below is the league system format: MLS -Play each team in your conference twice, and each team from the other conference once for 34 matches -Playoffs the same as in real life, top 6 from each conference advance to MLS Cup playoffs -Bottom two from each conference relegated to NASL NASL -Play each team in your conference twice, and each team from the other conference once for 34 matches -Top 4 from each conference advances to championship playoffs -Conference finalists from each conference will be promoted to MLS (4 total) -Bottom two from each conference relegated to USL USL -Play each team in your conference twice, and each team from the other conference once for 34 matches -Top 4 from each conference advances to championship playoffs -Conference finalists from each conference will be promoted to NASL (4 total) -Bottom two from each conference relegated to USL D3 USL D3 -Play each team in your conference twice for 34 matches -Top 4 from each conference advances to championship playoffs -Conference finalists from each conference will be promoted to USL (4 total) All of the MLS squad rules still exist (which makes this file markedly different from my Custom USA Pyramid file). There is still a salary cap, designated players, Off-budget MLS will still hold a SuperDraft that draws players from the NCAA, and domestic players originate in the US Soccer Development Academy. Further development occurs in the Premier Development League and the National Premier Soccer League. The file also adds (by popular demand) a U18 division for the Canadian Premier League. DOWNLOAD: The download includes the League file (005_USA Pro-Rel 1.2) as well as several other club and international competitions that add to the experience of playing in the USA & North America. Some are realistic (Champions League, CONCACAF League, CFU Club Championship, Campeones Cup, International Champions Cup, CONCACAF Nations League & USA January Camp), some are revivals of defunct competitions (North America SuperLiga, UNCAF Interclub Cup, Pan-Pacific Championship, CONCACAF teams in the Copa Sudamericana), and one is a bit of a fantasy file based on speculation (Copa Nuevo Mundo). You can choose which competitions you want and which you don't. File: http://www.mediafire.com/file/370ihf733oefvnt/Uncle_Sam_Editor_Files.rar/file GRAPHICS: Logos and kits for all of the included competitions and clubs. File: http://www.mediafire.com/file/78x94zoxi24hvot/USA_Expansion_Graphics.rar/file EXTRA DB FILES: This download includes all of claassen's league files that I use. It also includes a "fix" for the USA Transfer Preferences. File: http://www.mediafire.com/file/cd2af6x8nnlvf24/Extra_Files.rar/file
  19. Hi all, I've ended up with the dreaded "X has not finished in time for season update day", and I've not got a satisfactory work around for it. I'm at my wit's end and would be absolutely indebted to anyone who could help me figure this out. Like most of us, I've put an enormous amount of time into creating this DB. 400+ clubs and stadiums and 8 levels. MLS seems to be the thing holding it back. It's a 26 team league split into groups, with the top four in in each moving into playoffs. From there it's a 2leg semi then a 1 leg conf. final and league final. 41 dates in total, which seems more than manageable, but nothing seems to work. I've added and deleted dates, moved the update day to and fro, shortened the playoffs, extended and shortened the regular season, gone into the advanced rules for several different leagues to try and match settings, and still nothing. I'm wondering if it's a problem with the stages; I've separated the two conferences so that they have their own playoff brackets, and then the winners meet in the final. I'm wondering if the editor can't figure out that once the final is done that the league is done, or I haven't figured out a way to tell it to do that. I'm hoping to keep the playoff format listed above but will scrap it if there's no fix; I just thought I'd see if the community has any tips or more experienced insight. Thanks. American Soccer Pyramid 1803.fmf
  20. I've been editing inside the MLS setup to change the format. In vanilla the MLS has 2 conferences. In the editor this means a group (conferences) phase besides the league (MLS) phase. What I want is to split up each conference in 2 divisions, thus having 4 divisions total. Example: Western conference (14 teams): -Pacific Division (7 teams) -Plains Division (7 teams) Eastern conference (14 teams): -Continental Division (7 teams) -Atlantic Division (7 teams) The winner of each division is placed for the Conference semi-finals (2 eastern, 2 western). The numbers 2 & 3 of each division are placed for the wild-card round (8 total, 4 between each conference). Does anyone know if it is technically possible to accomplish this setup in the advanced editor? I've been trying around, but can't quite get my head around it. I don't know how to tell the editor that there are basically 3 tables to look at: 1. The overall MLS standing, 2. Conference standing, 3. Division standing Option 1 and 2 is possible, as this is default ingame. But I want to add option 3 under 2.
  21. This is a purely fictional mod, there are no real current American or Canadian teams present in the database. Also full disclosure, I'm British, so forgive any cultural mistakes. The italic text below is fictional background story to give some context to the database. It's a bit far-fetched, but given it's describing something that never happened I figured it kind of had to be. Read it or don't, that's up to you. Makes it more interesting though The year is 1869. The era of the steam train is well under way, cutting journey times into tiny fractions of what they were only decades earlier, and a new import has made its way across the Atlantic: football. British immigrants with fond memories of watching and playing organised, semi-professional football under the authority of the newly-formed English Football Association start their own, new teams in the cities and townships of America. Unlike our own universe, the sport takes off immediately, with American audiences quickly forming loyal and intense attachments to teams representing their local areas and businesses. Football quickly becomes the most popular sport in America, and by the turn of the century there are over 200 clubs playing the professional game across 14 large and varying regions. The number of professional and semi-professional clubs continues to grow well into the 20th century, despite two years pause between 1916 and 1918, and in 1932 a record attendance of 174,883 is set for the final of the US Cup between Manhatten Borough and Cleveland United at Hammond Road, Chicago IL, with a whopping $400,000 up for grabs. Cleveland come out on top in a narrow 2-1 win, with captain Harry Biggs scoring a dramatic 88th minute winner in front of the 70,000 ecstatic United fans. The invasion of Pearl Harbour in 1941 and the subsequent entry of the United States into World War Two grounds the professional game until 1946. After the war, football continues to grow, and a number of official regions begin to merge due to shorter travel times. On June 5th, 1958, the AFA holds a vote in Milwaukee, WI, on the matter of forming America's first national league, with advancements in air travel over the course of the previous two decades allowing teams to make much longer trips. Two of the ten board members vote against the motion, citing jet lag concerns and low numbers of travelling fans, but the majority vote to go ahead, and the National Division 1 is formed. The move proves to be a great success, with millions upon millions of expectant fans tuning into their wireless each Saturday afternoon to listen to their teams playing far-off cities in the hopes of a win. The average attendance to a Division 1 game in 1960 is 84,233. The radio advertising industry swells, and within 5 years a second national division is formed. The explosion of television expands the market yet further, and by 1980 there are four major national divisions, with a tree of increasingly regional professional and semi-professional leagues below them. Further alterations to the football pyramid in 1989, 1996 and most recently in 2009, have now left us with 7 national divisions, with a competitive and complex pyramid of regional divisions beneath these, and a wealth of major and minor cups and shields. The US National Team are the favourites for the 2018 World Cup, and the 2016-17 domestic season saw yet another record average attendance of 112,988. Sound interesting? This is the plan: This is not a simple database edit, it is to be a fully-packaged mod containing a comprehensive custom database and a set of fictional kits and logos to be put into your graphics folder. It is my aim to give each fictional team a real identity, with real depth. It is to be a long-term project which I can hopefully port over to future iterations of FM. No fields will be left blank, so here are some of the things you can expect to have been covered: All the usual data - rep, morale, status, ownership, rivals, attendance, season tickets, finances etc Home/Away/Third Kit Logo Last 5 years league history Records Bespoke stadium with location/local-culture-based name and unique capacity/expansion capacity I plan to add roughly 1,200 teams over 50-60 leagues with full promotion and relegation. The top 7 will be national (might lower this to 6), with a regional pyramid below. Clubs will be almost all professional from levels 1-8, and largely semi-professional with the ocassional amataeur team below. Each division will have at least 2 automatic promotions spots, with four more teams qualifying for an English-style playoff. Relegation will be decided by a combination of automatic relegation and relegation playoffs. Given the larger population of the US compared to England, there will be a less significant gap in attendance, finance, ability etc between tiers. Tier 2 for example will still have huge teams from major cities with 80k+ attendances. Tier 4 roughly 30k attendances, Tier 7 perhaps 10k. I plan to create a team for every city in this list (and major cities will have multiple): https://www.biggestuscities.com/ If your hometown/city is not on this list and you'd like it to have a team in the database, feel free to comment below and I'll add it in. Beware though, if it's a very small town you'll be stuck with a poor amateur club in the lowest reaches Edit: I can add you as a player too. If there is sufficient interest in this I'll aim to have a playable 'BETA' of just the top division by December 10th, with the rest being rolled out in stages/updates.
  22. Please give some attention to the function of managing in America, and how the youth system works there. With the financial restrictions that are present when managing in the MLS, the only way to really sustain long-term success and growth is through a good youth program. But in FM17 there isn't a whole lot that you can do with that. There are no U18 or U20 leagues and no real way to develop youth players other than playing them in the first team or loaning them out to a 2nd or 3rd tier American team that FM won't even simulate games for. There is also the issue of the U.S. Development Academy, which is seemingly the only way to find American players under 17, but you cannot sign players from the academy, it is just locked.
  23. After following @Makoto Nakamura awesome posts from his African and currently American journeyman saves I though about doing the same. (Disclaimer, I've never done anything like this so any pointers / tips / criticism please fire away) and I intend to start as low as possible using the awesome USA database created by @Uncle_Sam with the following leagues loaded:- My manager looks like:- I've found if you're the nationality of the country you're managing in you get job offers more, whether its coded like that I don't know but just something I found. I'm American and part English (I'm English) and favourite team is Newcastle (just like real life) and I'll be applying for teams in the NCAA to get me started. I want to try and win as much as possible in America before going to Mexico and Argentina before either going back to the states or England. Rules for myself are I won't resign from a team unless I've won at least 1 trophy (pre season tournaments do not count), I will only apply for jobs if they are teams that have a badge because I don't like playing with those default badges, I do have logos installed but there's a few trams that don't have 1 and I will not take a job at any of Sunderland, Aston Villa, Leeds, LA Galaxy or Scotland. I plan on doing monthly (in game) updates although as a family man and father of 3 I don't get to play FM as much as I would like so it may be that I provide 3 monthly updates but we'll see. Hopefully you guys can join me as I live the American dream, sort of!
  24. USA Expansion File Have you ever played an MLS save and wished that you could see highlights of players that you loan to your USL affiliate? Have you ever wanted to observe your Academy prospects? Have you ever drafted a player from a PDL club like the Mississippi Brilla and wish that it was from an actual NCAA collegiate program like in real life? Have you ever wanted to take control of your local amateur side, like the Knoxville Force, and try to beat your archrivals and win the league? That’s what this file is for. As much as possible with the limitations of the editor, we have tried to recreate a real life FM experience for the unique structure of the sport in the United States. All-in-all, there are over 600 playable teams in 8 levels of competition. Major League Soccer - This file adds Los Angeles FC and David Beckham’s Miami franchise (Inter Miami) to the 2017 expansion. Also added are MLS Rivalry competitions for NYRB-NYFC, LA Galaxy v. LAFC, and Orlando City v. Inter Miami. MLS teams will also prepare for the season in one of seven preseason exhibition tournaments (ATX Pro Challenge, Carolina Challenge Cup, Desert Diamond Cup, IMG Suncoast Pro Classic, Las Vegas Pro Soccer Challenge Cup, Simple Invitational, Walt Disney Pro Soccer Classic). North American Soccer League - Adds the announced future expansion teams in Orange County, CA (California Athletic FC) and San Diego (San Diego Waves). The league format is at it is in real life, with a Spring and Fall season. The two winners advance to the Championship semifinals, joining the top two qualifiers from the overall table (three if the same team wins both spring and fall). United Soccer League - Includes expansion side Nashville SC and Austin Aztex off hiatus. The league is split into two conferences (as in real life), with each conference having an eight-team playoff whose winners compete in the USL Cup. All 24 MLS clubs have affiliates in USL, so this is a chance to keep a better eye on developing players. NCAA Division I - 206 NCAA teams have been added. The format is as close as possible to real life. There is a spring season where teams can get a look at their players heading into the fall. The regular season consists of 9-10 non-conference matches to go with their conference schedule. As in real life, 21 of the 24 conferences will have a tournament that is set up to reflect the real life format. Each conference will send its champion, along with 24 at-large qualifiers, to the NCAA Division I Championship tournament to compete the national title. The MLS SuperDraft will draw players from the NCAA, as in real life, so MLS clubs can scout for future talent. Premier Development League - The PDL is set up as in real life, with 10 divisions that feed a 22-team championship tournament. The teams play a 14-match schedule during the summer. National Premier Soccer League - Also set up as in real life with 4 Regions divided into “conferences”. The four region winners advance to compete for the NPSL Championship. The teams play a 12-match summer schedule. United States Soccer Development Academy - The USSDA is divided into 7 Divisions. In all, 32 teams qualify for the USSDA Championship tournament. This is as close to how it functions in real life as possible, with the only difference being the schedule. It is impossible to run the league on a Fall-Spring calendar, so it runs a 30-match schedule on a Spring-Fall calendar. All MLS clubs have academies in the league, so if you manage in MLS you can see potential prospects from you academy. USASA Amateur Leagues - Six of the more prominent amateur leagues in the US have been included. The American Soccer League, American Premier Soccer League, Southern Premier Soccer League, Premier League of America, and the United Premier Soccer League are all represented as close to their real life format as possible, competing to earn a spot in the US Open Cup. Additional Add-Ons I have also included downloads for Club and Competition Logos, as well as Club kits. This will give every team logos and kits, and logos for every competition as well. (Included in my file are MLS kits that were originally created by kifla6 and downloaded from here: https://sortitoutsi.net/downloads/view/32059/usa-mls-ss2017-new-070517-not-sskcc-yet. Those kits ARE included in the download below, with permission from the author) Download (for version 1.3) - http://www.mediafire.com/file/atrsao41ao54jdh/USA_Expansion_Graphics.rar Update - Latest version 1.2 CHANGE LIST -Bug causing teams in the NCAA and the USSDA to send their players on holiday before the Championship Tournament has been fixed. The USSDA Championship stages will not only be visible in the USSDA Divisions, but the history will be viewable in the USSDA Championship Competition. -The USSDA Championship is now set up even closer to real life. The Group Stage will take place entirely at the large Grand Park facility in Westfield, Indiana. The Quarterfinal will be played at the club sites, with the Semifinal, Third Place Playoff, and Final played at the StubHub Center practice fields. -The recently-announced USL Expansion team Fresno FC has been added. Fresno FC and the 2 NASL expansion teams will now enter the US Open Cup in 2018. -There have been some changes to update some club and competitions graphics. The graphics are now in one file. Update - Latest version 1.3 CHANGE LIST -Fixed an issue where the NCAA teams weren't able to register players for their competitions. Now there is no registration required and they have a maximum team size of 30 -Adjusted the MLS league and playoff schedule to reflect real life -Adjusted the US Open Cup so that the regional draw is more accurate (not perfect, but MUCH better and closer to real life). I was also annoyed that the draw was occurring the day that the round was played when it should have been the day after, so I fixed that. -Added the new Las Vegas team to USL. They haven't announced their name/logo but there is a movement to revive the old Quicksilvers so that's what I went with, inspired by a concept designed by Raysox at SportsLogos.net -Added several rivalries to try and spice up the lower leagues a bit Disclaimers I cannot guarantee that this file will function properly with any other third party DB editor file. I use it with some and it works fine, but I have not tested it with every other file available. If you use a file that includes created competitions and/or clubs, then it will affect the graphics download and they will not work properly. Furthermore, if you use a file that fixes the names of competitions, then you will probably need to manually adjust it so that it doesn’t alter the names of the competitions in this file. I have a file that I fixed, but I cannot post it here because even without looking I’m sure it’s against the rules. I will post the file at other sites where I upload this database. Warning It should also be noted that if you select an NCAA team, the game will crash if you click on the competitions tab. This is likely because the NCAA D1 Soccer competition has 206 teams in it. Unfortunately this is a limitation of the game itself and cannot be helped without damaging the overall experience of the game. USA Expansion 1.3_90EDD1D6-0000-4DFB-9314-9B31364516F7.fmf
  25. Daniel Smith The American Journeyman A lot of English speaking nations loaded up, along with big European leagues. The main difference is that I've downloaded an add-on that makes the lower American leagues playable, with some changes. Division 1 - MLS Division 2 - USL (USL and NASL combined) Division 3 - PDL Division 4 - Academy League Division 5 - NPSL Daniel Smith World Class Next Time: We find an actual job?
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