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Found 216 results

  1. I’m playing as spurs 3games into the first season. The next match is Bournemouth and I’m playing 4231 with control setting and high press. Bournemouth play with 2 strikers so I know it’s risky tactic, but 5-0 down by half time? Alderweireld and Dier at CB. This is ridiculous frankly. I decided to test a new tactic. 4231deep with a counter attack. This time I was 4-0 down after 25 minutes. Sometimes I think this game is preordained... any suggestions?
  2. Could anyone help me out with setting up under 23 and under 18 custom tactics. My first team plays with a target man but i can't change this role to somehting more suitable for the youth teams without changing the first team? or at least i can't see where to do it. I really want to have custom tactics for the academy teams. Cheers
  3. Could somebody point me in the right direction for the following tactics command - From within the 6 yard box, how do i instruct my striker to shoot towards the goal and not 10 yards wide? When my defender is 3 foot from the ball going out for a corner, how do i tell him to stop it? How can i stop teams scoring 5 x 30 yard screamers after 30mins having not won a game all season? I'm a regular to the FM Series but i've found FM18 the most unenjoyable of the lot. If your not Guardiola or Mourinho you might as well not bother playing as you get battered every week.
  4. Hi everyone! Everyone knows that there are 2 main types of marking - zonal and man marking. Man marking can be achieved by setting the TI "Use tighter marking" and adding PIs like "Mark Specific Player/Position". However how can zonal marking be set in the tactics?
  5. Tactic name: Sicario - Because i want to kill the ME with it's own medicine. Tactic formation: 4-1-2-3 DM Narrow Sicario 4123 DM Narrow is a perfect fit for many underdog team with low transfer and wage budget. I started the tactic with Girona in Spanish league. Media prediction was 20th. Played with the existing squad, no incoming transfers were made. The only thing needed was overhaul the entire backroom staffs, specially the coaching staffs. Try to get the best coaching team you can. Below are some recommendations for your backroom coaching staffs: - 2 Fitness Coach - 1 Goal Keeping Coach - 1 Tactical Coach - 1 Ball Control Coach - 1 Defending Coach - 1 Attacking Coach Once you have the coaching staffs, suggested pre season training is Fitness with Match Tactics and after that you can stick with Tactical & Team Work. You may wonder why Tactical & Team Work? It is because the foundation of Sicario 4123 DM Narrow relies the team to work as a collective group in both Counter and Defending. Why 3 version of Sicario 4123 DM Narrow? No tactic can be used for an entire season without a change and also each tactic has advantage and disadvantage when coming up against different formations. During my Girona save, the most difficult opponent formation countered was Barca 4123 & Atlético Madrid 442. These two formation was the most vulnerable for Sicario 4123 DM Narrow. So to accommodate the need and evolve with the AI had to use 3 version of Sicario 4123 DM Narrow. - SICARIO 4123 DM Narrow This is the default version which you can use against most of the other AI formations. In this tactic your STCL & STCR will man mark both opponents DL/DR or WBL/WBR. By doing this your team will provide the necessary width during counter which stretch the opponents in final third of the pitch. However, you don’t need to man mark any other player with this tactic. You can leave your FB as normal, no marking is required. - SICARIO 4123 DM Narrow (against 442) When you face 442 Flat, you need to man mark both LM & RM as these are the 2 players who will make the most impact in the game. The other thing to note is opponent having 4 players in the midfield will outnumber your midfield 3. To counter this tactic, we had to ask our CML to man mark opponent RM and our CMR to man mark RL. You may think your DM will be up against 2 CM. Don’t worry, the AI doesn’t know that, when an AI implements a 442 they concentrate the attack from both flanks, which means your DM is sufficient to provide the midfield cover for those 2 CM’s. If the opponent keep switching to different formation, you can switch back to the Sicario 4123 DM Narrow default. - SICARIO 4123 DM Narrow 4123 DM Wide (Barcelona style) When faced a against this formation, the most vulnerable is when the opponent inside forward or wingers try to cut inside. Since we are an underdog team our Fullbacks doesn’t have the quality to stop the wingers, when our Fullbacks fail to stop the wingers it creates more space at the back and more pressure for your CB’s. To counter this scenario we had to ask our CM’s to mark opponents CM’s as they are the most key players who provide those killer balls to wingers and final third. If we can stop them, you are good. How we do is, asking you CMR to man mark opponent CML and your CML to man mark opponents CMR. Hope these information would be help to you guys in your carrier as an FM manager. Good luck and have fun! SEASON STATS Final words: Give it time. Play yourself the friendly match to see if your players are good enough. STCL and STCR are essentials. With right players it will work fine. HAVE FUN! DOWNLOAD LINK STABLE VERSION Sicario 4123 DM Narrow.fmf Sicario 4123 DM Narrow Against 442.fmf Sicario 4123 DM Narrow Against 4123 DM Wide .fmf
  6. Suggestions on tactics and squad help. I’m new so help as much as possible
  7. I'm going to try and play possession football in my new save. My wingers aren't very good and I'm playing in a weak league so I've decided to give this formation a bash: GK CB CB WB (A) DM (D) WB (A) BWM (S) CM (S) AM (S) AP (A) AF (A) TIs: shorter passing, slower tempo, work ball into the box, slightly higher line, play out of defence Is this tactic viable? Are there any major issues that you can see with it?
  8. In two seasons I developed my Everton side into a top 5 side. We can consistently compete with the big boys and came second to Arsenal in second season. So naturally we are starting to face parked bus teams more to a point where our original simple direct 4-4-2, has become less effective. It's 3rd season preseason and I'm trying to develop a tactic that can break down stubborn defences better. A lot of teams started using 3 central defenders against me, Italian anti - football Catenaccio style. So my idea is what if get a central beast of a targetman and surround him by 2 poachers on both sides. I got Andrea Petagna who is probably the best young targetman after Giroud. Anybody tried something similar? My plan is to get the ball to him quickly so he can boss around the defenders and then with his good passing (14) he can pass quickly to one of the poachers/advanced forwards to whom I can give PI of run wide with the ball.
  9. I've been playing FM for 7 years now and love the game. I've learned lots and have turned friends into FM addicts. I'd say I'm decent enough at the game, usually managing to achieve what the board ask of me first and foremost before starting to progress the club. However, I browse these forums every now and then and I'm regularly surprised at the level of detail people play the game in, making me feel like I'm still an absolute newbie! I've always followed and played football, so I have a pretty decent understanding of football dynamics and how I think football should be played. When I start a save (usually lower leagues), I take a look at the squad report, have a brief look at each players' stats, and then create a tactic roughly based on the players I have, spending no more than 15-20 minutes on it (usually an attacking tactic, then I create a more defensive version of said tactic). I sign players for what I believe are the weak points of the squad, and give all players a chance during preseason, which forms my starting XI for the start of the season. I don't go intensely in-depth in any aspect of the game, but instead slowly shape all aspects of the club to my liking. I have regularly created demanding tactics for non-league teams with 10+ instructions (something which seems to be an ungodly sin among these forums) yet have won leagues with those tactics. I rarely consider how one mental stat may counteract a technical stat, such as how a player with high finishing but low composure might fluff 1-on-1s all the time). I don't massively tweak or change my tactics based on one bad performance (I believe that if you train any squad in a tactic which vaguely suits them, they will eventually become accomplished at it which will yield very positive results in the medium to long term). This all seems to me like the opposite of how most people here and on youtube play the game. Yet I seem to do okay. So, how do you guys go about creating a tactic? What do you focus on? Which stats matter most to you in your players, technical, mental or physical? I'm curious!
  10. I'm playing on FM17 in the Portuguese Second League and had a decent start to the season (albeit mainly down to luck). The problem is that my team seem to be good at keeping possession but we don't create many chances, leaving my strikers with ratings of 6.4-6.5 every game, is there anything I can do to encourage my players to aim to get the ball forward rather than sideways? Also, is there anything I can do to stop the WBs going on suicidal runs? They seem to try to charge through a crowd of 4-5 players rather than make a simple pass to a midfielder. My tactic at the moment is: GK CB (D) CB (D) WB (A) DM (D) WB (A) CM (A) BBM AP (A) P (A) TM (S) TIs: Shorter passing, slightly higher line, play out of defence, fairly narrow width, roam from positions, work ball into box, exploit the middle, look for overlap.
  11. Playing at spurs with strong defence (Toby and Vertonghen) being protected by dier and Wanyama. This is not a team that shoudl concede goals . Yet 3 times in 10games they’ve conceded a sudden spate of goals, 4 in 5 minutes etc. Doesn’t seem to add up...
  12. So ive started a journeyman unemployed with no coaching badges.. The first season was a struggle but were slowly picking up. Ive also re created some legendary managet tactics. Please take a look at my channel to follow the journey. :-D https://www.youtube.com/channel/UCBOnEREpbt25BQYzn1QVKnw
  13. I'm trying to construct a pressing team in the Scottish Championship and I'm finding it really hard to buy good players with high work rate. Should I prioritise players with good general attributes but with ok workrate (say around 10-11) or try to purchase ok players who have good workrate (14+)? Also, a bonus question: Do those of you who play a pressing-focussed game set tackling to hard? Or do you just leave it at the basic level?
  14. Pls help me with some advices. Thank in advanced
  15. So, we've revamped tactics. There's a lot more you can do, and a lot more the AI can do as well. Let us know what works for you, what doesn't. What's too effective and what we can improve. Is the game too easy or too hard? We've got lots of tweaking ahead I'm sure and want as much info as we can get...
  16. I'm trying to become familiar with the whole match plans tactic. However I find my formation changing from a 4-2-3-1 to a 4-4-2 with my AZ save during matches, even when i use the instant result option. I have not included the tactic into my matchplans so why does it change automatically, and when i change it back to a 4-2-3-1 does that mean my match plans are then thrown out the window?
  17. I have a few questions about lazy players (players with low work rate). 1. Should I be pushing lazy players harder to overcome their laziness via tactics (i.e closing down more than normal because they won't do it naturally) - OR is this the wrong approach and I should be scaling back my tactics (giving them less to do) to suit their lower work ethic? For example R. Madrid have a lot of lazy players in their side (Ronaldo, Isco, Benzema), what is the best way to set up tactically for a team like that? 2. If I give lazy players lots of instructions that take up a lot of effort (like closing down, high tempo), will this mean they will be less willing to expend energy on other actions like getting into the box or dribbling past other players - or is this purely dictated by stamina attributes? 3. Does laziness affect the number of tactical instructions a player can handle? 4. Will lazy players morale be affected by tactics that require a lot of physical exertion? Many thanks for any input.
  18. I've hardly ever listened to the AM's advice because i mostly manage lower leagues! Do you?? .... When do you think it's best to listen to their advice? before important matches etc? Or do you take it all with a pinch of salt ! Or does it depend on their stats????
  19. Do player roles have hidden effects on how the player acts on the pitch or is their behaviour purely based on the player instructions that are set for their given role? For example would a complete forward act exactly the same way as a poacher with all the extra player instructions that match a complete forward? Basically are player roles just a way of quickly setting some relevant default player instructions with no extra effects?
  20. The title may sound vague but this is hard to explain, so I'll use an example: If Tactic A is focussed on possession (short passing) and Tactic B is more adventurous (direct passing), what is the effect on my players familiarity if I adjust Tactic A to direct passing during a match? Are my players 100% comfortable with this change because they know this well from Tactic B or are they slightly worse because they don't normally play like this when they play with Tactic A?
  21. How (if you can) do you get cbs to shuffle across and defend the wide positions? I'm playing a 523 with wing backs and 2 amcs behind central striker (screenshot below) Now I realise that this formation inherently has difficulty defending the flanks as it's so narrow and relies on wing backs providing the width which leaves space in behind. The formations I tend to come up against have 1 striker with wingers (aml, amr) so i'm looking to reduce the risk (I realise I can't eliminate it) The obvious one would be to drop wing backs and play flat back 5 but that isn't really an option for me because, as stated above, I rely on them to provide width and variety to my attack so my other option is the outside centre backs go out to deal with the threat. So comes to my question- How do I best do this? Is this a role that a particular role/duty setting will do automatically or is there a PI I can change? Currently my 3 centrebacks seem to just stay centrally and the wing backs have to try get back in position but with just one striker up front, I dont need all 3 centrebacks in the penalty box. I know the reply will be along the lines of "well 3 centrebacks should be able to deal with the threat by marking striker" but fact is, they don't that well currently. Decent crosser+ good otb movement seems to screw me quite regularly and results in at least a shot on goal.
  22. I'm trying to become familiar with the whole match plans tactic. However I find my formation changing from a 4-2-3-1 to a 4-4-2 with my AZ save during matches, even when i use the instant result option. I have not included the tactic into my matchplans so why does it change automatically, and when i change it back to a 4-2-3-1 does that mean my match plans are then thrown out the window?
  23. I added this in the thread for the FM18 Tactics video, and it seems like quite some people liked it and asked me to post it here as well. My was as following: To expand a bit: The difference in many teams are how they handle transitioning between attack and defense, and vice versa. Take counterattacking as an example. The ball is won and some teams smash it up into space for a fast striker to chase while others try to help out. Other teams try to play it onto the feet a less quick striker to link up with other faster wingers or midfielders for example. Take Lukaku for Man Utd as the first example as opposed to Ibrahimovic as the link up striker. The tactic for transitional play is very different depending on the counterattacking play from those two players. This is something that we have no influence over tactically at the moment. The same goes for defensive transitions. Take Klopp's gegenpress at Liverpool. If the ball is lost on the 3rd part of the pitch then do a massive close down to win it back, but only for a while. If the opposition manages to play off the pressure, then retreat to the own half and set up a defensive parameter there. This is also not something that is possible in the current tactical setup, at least I haven't been able to. I've even had a thread about in the tactics subforum. I had many good suggestions about other aspects, but for the gegenpress I have not had any suggestions. I don't think this is an easy thing to implement, but I hope something like this will be possible in future games. Feel free to add to this if anyone have any thoughts or ideas around the more transitional tactical instructions.
  24. Hi guys, Playing as Spurs in first season, i'm playing a 352 (only logical formation I can think to play with them without a few signings) the only first team player I signed is Nainggolan as I love his playing style and fits the new role of Mezzala which I wanted to try out and Nebil Fekir as a back up for striker or in a 4231 as he can play anywhere behind the striker. However, whilst tweaking some PI and player duties i've managed to get it quite defensively sound, but i'm struggling to get the best out of my three main attackers. Alli, Eriksen, Kane and, not being totally clued up on tactics and the effects tweaking TI actually has in an attacking sense we are not really blowing teams away or creating loads of chances. Just looking for some advice on where I might be going wrong and if anybody has managed to get the 3 of them linking up well and creating plenty of chances? I've SS my team with the player roles/duties and the TI. Any advice would be much appreciated, thanks.
  25. I have been reading a few similarly themed threads of late around TIs and PIs and have learned a lot about how different instructions interact and that less can be better at times as the roles/duties are the most important aspect of determining how successful a tactic is. It would appear that I have been making the same mistakes since this new interface was introduced. For PIs, if a player can't dribble or be effective from long shots, I would automatically set their PI to do it less and for TIs I would have maybe 8 or 9 set thinking that was how you 'refine' your tactic. I guess the question I'm asking from this thread is do you guys alter PIs based on individuals attributes or do you set them based on tactic requirements? E.g if your tactic is based on your team pushing up and putting a lot of crosses for a big target man but your full/wing backs have a low crossing rating, would you still have them cross the ball with the thinking your target man will eventually receive a good ball to attack or would you select 'cross less' and look for other ways to create chances? Such as keeping full backs back and having wingers on a more attacking duty.
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