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Found 231 results

  1. The title may sound vague but this is hard to explain, so I'll use an example: If Tactic A is focussed on possession (short passing) and Tactic B is more adventurous (direct passing), what is the effect on my players familiarity if I adjust Tactic A to direct passing during a match? Are my players 100% comfortable with this change because they know this well from Tactic B or are they slightly worse because they don't normally play like this when they play with Tactic A?
  2. How (if you can) do you get cbs to shuffle across and defend the wide positions? I'm playing a 523 with wing backs and 2 amcs behind central striker (screenshot below) Now I realise that this formation inherently has difficulty defending the flanks as it's so narrow and relies on wing backs providing the width which leaves space in behind. The formations I tend to come up against have 1 striker with wingers (aml, amr) so i'm looking to reduce the risk (I realise I can't eliminate it) The obvious one would be to drop wing backs and play flat back 5 but that isn't really an option for me because, as stated above, I rely on them to provide width and variety to my attack so my other option is the outside centre backs go out to deal with the threat. So comes to my question- How do I best do this? Is this a role that a particular role/duty setting will do automatically or is there a PI I can change? Currently my 3 centrebacks seem to just stay centrally and the wing backs have to try get back in position but with just one striker up front, I dont need all 3 centrebacks in the penalty box. I know the reply will be along the lines of "well 3 centrebacks should be able to deal with the threat by marking striker" but fact is, they don't that well currently. Decent crosser+ good otb movement seems to screw me quite regularly and results in at least a shot on goal.
  3. I'm trying to become familiar with the whole match plans tactic. However I find my formation changing from a 4-2-3-1 to a 4-4-2 with my AZ save during matches, even when i use the instant result option. I have not included the tactic into my matchplans so why does it change automatically, and when i change it back to a 4-2-3-1 does that mean my match plans are then thrown out the window?
  4. I added this in the thread for the FM18 Tactics video, and it seems like quite some people liked it and asked me to post it here as well. My was as following: To expand a bit: The difference in many teams are how they handle transitioning between attack and defense, and vice versa. Take counterattacking as an example. The ball is won and some teams smash it up into space for a fast striker to chase while others try to help out. Other teams try to play it onto the feet a less quick striker to link up with other faster wingers or midfielders for example. Take Lukaku for Man Utd as the first example as opposed to Ibrahimovic as the link up striker. The tactic for transitional play is very different depending on the counterattacking play from those two players. This is something that we have no influence over tactically at the moment. The same goes for defensive transitions. Take Klopp's gegenpress at Liverpool. If the ball is lost on the 3rd part of the pitch then do a massive close down to win it back, but only for a while. If the opposition manages to play off the pressure, then retreat to the own half and set up a defensive parameter there. This is also not something that is possible in the current tactical setup, at least I haven't been able to. I've even had a thread about in the tactics subforum. I had many good suggestions about other aspects, but for the gegenpress I have not had any suggestions. I don't think this is an easy thing to implement, but I hope something like this will be possible in future games. Feel free to add to this if anyone have any thoughts or ideas around the more transitional tactical instructions.
  5. dan_bre_1988

    Spurs 352 help!

    Hi guys, Playing as Spurs in first season, i'm playing a 352 (only logical formation I can think to play with them without a few signings) the only first team player I signed is Nainggolan as I love his playing style and fits the new role of Mezzala which I wanted to try out and Nebil Fekir as a back up for striker or in a 4231 as he can play anywhere behind the striker. However, whilst tweaking some PI and player duties i've managed to get it quite defensively sound, but i'm struggling to get the best out of my three main attackers. Alli, Eriksen, Kane and, not being totally clued up on tactics and the effects tweaking TI actually has in an attacking sense we are not really blowing teams away or creating loads of chances. Just looking for some advice on where I might be going wrong and if anybody has managed to get the 3 of them linking up well and creating plenty of chances? I've SS my team with the player roles/duties and the TI. Any advice would be much appreciated, thanks.
  6. I have been reading a few similarly themed threads of late around TIs and PIs and have learned a lot about how different instructions interact and that less can be better at times as the roles/duties are the most important aspect of determining how successful a tactic is. It would appear that I have been making the same mistakes since this new interface was introduced. For PIs, if a player can't dribble or be effective from long shots, I would automatically set their PI to do it less and for TIs I would have maybe 8 or 9 set thinking that was how you 'refine' your tactic. I guess the question I'm asking from this thread is do you guys alter PIs based on individuals attributes or do you set them based on tactic requirements? E.g if your tactic is based on your team pushing up and putting a lot of crosses for a big target man but your full/wing backs have a low crossing rating, would you still have them cross the ball with the thinking your target man will eventually receive a good ball to attack or would you select 'cross less' and look for other ways to create chances? Such as keeping full backs back and having wingers on a more attacking duty.
  7. Lukas27

    more realistic tactics

    Hey together, I would like to bring up some tactic issue. To me it's a bit sad (watching all the forums) only finding successful/OP tactics which are quite unrealistic in real life. These tactics are either without striker and 3 AMC or with 3 central strikers. Both tactics don't really exist in real football life. But with these above you get results like 4-0 / 5-1 every week...Can this be "fixed" somehow? What are your personal experiences? I tried a lot of "normal" tactics like 4-2-3-1 (2 DM as the one with 2CM is not that realistic as well) or 4-4-1-1 or even 4-4-2 But all are far less powerful. I'd love fm to be realistic in this really important issue with the talent of the players being the main decisive factor and not ONLY the tactic. (like beating beating Real Madrid with Eibar 4-0 just due to tactics...) I miss some balance there and good defensive tactics which are really hard to break down. Best regards
  8. Areolys

    [Suggestion] "Lock" Views

    The new Tactics screen is nice and all. However, I'm having an issue with my match day view. Every time I get to match day (or I want to do anything in tactics) the columns get resized. So I always have to right click -> auto-size all columns. I'd really love to see a way to Lock views down, so they stop adjusting no matter what. It would also be a great feature, so you don't accidentally remove a column in you squad view or something and screw up your views. Thanks!
  9. veergeel

    Ideas for future

    Hi, I would like to suggest 3 possible ideas for Football manager: First concerns tactics, I know that tactics depends of the team against but I think it could be a good idea to have the possibility to use some famous tactics from great coachs such as Michels (ajax), Cruyff (dream team), Guardiola (barcelona 2011, manchester city 2017) and name the tactics with the coach and the periodand others in addition of classic tactics as 433 or 442... My second suggestion concerns the possibility to cheat. It could be the possibility to dope players or bribe a referee with of course the possibility to be caught and suspended. And my last suggestion concerns money which is not enough managed in the game. The salary you receive as manager can't be used, so it is the same thing if you receive 100 000€/month or 500 000€/month. According to me it is a lack in the game, an improvement could be for example to save money in order to buy a club and become president. Some task of the president could be the same as the manager in football manager, as hire or fire staff people, or validate or not transfer etc... but also some additional tasks which can be implemented such as for main task the budget control with the fixation of the price of ticket or season ticket, negociation with sponsors, the possibility to upgrade the stadium, fire a player. Regards, Veergeel
  10. zreedo

    Instant Result Feature

    Include an instant result feature so games can be simulated.
  11. I believe that there is a major tactical feature that should be in the future iterations of Football Manager, and that feature is a second tactical screen for the defensive shape/structure of a team, in addition to the typical tactical screen that we currently have today. In real life, teams have a structure, width, and shape that they take up out of possession, often different to their formation in possession. Usually, when a team loses the ball, they try and win the ball back quickly in the spaces. However, when they fail to do so, and the other team recycles possession around the back, the defending team usually drops back into their own half and take up a defensive structure, often different from their formation in possession. For example, in the Champions League final, juventus lined up in a 3-4-3/4-2-3-1, but when they would drop into a 4-4-2 without the ball. Another example is Liverpool playing a 4-1-2-2-1 in possession, but dropping into a 4-1-4-1 when they fail to win the ball back through gegenpressing and need to revert to structure. This screen would allow managers to create a defensive structure, with instructions on the areas of the pitch that they would want to see their team tighten up out of possession, and the areas of the pitch that they would want to see their team press. Additionally, there could even be triggers for the defending team to press, like when a certain defender/midfielder receives the ball, or the ball is in a certain area of the pitch, the entire team presses. An example of this might be Atletico Madrid of the last few years, who defend in a 4-4-2, restricting passes through the middle, and vigorously pressing the ball when it is on the wings, or collapsing into the middle if teams attempt to play through the middle. Another well documented case is Liverpool's pressing when in shape: a 4-1-4-1, focussed on compressing the centre, and with Firmino starting the press on his own to force the defenders to play a high risk ball through the centre/over the top, or to play a low risk ball to the wings, which then triggers the whole Liverpool team to press the wing (initiated by Lallana). I feel this addition would bring an increased depth to the tactical side of the game, and I'm curious to see if anyone else echoes this sentiment, and also to see what SI's position on this is. I'd love to see your comments here, or on Reddit:
  12. Hi guys, Looking for some advice on how to get the best out of wingbacks in a 523. It's something tactically i'm doing wrong as all 4 of my wing backs (who I alternate fairly regularly due to the high demands of the role) play poorly and regularly get a 6.5 rating and below. I have screenshot my tactic along with play instructions example of my wing back. I ask all my wing backs to play the same way, so the PIs are the same for them all. I do wonder whether the "get further forward" PI is having a negative impact although I feel it's essential since they are the only source of width in this formation although I do get exposed down the wings and concede a lot of opportunities from crosses even if I close down their wingers so is that what would be contributing? I looked at Danny Rose's stats and he has made 31 mistakes in 8 starts since returning from injury which seems higher than normal? Any advice would be much appreciated as i'm currently tearing my hair out trying to get them to play at least half decent!
  13. First of all hello to you all, been here for a while now but dont think i've given a proper introduction before, although I dont like to write too much so I'll get right into the topic I'm a huge football and Inter Milan fan playing FM/early cm's fan for around 15 years now. Each game I've had some up and downs, but what every version had in common for me was that I had to have a successful Inter. FM18 is no different, however since Inter this season seams like they can finally make an impact and they actually play with some clear ideas in mind I thought I should try to replicate Spalletti's ideas into the game... Before I get into details I'd like to mention that my understanding of the ME and the tactical side of things is still a little unclear for me so If what I say is completely nonsense please don't hesitate to correct me Inter Characteristics Having watched every single Inter's game this season I think I know how they play and I can more or less agree with these screenshots: Pretty much self-explanatory really, Inter uses a high press (low/medium defensive block) 4231 shape most of the games using this lineup: Handanovic - D'Ambrosio Skriniar Miranda Nagatomo - Gagliardini Vecino - Candreva Valero Perisic - Icardi. Inter also plays short passing, possession football stretching the play out wide, on the right D'Ambrosio tends to play high up overlapping Candreva who plays really wide being that typical winger type, crossing a lot, while on the other side Nagatomo/Dalbert/Santon also happen to overlap Perisic but most of the time they are supporting the Croatian who uses his pace and dribbling to get himself into shooting/crossing position. Up front there's the typical number 9, Icardi who already scored 15 goals this season while Perisic only has 4 and Brozovic 3, so it's safe to say Icardi is the main threat As I've mentioned above, Inter mostly uses flanks to create their attacks Most if not all Icardi's goals came from the inside of the penalty box by either a cross or a through ball I have found 2 tactical analysis of Inter this season: http://outsideoftheboot.com/2017/08/30/tactical-analysis-roma-1-3-inter/ http://outsideoftheboot.com/2017/10/23/tactical-analysis-napoli-0-0-inter-milan/ While these 2 articles provide some proof and examples of how Inter played, apart from the pressing analysis, I will not really address it here since the 2 away games were against Roma and Napoli, so an altered gameplan was needed to neutralize the threat, and that was completely different to what I want to achieve here, perhaps I can use them later to create an away tactics for my save The Shape and Player Roles and Player Instructions The Main Idea is to play from the back using short passes to the wide players, then either go for a bit more risky pass to the wingers or safer option to the middle of the pitch and switching the side slowly making the way up the field, then provide either a cross or a through ball to Icardi, or an overlap on one of the sides to shoot or cross I will be using the classic 4231 wide shape since this is the closest to what Inter plays irl as well as it almost has all the required roles for the system. Handanovic - G De - an amazing keeper but lacking the sweeper skills like Neuer so he tends to play 'safe' which is why I went for the default role with Distribute to full backs Distribute Quickly and Fewer Risky Passes D'Ambrosio - WB At - better defensively than offensively,overlapping Candreva and providing crosses, rarely cutting in. Went for the WB as the FB seemed to deep, might even try CWB Stay Wider Skriniar - BPD De - when he was bought in the summer from Sampdoria nobody expected much from him, but he quickly showed how much of a tank he is with some ball skills as well. Spalletti likes to have at least one of his CBs to be skilled with the ball, in Roma he had Rudiger BPD and Manolas CB partnership. None Miranda - CD De - solid player most of the time, though the older he gets the more mistakes he makes, and although he works great with Skriniar, he has been in his shadow since the young Slovakian joined our side None Dalbert/Nagatomo - WB Su - solid supporting defender most of the time staying wide and supporting Perisic, rarely overlapping or cutting in Stay wider, run wide with the ball Gagliardini - DLP De - Had the biggest problem finding the right role for the 2 CMs, because it seems like most of the time they both act like BBMs, however when I tried it I was too vulnerable for counters, which is why i changed Roberto to be a DLP D as that role has what I think the most similar movement to the real life, though will be testing this more. Just realized that in many recent Real life matches he tends to be decent at getting the ball back but also his passing is lacking accuracy which is why I am considering a BWM De/Su role for him will try in the next game Dribble less Vecino - BBM Su - Spalletti uses his CMs as very mobile all around midfielders who are runners, are comfortable with the ball, can pass the ball and shoot, Vecino is the perfect example of this More risky passing, Dribble less Candreva - W Su - Him and Perisic provide the most assists and although they sometimes switch sides they both act differently, Candreva's main task is to hug the sideline and cross, although he is very irritating at times spamming crosses at every opportunity, it would be unfair to say he hasnt had an impact, the assists prove the fact that he is vital to Spalletti's side. Has a great shot, can dribble, use both feet, and is a workhorse in defence. I've picked Supportive Winger as he already likes to cut in on his own and shoot with power. Close down more, Get Further Forward, Roam from position, More direct passes, More risky passes, Mark specific position D (L) Valero/J.Mario - AM Su- the brain of the team although lacks shooting and tires out by the 70th minute, untill then he presses a lot and is always available for a pass, although he has only 1 goal and 0 assists this season he has many key passes and is always available for a pass as he likes to drop deeper. He already has Moves into channels, plays 1-2s, dictates temto and tries killer balls. Close down more, Get Further Forward, Roam from position, More direct passes, More risky passes Perisic - IF At - seems to be struggling recently to get to his best form he showed us last season, but still shows us glimpses of his magic, he's really fast, dribbles well, crosses as well is a defensive workhorse and a scoring threat netted 4 goals this season and providing 6 assists. Close down more, Get further forward, Roam from position, More direct passes, More risky passes, Mark specific position D (R) Icardi - AF At - this role seems to suit him perfectly as he isnt the type of player like lewandowski or suarez, a typical number 9, main man to score goals, I've noticed that Spalletti sometimes requires him to drop deeper and play more like a DLF or a CF, I will try the AF first. Already has Moves into channels, Places shots and Tries to beat offside trap and I've added Close down more Team instructions I've picked Very fluid because before Spalletti Inter lacked team spirit and unity, now the italian coach made it a priority to gel the team to play as a unit and have all players contributing to all phases. I went for Standard mentality and Normal Tempo due to the fact that I think Control would be a bit too much of a safe approach, Inter doesnt play tiki taka, they do play slowly from the back, but when they get to the final 3rd they try to play quicker and more direct towards Icardi, hence more risky direct passing for the front Cam and the wings Wide width I've already explained before Decided to go for the middle ground regarding the Defensive Line as they sometimes play deeper and sometimes higher, so Normal will be my starting point with Offside trap to compress the space given to the opposition team I've chosen Closing Down Sometimes and Prevent Short GK distribution because most of the time they press opposition backline and the keeper using the front 4, I have also added Opposition instructions to the back 4 + GK Press Always Tackle Harder Force weaker foot Exploit flanks Play out Of defence and shorter passing I've covered earlier I've added Be More Expressive in hopes that the creative CAM and wingers will get some more freedom Pass into the box Guess its an obvious choice when having Icardi up top Dribble less most of the players are OK with the dribble though I dont really want them to risk loosing the ball on our own half which is why I've added Dribble less TI but added Dribble more to Cam and the wings Ideally I'd like to use the 4231 at all times but I guess its hardly possible (OR ISN'T IT?) in this game by simply micromanaging to counter everything the opposition is throwing at us. I also converted this to a 41221DM version that uses safer approach to control the game against lesser team who park the bus One of the recent games in the season against Genoa key passes CURRENT ISSUES: My main current issue is that I keep having many shots e.g. 18 but only 5 on target despite the fact that most my players have shoot less PI.. do you guys have any ideas how could I counter this? I think this is pretty much it, I will post some updates half way through the season and at the end Thanks! Please let me know your opinion!
  14. KennedyBakircioglu

    FM17 - Edit kit size in tactics

    Hello, Can someone advise me which panel and what piece of code I need to edit to increase or decrease the size of the kits/icons on the tactics screen, see below..
  15. Help with replicating man utd 3-5-2 and/or 4-2-3-1 for the 17/18 season? Could someone point me in the right direction? I have started with Man Utd, attempting to replicate Mourinho’s 17/18 system. I’ve used a 4-2-3-1 wide with my team playing controlling, structured football by playing out of the back. We get stuck in and stick to our positions with little creativity. My team has a typical GK (Dea Gea), 2 defenders (Bailly & Jones), Wing Back on Attack (Valencia) and a Complete Wing Back with support duty (Shaw). Matic acts as a Central Mid (Defend) and Pogba a Mezzala (Attack). Rashford the Raudmuter, Mhkitaryan a Trequartista that roams around, Mata as a advanced playmaker (support) whom cuts in and Lukaku, a complete forward (support) who drops deep to link up play. Seems accurate, doesn’t it? However, I'm losing badly to big teams, and barely scraping thru wins. Oddly enough, this tactic leakes in lots of goals! (Mourinho is a master of defence) I’ve also been asking myself some questions: • Should Pogba be a RPM, AP or a Mezzala? • Should I place both central midfielders in the DM strata, with Matic as a DLP (D) and Pogba as a Segundo Volante (Attack)? • Is Matic more of a CM (D) or DLP (D)? Any help or advice appreciated, thanks 🙏!
  16. This Game!? I had what I thought to be a fairly consistent and solid tactic and for 3/4 of the season with a couple of exceptions we were flying in 3rd place going into the last quarter of the season. then an almighty collapse with seemingly no explanation! certainly not one a can wrap my head around...confused anyone else had this sort of collapse?
  17. This may be a really stupid question, but one I have been unable to solve. Whilst on the tactics screen I clicked to sort players by fitness, but then wanted to return to the default view of picked players first then players by position. However, I can't seem to do this, I seem to only be able to have either picked players then random positions; or positions with picked players not placed at the top. Can anyone help & show me how to return to the default view? Thanks!!
  18. Hi all. This is the tactic by which, with Lazio, I'm doing good results. Don't mind the players selected, some are there just because I'm doing some friendly. I saw that play with three strikers up front, of which two selected as false 9, allows excellent attacking play, without risking the defensive phase. In the first few games I was hung up on three defense. Great to hold, but then on offense was nothing.
  19. Hi! I need your help guys, might sound a silly question but I suddenly got stuck with this issue and cannot solve it by myself. Somehow, for any reason my tactics view turned to be like it is on the second screenshot instead of the being like the first. The problem is that now I have a list of all players and no help from the AI to sort from best suited to worst on each position (on the popup menu for each position). The way it's now I have to select a position to each player instead of selecting a player for position. What's wrong? How do I fix it? Thank's! .
  20. Wasn't sure which section of the forum to post this on, but I see that 'Shoot On Sight' still ensures a player will exaggerate with this instruction and shoot from ridiculously wide angles from 35 yards out. It happens all too often and even the players with a +15 long shots stat are almost always way-off target. I wish when setting this instruction, the A.I would compute in such a way that it would ensure the player used his noggin' and thought carefully when to shoot, as to me, shooting on sight is if you're fairly central to the goal, or if at an angle, you're close enough with no other options available in the area.
  21. I've started with a 3-5-1-1 in the beta with United. Its going OK so far. :-)
  22. Sometimes when I make tactics I have just slightly difference in the tactics and many of the panes are equal to each other. When I then find a place to improve it can be pretty annoying to have to change this at 2 or 3 places instead of 1. I would like to be able to set sections of the tactics as a joint section. This way I could just change it once and not need to do it multiply times/update the others. I would then get less workload and not be worried to remember it on all or concerned that all is updated or not.
  23. After release I posted the following feedback: "I know that Beta works with .tac and "final" uses .fmf I'm suprised that FM duplicated all my tactics, I have .tac and .fmf version of all my tactics. But these .fmf versions are fake! I can't load them them and as you can see their size is too small. (I loaded a beta save and saved 'Diana1' tactic and as you can see its size is much bigger than any other. And also Diana1.tac vanished, which is not a big deal, I'd delete it anyway)"
  24. I don't know if I should post this here or not, but I have a weird bug. As you can see in the screenshot below, some of the players [most of the players of my club in fact] appear as having never played a game of the season, nor a single minute but this is not correct. (Neymar for instance played 5 full matches, Cristiano Ronaldo 6, etc.) I do not really know if it impacts the game play and/or mechanics, but I feel like it does (one of those players is complaining of "not playing enough" even if he is the one I used the most as a starter), and I wanted to know if it was a bug in the game or just in my skin (I changed to the default one to try, and it stayed the same..). Thank you.
  25. Ventura's failure as a tactician and motivator for the Azzurri, resulted in the destruction of the dreams of millions. This is putting it lightly. Ventura utilized a 3-5-2 similar in the veins of Conte's tactics in Euro 2016, but without the discipline, compactness, and transition play. Clearly the level of opponent played a role in the difference between Conte's and Ventura's tactics, but it is difficult to forget Conte's disciplined 1-0 victory over Sweden in last year's Euro. With greater quality up top Italy found a way to squander possession by incessant crossing against a massively tall Swedish defense, while choosing to ignore their skill and technical advantage. Rather than play quick one twos and creating overloads, Ventura's buildup play involved Darmian and Candreva constantly dribbling down the flanks until they would send a wild, unaimed cross. Rather than forming a compact transition friendly shape, Immobile and Gabbiadini were isolated up top while the midfield were unstructured and disorganized in their attempts to create any logical plays. The only times in the game where there seemed to be any plan was when Jorginho or Bonucci began the buildup play. Bonucci would help with vertically aimed passes towards the forwards or a marauding Parolo, while Jorginho would play quicker,short passes aimed at getting the ball forward in a more narrow shape. Unfortunately, as time began to run out the methodological approach of Jorginho gave way to running down the wings and insane crosses. Thus, the Italian attacking system played directly into the strengths of the Swedish defenders. Here I will go through key features of Ventura's tactics and how they affected Italy's failure. I think a structured shape is appropriate here because the lines between the midfield and forwards were so defined and egregious that transitions to the forward line seemed almost impossible for the team. Even Gabbiadini who frequently dropped deeper than Immobile (Part of Ventura's plan I think) wasn't able to link up correctly with the midfield. For the midfield Parolo seemed to be playing a more adventures box to box role as he frequently used his heading ability in the box to trouble the Swedes (in fact he may have been the only Italian to win a header). Florenzi was pretty much tactically inept as I believe he was playing something akin to a ball winning midfielder at times, but I went with the carillero because of his cover for Darmian and attempt to build transition plays with Jorginho. Other than that, the roles seem to be what is expected with Chiellini and Bonucci in their ball playing roles, although it is worth noting that Barzagli would frequently shift to the right back position when Candreva was caught up the field, but this is tough to replicate for FM (this was also a staple of Conte's system that often shifted to a 4-4-2 in defense) For Team instructions i opted for a high press with lots of crossing, because well that's how we lost so therefore that's how this Ventura team will play. Maybe if Ventura went with his trademark 4-2-4 style with Insigne and Candreva as inverted wingers, there could have been more creativity on the offensive end with greater numerical advantages to build quick one-twos and overloads against the Swedes. Here is a tactical interpretation I made for Ventura's 4-2-4 last year when he took the Italy job when I was optimistic about his tenure https://community.sigames.com/topic/396065-venturas-4-2-4/ I think it is worth providing a comparison to Conte's 3-5-2 used at the Euros last year. Conte's team relied on its discipline and ability of his players to play specific roles, especially with transitions in the middle. With a worse team, he was able to beat both Belgium and Spain through tactical intelligence. Yes I know the situations were different and slightly incomparable, but it is worth offering an opinion on some key differences between the two set ups. The use of Giaccherrini as a mezzala was important in Italy's ability to transition the ball to the deep lying forwards, as well as press the opposition defense. Darmian's runs down the wings were supported by Giaccherrini's own runs as he was able to provide a short option to connect the fullback to the forwards on the left wing. Conte's defensive approach relied on the midfield crowding the middle and pressing the defenders for the purpose of pushing opposition play to the wings. With the half spaces covered by Parolo and Giaccherrini and the opposition deep playmakers marked by Pelle and Eder, bottlenecks on the flanks were created. Offensively the team was compact and played with direct intent without relying too heavily on crosses. Pelle and Eder were used well as target men to Bonucci's vertical passes, but both players always had short options nearby in a midfielder or winger to continue the play. Conte's offense relied on working the ball into the box to the feet of the players rather than hopelessly crossing into the box. Compactness and midfield shape heavily contributed to a dynamic, easily adaptable team. Parolo was used quite well as a carillero covering for Candreva's marauding runs on the flanks while De Rossi provided sufficient coverage for Bonucci's attacking tendencies. Playing with urgency in attack doesn't have to mean flinging the ball randomly into the box, and Conte's Italy was able to demonstrate how tactical discipline and compactness can lead to successful attacking transition and buildup. I truly believe if Conte coached Italy's team on Monday that the story would have ended much differently. His ability to motivate and understand how his player's can fit in his system is unparalleled, and Italy would have gone into the game with more confidence in their game plan. It is interesting that Ventura could not replicate Conte's tactics as they often influenced each other significantly in their club careers. Ventura was supposed to be a small club man who would revitalize the youth as he did with Bari and Torino, but he failed in these endeavors.Hopefully the next Italy coach can use the player's strengths to develop a tactical model that works in big games as well as Conte's did in Euro 2016
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