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Found 31 results

  1. UPDATE: Finally got round to adding screen shots to make it easier for everyone to follow! Inspired by @Cleon and @Rashidi's guides and blog entries and more recently @Ö-zil to the Arsenal! series of fluid and very fluid tactical posts: 1) https://community.sigames.com/topic/352148-universality-in-football-manager-2015-very-fluid/ 2) https://community.sigames.com/topic/373859-arsene-wengers-invincibles/#comment-440604 3) https://community.sigames.com/topic/373361-arrigo-sacchis-4-4-2-very-fluid/ 4) https://community.sigames.com/topic/372887-johan-cruyffs-3-4-3-diamond-very-fluid/ and particularly this one: 5) https://community.sigames.com/topic/390163-playing-style-structure-a-modern-4-1-4-1-very-fluid/ (updated version of 1 above) I set out to convert my very structured/structured 4-1-2-3 Chelsea playing possession football based on Cleon's "Art of Possession Football" guide to a very fluid version of the same style of football. I've been trying to seriously take Cleon and Rashidi's advice in just watching the match and trying to figure out what's not working and what's working and how to create or attack space but haven't really come to any conclusions about where my tactic is working/not working. So after resisting for 2 weeks and watching half of my season's matches in full, I have come to these forums to seek enlightenment! I would like to show you how I set up initially based on Cleon's "Art of Possession". BEFORE: Shape: Structure/Very Structured Mentality: Control DLF(S)/F9 Costa/Embolo IF(A) AP (S) Hazard Willian AP(A)---BBM Tielemans---Lewis Cook DM(S/D) Matic/Mikel WB(S)--CD(D)x2--WB(A) Rahman--Terry/Zouma--Azpilicueta GK Courtois TIs: Lower tempo, Wider, Higher defensive line, Close down more, Tight Marking, Prevent Short GK distribution, Shorter passing, Play out of defence, Roam from position. NOW: Shape: Very Fluid Mentality: Standard FW: CF(S)/DLF(S)/F9 - Costa/Embolo/Luan AML: IF(S/A) - Hazard or Raum(A) - Pedro or W(S) - Malcom AMR: W(S) - Willian/Cuadrado or IF(A) - Kenedy MCL: AP(A) - Tielemans/Fabregas/Oscar MCR: BBM - Cook/Hojbjerg/Oscar DMC: DM(S/D) - Matic/Thiago Maia LB: WB(S/A) opposite duty of the AML - Rahman/Targett RB: WB(S/A) opposite duty of the AMR - Azpilicueta/Mayke DCx2: Ball playing defs x 2 TIs: Normal tempo, balanced with, slightly higher defensive line (lower to normal vs fast teams), Use Offside Trap, Max closing down, Tight Marking, Prevent Short GK distribution, Mixed passing, Play out of defence. PIs: FW: Move into channels, Close down much more. IFs: Sit Narrower, Close down much more. BBM: Get Further Forward WBs: Sit narrower, Run wide with ball based on Guido's defending vs crosses guide (https://strikerless.com/2015/12/23/dealing-with-crosses-in-the-fm16-me/) DCs: Close down less Comments and observations: - The style of football I am trying to play is total football/gegenpressing and possession football. - I was tempted to emulate @Ö-zil to the Arsenal!'s 4-1-4-1 but then I felt that Hazard suits the higher up AML positions as an Inside Fwd (and Kenedy on the AMR side) and to save me from having to retrain him into a wide left midfield position. - From watching matches, I felt that my final 3 attacking players were often isolated from the midfield duo of my AP and BBM hence why I have the 'Get Further Forward' PI on my BBM. - I've feel that when I play Cook/Hojbjerg as CMs instead of BBMs they tend to play better and get more on the ends of attacking moves and passes more. Why is this the case? But I've seen people play and post tactics on here with an AP-BBM-DLP/DM trio in the 433 midfield with success. I've read somewhere in one of Ozil's tactical guides that the BBM is just the same as CM but with roaming as a PI on. Is this a possible reason why? - Willian was my best player and played consistently better than Hazard as a right wide AP(S) in my structured control system before I made the switch. Hazard was often underperforming no matter whether I tried him as IF(A) or (S). - I got rid of Willian as an AP(S) in the new very fluid system as such fluid systems should have 0-1 specialist roles according to @wwfan (I know, I know... I have read the numerous debates on how the generalist/specialist debate is just a myth and @wwfan came up with it to help newer players understand the TC and how it works and he did disclaim that not every thing is hard and fast rule but it does make sense: more specialists in structured systems, more generalists roles in fluid systems as the efficacy of specialist roles in more fluid systems are lessened). I have switched him to a Winger on Support duty now but I feel that it makes no sense since my striker is a deep playing one (see below) and won't be in the box to receive his crosses. Am I wrong to play Willian as a Winger then? Inside Fwd doesnt suit him because he is right footed. - I'm not sure what to put my roles and duties for my midfield trio and final third attacking trio anymore as they no longer perform as consistently or in the way I would expect them to compared to my structured system. Could it be that my players dont have the right mentality to play a "Very Fluid" system and I should take it down a notch to "Fluid"? The reason I am adamant about it being able to work is because my team is the highest ranked team in the Premier League for "Decisions" and thus should be able to play intelligent and possession football. - My FW is usually a supporting striker role. F9 works beautifully with Luan but neither Costa or Embolo have performed consistently either with DLF or CF(S). I tend to play them as DLF(S) when AMR and AML are both Inside Fwds and as a CF(S) when at least one AMR or AML is playing as a winger. - As my FW is usually a supporting/creative striker role, I thought it would make sense to exploit the space he creates when dragging out the opposition's defenders with him by setting Hazard on IF with an attacking duty. However, I find that he is often not doing much to contribute to the match and hardly getting any touches in. - I am holding most of possession with many shots taken but less than half on target usually and I concede at least a goal a game on average due to being hit on the counter with my high defensive line and playing the offside trap. During half time of course, I select to work into box if I see that I have low shots on target and long shots making a fair share of my total shots. That's all I can think of right now in terms of comments and observations. Please let me know what other information you require in order to help you suggest where I could improve or tinker with and see if it makes a positive difference. Thank you! @Cleon, @Rashidi and @Ö-zil to the Arsenal! I am particularly looking forward to your responses!
  2. PRESS & PASS for FM2017 I had huge success in FM2016 with a very similiar tactic taking Ipswich to Champions' League glory and domestic dominance and I've updated and tweaked it for FM2017 with some successful results. My Ipswich team has one of the lowest wage and transfer budgets but sits in 2nd place and is in the final of the EFL Cup. The formation is a 433 with with an emphasis on a high press and short passing possession football played at a high tempo (I could envisage a top side playing in a similiar way to Klopp's current Liverpool team). With my relatively poor Ipswich team I have the top scorer, top assist maker, top team possession, top completed passes, top team goals only the 7th best defence. It's set up as counter attack mentality but I do switch to control against significantly weaker opposition. Player Requirements: Goalkeeper: Nothing particularly special though I do place a premium on reflexes and one-on-ones Centre Backs: Your usual defensive stats but have at least one relatively quick player with good anticipation and positioning in the 'cover' role as the higher line and pressing of the team will leave room at the back for the opposition to exploit and this guy is key to stopping those iritating break away goals Full backs: These guys are key to your success, I have one decent fullback and he's in double figures for assists, look for pace, off the ball, crossing and workrate - Jack Hunt absolutely smashed the assists when I had him on 2016 but he's well out of my price range at the moment. Central Midfielders: The key attribute for these guys is work rate, if you have a lazy guy in any of these positions it will kill your team. Look to place the most attack minded player in the advanced play-maker role and don't be frightened to tweak it to a roaming play-maker if it suits the attributes; this chap is the creative hub that keeps the ball moving and laying on the passes for the false nines and full backs to set up chances. Your best finisher should be your box to box midfielder, especially if he has good long shots. Your most defensive minded guy should be in the ball winning role. False nines: The guys are your second key player, like your full backs, they create chances for your team and they score them too. Look for good off the ball, first touch and passing as your key attributes; pace, passing, crossing and finishing are a bonus. Advanced Forward: The goal Machine, my one signing for cash (£750,000) has 25 goals in 30 games in all competitions. You have a choice here, you can go for out and out speed and finishing to latch onto the chances your FBs and F9s will create, this works well but if you have a strong player who is still fairly quick for your division they will be able to hold off opponents and score. Please feel free to download and let me know how you get on. 433 press & pass_2017.fmf
  3. So I bought the new Football Manager and tried to play the Swansea Way. And of course failed miserably once and again, the highlights being 0-4 home defeats to Huddersfield and Sunderland. Inspired by both of Cleon's Art of Possession and the Back to Basics by Herne, I created a possession tactic using defensive mentality: Highly Structured / Defensive Retain Possession, Push Higher Up, Roam From Positions, Close Down Much More The possession numbers have been good, usually around 60% but it seems like possession for the sake of it. We can't create any clear cut chances and the shots on target percentage is far from the 50% Cleon always mentions. When the striker or the winger gets the ball, he usually just dribbles until he loses it and nobody is making forward runs, not even the CM Attack. Defensively we keep making stupid mistakes and sometimes it seems they are not even trying. All in all, the system reminds of Aitor Karanka's Middlesbrough in real life. No penetration at all and very poor defending. How to make Swansea great again?
  4. would love to ask a question from tactic gurus around. I am pretty good with ral life tactics, however I struggle with the game. It is either because the game can't replicate real life instructions or I am unable to do it. Hence the thread. So, if it isn't game to blame, how do I set up my full backs to keep the width? I don't need them to cross, run down the line or anything special, I just want them to advance far up the pitch and hug the touchline so they stretch the opposition defensive line. My inside forwards are meant to play narrower while CM's are supposed to run from deep through the gaps created. Whatever I do, I can't find a way for full backs to position themselves high enogh (in line with opposition D-Line) to make my idea work. They venture forward only once the ball is already in attacking third which is way too late. Something like this in possession FB--------------------ST---------------------FB --------IF---------------------------IF----------- ------------CM-------------CM--------------- ---------------------DM----------------------- ------CB-------------------------CB---------- any advice?
  5. I'm trying to create a possession playing style in which the team play a mid-high block with a slight pressing preference off the ball, and play controlled football through a deep-lying playmaker before playing more expansively when an opportunity arises. Ideally I'd like the team to concentrate on playing in and around the opponents third, and exploiting the space they make if they try to pressure my team off the ball. The creative, expansive movement of my forward players would be crucial to unlocking a team that is happy to allow us to control the game. Currently I'm thinking: Mentality: Control Team Shape: Fluid Formation: Any with at least a four man back line and a minimum of three midfielders Team Instructions: Retain Possession, Exploit the Middle I'm confused because of the idea that mentality is about risk, meaning that higher mentalities make possession retention and a lower tempo a bad choice, yet with mentalities such as Counter, I can expect less time on the ball because of a more consolidated approach to defending. How can a good possession game be possible? Is my idea of playing even typical possession football? Does my setup look right? What would you guys recommend I consider? Any help will be hugely appreciated!
  6. Mediafire link: https://www.mediafire.com/download/4hwzwd7i2ofaya4 Hi guys, I'm new to this and I thought it would be nice to share the formation that has worked wonders for me in my save in FM16. I manage Arsenal, and I've played for three seasons and am in December in my fourth. I've won the following 1 Champions League 2 EPL titles 3 Capital One Cups 1 FA Cup 1 Club World Cup The tactic has proven to be very effective against all kinds of teams including possession based sides and counter attacking teams. I seem to score all kinds of goals from counters, or during a lengthy possession spell. It is very important to have pacy fullbacks who can beat their man, and that's why Bellerin and Jorge are two of my best players. Also having a pacy striker with good dribbling and passing ability as well as teamwork and vision is paramount even if he's not the best finisher around. My top striker is Gabriel Barbosa who is also a pretty good winger, and has all the qualities listed above. Another important aspect is ensuring that my AMC is playing a role that means he comes deeper to get the ball, because my defensive midfielder will rarely get forward or run with the ball. This is why I use advanced playmaker with attack duty. I don't play my AML & AMR as wingers because my fullbacks can fulfill those crossing duties. All I need is one extra ball player and one player who looks to get into the box and support the striker which is why one of my wide midfielders is an advanced playmaker and the other is an inside forward with support duty (Not attack because I need him to track back often). I also have the "look for overlap" instruction enabled so my fullbacks look to get forward and deliver deadly crosses into the box. The play out of defence instruction means the team will often look to build play from the back and my defenders will not immediately play a long ball after my goalkeeper has played it short to them. The control mentality means my team will look to hold possession, but paired with higher tempo, the team also does well on counters. You could also use an attacking mentality, it has worked for me when I've tried it, but I'm too chicken to use it consistently, even though I know it doesn't mean I'll immediately be open at the back. I've given my center backs instructions to close down less so as to avoid them getting caught out of position. This is very important as I've tried it without the personal instructions and we would always get opened up by teams with fast strikers and good AMC or teams that played 4-1-1-1. I hope you have fun with it, and please feel free to leave a comment if you feel it can be improved upon. Also feel free to look at the player instructions and let me know if any changes can be made to do better. PS: I'm a bit of a novice at FM games, I only started in 2013, and as such, my tactic may not be universal. I've only used it in this save and with Arsenal, and so I don't know how it would work with other teams.
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