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Showing results for tags 'crowd'.
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I'm not sure what the Si view is on this but for me, one area of matchday that feels underwhelming, unrealistic and generally underutilised is the crowd. Fair enough in the UK our crowds are not as animated as they used to be but in Europe they are, I'd love to see more going on in the stands in an effort to build some atmosphere and help the matchday feel a little less generic. Even scoring players heading to the stand as we see all the time.
Long time until FM2019 but thought I'd drop this in now seeing as it occurs to me. I play LLM almost exclusively (Conference National all the way down to level 9). Because the crowd sounds are designed for grounds like the Nou Camp and AlianzArena I either have to put up with the sound of 90,000 screaming fans whilst the attendance is actually 16 people and a dog or I have to turn the sounds off. My suggestion, then, is as follows... Scaleable crowd sound fx. it doesn't have to be extensive - empty (just pitch sounds), tiny (a few voices getting lost in the blowy outdoors), small (the chatter of a couple of hundred people echoing off a tinny sounding stand), medium (a few thousands people cheering, singing and oohing and aahing in a ground), large (a full modern stadium of people) and huge (The Maracanã, sounding as only it can sound). The ability to turn off the crowd but keep the pitch sounds on (ball being kicked, ref's whistle.etc) A, perhaps, more achievable alternative. It isn't a massive thing but it would enable me to make use of the sound fx in a way I haven't been able to before.
One day I legit wish that the crowd moved around the stadium whether it be finding a seat before the game, walking to get food in some slick there and back to seat animation, or leaving in disgust early due to you being 3-0 down. Thoughts