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Crusho79bv

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Posts posted by Crusho79bv

  1. 1 hour ago, LVercetti said:

    What would be interesting is retesting with a balanced mentality or removing "tackler harder"/"Get stuck in" 

     

    From some of the testing on the discord this has been effective. 

    Arsenal Test:

    Finished 2nd

    Won Carabao Cup

    Europa League Final not played against United

    Only 68 goals scored

    Tweaks: Balanced + Removed Tackle Hard from all players

     

    image.jpeg.e7b8334584e7084d5b994aa633f0d0fb.jpegimage.jpeg.ea2f0737bd8ce0204813b194394c9bc5.jpegimage.jpeg.342e1152dc7aeb22b275861d9e27ad9f.jpegimage.jpeg.731d57b346016c6a89a51aca360f7f1c.jpeg

     

  2. 15 minutes ago, rp1966 said:

    Just been watching this on my RTX 2070.  GPU varies significantly depending on how much of the crowd is being displayed.  People having high GPU usage may want to try taking crowd detail down a notch or two before reducing other details.  Seeing anywhere between 40% for just pitch and players to 80% with two tiers of fans in shot.

    EDIT: Disabled crowd completely - GPU never above 55%.

    I`m on Low crowd

  3. 11 minutes ago, Zoolok42 said:

     

    GPU usage in the task manager is misleading, it doesn't show you the card's power state and the clock rate. Get something like GPU-Z and then please post a screenshot from there, because I am curious as to what is the actual usage (could really be 99%, but GPU-Z will tell you exactly).

    There you go mate, just started a match on FM and the GPU Z

    image.gif.300db5402814386bfa282573db4993db.gif

     

    GPU Load is at 85% on medium settings on a 3060Ti 

    If i go high or very high it`s 99% gpu load

    It`s not normal, RDR2 is at 45% on highest settings and a few other games smooth on 1440p and FM above medium feels like 15-20 fps

  4. 2 hours ago, GunmaN1905 said:

    Did you guys completely forget to optimize match engine's GPU usage? Because I'm not playing the game again until GPU usage is fixed.

    I've got a 5700XT and in way more intensive GPU games I won't approach anywhere near 80% usage.

    In FM23 though, it's instant and permanent 90%+ as soon as the match starts, even when highlights are not being shown.

    Tried several driver versions, despite everything working perfectly in other games, tried with default and custom performance settings.

    On maxed out settings, which are obviously recommended, it's just burning the GPU for no reason at maximum load.

    Even if I put everything down to low and use 60fps, which is ridiculous, considering I've got a high refersh rate monitor, it's still going to be at ~50% usage, just awful. When I'm playing other games with low GPU requirements, but still way more than FM's ME, I can have it at max settings, 250+ fps constant, while running two 1080p streams in the background as a test and still not go above 50%.

    No, it's not my system. Every possible test and game has reasonable usage. Even when I use 2D classic on high settings it's permanently above 80% usage.

    As soon as I'm out of the match, it's back down to sub 10%.

    It wasn't a thing when the beta was just released, so something must've changed in that hotfix. So I thought it's going to be fine when the full game is out, but apparently it's not.

    image.jpeg.d3d3d3fc913aaff90f1dc859a9375ff6.jpeg

    image.jpeg.3ec34ef1a15c9cc371581da3057a6978.jpeg

  5. 2 hours ago, GunmaN1905 said:

    Did you guys completely forget to optimize match engine's GPU usage? Because I'm not playing the game again until GPU usage is fixed.

    I've got a 5700XT and in way more intensive GPU games I won't approach anywhere near 80% usage.

    In FM23 though, it's instant and permanent 90%+ as soon as the match starts, even when highlights are not being shown.

    Tried several driver versions, despite everything working perfectly in other games, tried with default and custom performance settings.

    On maxed out settings, which are obviously recommended, it's just burning the GPU for no reason at maximum load.

    Even if I put everything down to low and use 60fps, which is ridiculous, considering I've got a high refersh rate monitor, it's still going to be at ~50% usage, just awful. When I'm playing other games with low GPU requirements, but still way more than FM's ME, I can have it at max settings, 250+ fps constant, while running two 1080p streams in the background as a test and still not go above 50%.

    No, it's not my system. Every possible test and game has reasonable usage. Even when I use 2D classic on high settings it's permanently above 80% usage.

    As soon as I'm out of the match, it's back down to sub 10%.

    It wasn't a thing when the beta was just released, so something must've changed in that hotfix. So I thought it's going to be fine when the full game is out, but apparently it's not.

    I did a post about this in the first days of beta, my 3060Ti is at 99% constantly, gave them screens and still nothing happening....i was not the only one

    They do not care or do not know how to fix it, one of the two but at how things stand it`s both

    This is maybe the worst optimized game on the market

    Do not bother crying in here, it`s for nothing

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