FMReporter

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About FMReporter

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    Wales

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  1. You need to check in your continue panel for this code. You can either leave the icons in there and change the colour to match or if you are like me and dont play network you can take them out. <!--little icons for doing stuff in multiplayer games--> <!--text showing continue game timeout--> <widget class="button" auto_size="all" size="6" alignment="centre" style="semi_bold, embossed" appearance="buttons/custom/countdown/button" font="fonts/button"> <layout class="stick_to_sides_attachment" alignment="bottom" inset="2" /> <layout class="stick_to_sides_attachment" alignment="right" inset="2" /> <attachment class="get_global_attachment" get_property="CTTx" set_property="text" /> <attachment class="get_global_attachment" get_property="CTTc" set_property="colr" /> <attachment class="test_global_attachment" get_property="CTTx" mode="0" value="" set_property="hidn" /> </widget> <!--button showing the number of humans playing - click it to go to game status screen--> <widget class="button" auto_size="all" size="6" alignment="centre" style="semi_bold, embossed" appearance="buttons/custom/user waiting/button" font="fonts/button"> <layout class="stick_to_sides_attachment" alignment="top" inset="2" /> <layout class="stick_to_sides_attachment" alignment="right" inset="2" /> <attachment class="get_global_attachment" get_property="nhmw" set_property="text" /> <attachment class="get_global_attachment" get_property="ahph" set_property="hint" /> <attachment class="test_global_attachment" get_property="nhmw" mode="0" value="0" set_property="hidn" /> <event id="click_event" event_id="STAT" event_target="scrC" /> </widget> <!--button to request stop time--> <widget class="popup_button_request_stop" auto_size="horizontal" fixed="true" height="15" size="6" alignment="centre"> <layout class="stick_to_sides_attachment" alignment="top" inset="2" /> <layout class="stick_to_sides_attachment" alignment="left" inset="2" /> <attachment class="get_global_attachment" get_property="rqsm" set_property="itms" /> <attachment class="get_global_attachment" get_property="rqst" set_property="text" /> <attachment class="test_global_attachment" get_property="usrq" mode="1" value="1" set_property="hidn" /> <event id="select_event" event_id="RQST" event_target="glob" /> </widget> <!--button shown when another user has requested a stop time--> <widget class="popup_button_other_client_wants_stop" auto_size="horizontal" fixed="true" height="15" size="6" alignment="centre" colour="black"> <layout class="stick_to_sides_attachment" alignment="top" inset="2" /> <layout class="stick_to_sides_attachment" alignment="left" inset="2" /> <attachment class="get_global_attachment" get_property="rqsm" set_property="itms" /> <attachment class="get_global_attachment" get_property="rqst" set_property="text" /> <attachment class="test_global_attachment" get_property="usrq" mode="1" value="2" set_property="hidn"> <list id="value"> <integer value="2" /> <integer value="3" /> </list> </attachment> <event id="select_event" event_id="RQST" event_target="glob" /> </widget> </container>
  2. League stage panel, have to extract it from the panels.fmf and adjust it
  3. Icons only sidebar is in the game menu, preferences, interface, sidebar icons only (tick box)
  4. Once we get access to the archiver we will know more about what we can and cannot change.
  5. Great stuff mate
  6. Just keep adding the options in custom view until you get it how you want.
  7. There is a custom view where you can change what order you want them in.
  8. And make sure your kit is png and not PNG
  9. In your staff responsibilities, if you assign your Asst Mgr to handle items the match plan option isnt available on instant result.
  10. Close FM, delete your cache and then open FM again. https://support.sega.co.uk/hc/en-gb/articles/201580562-How-to-Do#delete-cache
  11. Did you change your staff settings and now have asst mgr/coach handling that ?
  12. I have been playing with that 3 panel file and actually got it (sort of, not quite ready for prime time yet) working with 3 horizontal panels instead, if I can figure out a couple of the items on it I will let you know
  13. I added a DF11 version to the skin for those that use his facepacks http://fmreport.simplygaming.org/t2118-retro-vx-skin-for-df11-facepacks
  14. How about making an xml file then and putting it in the editor data folder, you will have to start a new game though for the changes to take place.