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flere-imsaho

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Everything posted by flere-imsaho

  1. I'm not super familiar with the Liverpool squad, but you seem to have a lot of players who can play in the AM strata (AMR, AML, AMC), plus at least one good DM, so theoretically the 4-1-2-2-1, the 4-2-3-1 and then 4-1-1-3-1 are open to you.
  2. So, I literally just started reading this thread now. As I finished your first post my initial reaction was going to be that if it was working good from a defensive standpoint, keep it mainly the same with a few tweaks with the more forward players, and then, in addition, understand that you're a weak team in a tough league and you'll have to wait until you can afford better players to score more goals. Having read the rest of the thread, my advice is now: 1. I'd actually go back to your original formation and tweak that. You say the original formation was working well for you defensively, so let's re-capture some of that. 2. If having the outer two central defenders on a "cover" duty and the middle central defender on a "stopper" duty was working, then stay with that. I can actually see how it works, though others have told you to do the opposite (which is common wisdom and also works). I'd imagine the strength of your setup is that the central central defender is stepping up into the DM strata and creating a good shield for the now back two central defenders, stopping teams from using the "danger zone" in central midfield just outside of the box. That's good stuff. 3. In my experience a poacher works best when the formation also has a) a creative strike partner (which you have) and good advanced wing men (which you don't). Switching to AF-A is a good choice, and a good complement to the DLF-S you have. The other thing you might want to consider if you have (or can get) the right personnel is to have a F9-S in the striker position and a Shadow Striker-A or AP-A or even AMC-A in the AMC position. This continues to give you, effectively, a front 2, but also utilizes the AMC space, which is good, and causes a back line problems, due to movement. But make sure you have the personnel. The AF-A & DLF-S combo is, generally, easier to get personnel for. 4. I actually like the DLF-S & CM-A on the same side of the formation. In my experience the CM-A will go bombing by the DLF-S and in so doing will create space & confusion in the defense, and be well-placed to get a good pass from the DLF-S. If you do this, then, I'd put that side's wingback on support, so as to fill the space (somewhat) left by the CM-A. Then, on the other side I'd keep the WB-A and CM-S. The CM-S will provide some defensive cover for the bombing-forward wingback, and although an AF-A will drive wide sometimes, there's still plenty of area for an attacking wingback to operate wide. I wouldn't change this guy to a Complete Wingback, though. You still need even just a modicum of defensive nature on that side, given the rest of you setup. IMO, CWB is really only suited for crazy setups such as Acker's. Good luck!
  3. "Overlap" is a pretty specific team instruction which makes fullbacks overlap the wingers. If you lack wingers or fullbacks it's a completely meaningless instruction to offer. Based on my understanding of the game, you are incorrect. If you want the full backs to overlap the midfield you want them on an "attack" duty. Simple as that. Like your left fullback, currently. Well, let's back up. Why did you choose a 4-3-3? What kind of football do you want your team to play? Those are the questions you must ponder / answer first before we talk specifics about your tactic. I could tell you a million ways to adjust your setup, but those are meaningless without knowing what it is you're looking to do. My assumptions of your advice is thus, with my current three set ups, my full backs need not to be set to 'overlap' as they will do that automatically. With the midfield I am literally guessing that at least one of the three should be an attacking role/duty. I would muchly appreciate knowing which roles/duties apply to which of my midfield three. I am guessing that two of the three should be on an attacking role/duty. Apart from the midfield are my tactics half decent or are they rubbish and I should take up knitting? Hee! Hee! Your assistance with my midfield would be much appreciated, muchly thankings.
  4. Maybe I overstated, but the fact is that it's not a primarily creative role. Pairing it with a TM-A will put a lot of pressure on the midfield to create the vast majority of the chances.
  5. Well, the thing is that it won't really be a partnership. A TM-A is looking for people to put in crosses to his head so he can put a header in on goal, or through balls to his feet so he can turn and shoot. A DLF-A is looking to get the ball in a somewhat deeper position, and then run at the defense and look for a shot for himself. So, they're not really working together, and very, very few teams can have the luxury of two strikers who are expecting to be the focal point of their teams. This is why most people have one on Attack and one on Support when doing a two-man strike team. In your case I'd keep the TM on attack, and switch the DLF to Support or give him a CF-S role & duty, as Britrock suggested.
  6. Lots of stuff here. If you want Lewandowski to contribute to the build-up, you'll probably want to put him on a support duty, maybe CF-S or DLF-S. As it is, on CF-A he's mainly going to be leading the line, looking for the guys behind him to make stuff happen. Now, let's talk about the guys behind him. First of all, know that a Winger on Support will tend to get the ball and cross early, which is fine, and actually a good fit for a CF-A, in that the CF-A will already be in an advanced position. Those count as crosses, not passes, however. The main weakness there is that each of those crosses rely on Lewandowski's 1:1 ability (probably against two defenders) to turn into something great, and it's not a given that your AP or IF will be in position to get rebounds (and with a CF-A role & duty, Lewandowski is looking to score, not to play them in, anyway). The challenge with setting both the AP-S & IF-A on roam duties, in conjunction with Lewandowski, and expecting them to create for him is that due to the roaming you're asking Lewandowski to develop a really incredible understanding with those two players, since they'll be all over the place. In addition, note than an IF, especially with an Attack duty, isn't necessarily the most "creative-for-others" role out there. Lastly, the way you have things set up now, the only key passes Ozil's going to produce (I think) are to Lewandowski, cutting down on Ozil's opportunities for that stat. The Winger on Support will rarely be advanced enough without the ball to get a key pass, and the IF tends not to aggressively run into space without the ball, looking instead to run into space with the ball. Plus, with a "sit narrower" instruction, Ozil is probably just playing square balls to him anyway. I'd probably do the following. Switch the Winger to Attack and the IF to Support, and get rid of all the instructions amongst your four attackers (including Lewandowski's). This does the following: 1. Frees up Lewandowski as a Complete Forward to do what he thinks is best at all time, which is what we should expect of a great player. 2. With the Winger charging towards the byline to get a cross in, extra time is allowed for other players to get into advanced, and dangerous positions. In addition, the Winger with an Attack duty will generally stay advanced and (in my opinion) often ends up working well as a secondary forward. 3. An IF with an Attack duty will run at the defense looking to score. An IF with a Support duty will run at the defense looking to play a killer ball. From where he'll be coming, he'll generally have 2 (CF & AP), maybe 3 (+ Winger) options to do so. I hope it helps. Good luck!
  7. Condition is essentially how tired the player is right now. It's what you see dropping (from say the 90s to the 70s or 60s) during a match itself. Match Fitness is how "in shape" the player is, generally. This will affect things like how quickly they can recover from matches. Let me offer an example. Let's say we have two brothers. One is a couch potato and his idea of exercise is walking down to the pub once or twice a week. We'll call him "Fatty". The other brother is an accomplished triathlete who works out a minimum of 3 hours a day. We'll call him "Smarmy". Now, let's say we take Fatty & Smarmy down to the park on a Sunday to play some football with the local amateur team. Unless Smarmy already worked out this morning, both Fatty & Smarmy will start the match at 100% Condition (maybe 98% for Fatty as the walk to the park wore him out a little bit). However, at the same time Fatty's "Match Fitness" is probably about, oh, 12%, because he never works out. While Smarmy's Match Fitness is closer to 100%. What this means is that after even 30 minutes Fatty's Condition will probably have dropped to 50% (or lower), because he has no Match Fitness (or, more simply, he's an out of shape slob). Smarmy, who is in great shape, will probably still be in the 90s for Condition. I'm exaggerating for effect, but hopefully you get the point.
  8. I still want a "Seriously, don't shoot from long range, you suck at it. I see you put one more ball in the car park and I'm going to cut you" shout. Maybe FM15?
  9. Great stuff! The HB role is a real eye-opener. I remember years ago people trying to get a DM to do exactly what you have your HB doing, through crazy slider manipulation and whatnot. Great to see it working for you.
  10. TQ: Above average attacking player who roams around pretty much anywhere looking for space where he can be dangerous, either with a pass, run or shot. Also fitted with an invisible hoop around his waist that keeps him from getting within 3 metres of any other player, and also a portable hole he can use to disappear from defenders. False 9: A good attacking player with a tendency and the skill to run well with the ball and make good passes or shots. Also believes the opposition goal is 20 metres closer to him than it really is, so a) he starts play from pretty deep and b) take a long of long shots (b is purely speculative, and probably wrong). Enganche: A TQ/False 9 fitted with a system that gives him an electric shock should he leave the "D" just outside of the opposition's penalty box.
  11. Again, with the greatest respect, look at the CL Final with Man Utd. The two advanced wingers were playing in those positions.
  12. The concept came to me a few years ago watching Barca's demolition of Man Utd in the CL Final. Broadly, they appeared to be playing a 4-3-3 or 4-1-2-2-1, except that the wingers were pushed very, very far up the pitch while the "central striker" (Messi) was, by comparison, withdrawn, or at least playing from a position where he could run at the defense. So far, so typical for discussions about Barca's tactic found on this forum. But the thing that astonished me about the way they played was when one of the "wingers" got the ball in that advanced position, the way the team played it seemed as if they had rotated the pitch. In the sense that the touchline was your own byline, and the opposition's byline was the touchline. It was such a change in the typical mentality of an advanced wide player that you could see the Man Utd defensive players were unbelievably disconcerted by it (as I'm sure many other of Barca's opponents were). Anyway, as a result, I've toyed with the idea of the front three in essentially a 4-3-3 system being STL, AMC, STR, but I'd hate to get it all set up and running only to end up having them whinge about being played out of position. Not a huge issue, of course, and I could just experiment, but as I tend to have limited time to play, that time is precious, so I like to avoid big, obvious mistakes wherever possible.
  13. Thank you, esteemed sir! And I am more than available if SI wants to fly me to London to do these write-ups for the TC. I feel the best place to do so might be their local, though quality control might (eventually) be an issue.
  14. Oh, just to be clear, I'm probably 100% wrong in my characterizations of the two roles, but I had spare time and thought I'd (try) to be funny.
  15. I'm not sure if this has been answered, but since this seems to be the thread for random FM14 tactical questions, I'll ask here. In past verions, if you used someone in the ST-L or ST-R positions (top right or left corners of the tactical box), they would eventually complain that they were being played out of position, even if they were trained for AMR or AML (no one ever appears trained for ST-L or ST-R (although this was true in the 90s, interestingly). Does anyone know if this is still a problem, or if it's been fixed?
  16. I see better people than I have responded seriously to this good post, which raises good questions, but since I'm avoiding doing actual work, I'm going to respond considerably less seriously. When reading the below, pretend the DLP is a self-effacing, quiet and reasonable Michael Carrick and the Regista is an imperious, Napoleanic-type Pirlo (which is unfair as he's apparently quite a nice person in real-life, but it doesn't fit my narrative). DLP: "I stay back here, and when the ball comes to me, I pass it somewhere good. Sometimes the results are super-spiffy." Regista: "You, striker, don't know what to do with the ball? You give it to me! You, wingback, have run out of space with another one of your stupid runs? You give it to me! Central defender, the ball, seriously?! Give it to me! Now listen, peons: you go where I tell you to, and I will give you the ball to score and we can end this little charade against this clearly inferior team and be enjoying cappucinos by teatime." DLP: "Oh, that's more for the wingers, Wazza & Robin. I'm just here to make their jobs easier." Regista: "Creative Freedom? Yes, I will have it, ALL OF IT. No, none for you, Mr. False 9 or whatever you're calling yourself these days." DLP: "Ah, something I can talk about. Most interesting part of the game, to be honest, as I need to strike a balance between being too aggressive but also being able to break up attacking movement effectively." Regista: "Zzzzzz, oh, I'm sorry, were you talking? I have people to do this work for me." DLP: "Not sure I understand the question. I intercept the ball, or receive it from my teammates, and look to play a good pass up the pitch to the more creative types. It's not rocket surgery." Regista: "You do realize we're talking about football here, right, little man? Bother me not with your terminology, football is an epic saga and I am its composer and conductor, if I may mix metaphors (and I may)." DLP: "Whatever it takes, as long as it's reasonably safe." Regista: "Yes, these passing lengths. I will have ALL OF THEM."
  17. A couple of versions ago I recall people getting "player doesn't like being played out of position" messages when using players (who were green to the position) in the position. Anyone know if that's been fixed? I know, RL, watching Barca a few years ago, was when I first thought of using those positions. When they got the ball to one of the two guys in those positions it's like they'd re-orient the field, with that person driving in from the side, but still looking to pass, cross, shoot, etc.... I was thinking that a 4-3-3 where the middle of the forward 3 was in the AM position, and the outer two were in the STRL & STRR positions, could be quite effective with the right personnel.
  18. Exactly. In general my DLF-S will be running at goal, so I want him using his right foot to either shoot (which is still possible running in from the insight left) or to pass to the AF-A (or anyone else). In addition, I have more crosses coming in from the left-sided WB (on attack) than the right-sided WB (on support), so if the AF-A doesn't head it, the DLF-S will hopefully be connecting to it with his right foot. Mainly, they don't make sense for me with this formation and in my current situation. I'm not going to get a decent CF or TQ in the Welsh Premier League, and in my experience the TM-S never really does anything for me (though that could just be me).
  19. I know some people have, but I too have never bothered a lot with training until the higher leagues, for similar reasons to you.
  20. I use exactly this formation in the Welsh Premier League (roughly equivalent, IMO, to BSN/BSS). I do it mainly because I feel finding decent wingers at this level is harder than finding decent central midfielders. Anyway, my roles & duties are as follows: GK: Defend RB: Support CD: Defend CD: Defend LB: Attack DM: Defensive Midfielder Defend CM (right): Attack CM (middle): Box-to-Box CM (left): Support ST (right): DLF-Support ST (left): AF-A This is the base, and defensive, version of the formation (Rigid / Defend). I also train two other versions. One is Rigid / Standard, and for this the only change is the role of the full-backs is switched to wingbacks, mainly so they support the attack more. The other is Rigid / Attacking, and for this I move the Wingbacks up a notch so they're on the same horizontal as the DMC. The main idea from a defensive standpoint is to use a compact shape to deny space. The opposition will generally have a decent amount of time available on the wings, and so will get crosses in, but to me that's preferable (in this instance) to allowing attackers to wander into the box and/or the danger zone just outside of the box (where the DMC is). On that note, it's critical the DMC stays where he is, which is why I don't use BWMs amongst the central midfielders. What happens when you put a BWM in that strata is that he'll go charging off to close someone down, the DMC will move up to cover the vacated space, the opposition team will get the ball to someone just in front of the CDs, and bad things will happen. As it is, the CMs on either side of the formation will do just enough closing down of the wings to keep things moving, and you can accentuate this by using the "Hassle Opposition" shout. The main point from an attacking standpoint is to create two attacking channels on either side of the pitch. On the left the fulback/wingback on attack will overlap the CM on support and look to cross / pass to either the AF-A who is generally in the middle of the box, or to the DLF-S, CM-A or B2B-S arriving late into the box or making themselves available for a pass into the "danger zone" just outside of the box. The fullback/wingback on the left side will also have the option of bailing out to the CM-S behind him, as necessary. And the CM-S can further move the ball to the DMC or one of the centre-backs. On the right the main interchange is between the CM-A and DLF-S. They can use what skill they have to move the ball around and create opportunities for the AF-A, CM-A and even B2B to score. They will also have the fullback on support available as a bailout / crossing option. A few more notes on the individuals: fullbacks/wingbacks: start with guys with decent marking/tackling and then look to add stamina, crossing and pace/acceleration mainly in that order. At this level they don't really need to be very skilled to make a difference, offensively, but because they're the main wide defensive option you should prioritize defensive stats over offensive ones, at least initially. central defenders: I keep them with these instructions because it's mainly what seems to work. However, I try to have one bigger with better heading/jumping and one faster, though I don't give them cover/stopper roles. The bigger one I put on the right side, and the faster on the left. This is because most of the AIs default 2-striker formations have the bigger target man on the left (my defense's right) and the faster striker on the right (my defense's left). Ideally try to get both to have somewhat decent heading, however, as you're going to see plenty of crosses. defensive midfielder: It's tempting to use an Anchor Man at this level, but I need someone who can dwell on the ball a little more than that, but conversely I'm not going to get someone talented enough to actually be a DLP in that position. So DM-D has worked the best for me. The other thing that's nice here is that on defend the DM will help fill out the back 4 when one of the wingbacks has really gone long and hasn't gotten back on defense yet. Anyway, look for tackling & marking first, then heading, then passing. central midfielders: I already said a lot about what they do. You need a mix of roles in any strata, so that's where I started with this concept, and then built the other roles around them. I picked a B2B in the center because he adds well to both defense and offense in that position. On offense he often ends up acting as another, slightly withdrawn, striker, and can score a fair number of goals from knockdowns and rebounds. You can also get some good interplay between him and the strikers with give-and-gos, for which most defenses at this level simply aren't prepared. On defense he often ends up as a second DMC, which feeds into my "compact, deny space" theory on defense very well. The strikers are a fairly standard mix. DLFs can be hard to find, which is the main weakness, so sometimes you just need to jury-rig a guy into that spot and hope for the best, as the other "support" striker roles don't make any sense. Anyway, hope that all helps!
  21. I have the same thing except the game (i.e. my assman) says they're all treqs. Which they're not, to be clear. But right now many of their attributes are sufficiently undeveloped that the game is showing "treq" (for me) because of some attributes being more developed than others. Anyway, my recommendation is to take a closer look at your prospects' attributes and see what roles they're likely to develop into. Tall kid with good jumping? May end up a target man. That kind of thing. Hope that helps!
  22. Do it! I'm in the same boat and have found FMC to be great, especially in the limited time I have available.
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