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Everything posted by mojojojo101

  1. I'm not so hot on it as I was a few years a go but the first thing to do was to stop pretending like the game was real life. Play the game, don't play what you want the game to be. Secondly, work out what you want to achieve and how to measure it, prefferably more detailed than just 'win games'.
  2. I normally just use it to rename some of the stranger nicknames that Brazilian regens get given or so I don't have 3 or 4 players all called the same thing... What I would really like is an option to set a player's short name but leave their full name in all the normal screens.
  3. All the new roles seem to be old roles renamed but that isn't necessarily a bad thing, the old names were a little silly. DCB was a but weird because surely every CB is defensive, NCB gives a clearer idea of what it actually means. On the other hand it will be called NCB, which kind of seems like it means Nonsense Centre Back. From what we've seen I'm positive, I like that it seems much of the instructions you could have weaseled your way into with previous versions are now much more obvious and intuitive, got to see how it all interacts with the match engine first though because as is the engine just doesn't really seem to understand pressing at all.
  4. End of Season 24/25 and I don't think I have ever had a team with goalscoring so dominated from the front players, all regens apart from Pellegri ofc. Stats are Apps - Goals - Assists - Avg. Rating
  5. Just another person to say attributes >>>> everything else. I've pretty much always had problems getting full backs in FM so almost always end using converted wingers and midfielders in those positions. If they are doing what you want them to do and doing it well you can pretty much ignore the opinions of your backroom staff.
  6. I sold him end of 2nd season to Chelsea for £65m. Probably could of got more for him but he was unhappy and moaning about not playing enough. He played okay for me in the first 2 seasons, but he wasn't clinical enough for my liking, I found that both Martial and Rashford were more reliable in front of goal and suited my tactic much better. On balance I don't regret selling him, was able to cope very easily without him and he didn't play all that well for Chelsea before being sold to Monaco for £26m 3 years later.
  7. Finished my first season, squeaked the league as I started playing u23s in the last 5 games. Finished the season with a ludicrous CL final against Liverpool. Had Matic sent off in the 40th minute after Pulisic put me ahead. Went behind to 2 Coutinho headers (!). Martial put me level before rsaljko was sent off with 10 minutes to go, Clyne also sent off 2 minutes later before Martial went on a mad run from half way to win it with 3 minutes left. Insane game and a real fun way to round off the season. Martial played insane upfront all season, 32 goals and 7 assists in 29 games including 17 goals in 11 in the Champions League.
  8. The new roles all seem sort of pointless, like things that really should already be possible by adapting current roles. Tactics wise the most important thing to me is them gwtting a back three to work properly, its been a nightmare in recent versions to get it to work right.
  9. You should go ask Ubisoft to manager a football management game because this looks exactly like the kind of dross they produce. Also what you've listed as 'gamification' is actually just an attempt to force greater monetization of the game with the bare minimum of effort.
  10. If you're in July you have what, 8 weeks to get new staff in before the first international break at the end of August... Should be easily doable.
  11. My initial thoughts are that each player must be very far apart from one another. Two midfielder that hold their position, two wingers disinclined to get in the box themselves and no support from full back either. Why are your attacks breaking down? Lack of options for the player on the ball? No direct goal threat?
  12. Started a save with Lyon recently, was thinking about a French club as have had fun with a couple before in the past and them signing Memphis in real life tipped me over the edge as he is a personal favourite in FM. Seems I was right to place my trust in him as of April 1st in the 2nd season he and Lacazette have formed the basis of a deadly strike force. Memphis has 20 goals 15 assists and Lacazette has 25 goals and 6 assists. With support from Suso, Tolisso and Ferri (all double figures goals + assists) I am pretty happy with my side going forward, just got to get the defence really secure and add a bit of quality in depth and I should be able to put up a proper challenge to PSG.
  13. I actually play a sort of 3-2-3-2 with only 1 centre back. I was sort of frustrated with a previous 4-1-4-1 (had the same problem in that formation as well) that wasn't working so this evolved as sort of awhy-the-hell-not kinda thing but I have won 5 games in a row with an aggregate score of 14-3 and have played Man City, Dortmund, Liverpool and Chelsea in that run. What happens is that while the two FBs go wide (and are marked by AMR/L, the 2 DMs basically just stand next to the CB allowing all 3 to be marked by one striker. The DMs being in a relatively deep position then makes it quite difficult to consistently win 2nd balls in midfield after a long kick.
  14. Anyone got any tips for playing out from the back when the opposition play with AMr/l. I tend to find that my GK won't play short when their eis someone within about 15 yards of one of my defenders, even if I have a DM who drops back to add an extra man. With 5 players (3 defenders and 2 DMs) marked by only the front 3 of the opponent I regularly find it quite hard to build from the back and impose myself on the game.
  15. Tried with wide players set to Winger (Support) and Defensive Winger (Support), did try Defensive Winger (Defend) but that didn't work at all. Team settings were set to Fluid Counter, did also try Fluid Control.
  16. Anyone having trouble playing a back three with wing backs in the MR/L position? I'm finding that players in that position don't defend at all, they don't track opponent midfielders and they don't get into good positions in attack. It does work much better if those players are positioned at WBR/L however they then fall back far too readily into positions level with the centre backs. Maybe its just a personal thing but I really don't like that, for me, it means they are too far away from their opponents, especially against 4-4-2 systems.
  17. I managed to get it done in FM13, with Phil Jones / Kyle Walker coming out of a back 3. Since then I cannot for the life of me get it to work.
  18. In FM 14 I won the title unbeaten with Toulouse, also drew more games than I won thaat seasons (sorry no pic, my old laptop is broken).
  19. I found that in FM14 the DoF was reasonably good at getting rid of dead weight players, in FM15 it's like he doesn't even try.
  20. Okay, so strated my first save, played a couple of games, initial thoughts on the game in general; -The UI is in no way near as jarring and ugly as I initially thought, having to get used to some things that moved, but it seems okay. -Player interaction feels a little more sensible -Transfers seem odd, seems quite a lot easier for the player to push bids up, but the NPC managers don't do the same. Was able to get Balanta for £6.5m, Romero for £7.5m. Also seen Sirigu and Motta leave PSG for £3.3 and £1m respectively. Obviously I'm not very far in, others seeing similar? -The new roles seem okay. I don't think Ramdeuter is playing differently enough to IF(A) from the little I have seen and why we can't have an Inverted Full Back on attack duty I don't know (yes, I might want my full back to be a direct goal threat, bite me!). -Central Defenders are total idiots. Both with and without the ball they continuously do stupid stuff, from ignoring the ball, to smacking it long for no reason, they are like a tutorial of exactly how NOT to be a CB at the moment. -Players don't react quick enough. Be it from set pieces, misplaced passes, deflections, whatever players take an age to change what they are doing. Had a good example just now where one of my players miss placed a raking ball out to the right, instead of getting the ball my players, and the opposition just ran straight back to their goal while the ball slowly trickled out of play.
  21. I'm fairly fluid with my numbering, normally just going with whatever seems 'right' for a player (I have been known to go on to the Man Utd store page to have a look what number feels right). That said certain numbers do go to certain players: Goalkeepers get numbers 1, 34, 51, 73 12 and 13 normally stay unassigned 5,15 normally go to CBs 16 to a defensive midfielder number 92 (the number I have on the back of all my shirts irl) goes to a regen who comes through that I like, is then kept till they retire or someone I like more comes along. Seems like I am in the minority when it comes to large and 'stupid' numbers, in cup games it's mot unheard of to see my teams with no player wearing a shirt with a number under 50...
  22. Also don't forget you can speak with loan team managers if they aren't fulfilling their contractual obligations. I recently loaned a keeper to Fulham, he played once before Christmas when I spoke to their manager, between then and now (March) he has played every game with an average rating of 7.29. In general though I think the loan system works fine for me. I NEVER loan out young prospects though, I don't see why you would, you lose control of their development and how much / what type of football they play; for me that's not an attractive prospect. What I do use loans for is increasing the value of players I don't want anymore, it works reasonably well and you can make decent profit on players that way. I also use loans to secure work permits.
  23. Not surprising and I love Twitch so... YAY!!! Don't think FM is the greatest game for streaming but there might be the possibility of doing things like instructional guides with commentary and live pictures, for tactical guides especially it would be nice so that those following can see exactly how/why/where the player is changing things.
  24. I feel some sort of FM-related challenge coming on....
  25. I'm not totally up on how SI recruit researchers but would it not be possible for the the OP in question to volunteer his services on that front. Would obviously need to be checked by someone else of course, but it's a start. I personally won't be satisfied until we have ALL leagues playable, at least all professional leagues, including women's competitions also.
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