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rafaelbenitez

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Everything posted by rafaelbenitez

  1. Yeah, I really don't know if I'd be able to get into FM today if just the full fat version were available. The learning curve is definitely steep for these kinds of games. I tried OOTP (the baseball equivalent of FM) and I put in maybe 10-15 hours and I still barely understood what I was doing.
  2. I hope that the introduction of something like these staff meetings means it is now a lot more viable to have saves where you're delegating a lot more to your staff and more in line with the real world (at least for the bigger clubs anyway). How many real life managers are actively involved in assigning where their scouts go?
  3. I'm assuming he means it in comparison to the tablet versions and not PC.
  4. In some ways, it's the best version of the game (match engine, tactical options etc.). In others, it feels a little incomplete (stripped down club vision, stripped down transfer and contract clauses, loan wages bug that remains unfixed),
  5. That's amazing tbh, haven't seen a 5* rated set up with that many leagues and players before, you must have some PC! I think it's par for the course if you want that many leagues loaded.
  6. I think SI's communication on Touch could and should have been a lot better. The feature reveals are all done for the main game, which is fine, but no mention is ever made whether these are coming to Touch. You'd have to load up the game and find out for yourself. Even last year, everyone anticipated the Beta to be available for Touch but there was nothing despite having the beta available for nearly every year prior. Add to that the lack of communication on FMT's availability this year until well after pre-orders had opened for FM22. Further, the game hardly seemed to be promoted and had SI themselves cleared up some misconceptions about this being a more arcadey version and more a return to older, slimmer versions, the future for this series might have been a lot brighter.
  7. Yeah, you wouldn't have access to the steam workshop and all the mods there either.
  8. Really enjoyed the first video as the new data hub, animations, pressing triggers and WCB do genuinely feel like headline features and have the potential to alter the way the game is played. This one was underwhelming because it just feels like a couple of additions that have the potential to get tedious before being skipped like the recruitment meeting from last year.
  9. It looks like there's going to be a default dark skin which is very nice news.
  10. You will have to experiment and see what the AI does well and doesn't. Sometimes they don't hire staff even though you have plenty of spaces. Last year my scouts ate up the entire scouting budget in 2 months which ruined my save as I play with attribute masking on and couldn't really get any further reports. I prefer to take charge of almost everything apart from training because keeping your players happy is important and not something I'd trust the AI with. I've had assistants say they're open to offers for my star player even though I have absolutely no intention of selling.
  11. Xbox version doesn't interest me really given the league limitations and the inability to use 3rd party add-ons and the fact you have to purchase it separately. May pick up the full version on sale if it's decent but it's going to be some adjustment from breezing through seasons to maybe getting through 1 or 2 in a month.
  12. There's a limit on the number of nations you can load and the number of seasons you can play on the Xbox version though. Touch on PC didn't have these.
  13. I think the interface is different and you'll have limitations on the leagues you can load and the number of seasons you can play. Otherwise, fairly similar.
  14. It's official: Touch will be released only on Switch and no other platform. Very disappointing news.
  15. Really nice to hear that there's now going to be a risk-reward payoff for high pressing tactics. I like playing pressing football and almost always use higher pressing but I feel I don't get punished enough even when playing with poorer teams. Hopefully this can increase the tactical variety in the game.
  16. There's no 30 year limit on the PC version as long as you're ok with not being able to cross play the save on other devices.
  17. I'm hopeful. I've noticed Chilled Moose (makes great custom newgen faces) now works for SI so that's a good step in that regard.
  18. I'm not all that fussed about graphics as I play in 2d all the time but there does seem to be a downgrade from all those screenshots posted earlier in terms of lighting and textures for some reason. I'd like to see a greater variety in newgen faces, especially for those from South and East Asian backgrounds. The new CB preset is welcome and should spice up 3 at the back systems as long as it isn't OP. Looking forward to seeing what improvements are brought over to the Touch version.
  19. Keep him and maybe get rid at the end of the season. Don't strengthen your rival and don't worry about losing the dressing room since there's no dynamics in the Xbox edition.
  20. There are no specific options to do this in the full game either. It probably depends on the club's background information too. If your club is from a smaller area then the scope for growth in fanbase could be limited.
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