its me

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About its me

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  1. Some great background packs on fmscout.com
  2. That's cool. Thanks for confirming.
  3. Hi Jake, thanks for your reply. Here are a couple of matches I've played recently - normal 3pm kick off, taken just after kick off. I've checked back and my earlier matches were in daylight, until October time, could be something to do with dark afternoons in winter? Pretty cool if it is!
  4. Something that's happened recently, possibly since a recent update(?) Matches that kick off at 3 o clock Saturday afternoon are being played under floodlights and it's dark. My thoughts are possibly as it's November the game is recognising the fact that it gets dark early?? Otherwise it seems I'm destined to play all my matches under a dark sky and floodlights! Anyone else have any thoughts, or had a similar issue?
  5. It's reassuring to an extent to me that GK punches do happen (though rare) though they are so rare that Tendency to punch attribute isn't really worth considering and, as I said earler, if certain attributes don't have any value, are there others too? Not sure why they should be so rare as it should be fairly simple to simulate and they are quite common irl. I have a keeper with tendency to punch at 13 and have never seen him punch the ball. I watch all my matches in full detail too. I do understand that sometimes the graphical representation isn't always 100% accurate of what the game is. I think maybe a dribble round the keeper is sometimes represented by the striker taking it to 1 side of the keeper then shooting - something I've seen a few times. Maybe some tweaks for future versions?
  6. After playing quite a lot of gmes I have yet to see certain moves that are supposedly part of the game. I've never seen a player overhead kick the ball, or a keeper punch the ball. If indeed they aren't used then what is the point of them being mentioned in the game? I could spend vital time training my striker to overhead the ball for no reason. More worrying is that, if a keeper never punches the ball why does he have an attribute for it? Does it suggest that certain attributes have no value in the game, and if so how many other attributes have no effect on the match? Is it just me who has noticed this??
  7. need more examples

    Thanks for the advice Jake. To start with my home kit is plain mid blue, my away kit is orange. I've chose 2 games as examples. The first match v Stalybridge I've not played yet but it has decided on the kits; 1st picture shows the kits worn, the 2nd shows Stalybridges kits, which shows clearly their away kit should be used as it wouldn't clash with my home kit. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The 2nd match v Harrogate I've uploaded a pkm of the match, this time we are BOTH in our away kits when our 1st kits wouldn't have clashed at all. ( I've shown Harrogates kits in the 3rd picture) Any ideas? Halifax Town v Harrogate Town.pkm
  8. Hi. There seems to be an error with the kits when there is an apparent colour clash. When I play at home, my team plays in the change kit and the away side never does. IRL the away team changes kit, unless there is a good reason for the home side to. Anyone else have this issue? Is this a bug or am I missing something?
  9. Anyone know anything about this model? Can't seem to find any reviews yet the processor and graphics card seem decent. http://www.laptopsdirect.co.uk/stormforce-velocity-core-i5-6300hq-16gb-1tb-geforce-gtx-960-dvd-rw-1.7-inch-7240-9072/version.asp I'm after running 10 or so leagues full detail, large database, 3d graphics at a good level. Think it could handle it?
  10. <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by James.Clench: <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Creativity: The ability to spot an incisive, perhaps harder-to-anticipate "killer pass". A player with low Creativity will only see the "obvious", which the defense will Anticipate. (SI have also stated that Creativity impacts decision to try Long Range shots in 8.0.1) </div></BLOCKQUOTE> Then shouldn't creativity simply be called vision? <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Flair: The willingness to try an unexpected individual move: the back-heel, the step-over, a volley, an over-head kick, etc. </div></BLOCKQUOTE> So if someone has 20 for flair then it just means that they will try fancy football more often, i.e. step-overs, back-heels etc, but it gives no indication of how good they are at actually doing it? </div></BLOCKQUOTE> Well yes it could be called Vision. Just a different name I suppose. You could say the same about a lot of attributes. They all COULD be called something else.
  11. <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by its me: <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by andyinuk: I did something more fun in FM07. I was managing Villa. There was a broad takeover and the new owner decided to sack me and employ someone else. So I went back to my save 2 weeks ago (I have a rolling save every two weeks) and offer every single players a 5 years contract with the highest wages (about 40000 a week i think) plus a 25% annual rise plus maximum bonus. Two weeks later i got sack as expected. What they have left then was a huge wage bill which they can't maintain. The new manager can't sell anyone due to the high wage. With the 25% rise it get worse every season. The slump all the way down to the league two and bankrupted a several times on the way. They change manager every few months but nothing can help them get out of the rot.. </div></BLOCKQUOTE> </div></BLOCKQUOTE> Sounds like my beloved Bradford City in real life!
  12. <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by andyinuk: I did something more fun in FM07. I was managing Villa. There was a broad takeover and the new owner decided to sack me and employ someone else. So I went back to my save 2 weeks ago (I have a rolling save every two weeks) and offer every single players a 5 years contract with the highest wages (about 40000 a week i think) plus a 25% annual rise plus maximum bonus. Two weeks later i got sack as expected. What they have left then was a huge wage bill which they can't maintain. The new manager can't sell anyone due to the high wage. With the 25% rise it get worse every season. The slump all the way down to the league two and bankrupted a several times on the way. They change manager every few months but nothing can help them get out of the rot.. </div></BLOCKQUOTE>
  13. FM 05 for me. I'd still be playing it now if my hard drive hadn't died!
  14. <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by aston_martin: Not unplayable for me, just not in a state that means I want to play it. </div></BLOCKQUOTE> That's exactly how I feel about the game too. It's the 1st FM game I've not regularly played because, in the state the game currently is in, I don't really feel like playing it. Regarding the OP if you're getting bored with the complaints then very sorry, but people always should have the right to voice their opinion and this just goes to show how many people aren't satisfied with the way the game is playing. The very fact that there are a lot of similar complaints points to this fact. However I do agree that they should have some suggestion as to how to make it better (which many posts do).