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Mike_Cardinal

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About Mike_Cardinal

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  1. That final setup looks interesting. I've been thinking about using an IWB and DM on one flank, with an IWB on the other side, to create something like City's 3-2 shape when playing out from the back this season, where one FB and the CBs form a back three, with the other FB and DM playing as a double pivot ahead of them. The idea is that although an IWB on Defend duty seems to move into the DM strata rather than forming a back three on FM, if there is a DM on their flank, then this doesn't happen as much. My hope is that the presence of the DM might mean the IWB tucks alongside the CBs mor
  2. I think you're on the right track, with some nice players to get the best out of. Here's my suggestions for a couple of tweaks based on what you're already thinking. Van Den Bergh looks like a great playmaker, but he's not really a goalscorer. He already has 'Gets Forward Whenever Possible', and I think playing him as an AM on Attack isn't making the most of his skillset. I'd lean towards playing him on a Support duty. As a side note, I also think you could use him as your most advanced player on the right of a midfield three, with Campbell/Mancebo at MCL and Mancebo/Onana in a holdi
  3. Does a Half Back always drop in between the CBs rather than on the outside - even if you have them positioned off-centre with 'Stay Wider' and a CB on Cover behind them?
  4. Yeah I take your point - I guess the main thing is that it's a FB forming the back three, not a DM. I would say Cancelo is playing at least as an IWBs, probably even as an IWBa last night - I find the IWBd tucking inside makes them more suited than an FBd to this role, but it would be a case of trial and error with the match engine.
  5. Yeah, I think it probably would be easier to achieve, without having tried it! Asking the CB on the other side to the inverted full back to 'Stay Wider' should give you a more natural back three shape than with a DM dropping backwards, as well, which always looks slightly awkward. It's worth asking not only can we recreate a trendy tactical shape like the 3-1-6 in FM, but also ask the question of why real-life managers are doing it, and in what circumstances we might want to replicate it. I'm sure plenty of the knowledgeable posters on this thread will be very familiar with positiona
  6. Nice post, worth noting that Pep's approach shown here is not like most in this thread - using two attacking full backs and narrow wingers in a 4-2-3-1/4-2-4, with one DM dropping into defence. Instead it uses one full back tucking into form a back three (i.e. an IWBd in FM terms), with the other pushing forwards as a conventional wing back. Then you just need the winger to come inside on the flank of the attacking full back, and the the winger on the side of the defensive full back to stay wide and stretch the play. The striker, 'free 8s', DM and CBs do their jobs as normal.
  7. Does anyone know if the player ratings issue (for fullbacks particularly) was affecting FM Touch on Switch as well, and whether the minor update has been rolled out to the Switch to fix this? I understand that the updates aren't made as regularly for the Switch, so I'm guessing it may still be an issue, but would be grateful if anyone could confirm before I get the game on the Switch for now...
  8. Nice thread, great setup to replicate. The first thing I would suggest is that I think you want both strikers with Moves Into Channels, taking advantage of the wingers coming inside, as both Nihat and Rossi did for Villarreal under Pellegrini. Because of that, I would suggest changing your Poacher to an Advanced Forward, or possibly a Complete Forward on Attack if you have the right player. The CF on Support could also work well as a Deep Lying Forward. As you have pointed out, although they played with a Brazilian-style box midfield in possession, without the ball they fell back int
  9. It can make sense where you feel you have the numbers to win the ball back in the middle, but don't want to encourage the opposition to exploit your weaknesses on the flanks. For example, if you're playing with a 4-3-1-2 or another narrow shape with only one player on each flank, but you aren't confident in your ability to deal with crosses into the box.
  10. Even with a lower LOE, forwards on Attack duties will look to play higher up the pitch, which might explain why you're still seeing a gap between midfield and your front two. From a counter attacking perspective, that might be exactly what you're looking for, as they are available for an outball when you win the ball back to break. The way I see it, you could look at it two ways: 1) Bring the forwards closer to the midfield - you could do this with at least one support duty (e.g. by changing the TM to support) and/or changing the AF to an Attack duty role that doesn't play as hi
  11. I'd like to agree with this again - could anyone please confirm whether this has been introduced with the control changes for the Switch this season? If you still need to individually click to select more than one player, I'll stick with the PC version, as niche as it may seem, so would be really grateful if anyone can confirm. Thanks!
  12. This entire thread is brilliant, but I was particularly interested in your 'Highly Structured' 4-3-3, using a more disciplined passing game with the younger players. This immediately made think of my attempts to incorporate positional play with lower league teams in FM20, and how affording less creative freedom might be a better idea with more limited players. After playing around with the excellent Mentality Calculator (https://theresonlyoneball.com/2020/05/22/an-individual-player-mentality-calculator-for-football-manager-2020/), I struck upon the following setup as a potential solution
  13. I would just like to second this - playing FMT on the Switch, and it's frustrating having to click on players individually if you want to select several at a time. I also find it easy to misclick on the Switch (probably my fat thumbs), which means that you end up selecting one player only, and then have to click them all again. I've found this not just with scouting players (as I understand the limit on 50 at a time), but also if I wanted to promote several players to the senior team, offer 10 youth players out for loan at a time, etc. The obvious solution to me would be if one of th
  14. Coventry Thread - http://community.sigames.com/showthread.php/285918-FM12-Coventry-City-FC-Fancy-a-challenge
  15. JPEGs seem to take about 3 seconds to load on my computer, the PNGs have to scroll down and take probably 10-15 seconds.
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