

theballstopshere
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129 "Keep your friends close, but your enemies closer"About theballstopshere
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What's preventing you from playing FM20?
theballstopshere replied to fmonit's topic in Football Manager General Discussion
Match engine, players AI and lack of realism in terms of tactics and player movement. I really hope for a much bigger leap before I commit another xxx hours of my life into the game. -
Of course errors should happen, own goals, wrong back pass, a pass that sold the keeper short... I was wrong in using the word 'error'. It should be an AI error. But that goal happened with the GK totally rooted despite 1) there not being a single team mate that the attacker could have crossed the ball to 2) the GK having the entire view in front of him, knowing that there was no other opposing players in the box (hence perhaps the long shot) 3) the goalmouth on his left was gaping even though almost all GKs will know to cover their near post (he did not even dive) You
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Nice goal. Unfortunately I see a couple of errors. The goalkeeper's reaction towards the second ball was shocking and unreal (seems like nothing has changed for this). A professional goalkeeper would have dived to cover his left post. Secondly (and a more forgivable error), the covering defender was not even making a tackle to prevent the shot.
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FM20 - Any Honest Reviews?
theballstopshere replied to phd_angel's topic in Football Manager General Discussion
I have read a lot of the feedback so far. To me, I am giving the feedback a pinch of sale as the beta is available to those who have bought the game, which means these are mostly the die-hard fans. And I also notice that the positive feedback are usually from those who buy the game year after year because they like how many hours they can put into the game (even if it has flaws). They don't really care or even notice the glaring flaws in the match engine or players' AI. They are more bought over by the new features. I watched the unveil video a week ago, as well as videos from those -
Gosh, even in EPL and Europa??? This is no good. In fact, the more I look at it, the more I see unreal stuff. First, the defender who was marking the forward was unrealistically slow to react to the high ball. Second, he did not even put a tackle in or hustle and push the forward to force him out wide. I am no professional player but I would have done that for sure. lol I personally cannot play the game with such obvious flaws in the ME and players' AI. Hopefully things change much better real soon.
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there were four defenders on one forward. in a proper game, the other centre defender would have popped over to provide cover for his defender, thus being able to block the shot or put a sliding tackle in. he was just running straight back towards his own goal, without a forward with him. This is not right. in fact, the more i look at it the more i see 'un-lifelike' things happening. first, the defender who was marking the forward was unrealistically slow to react to the high ball, and second, he did not even put a tackle in or at least try to hustle with the forward. would like to
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Gosh. You mean these issues are still in FM20??? Geez. I reckon the GKs still cannot save rebounded balls, or second shots and there are no one on ones? That's it. I be giving this a miss. To me, the match engine is one of the most important aspects of the game, perhaps the most. Sad, as I am looking forward to hearing good reviews.
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I was hoping to see similar stuff, modern tactics or at the very least, a more sharpened reflection of the existing tactics through the game play. Players need to play (move, defend, attack, press, counterpress...) as close as possible to that of a professional football game and react accordingly to my tactic.
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Look very similar to FM19, like you I was hoping to see a bigger leap in improvement. Though I guess we cannot take this 'first cut' as final I guess? And maybe it is a championship game so the players' standards are compromised? May be they should show a game that involves liverpool or manchester city. Some first-look observations: - GK's reaction is better but still seem very rooted to the line, and I have yet to see any one-on-one (hopefully it is implemented) - Wingbacks defend better now, and tuck in to defend alongside their centrebacks as compared to previously when they are
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Fair enough. I get where you are coming from. To be honest though, I always think that my eye for bugs is very poor, and I have ventured into the bugs reporting post before and wanted to post. Then I realise that the stuff that I have pointed out (players running in a straight line after an opposition, wingbacks never tuck in, GKs having zero reaction to second balls) are glaringly obvious and have been repeated ad nauseam by many others (which I have also pointed out in my previous posts). Hence I don't see the need to go and report it again for fear of spamming.
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I tell you what. I will make it easier for you guys. These are the 'new feature requests' you want me to state, and i will repeat myself again, and this time, with more details. - Improve GK AI: a) GKs coming off the line to clear a loose ball (esp if i play a high line and GK Sweeper) b) More GKs one on one with strikers (virtually non-existent now) c) Better GK's reactions to second balls, balls off the goal frame (right now they are just rooted and have zero reaction to second balls) - Improve players' AI: a) players' movement is not realistic - I play narr